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assign nav mesh to Main scene
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1 changed files with 1 additions and 1 deletions
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@ -123,7 +123,7 @@ NavMeshSettings:
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preserveTilesOutsideBounds: 0
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debug:
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m_Flags: 0
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m_NavMeshData: {fileID: 0}
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m_NavMeshData: {fileID: 23800000, guid: dec4d406a3f7818498c8ee96d6649c61, type: 2}
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--- !u!1 &1081957303
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GameObject:
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m_ObjectHideFlags: 0
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