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load water using case-sensitive paths
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1 changed files with 1 additions and 1 deletions
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@ -130,7 +130,7 @@ namespace SanAndreasUnity.Behaviours.World
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{
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if (Water != null)
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{
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Water.Initialize(new WaterFile(Config.GetPath("water_path")));
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Water.Initialize(new WaterFile(Importing.Archive.ArchiveManager.PathToCaseSensitivePath(Config.GetPath("water_path"))));
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}
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}
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