in0finite
|
2842d653ef
|
Working on vehicle sync 5
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
63491e76ea
|
Working on vehicle sync 4
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
f3eff67bdf
|
Improvement
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
c7ce53f6e1
|
Almost done with vehicle entering
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
6472f3c73e
|
Working on vehicle sync 3
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
b89e365619
|
Remove unused code for camera
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
9944d54c20
|
Split into another function
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
a90cb21be6
|
Cleanup coroutine
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
f159f76806
|
Remove log message
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
5e8d96aead
|
Working on vehicle sync 2
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
09b1bfae30
|
Working on vehicle sync
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
f9e89e25ea
|
Improvements
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
30dc42d3ad
|
Enter vehicle only on server
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
91ffd9531f
|
Removed commented code
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
5a720b020a
|
Fix another NRE
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
344318f558
|
Fix NRE caused by updating camera in LateUpdate()
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
669daa23be
|
Send crouch button event
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
9f64097b5e
|
Exit crouch move state only on server
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
2681264b40
|
Exit crouch state only on server
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
e2895deb31
|
Improvement
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
4d00d5df55
|
Add comments
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
bda70b5bfb
|
Only on server
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
8ea0d445ac
|
Add comment
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
c88920e3f8
|
Send input from Update(), with a specified max rate
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
787603cdb8
|
Don't reset input after sending it
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
60c5284984
|
Camera is updated in LateUpdateState() - this seems to have fixed the problem with camera shaking
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
929bb22fb5
|
Testing client behaviour when input is reset
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
3d814ed028
|
PlayerController reads input on clients too
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
38b8def30f
|
Add comment
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
1462897bfc
|
Add comment
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
be231b0f7d
|
Working on sending input to server 2
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
abf9db0818
|
Working on sending input to server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
10da16dced
|
Remove spamming logs
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
3607621665
|
Don't try to switch state when string is empty
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
dbaf2f00df
|
Remove spamming log
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
11848cc351
|
Only load model on startup if it wasn't loaded so far
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
6aadc268c0
|
Only load ped model if id > 0
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
5c390d2be1
|
Don't assign syncvars in hooks
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
c920d6f455
|
Assign syncvars only if values changed
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
6fbbef784e
|
Display current ped state
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
c1a320ea3d
|
Better log messages
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
30f379da41
|
Ped state is synced
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
feea8ffbe6
|
Enter crouch/fly states only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
dad31d5918
|
Switch to movement/aim state only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
09dbaaa12c
|
Update movement only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
a5ff23268b
|
Update rotation only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
574ad5d21b
|
Improve constraining position and rotation
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
ce674ed007
|
Update heading only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
0a4a760ac4
|
Constrain position and rotation only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
dddda3a9df
|
Add comment
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
823b8ea8fd
|
Forbid reading input in PlayerController
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
656ad48124
|
Rename var
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
a4d9195dd0
|
Forbid entering/exiting vehicle
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
2dee074bb1
|
Forbid
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
a16021b080
|
Forbid adding random weapons on client
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
aee75e56c5
|
Forbid removing all weapons on client
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
78ea779f90
|
Forbid setting weapon at slot on client
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
8a32506e8f
|
Forbid switching weapons on client 2
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
11140d6a20
|
Forbid switching weapons on client
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
14ab11290b
|
Reload weapon only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
d80a3b986d
|
Improvement
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
f391f1cd90
|
Destroy weapons only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
76499f6fe1
|
Remove OnGUI()
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
e28e970840
|
Remove UpdateAnims()
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
429b64c783
|
Remove commented code
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
9dfddf9fde
|
Improvement
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
0840b7c4e0
|
Only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
84b94f34c6
|
Only on server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
94f39f41d1
|
Extract method
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
b203dede04
|
Remove unused code
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
040e210847
|
Fix Teleport()
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
a0c09718e0
|
Fix OnSpawn()
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
d10dfdf1d6
|
Remove unused code
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
aca67f12a2
|
Destroy weapons when ped gets destroyed
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
47bc30b0a9
|
Add weapons to players
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
8457c5550e
|
Spawn connected players when loading process finishes
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
a554a5799f
|
Spawn player when connected
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
59d98a48a3
|
Add weapons on start
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
a5a94e23b4
|
Exclude some vars from serialization
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
e95a50748f
|
Code polishing
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
80c0507f0b
|
Fixing Ped.Instance & Ped.IsLocalPlayer
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
b5cfb80212
|
Remove some code
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
6fd35e35ff
|
Fix camera
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
08815ed3b1
|
Working on player spawning 3
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
235adeee7b
|
Working on player spawning 2
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
01701be12d
|
Working on player spawning
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
272cc63d02
|
Create SpawnManager script
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
3492c39c8b
|
Working on ped networking 3
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
a5b8e5c51c
|
Working on ped networking 2
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
c60d1ae2d4
|
Working on ped networking
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
0dc87cfb48
|
Ped now inherits NetworkBehaviour
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
501e63acb5
|
Remove base types for Ped's partial classes
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
039ae76a14
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
|