in0finite
057a0b2c07
display draw distance
2020-05-31 19:09:42 +02:00
in0finite
f684189be2
Don't constrain ped position
2020-05-31 19:09:42 +02:00
in0finite
88688bea7d
Add stats about local ped and his vehicle
2020-05-31 19:09:42 +02:00
in0finite
e60a5295f5
persist camera settings
2020-05-31 19:09:42 +02:00
in0finite
d96f890d02
add world stats
2020-05-31 19:09:42 +02:00
in0finite
65e32df63d
remove world stats window
2020-05-31 19:09:42 +02:00
in0finite
2d77d4a58b
remove unused vars
2020-05-31 19:09:42 +02:00
in0finite
173011aee2
save GameManager.prefab
2020-05-31 19:09:42 +02:00
in0finite
7c9abf67ff
...
2020-05-31 19:09:42 +02:00
in0finite
396be732ba
remove "Enter vehicle radius" setting
2020-05-31 19:09:42 +02:00
in0finite
a6bb7969b6
adapt mouse sensitivity
2020-05-31 19:09:42 +02:00
in0finite
90bb9ccb15
load some settings on start
2020-05-31 19:09:42 +02:00
in0finite
ae5dc1f0e1
...
2020-05-31 19:09:42 +02:00
in0finite
d167b39d49
move "show speedometer" setting to PedManager
2020-05-31 19:09:42 +02:00
in0finite
ce0fb3ffa9
move "enter vehicle radius" setting to PedManager
2020-05-31 19:09:42 +02:00
in0finite
b4fa58650f
Move "turn speed" setting to PedManager
2020-05-31 19:09:42 +02:00
in0finite
9fbd976388
Remove "jump speed" setting
2020-05-31 19:09:42 +02:00
in0finite
dedfd7d75a
Load camera settings on start
2020-05-31 19:09:42 +02:00
in0finite
94de5c4a48
Load "Max draw distance" setting on start
2020-05-31 19:09:42 +02:00
in0finite
e8e6b6cd91
...
2020-05-31 19:09:42 +02:00
in0finite
04477198e0
Load "Run in background" setting on start
2020-05-31 19:09:42 +02:00
in0finite
c939f16c81
Don't block camera with peds
2020-05-31 19:09:42 +02:00
in0finite
613ecd215a
Fix resetting ped when falling below the world
2020-05-31 19:09:42 +02:00
in0finite
4a60c43ca2
Limit fps to 60 by default
2020-05-31 19:09:42 +02:00
in0finite
b117c27a63
World stats adapted
2020-05-31 19:09:42 +02:00
in0finite
054ec6151c
Increase ground size
2020-05-31 19:09:42 +02:00
in0finite
99b1f013d3
Reduce slope
2020-05-31 19:09:42 +02:00
in0finite
774f83addb
Reduce slope
2020-05-31 19:09:42 +02:00
in0finite
24328020c2
Fix height of some obstacles
2020-05-31 19:09:42 +02:00
in0finite
52f6590c36
Add more obstacles
2020-05-31 19:09:42 +02:00
in0finite
df0ef85dc7
Add some obstacles to demo scene
2020-05-31 19:09:42 +02:00
in0finite
83615206d5
Change scene name in StartGame window
2020-05-31 19:09:42 +02:00
in0finite
df643f0b86
Rename scene
2020-05-31 19:09:42 +02:00
in0finite
552b27e049
Adjust column widths and preserve stats game object across scenes
2020-05-31 19:09:42 +02:00
in0finite
cf3fc109f8
Update status of rigid body every frame
2020-05-31 19:09:41 +02:00
in0finite
8c2aefe161
Change default ped sync rate to 20
2020-05-31 19:09:41 +02:00
in0finite
e9d4374af8
Don't use scroll view for stats window
2020-05-31 19:09:41 +02:00
in0finite
f1254e10e6
Uses it's own scroll view for stats
2020-05-31 19:09:41 +02:00
in0finite
e7ac6074d1
Use index
2020-05-31 19:09:41 +02:00
in0finite
8429b2c36b
Remove ping from player stats
2020-05-31 19:09:41 +02:00
in0finite
422dc1d8c4
Add ped state to player stats
2020-05-31 19:09:41 +02:00
in0finite
efd831f504
Change format of a setting - now rigid body can be disabled on local player
2020-05-31 19:09:41 +02:00
in0finite
b54948dd55
Create some files
2020-05-31 19:09:41 +02:00
in0finite
700aa0aac9
Update MirrorLite
2020-05-31 19:09:41 +02:00
in0finite
f9c8a5d31f
Destroy OutOfRangeDestroyer script on peds which are controlled by players
2020-05-31 19:09:41 +02:00
in0finite
3869ff0a09
Destroy OutOfRangeDestroyer script on clients
2020-05-31 19:09:41 +02:00
in0finite
33c3700291
Disable vehicle damage
2020-05-31 19:09:41 +02:00
in0finite
ed7ce1429f
Improvements
2020-05-31 19:09:41 +02:00
in0finite
266c90deac
Improvements
2020-05-31 19:09:41 +02:00
in0finite
e117c2cd81
Fixed several bugs:
...
- vehicle states are activated on clients at the end of frame, because at the moment of ped creation, vehicle may not be created yet
- ped doesn't switch to stand state in Start(), on clients
- state is now synced using string, not struct, because struct failed to sync after first modification
2020-05-31 19:09:41 +02:00