Commit graph

729 commits

Author SHA1 Message Date
in0finite
267c5d00a1 create TransformDataStruct struct 2020-05-31 19:09:50 +02:00
in0finite
a3f73edef8 read ENEX section of IPL files 2020-05-31 19:09:50 +02:00
in0finite
b3d082dbe2 improve division gizmos 2020-05-31 19:09:50 +02:00
in0finite
0698429c25 changed the way how distance is calculated from division to point 2020-05-31 19:09:50 +02:00
in0finite
98bd42cf97 fix for situation when LOD child is located in different render level 2020-05-31 19:09:50 +02:00
in0finite
d872f163ac draw better gizmos for Division 2020-05-31 19:09:50 +02:00
in0finite
29bffc2c11 don't duplicate uv array 2020-05-31 19:09:50 +02:00
in0finite
cd6210d2cc don't duplicate colors array 2020-05-31 19:09:50 +02:00
in0finite
cd972e2dd3 don't duplicate normals array 2020-05-31 19:09:50 +02:00
in0finite
b14268f646 don't duplicate vertices array 2020-05-31 19:09:50 +02:00
in0finite
75d08f874e don't obtain vertices from Mesh, use the already created array 2020-05-31 19:09:50 +02:00
in0finite
8ea6795084 remove some usages of ToArray() when loading geometry 2020-05-31 19:09:50 +02:00
in0finite
17128d22a4 add comment 2020-05-31 19:09:50 +02:00
in0finite
5169f5155e remove logs 2020-05-31 19:09:50 +02:00
in0finite
6a92422a2c remove unreachable code 2020-05-31 19:09:50 +02:00
in0finite
1050ec790d fix for mouse texture 2020-05-31 19:09:50 +02:00
in0finite
b87a273f77 don't keep the big minimap texture in memory 2020-05-31 19:09:50 +02:00
in0finite
ab07ff11a6 leave minimap textures in memory 2020-05-31 19:09:50 +02:00
in0finite
41b801b7a7 "makeNoLongerReadable" can be specified when loading texture 2020-05-31 19:09:50 +02:00
in0finite
595bf531ff change access modifiers from internal to public 2020-05-31 19:09:50 +02:00
in0finite
167f5b92d6 move LoadingThread to SanAndreasUnity.Utilities assembly 2020-05-31 19:09:50 +02:00
in0finite
cb7497baa6 move Frame and FrameContainer to SanAndreasUnity.Importing assembly 2020-05-31 19:09:50 +02:00
in0finite
0627b1c45a create asmdef file for SanAndreasUnity.Importing 2020-05-31 19:09:50 +02:00
in0finite
2f1e2eeb4b SanAndreasUnity.Utilities is a separate assembly 2020-05-31 19:09:50 +02:00
in0finite
078ac0ee7a try to load from "sfx" folder if "SFX" folder does not exist 2020-05-31 19:09:50 +02:00
in0finite
7acadc016d delete audio library 2020-05-31 19:09:49 +02:00
in0finite
a08850d45a add classes from audio library 2020-05-31 19:09:49 +02:00
in0finite
3b7433ceb3 create folder and asmdef file for audio importing 2020-05-31 19:09:49 +02:00
in0finite
22c0f06d12 change default IP address in JoinGame window 2020-05-31 19:09:49 +02:00
in0finite
b529073da5 load water using case-sensitive paths 2020-05-31 19:09:49 +02:00
in0finite
7a8ee01f63 change predefined folders in FileBrowser on Linux - fix for #43 2020-05-31 19:09:49 +02:00
in0finite
5067d02f32 load weapons data using case-sensitive paths 2020-05-31 19:09:49 +02:00
in0finite
f4362ce41b load car colors using case-sensitive paths 2020-05-31 19:09:49 +02:00
in0finite
cbcba8a221 load anim groups using case-sensitive paths 2020-05-31 19:09:49 +02:00
in0finite
be2df19fb5 load handling use case-sensitive paths 2020-05-31 19:09:49 +02:00
in0finite
43f44a6f00 load items using case-sensitive paths 2020-05-31 19:09:49 +02:00
in0finite
51bc383830 archives are loaded case-insensitively 2020-05-31 19:09:49 +02:00
in0finite
a736c0788c refactor 2020-05-31 19:09:49 +02:00
in0finite
ab2640d77f use case-sensitive file path when reading ipl and ide files 2020-05-31 19:09:49 +02:00
in0finite
c925e0d3e8 add ability to retrieve case-sensitive file path 2020-05-31 19:09:49 +02:00
in0finite
4a35e85e0b correct the path in config file 2020-05-31 19:09:49 +02:00
in0finite
c79a15844d refactor 2020-05-31 19:09:49 +02:00
in0finite
e0f296bfd2 remove default SEO 2020-05-31 19:09:49 +02:00
in0finite
2adea110ab change SEO of scripts which had it configured in code 2020-05-31 19:09:49 +02:00
in0finite
7b4e828a72 update MirrorLite 2020-05-31 19:09:49 +02:00
in0finite
4fd93a4465 adjust SEO of some scripts which had it assigned 2020-05-31 19:09:49 +02:00
in0finite
186ba140ed change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
in0finite
9970b7917d skip loading GXT - temporary fix for #32 2020-05-31 19:09:49 +02:00
in0finite
dc25586fd0 don't try to display GXT data if data is not loaded 2020-05-31 19:09:49 +02:00
in0finite
d5edce8675 rename vars 2020-05-31 19:09:49 +02:00
in0finite
59bcc3cce6 PauseMenuWindow uses UIManager's onGUI event 2020-05-31 19:09:49 +02:00
in0finite
a36fd8c6ca add Unity callbacks to PauseMenuWindow 2020-05-31 19:09:49 +02:00
in0finite
5a947badfa PlayerController uses UIManagers' onGUI event 2020-05-31 19:09:49 +02:00
in0finite
76340b481b UIManager provides onGUI event 2020-05-31 19:09:49 +02:00
in0finite
2eabea6626 skip gui layout phase when window is not drawn 2020-05-31 19:09:49 +02:00
in0finite
617185f8ea more improvements for FPS counter 2020-05-31 19:09:49 +02:00
in0finite
4e985092ff update texture in Update() 2020-05-31 19:09:49 +02:00
in0finite
e44516949d profile FPS counter 2020-05-31 19:09:49 +02:00
in0finite
0eedc21fb2 don't create new color array every frame 2020-05-31 19:09:49 +02:00
in0finite
a384877191 sync aim direction for host's ped 2020-05-31 19:09:49 +02:00
in0finite
fca5096eba some GXT fixes 2020-05-31 19:09:49 +02:00
AlexWei
e236f7d032 Import gxt (#23)
* import GTX code

import GTX code
add some empty function before integrate

* set gtx path

* refactor code

* fix typo and ui prefab

change gtx to gxt

remove window from start scene and add it in prefab

* add language interface

add language interface;
add some todo comments;
change file tab; make it consistent with project.

* fix game path and typo

add test ui

* add ui part

* fix set gui style pos

it will cause bug in ctor

* add pages to gxt ui

* revert changes to startup scene
2020-05-31 19:09:49 +02:00
in0finite
6da3108432 don't disable vehicle's rigid body 2020-05-31 19:09:48 +02:00
in0finite
2a8381d4b0 fix WhenOnClient.Matches() 2020-05-31 19:09:48 +02:00
in0finite
26130bb1ef restore default physics update rate to 50 2020-05-31 19:09:48 +02:00
in0finite
459ee23946 display info about current clip 2020-05-31 19:09:48 +02:00
in0finite
e163290126 improve gui in audio window 2020-05-31 19:09:48 +02:00
in0finite
2fd586cfe0 remove SFX timings file 2020-05-31 19:09:48 +02:00
in0finite
8f89386e05 remove code for loading SFX bank timings 2020-05-31 19:09:48 +02:00
in0finite
2d46334c54 update audio library 2020-05-31 19:09:48 +02:00
in0finite
c7d05fcb23 fix for displaying wrong value for physics update rate 2020-05-31 19:09:48 +02:00
in0finite
c03e940847 font size changes with screen resolution 2020-05-31 19:09:48 +02:00
in0finite
2f9c78bd6f increase font size 2020-05-31 19:09:48 +02:00
in0finite
fb302bf086 camera distance is configurable 2020-05-31 19:09:48 +02:00
in0finite
d138ac9a66 better size of Utilities 2020-05-31 19:09:48 +02:00
in0finite
fc19910b3e small improvements 2020-05-31 19:09:48 +02:00
in0finite
c1840327d0 Loader: display error in text area ; display exit button below error 2020-05-31 19:09:48 +02:00
in0finite
5c845e244e file browser has better size 2020-05-31 19:09:48 +02:00
in0finite
47cdbeda11 adapt Utilities to high screen density 2020-05-31 19:09:48 +02:00
in0finite
891ab1c719 improve Options 2020-05-31 19:09:48 +02:00
in0finite
920d4e00b4 apply min button width and height in main menu 2020-05-31 19:09:48 +02:00
in0finite
f28aeeb82a use box style for scroll view in options 2020-05-31 19:09:48 +02:00
in0finite
c17559b80b draw main menu entries with respect to font size 2020-05-31 19:09:48 +02:00
in0finite
5bdcf84ee0 better 'Clear' button 2020-05-31 19:09:48 +02:00
in0finite
d58482d524 StartGame and JoinGame windows better behave with different font sizes 2020-05-31 19:09:48 +02:00
in0finite
46d9529277 add ability to adjust UI in editor too 2020-05-31 19:09:48 +02:00
in0finite
78718a3a16 make sliders wider 2020-05-31 19:09:48 +02:00
in0finite
b481c9dbcb make ped movement button larger 2020-05-31 19:09:48 +02:00
in0finite
45a79c4da7 change touchPointerSensitivity 2020-05-31 19:09:48 +02:00
in0finite
f0c103b81d fix error 2020-05-31 19:09:48 +02:00
in0finite
759eb3c8b8 check if int and float values are inside range when loading them 2020-05-31 19:09:48 +02:00
in0finite
e58b567b5d physics update rate is configurable 2020-05-31 19:09:48 +02:00
in0finite
1d4fea1d7b set default physics update rate 2020-05-31 19:09:48 +02:00
in0finite
c0e07ec303 apply mouse sensitivity to touch input 2020-05-31 19:09:48 +02:00
in0finite
691fd3f58a increase max value for mouse sensitivity 2020-05-31 19:09:48 +02:00
in0finite
ebc9225977 increase font size 2020-05-31 19:09:48 +02:00
in0finite
eb124927e5 fix cursor locking while touch input is enabled 2020-05-31 19:09:48 +02:00
in0finite
f70680aeb7 better behaviour for some windows with dynamic font size 2020-05-31 19:09:48 +02:00
in0finite
12e37dc2fe comment log 2020-05-31 19:09:48 +02:00
in0finite
49ebfc6a9b some improvements for FileBrowser 2020-05-31 19:09:48 +02:00