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https://github.com/GTA-ASM/SanAndreasUnity
synced 2024-11-10 06:34:16 +00:00
add dates to some logs
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parent
25f9c8a2a7
commit
d022f6bb41
3 changed files with 14 additions and 4 deletions
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@ -72,7 +72,7 @@ namespace SanAndreasUnity.Net
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{
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// log some info
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if (NetStatus.IsServer && !this.isLocalPlayer)
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Debug.LogFormat("Player (netId={0}, addr={1}) connected", this.netId, this.connectionToClient.address);
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Debug.LogFormat("Player (netId={0}, addr={1}) connected, time: {2}", this.netId, this.connectionToClient.address, F.CurrentDateForLogging);
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F.InvokeEventExceptionSafe(onStart, this);
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}
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@ -83,7 +83,7 @@ namespace SanAndreasUnity.Net
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// log some info about this
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if (NetStatus.IsServer && !this.isLocalPlayer)
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Debug.LogFormat("Player (netId={0}, addr={1}) disconnected", this.netId, this.connectionToClient.address);
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Debug.LogFormat("Player (netId={0}, addr={1}) disconnected, time: {2}", this.netId, this.connectionToClient.address, F.CurrentDateForLogging);
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}
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void OnOwnedGameObjectChanged(GameObject newGo)
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@ -107,6 +107,18 @@ namespace SanAndreasUnity.Utilities
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new DateTime(1970, 1, 1, 0, 0, 0, 0, DateTimeKind.Utc)).TotalSeconds;
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}
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public static string CurrentDateForLogging
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{
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get
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{
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try {
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return System.DateTime.Now.ToString("dd MMM HH:mm:ss");
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} catch {
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return "";
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}
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}
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}
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public static string Nl2Br(this string str)
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{
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return str.Replace(Environment.NewLine, "<br>");
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@ -14,8 +14,6 @@
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- add ability for client to request: ;
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- port the whole UI to multiplayer
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- fix connection timeout bug
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- add current date to logs
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