in0finite
|
11c0680c09
|
add some basic commands
|
2021-02-20 21:55:05 +01:00 |
|
in0finite
|
f563597d96
|
implement command processing
|
2021-02-20 21:52:23 +01:00 |
|
in0finite
|
485ba93c8d
|
fix sync bug
|
2021-02-20 17:59:25 +01:00 |
|
in0finite
|
1970c945aa
|
add SpawnHandler - spawn positions can be overridden
|
2021-02-20 17:04:17 +01:00 |
|
in0finite
|
6eb48ad5f3
|
remove WorldStatsWindow script
|
2021-02-20 16:21:01 +01:00 |
|
in0finite
|
2a3374f6c2
|
make it more error-proof
|
2021-02-20 16:19:04 +01:00 |
|
in0finite
|
8a8ed71751
|
use short name because it will be a part of json
|
2021-02-20 16:15:19 +01:00 |
|
in0finite
|
2c4d09b8c2
|
use struct so that it doesn't allocate memory
|
2021-02-20 16:13:41 +01:00 |
|
in0finite
|
5436f71840
|
display player stats dynamically based on data from server
|
2021-02-20 02:23:16 +01:00 |
|
in0finite
|
b5e308c135
|
add SyncedServerData
|
2021-02-20 02:20:19 +01:00 |
|
in0finite
|
0b4794bb72
|
extract function
|
2021-02-19 23:04:45 +01:00 |
|
in0finite
|
a729fa7692
|
add 'attackingPlayer' to DamageInfo
|
2021-02-19 22:08:37 +01:00 |
|
in0finite
|
b365759ce9
|
impl SyncedBag
|
2021-02-19 21:45:54 +01:00 |
|
in0finite
|
82c6df722b
|
change namespace
|
2021-02-19 20:36:07 +01:00 |
|
in0finite
|
16f991db98
|
remove commented code
|
2021-02-19 20:35:46 +01:00 |
|
in0finite
|
e711eaae58
|
fix plugin loading
|
2021-02-19 20:35:38 +01:00 |
|
in0finite
|
98e110881a
|
move file to another folder
|
2021-02-19 18:30:10 +01:00 |
|
in0finite
|
7e97945021
|
add Ped.onDamaged event
|
2021-02-19 02:55:09 +01:00 |
|
in0finite
|
ec436c6037
|
add plugin loading and game modes
|
2021-02-19 02:22:03 +01:00 |
|
in0finite
|
44ccd57fd3
|
increase versions
|
2021-02-14 15:34:41 +01:00 |
|
in0finite
|
38e23851c6
|
fix for wrong position of detached vehicle parts
|
2021-02-14 15:13:39 +01:00 |
|
in0finite
|
eac9bce0c7
|
fix setting colors on client
|
2021-02-13 23:04:47 +01:00 |
|
in0finite
|
104f627bd3
|
extract into static function
|
2021-02-13 22:52:43 +01:00 |
|
in0finite
|
0d3d8e3dce
|
remove old code
|
2021-02-13 22:44:22 +01:00 |
|
in0finite
|
7b4d256008
|
cache shader property ids
|
2021-02-13 22:38:35 +01:00 |
|
in0finite
|
ec660c368c
|
set vehicle lights' intensity to 0 by default
|
2021-02-13 22:22:03 +01:00 |
|
in0finite
|
c3cdd59ae3
|
small optimization for shader
|
2021-02-13 22:18:58 +01:00 |
|
in0finite
|
2232f4327f
|
fix FPS drop on Android
|
2021-02-13 22:18:27 +01:00 |
|
in0finite
|
9f1b01296d
|
...
|
2021-02-06 23:30:52 +01:00 |
|
in0finite
|
899711abda
|
add ability to specify gui style for area
|
2021-02-06 23:20:21 +01:00 |
|
in0finite
|
933c3ed089
|
improve gui
|
2021-02-06 23:06:43 +01:00 |
|
in0finite
|
f4173e5164
|
don't use skin for a gui area
|
2021-02-06 23:06:30 +01:00 |
|
in0finite
|
f31ba9d81e
|
add support for short names in top panel of file browser ; add some common folders on Windows
|
2021-02-06 22:36:31 +01:00 |
|
in0finite
|
f9faff6c67
|
don't detach ragdoll when ped is killed in a vehicle, except if vehicle exploded
|
2021-02-06 21:12:41 +01:00 |
|
in0finite
|
3267daa543
|
state classes handle killing of ped
|
2021-02-06 21:11:14 +01:00 |
|
in0finite
|
ac56764618
|
add "Dead body traffic per player" stat
|
2021-02-06 20:07:53 +01:00 |
|
in0finite
|
6f21cc8bf0
|
destroy all rigid bodies on clients except for the root bone - they work for themselves, and bones look deformed and stretched
|
2021-02-06 19:20:21 +01:00 |
|
in0finite
|
d525a99575
|
sync velocity only for root bone
|
2021-02-06 19:18:36 +01:00 |
|
in0finite
|
ae834f63c7
|
add flags to sync data
|
2021-02-06 17:19:35 +01:00 |
|
in0finite
|
6616512698
|
set default ragdollSyncRate to 15
|
2021-02-06 03:18:46 +01:00 |
|
in0finite
|
dac7f81574
|
add setting for ragdoll interpolation mode
|
2021-02-06 03:16:36 +01:00 |
|
in0finite
|
5726f2ae10
|
change default ragdoll lifetime to 60
|
2021-02-06 02:51:46 +01:00 |
|
in0finite
|
70faae9a19
|
increase ragdoll mass - it no longer bounces away from vehicles
|
2021-02-06 02:50:34 +01:00 |
|
in0finite
|
3e73a557f2
|
set vehicle's rigid body CollisionDetectionMode to continuous dynamic
|
2021-02-06 02:39:56 +01:00 |
|
in0finite
|
af54f74847
|
optimize network traffic for ragdolls - sync only rigid bodies - traffic should be 4 KB/s for 1 ragdoll
|
2021-02-06 01:29:55 +01:00 |
|
in0finite
|
6e45507793
|
change sync interval to 15/s
|
2021-02-05 23:45:17 +01:00 |
|
in0finite
|
964a76685e
|
set collision detection mode to ContinuousDynamic - seems that leftover parts no longer can go through ground
|
2021-02-05 23:40:30 +01:00 |
|
in0finite
|
f0460bbd3e
|
improve sync of vehicle leftover parts
|
2021-02-05 23:21:39 +01:00 |
|
in0finite
|
83f42f1f8a
|
set default physics update rate to 60
|
2021-02-05 01:57:58 +01:00 |
|
in0finite
|
b7d11a7705
|
set default values
|
2021-02-05 01:08:51 +01:00 |
|