in0finite
|
4cae66d0c2
|
Sitting state should be done
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
09b1bfae30
|
Working on vehicle sync
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
344318f558
|
Fix NRE caused by updating camera in LateUpdate()
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
669daa23be
|
Send crouch button event
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
8ea0d445ac
|
Add comment
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
da380e0fa1
|
Kill player's ped after he disconnects
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
c88920e3f8
|
Send input from Update(), with a specified max rate
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
787603cdb8
|
Don't reset input after sending it
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
907db40357
|
Set default IP to 127.0.0.1
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
9096954525
|
Send heading
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
abf9db0818
|
Working on sending input to server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
3607621665
|
Don't try to switch state when string is empty
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
dbaf2f00df
|
Remove spamming log
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
b66c73457f
|
Create CustomNetworkManager which prevents client from marking itself as ready until the Loaded finishes
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
00ac3b5153
|
Make console available in main menu
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
5c390d2be1
|
Don't assign syncvars in hooks
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
5a07c4604a
|
Update 'Setup Instructions'
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
aca67f12a2
|
Destroy weapons when ped gets destroyed
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
8457c5550e
|
Spawn connected players when loading process finishes
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
30cc4e0384
|
Add onStart event to Player
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
455b9dc04d
|
Add OK button in message box
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
da92b2b621
|
Don't show StartGame/JoinGame windows in pause menu
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
59d98a48a3
|
Add weapons on start
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
bb8e416457
|
Change SyncVar to be a GameObject
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
a5a94e23b4
|
Exclude some vars from serialization
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
01701be12d
|
Working on player spawning
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
3492c39c8b
|
Working on ped networking 3
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
571b498202
|
Display client status and add ability to cancel connecting
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
0979cabd51
|
Working on NetManager
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
33e43e1c15
|
Update doc
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
87db4f7a63
|
Update readme
|
2020-05-31 19:09:36 +02:00 |
|
in0finite
|
039ae76a14
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
|