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fix
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@ -14,7 +14,7 @@ namespace SanAndreasUnity.Behaviours.World
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{
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public class Cell : Utilities.SingletonComponent<Cell>
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{
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private Dictionary<Instance, StaticGeometry> m_insts;
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private Dictionary<Instance, StaticGeometry> m_insts = new Dictionary<Instance, StaticGeometry>();
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public IReadOnlyDictionary<Instance, StaticGeometry> StaticGeometries => m_insts;
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public int NumStaticGeometries => m_insts.Count;
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private MapObject[] m_cars;
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