in0finite
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5874357ba9
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open project with new version of Unity
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2022-01-30 21:02:34 +01:00 |
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in0finite
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fe61e9898f
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rename
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2022-01-30 01:06:45 +01:00 |
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in0finite
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fa933411d0
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fix NRE
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2022-01-30 01:04:56 +01:00 |
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in0finite
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1ee1e01414
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update submodule
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2022-01-30 00:21:05 +01:00 |
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in0finite
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7d6e6ca84c
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profile loading steps
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2022-01-30 00:18:52 +01:00 |
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in0finite
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baedb28277
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add some logs
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2022-01-29 23:49:49 +01:00 |
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in0finite
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a60d9d1b51
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performance improvement for creating static geometry - don't allocate string if not needed
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2022-01-29 23:48:46 +01:00 |
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in0finite
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b40ff21930
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dont try to destroy water mesh if it is asset
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2022-01-29 22:41:19 +01:00 |
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in0finite
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64130195e0
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fix
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2022-01-29 22:13:36 +01:00 |
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in0finite
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4d30a3d5d4
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display loading status when error happens
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2022-01-29 21:47:02 +01:00 |
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in0finite
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a95f8fb59d
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adjust window size
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2022-01-29 06:58:01 +01:00 |
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in0finite
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6ecc9c11c0
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fix saving
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2022-01-29 06:57:21 +01:00 |
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in0finite
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c1cf249e8a
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...
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2022-01-29 05:54:46 +01:00 |
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in0finite
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0ebaef839a
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add some world tools
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2022-01-29 05:54:20 +01:00 |
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in0finite
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0dc2a4c42d
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fix navmesh generation
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2022-01-29 05:53:51 +01:00 |
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in0finite
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7ebc1ea9bf
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add button to remove all navmeshes
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2022-01-29 05:50:18 +01:00 |
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in0finite
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892fb395ca
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add Edit button
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2022-01-29 05:49:55 +01:00 |
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in0finite
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356dd0fb4b
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properly collect navmesh sources
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2022-01-29 04:56:01 +01:00 |
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in0finite
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e31d937b4a
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performance optimization for edit-mode: don't deactivate world objects during initialization
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2022-01-29 03:24:26 +01:00 |
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in0finite
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eb091f11d0
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export water also
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2022-01-29 02:58:33 +01:00 |
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in0finite
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13523dd726
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use ETAMeasurer
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2022-01-29 02:08:10 +01:00 |
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in0finite
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836f5f228f
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disable GI
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2022-01-29 01:53:01 +01:00 |
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in0finite
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0e5399a896
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...
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2022-01-29 01:49:01 +01:00 |
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in0finite
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3813d5b0f4
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fix
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2022-01-28 00:37:53 +01:00 |
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in0finite
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2f30e2b5b8
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measure ETA
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2022-01-28 00:37:33 +01:00 |
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in0finite
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ad21e737ff
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...
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2022-01-28 00:34:41 +01:00 |
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in0finite
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b36ef41e05
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improve nav mesh generator
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2022-01-27 01:11:47 +01:00 |
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in0finite
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5761dae758
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make water generation idempotent
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2022-01-27 00:48:18 +01:00 |
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in0finite
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ca5c801cec
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assign water prefab
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2022-01-26 23:38:03 +01:00 |
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in0finite
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a39a584683
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fix day-time manager
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2022-01-26 21:25:33 +01:00 |
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in0finite
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14ba0a78fb
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fix
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2022-01-26 21:24:32 +01:00 |
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in0finite
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78ecce2e90
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fixes
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2022-01-26 21:23:56 +01:00 |
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in0finite
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c791aec4b8
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draw in-game windows in edit mode
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2022-01-26 20:36:56 +01:00 |
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in0finite
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941ec06be1
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fix
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2022-01-26 20:25:43 +01:00 |
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in0finite
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d2e36d470b
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...
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2022-01-26 20:24:52 +01:00 |
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in0finite
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37930ac861
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adapt to singleton
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2022-01-26 20:21:50 +01:00 |
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in0finite
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a6b8af5cb9
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make sure config is loaded
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2022-01-26 17:45:38 +01:00 |
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in0finite
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83251a8746
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ignore ExportedAssets folder
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2022-01-26 17:31:20 +01:00 |
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in0finite
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ab0c925b33
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more safeguards
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2022-01-25 00:24:38 +01:00 |
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in0finite
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1d7d394366
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tweaking
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2022-01-24 23:28:49 +01:00 |
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in0finite
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569fc98683
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...
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2022-01-24 23:16:15 +01:00 |
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in0finite
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1f4067479e
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...
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2022-01-24 23:13:04 +01:00 |
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in0finite
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d064ed6d17
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...
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2022-01-24 22:52:59 +01:00 |
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in0finite
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75018ffc4a
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prevent running in play mode
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2022-01-24 22:49:19 +01:00 |
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in0finite
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e97e308a0c
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...
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2022-01-24 22:48:45 +01:00 |
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in0finite
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7c061d3888
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disable changing export folder
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2022-01-24 22:35:12 +01:00 |
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in0finite
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91bb5b6633
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add scroll view
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2022-01-24 22:33:16 +01:00 |
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in0finite
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3e9bda3547
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...
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2022-01-24 22:28:38 +01:00 |
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in0finite
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46db58b5f0
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unshow, then show map objects
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2022-01-24 22:27:41 +01:00 |
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in0finite
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99b52ee50b
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huge performance optimization by grouping asset creation with AssetDatabase.StartAssetEditing(), and doing all read operations outside of it
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2022-01-24 22:26:36 +01:00 |
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