in0finite
|
6e989088c3
|
player can make request to destroy his vehicles only
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
a645e5e8dc
|
improve vehicle spawning API, and add ability to request specific vehicle
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
85fe74bacc
|
ped stalker's target is assigned
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
47e4c2cead
|
add request to spawn ped stalker
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
204aeb5d42
|
add ability to spawn ped around any transform
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
90dc1a7b3a
|
add option to remove current weapon
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
abb05b570b
|
rate-limit weapon requests
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
bfa6e330f3
|
implement weapon related requests
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
4727977207
|
prevent tick rate override by Mirror
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
e5ef9e03c7
|
sync weapon fire event
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
4a495cfd71
|
remove unused code
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
eb13b25a3f
|
send next/previous weapon button events
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
d21a9f5c44
|
send aim/fire button events
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
953c57ee9b
|
send aim/fire input
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
44c4012645
|
aim direction is synced
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
ba149d06aa
|
rename class to match file name
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
ffffdf2360
|
rename script file
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
2fd8f1dd15
|
fix error
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
056e4bf284
|
run safe
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
2e9c3ca3e0
|
working on player requests 2
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
6803d56cbc
|
working on player requests
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
c19f7b9066
|
cmd line args parsing finished ?
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
49369e63f3
|
create some scripts
|
2020-05-31 19:09:43 +02:00 |
|
in0finite
|
5facf5f6e6
|
max num players is configurable
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
8020e49a69
|
add max num players to net stats
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
3aff8be074
|
improvement
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
a135d2a8bd
|
net status will be available in Utilities namespace
|
2020-05-31 19:09:42 +02:00 |
|
in0finite
|
b54948dd55
|
Create some files
|
2020-05-31 19:09:41 +02:00 |
|
in0finite
|
461a3087b8
|
Remove authority when ped exits vehicle
|
2020-05-31 19:09:40 +02:00 |
|
in0finite
|
45897ebd9d
|
Working on vehicle authority
|
2020-05-31 19:09:40 +02:00 |
|
in0finite
|
2d9f998a20
|
Create functions for sending input
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
78507f0f32
|
Send submit button event
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
1e83309e53
|
Remove unused code
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
6ae76e392f
|
Working on vehicle sync 7
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
4cae66d0c2
|
Sitting state should be done
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
c7ce53f6e1
|
Almost done with vehicle entering
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
6472f3c73e
|
Working on vehicle sync 3
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
5e8d96aead
|
Working on vehicle sync 2
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
09b1bfae30
|
Working on vehicle sync
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
669daa23be
|
Send crouch button event
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
d2a5764624
|
Fix log
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
1204ff9942
|
Log when player connects
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
50c31a61be
|
Log some info when player disconnects
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
da380e0fa1
|
Kill player's ped after he disconnects
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
9096954525
|
Send heading
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
929bb22fb5
|
Testing client behaviour when input is reset
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
be231b0f7d
|
Working on sending input to server 2
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
abf9db0818
|
Working on sending input to server
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
b9ff01542a
|
Create some sync scripts
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
b66c73457f
|
Create CustomNetworkManager which prevents client from marking itself as ready until the Loaded finishes
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
18f83af5bf
|
Add log message
|
2020-05-31 19:09:38 +02:00 |
|
in0finite
|
30cc4e0384
|
Add onStart event to Player
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
bb8e416457
|
Change SyncVar to be a GameObject
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
80c0507f0b
|
Fixing Ped.Instance & Ped.IsLocalPlayer
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
ee4afecf3a
|
Trying to use ServerChangeScene()
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
235adeee7b
|
Working on player spawning 2
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
01701be12d
|
Working on player spawning
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
06a2dc4c5f
|
Create Player script
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
272cc63d02
|
Create SpawnManager script
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
580335b576
|
Improve StartGameWindow and apply 'dontListen' option
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
21c5cbfaab
|
Create NetStatus class
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
076257b82c
|
Working on NetManager 2
|
2020-05-31 19:09:37 +02:00 |
|
in0finite
|
0979cabd51
|
Working on NetManager
|
2020-05-31 19:09:37 +02:00 |
|