Remove unused code

This commit is contained in:
in0finite 2019-04-29 18:22:39 +02:00
parent 1865251ebb
commit 1e83309e53

View file

@ -114,24 +114,5 @@ namespace SanAndreasUnity.Net
.EnterVehicle(vehicleGo.GetComponent<Vehicle>(), seatAlignment);
}
public void PedStartedExitingVehicle(Ped ped)
{
NetStatus.ThrowIfNotOnServer();
if (this.isLocalPlayer)
return;
}
[TargetRpc]
void TargetPedStartedExitingVehicle(NetworkConnection conn, GameObject pedGo,
GameObject vehicleGo, Vehicle.SeatAlignment seatAlignment)
{
if (null == pedGo || null == vehicleGo)
return;
}
}
}