load water using case-sensitive paths

This commit is contained in:
in0finite 2019-10-10 21:06:41 +02:00
parent 7a8ee01f63
commit b529073da5

View file

@ -130,7 +130,7 @@ namespace SanAndreasUnity.Behaviours.World
{
if (Water != null)
{
Water.Initialize(new WaterFile(Config.GetPath("water_path")));
Water.Initialize(new WaterFile(Importing.Archive.ArchiveManager.PathToCaseSensitivePath(Config.GetPath("water_path"))));
}
}