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https://github.com/GTA-ASM/SanAndreasUnity
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load handling use case-sensitive paths
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2 changed files with 2 additions and 1 deletions
Assets/Scripts
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@ -361,7 +361,7 @@ namespace SanAndreasUnity.Behaviours
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private static void StepLoadHandling ()
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{
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Handling.Load(Config.GetPath("handling_path"));
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Handling.Load(ArchiveManager.PathToCaseSensitivePath(Config.GetPath("handling_path")));
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}
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private static void StepLoadAnimGroups ()
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@ -33,6 +33,7 @@ namespace SanAndreasUnity.Importing.Archive
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".zon",
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".img",
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".dat",
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".cfg",
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};
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private readonly Dictionary<String, LooseArchiveEntry> _fileDict;
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