in0finite
|
68507d06f3
|
add weapon to spawnable prefabs list
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
72b0554001
|
assign weapon prefab
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
b2d5b9b4b7
|
add networkevents2messagebox script to prefab
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
c84cdd1134
|
assign sort priorities
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
fc49001762
|
main menu buttons have different text color when window is opened
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
3b1dae27b3
|
rename method
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
5b472d673b
|
windows can be sorted in main menu
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
f400009bcf
|
implement MenuEntry
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
aeab96e4b5
|
display msgbox when client disconnects
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
2baa846b68
|
notify when client status changes
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
df12bf2b65
|
create weapon from prefab
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
a85e337ae6
|
create a script
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
ed4c0bbfc9
|
create weapon prefab
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
c2c45aaaef
|
update doc
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
da999023e9
|
log when player (dis)connects on client too
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
2aabefe38c
|
log
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
00443679c9
|
...
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
5d2363d7fa
|
detect dead connections
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
d022f6bb41
|
add dates to some logs
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
25f9c8a2a7
|
override ped anims only on server
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
6e989088c3
|
player can make request to destroy his vehicles only
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
8510935b63
|
adapt VehicleSpawnerWindow
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
a935c442ae
|
...
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
a645e5e8dc
|
improve vehicle spawning API, and add ability to request specific vehicle
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
97bd52728d
|
only on server
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
b8e93dce69
|
"kill all peds" button available only on server
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
85fe74bacc
|
ped stalker's target is assigned
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
f513eff625
|
PedStalker can follow any ped, not just local ped
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
69cddbea30
|
change button names
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
47e4c2cead
|
add request to spawn ped stalker
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
204aeb5d42
|
add ability to spawn ped around any transform
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
90dc1a7b3a
|
add option to remove current weapon
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
abb05b570b
|
rate-limit weapon requests
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
0632eae48f
|
adapted WeaponsWindow
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
bfa6e330f3
|
implement weapon related requests
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
4727977207
|
prevent tick rate override by Mirror
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
eb7c90f0ab
|
sync health
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
e5ef9e03c7
|
sync weapon fire event
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
4a495cfd71
|
remove unused code
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
eb13b25a3f
|
send next/previous weapon button events
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
d21a9f5c44
|
send aim/fire button events
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
953c57ee9b
|
send aim/fire input
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
209cb1e08e
|
end roll state only on server
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
f10c52b902
|
only on server
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
eaa9247897
|
only on server and local player
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
884ef2a223
|
only on server or local player
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
6da98dd68a
|
sync movement input and heading
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
b1acdecd20
|
fire only on server
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
49eaf4140f
|
only on server
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
4551cb67e9
|
fix RotatePedInDirectionOfAiming(): it uses aim direction instead of camera direction
|
2020-05-31 19:09:43 +02:00 |
|