in0finite
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01633f3817
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replace Time.time with Time.timeAsDouble - fix problems with floating-point numbers precision when game uptime is high (eg. 1 month)
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2022-05-06 17:08:48 +02:00 |
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in0finite
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cc79defb97
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add "frame count" and "rendered frame count" to MISC stats
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2022-05-06 12:45:04 +02:00 |
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in0finite
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3997d581e6
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do under-aim detection only on server
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2022-05-06 12:32:39 +02:00 |
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in0finite
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7c661aef6d
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ignore user specific csproj settings
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2022-05-06 12:20:32 +02:00 |
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in0finite
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1480804c24
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add "Diff between network times" to NET stats
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2022-05-05 14:43:07 +02:00 |
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in0finite
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0eab81d717
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Revert "try to interpolate based on local time"
This reverts commit 730456a83b .
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2022-05-04 11:11:14 +02:00 |
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in0finite
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730456a83b
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try to interpolate based on local time
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2022-05-04 11:10:00 +02:00 |
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in0finite
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550c6544f7
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fix ping sending frequency
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2022-05-04 09:32:48 +02:00 |
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in0finite
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8318a67912
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try to fix brakes ; refactor vehicle input
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2022-05-04 06:18:58 +02:00 |
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in0finite
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e988839038
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...
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2022-05-04 03:54:58 +02:00 |
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in0finite
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d0bd858cce
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use new approach to sync vehicles
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2022-05-04 03:44:19 +02:00 |
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in0finite
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d49ef04a30
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...
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2022-05-04 03:35:47 +02:00 |
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in0finite
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0ae5c8af8a
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...
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2022-05-04 03:01:53 +02:00 |
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in0finite
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ff896ab512
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...
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2022-05-04 02:55:45 +02:00 |
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in0finite
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866f88936f
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rename
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2022-05-04 02:52:55 +02:00 |
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in0finite
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796445ee1a
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change rigid body interpolation mode on server to Interpolate
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2022-05-04 02:39:20 +02:00 |
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in0finite
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9bf580291f
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performance optimizations
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2022-05-04 02:37:00 +02:00 |
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in0finite
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d4871f254b
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set "destroy rigid body on clients" to true by default
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2022-05-03 22:56:37 +02:00 |
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in0finite
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8e9ac7188d
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change ped & vehicle sync rate to 30
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2022-05-03 22:54:22 +02:00 |
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in0finite
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cb57a4eb6f
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add stats about vehicle's transform syncer
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2022-05-03 22:49:50 +02:00 |
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in0finite
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582b05baea
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add "snapshot buffer count" to misc stats
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2022-05-03 11:27:51 +02:00 |
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in0finite
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8f833986b7
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define parameter as "snapshotLatency"
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2022-05-03 11:22:09 +02:00 |
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in0finite
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b69e1b4c21
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implement snapshot interpolation
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2022-05-03 11:18:10 +02:00 |
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in0finite
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4146b0a65d
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add visualization
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2022-05-02 23:17:36 +02:00 |
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in0finite
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1be238b095
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change ping sending frequency to 0.5 seconds
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2022-05-01 07:10:49 +02:00 |
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in0finite
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4bbe62b90e
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...
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2022-05-01 07:08:21 +02:00 |
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in0finite
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3b89d15e4c
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increase interval for detecting dead connections to 20 seconds
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2022-05-01 07:06:36 +02:00 |
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in0finite
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3ba5057798
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fix ped sync after exiting vehicle
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2022-05-01 04:01:36 +02:00 |
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in0finite
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f64ed8698f
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rename
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2022-05-01 03:31:40 +02:00 |
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in0finite
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a99c737f22
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warp when packet arrives (in OnDeserialize())
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2022-05-01 03:22:10 +02:00 |
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in0finite
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961a7e601f
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fix for initial vehicle position being at (0,0,0)
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2022-05-01 02:32:52 +02:00 |
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in0finite
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847d5186da
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fix sync for detached vehicle parts
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2022-05-01 02:05:14 +02:00 |
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in0finite
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89310d9394
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add parameter to control whether to use rigid body
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2022-04-30 22:18:17 +02:00 |
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in0finite
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ac917ec06a
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wait until we reach current sync data, before moving to next one
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2022-04-29 01:06:53 +02:00 |
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in0finite
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16c01e861d
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obtain position/rotation in OnSerialize(), not in Update()
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2022-04-28 21:49:40 +02:00 |
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in0finite
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35789662f5
|
...
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2022-04-28 21:29:14 +02:00 |
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in0finite
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9f94b0aa1c
|
remove snapshot logic
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2022-04-28 21:19:08 +02:00 |
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in0finite
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acf3f2a20d
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use MovePosition()/MoveRotation()
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2022-04-28 21:03:37 +02:00 |
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in0finite
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92788d4db0
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add ability to get/set position/rotation from rigid body if it exists
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2022-04-28 20:19:03 +02:00 |
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in0finite
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01edb70035
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obtain position/rotation from rigid body if present ; assign position/rotation server-side in Update()
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2022-04-27 20:57:38 +02:00 |
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in0finite
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6470c904c3
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can assign port number for kcp transport
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2022-04-27 20:54:29 +02:00 |
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in0finite
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7f7820e2b0
|
use snapshots for syncing transform
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2022-04-27 02:42:31 +02:00 |
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in0finite
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393d3d45da
|
use new approach to sync ped
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2022-04-26 23:12:10 +02:00 |
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in0finite
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38f5995c92
|
use new approach to sync vehicle's detached parts
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2022-04-26 23:10:38 +02:00 |
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in0finite
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c9221c21e1
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change execution order of CustomNetworkTransform to run before other scripts
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2022-04-26 23:04:55 +02:00 |
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in0finite
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8998c87ed7
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extract TransformSyncer class
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2022-04-26 23:04:17 +02:00 |
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in0finite
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773a0ee0d6
|
...
|
2022-04-23 19:14:39 +02:00 |
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in0finite
|
feffc4a82b
|
improve constant movement approach
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2022-04-23 05:24:11 +02:00 |
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in0finite
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8fe78bd956
|
add approaches using Lerp and SLerp
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2022-04-23 04:27:27 +02:00 |
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in0finite
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a83f3ad2ad
|
create CustomNetworkTransform
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2022-04-23 03:09:19 +02:00 |
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