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https://github.com/GTA-ASM/SanAndreasUnity
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create weapon prefab
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2 changed files with 167 additions and 0 deletions
160
Assets/Prefabs/Weapon.prefab
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160
Assets/Prefabs/Weapon.prefab
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%YAML 1.1
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m_Component:
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- component: {fileID: 8567595415648397687}
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m_Layer: 0
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m_Name: Weapon
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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--- !u!114 &6607978243988527933
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4054766663391349888}
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4054766663391349888}
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--- !u!82 &8567595415648397687
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4054766663391349888}
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m_audioClip: {fileID: 0}
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m_PlayOnAwake: 0
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m_Volume: 1
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m_Pitch: 1
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Loop: 0
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Mute: 0
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Spatialize: 0
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SpatializePostEffects: 0
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Priority: 128
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MaxDistance: 200
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Pan2D: 0
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rolloffMode: 1
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BypassListenerEffects: 0
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rolloffCustomCurve:
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serializedVersion: 2
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m_Curve:
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value: 1
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outWeight: 0.33333334
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time: 1
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value: 0
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weightedMode: 0
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outWeight: 0.33333334
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m_PostInfinity: 2
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m_RotationOrder: 4
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panLevelCustomCurve:
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serializedVersion: 2
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m_Curve:
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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spreadCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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reverbZoneMixCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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7
Assets/Prefabs/Weapon.prefab.meta
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7
Assets/Prefabs/Weapon.prefab.meta
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: df1f8ef3d99c152cfb414f719d5e2bbf
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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