Kurt
46b988b6fa
Remove unused checkbox
2021-01-20 17:06:37 -08:00
Kurt
d805167e7c
Save battle version value on value change
2021-01-18 18:18:42 -08:00
Kurt
680e8b711d
Add some code analysis for try-return with nullable out
2021-01-17 00:05:07 -08:00
Kurt
c31285fd6d
Dump csv async
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Skip Sprite column completely
2021-01-16 17:25:55 -08:00
Kurt
3c42978afa
Use IndexOf instead of FindIndex when possible
2021-01-16 12:47:02 -08:00
Kurt
613e6db744
Use StringConverter api consistently; use stringbuilder when possible
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Retain a stringbuilder to mutate the string rather than finalizing temporary strings
yields some speed improvements (less gen0 string objects allocated)
2021-01-14 22:50:13 -08:00
Kurt
6566b0ed1f
Add Pokedex flag properties
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Closes #2954 ; can set directly from propertygrid already, but might as well clean things up a little bit to match the disassembly logic.
Open the simple editor center parent rather than next-form-position
2021-01-09 23:27:22 -08:00
Kurt
3e0b52195a
Minor clean
2021-01-08 13:17:59 -08:00
Kurt
f615814548
Add xmldoc, increase swish util flexibility
2021-01-07 15:34:26 -08:00
Kurt
6e741a0cf0
Minor tweaks
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Add xmldoc
Remove linq from memecrypto code (speed lmao)
Hide some methods that shouldn't be called directly
Name variables better for accessor const's
2021-01-06 23:30:30 -08:00
Kurt
cc43550357
Simplify more expressions
2021-01-04 17:31:43 -08:00
Kurt
cdcbc3750b
Update PKMEditor.cs
2021-01-02 12:46:46 -08:00
Kurt
d02dd29e83
More version-location shenanigans
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Should be behaving correctly for gen!2=>gen2 now
2021-01-02 10:35:48 -08:00
Kurt
09089da14e
Use more expression return style
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Reduces indentation & bracketing, a bit more concise
2021-01-01 17:08:49 -08:00
Kurt
813180453e
Delete duplicate HT bit fetch method
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Make expression methods
2021-01-01 16:39:33 -08:00
Kurt
7523e0e200
Make ContestStat fields byte (from int)
2021-01-01 13:39:08 -08:00
Kurt
d66486ac29
More pkm.form visibility/initialize tweaks
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Gen7 started up showing a form=-1 marshadow, initialize the combobox with an empty string since we no longer set formlist if it has none
label/combobox visibility should be managed by gen2 flowlayout case below
2021-01-01 11:29:20 -08:00
Kurt
fb008be6a6
Condense some more expressions
2020-12-31 23:13:27 -08:00
Kurt
989c4314ae
Hide formarg control when not present for format
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Set initial visibility state to false for startup anyways; parent usercontrol should get set invisible by PKMEditor during its setup-format logic.
2020-12-31 15:15:22 -08:00
Kurt
d0d7895fa5
Only refresh localized data sources if needed (generation)
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Faster same-type savefile loading
2020-12-31 15:10:37 -08:00
Kurt
f4bf9dd208
Minor clean
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add download count to changelog
move 2019 changelog to uncompiled resource (for record)
2020-12-31 10:36:09 -08:00
Kurt
99292c75f9
Update 20.12.30
2020-12-30 21:16:38 -08:00
Kurt
ec4358372a
Finish implementing form-argument control behavior
2020-12-30 00:32:17 -08:00
Kurt
2af9e800fb
Add RotomAffection and rotoloto1/2 flag editing to GUI
2020-12-29 11:39:19 -08:00
Kurt
d9a4eacaf4
Allow deactivating all raids
2020-12-29 10:53:47 -08:00
Kurt
de840f40d4
Invert some "!is" to "is not"
2020-12-29 00:58:08 -08:00
Kurt
e8c23f6644
Simplify some repeated comparisons with expressions
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Less prone for bugs since it uses the same value for all comparisons without re-specifying
2020-12-29 00:37:59 -08:00
Kurt
c119f18af3
spec->species
2020-12-28 22:22:52 -08:00
Kurt
6502c9df33
Condense some expressions, extract static class
2020-12-28 21:42:54 -08:00
Kurt
0a46f45b00
Split MetDataSource from GameDataSource
2020-12-28 21:12:46 -08:00
Kurt
74ee22e66e
Make ComboItem a record
2020-12-28 11:57:34 -08:00
Kurt
a124168e87
Make FormArg editing a complex control
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Shows a dropdown for alcremie only, and a number entry for everything else.
See 771086a222
for initial implementation; I don't want the lag anymore lol
2020-12-28 11:51:25 -08:00
Kurt
7298910f04
Simplify some logic
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The save editor buttons were originally checked for visibility in order to determine if we should hide the groupbox completely. This didn't work if the groupbox wasn't being displayed (get visibility checks if it is currently rendered, in addition to can be shown). So the "enabled" state was used to determine if it should be shown.
Now that we have the "Blocks" raw editing always being shown, the GroupBox will always be shown. Can just set the visibility directly, rather than doing the workaround.
Make the hall of fame editors slightly less SaveFile_type-specific.
2020-12-28 10:26:08 -08:00
Kurt
ee5349ff98
moar is or
2020-12-25 12:30:26 -08:00
Kurt
4a8a495d04
Condense some switch expressions
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Should be it for now; exhaustively searched for all that made sense to change
2020-12-25 10:58:33 -08:00
Kurt
4d0108331a
Move LegalityAnalysis derived movesets out of class
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LegalityAnalysis just does the analysis; no need to do unnecessary suggestion logic inside the object.
2020-12-24 16:36:50 -08:00
Kurt
43dd390f21
Split IContestStats, mark trades as records
2020-12-24 00:06:40 -08:00
Kurt
93910df2c6
Use new switch statements
2020-12-23 17:14:38 -08:00
Kurt
7e4eb86e93
c#9 is not sugar
2020-12-22 21:24:41 -08:00
Kurt
e34c8df044
Revise some method signatures
2020-12-22 20:50:33 -08:00
Kurt
997e0751f3
Minor clean
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Handle remainder of c#9 sugar
Fix some spelling mistakes
2020-12-21 23:37:07 -08:00
Kurt
514b60b447
Merge type check with usage in if statements
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if x is y with z property true, then :D
2020-12-21 22:33:48 -08:00
Kurt
d225f3391a
Split up DataUtil to separate files
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ya i know there's already a localizeutil class, whatever
2020-12-21 19:13:18 -08:00
Kurt
63aa8dcd43
Bump langver to 9 for other subprojects
2020-12-21 19:12:24 -08:00
Kurt
6d030831ab
Bump PKHeX.Core to C#9 language version
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Add FrameworkUtil.cs which is compiled if the build isn't net5+, needed to support init setters & records
2020-12-21 16:52:11 -08:00
Kurt
62018cce1a
Unify concepts with different names
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AltForm & Form & Forme => Form
GenNumber & Generation => Generation
Extract out SpeciesForm interface, and re-add IGeneration
For those using PKHeX as a dependency, this should be a pretty straightforward manual replacement... GenNumber and AltForm should be quick find-replace`s.
2020-12-10 20:42:30 -08:00
Kurt
98ef0299b6
Add xmldoc for save meta/state tracking
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Move some logic around to the more appropriate spot
2020-12-07 19:49:04 -08:00
Kurt
6f7602f2ad
Change signatures to use readonly if possible
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Extract get/set team methods for battle video
2020-12-05 06:09:33 -08:00
Kurt
e72c80613e
Extract metadata/state tracking from SaveFile obj
2020-12-05 05:36:23 -08:00
Kurt
fefc38bacb
Minor debug optimizations
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Trees:
- Only retain the objects needed after calculation
- Reduce size of TreeCoordinates and remove allocation penalty (now a struct)
No more warnings for Release compilation :D
2020-11-28 14:55:09 -08:00
Kurt
0eb7bf7a4b
Add alert if database load fails
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Task is executed without reporting exceptions; continue after the task with another that checks if it failed.
2020-11-28 14:53:32 -08:00
Kurt
8778d8c6b7
Update 20.11.28
2020-11-27 21:40:36 -08:00
Kurt
9b178fefe2
Xmldoc, minor tweaks
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Move form-info logic from FormConverter to AltFormInfo; now FormConverter is entirely form=>string[]
Add a bunch of xmldoc
Make pogo no-end-date cmp agaisnt UTCnow rather than local now.
2020-11-27 11:51:02 -08:00
Kurt
038903a2f9
Update BoxMenuStrip.cs
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Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2020-11-19 15:59:33 -08:00
Lusamine
6a91dfbaba
Fix parsing SID error ( #3090 )
2020-11-19 15:38:56 -08:00
Kurt
81110b4231
Upgrade netcore build to NET 5.0
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keep with the times, kids
handle some compiler messages
2020-11-14 08:20:48 -08:00
Kurt
df5ebd1f54
Minor clean
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Resolve some messages
2020-11-11 21:01:41 -08:00
Kurt
f3ad96d056
Update KChart.cs
2020-11-06 11:20:52 -08:00
Kurt
23e765e550
Add opening for rental team dumps
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Dunno why anyone would want these, lol
Closes #3074
2020-11-03 20:12:42 -08:00
sora10pls
5c401fa936
Update GetIsNative for KChart
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We want to show that the Species is native if it appears in any Dex (Galar, Armor, Crown), not just the main Galar Dex.
2020-11-03 12:02:08 -05:00
Kurt
b8023605ad
Update 20.10.31
2020-10-31 12:01:01 -07:00
Kurt
28767df0fb
Split gamesync details to interface
2020-10-31 11:43:57 -07:00
Kurt
4012977c3c
Adapt when loading new
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See previous commit message
2020-10-31 09:22:13 -07:00
Kurt
c9587c16c7
Adapt dropped/opened PKM to currently loaded savefile
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Closes #3067
2020-10-30 22:44:08 -07:00
Kurt
80a5d8e451
Remove layer null check
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Move to the place that triggered the null
2020-10-30 19:56:16 -07:00
Kurt
7a24651aef
Remove splashscreen from main form init
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I want to start abstracting the main GUI to reduce the amount of things the main/pkm/sav editor classes do directly.
2020-10-28 17:27:11 -07:00
ReignOfComputer
3767a61171
Fix Stat Tooltips ( #3057 )
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Was only updating based on Stat Nature?
2020-10-27 09:18:12 -07:00
Easy World
be7b586d7a
Update Chinese translations ( #3052 )
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* Update lang_zh.txt
* Update LegalityCheckStrings_zh.txt
2020-10-26 07:42:00 -07:00
Kurt
9e380fdcde
Update sprite on gmax field change
2020-10-25 13:47:42 -07:00
Kurt
9264150b2b
Add shiny1 batch editor, add ctrl-shiny (1)
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GUI: Ctrl click star to get shiny1, shift click for shiny0, any-click to get random
make Alt click modify the SID instead of PID
add SetShinySID shiny type
2020-10-25 10:42:48 -07:00
Kurt
3e1bc1f59d
Show extra slots in the "Other" tab
2020-10-24 14:57:53 -07:00
Kurt
040ebb63f0
Handle more release build warnings
2020-10-24 12:38:14 -07:00
Kurt
bc33c87c6c
Add click handler for crown raids
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oops
hotfixing exe soon
2020-10-24 12:28:59 -07:00
Kurt
1d596225e5
Update 20.10.24 - Crown Tundra
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Update mgdb with latest from the Events Gallery.
Handle nullable warnings for release build.
2020-10-24 11:59:35 -07:00
Kurt
5cdf8db912
Update GUI localization files with latest available strings
2020-10-24 11:42:29 -07:00
Kurt
8a2a25fde1
Update data structures for Crown Tundra
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Adds a wild area Raid den detail editor like mainland/armor raids.
2020-10-24 11:09:29 -07:00
Kurt
14a678b57d
Revise save detect logic flow
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Double-Clicking SAV tab no longer hides any error message; now shows it like the auto-detect would.
Move high-level detection method to Core
2020-10-18 19:49:46 -07:00
Kurt
cce4707604
Enable nullable for winforms csproj ( #3037 )
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Handle all warnings
obviously the usage of null! could potentially be avoided if the object init wasn't such garbage, but here we are with years of old junk and lack of abstraction in the GUI project
2020-10-18 11:02:39 -07:00
Kurt
7a01b1249c
Minor clean
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Handle more messages, add more xmldoc
2020-10-18 09:43:41 -07:00
XxPhoenix1996xX
cb8e2ed3d2
Update lang_es.txt
2020-10-17 08:25:04 -03:00
Kurt
0a6534a208
Extend individual transfer count to 999mil
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Closes #3028
Thanks @CarlosofKalos !
Setting 9999 for both on Rattata; capturing the 10,000th didn't increment, but transferring the 10,000th did.
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2020-10-12 14:16:55 -07:00
Kurt
7bb51f4da2
Update 20.10.10
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Update event database with latest from the event gallery repo :)
This is the last release prior to any release for Crown Tundra.
2020-10-10 00:30:21 -07:00
Kurt
bb65f2d2c2
Show trainer name&id for registered Stadium teams in dropdown
2020-10-09 20:31:13 -07:00
Kurt
9d21e5acdd
Add GUI for Capture Records
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Accessible from Pokedex window
ur welcome matt
2020-10-08 18:06:29 -07:00
Kurt
3686ee9ec4
Set suggested Encounter Type on Met Location click too
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Closes #3010
2020-10-08 15:01:23 -07:00
Kurt
61dc9a45ae
Revise Shadow state detection
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Closes #3012
2020-10-06 22:36:27 -07:00
Kurt
d4452ce3af
SK2 coerce to load to a hint language
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This format won't be supported cleanly, so let's just try to allow language detection to work as best as it can without storing metadata in the SK2 bytes.
2020-10-04 14:42:48 -07:00
Kurt
6938d2f94d
Split VivillonTables into two classes
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Indicate that the content is for 3DS specific logic
Reduce restriction for parameters requiring IGeoTrack => IRegionOrigin
2020-10-04 14:15:13 -07:00
Kurt
09c6359e3a
Add flexibility for SK2 imports
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Check language character table for English vs Japanese when loading for a destination
2020-10-04 10:25:34 -07:00
Kurt
f8de9fe1bf
Minor tweaks
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now that stadium saves all expose registered teams, can just call from the parent class
rental sk2's have no TID; add that to the requirement to not get flagged for missing OT
2020-10-04 09:26:15 -07:00
Kurt
d13b893351
Use PKHeX as blanksav language
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Closes #3009
Make QRPK7 implement IEncounterable and remove hardcoded PKHeX strings
Let force hatching for WC3 eggs try to hatch from the savefile's language, then revert to english if failed to set an OT.
2020-10-04 08:59:33 -07:00
Kurt
262561d5d1
Fix stad1 missing team types
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off by 1 (8=>9, and EN has unused interstitial teams).
Fix last-viewed-slot indication color tracking
2020-10-03 19:48:56 -07:00
Kurt
7efaa5ab71
Minor clean
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collapse some expressions
handle some compiler messages
2020-10-03 18:59:36 -07:00
Kurt
816f24e3db
Add Misc pkm array viewer for Stadium saves
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Readonly slots
Things could be expanded on to use interfaces and wrappers for a "SlotReference" and properties for readonly.
But that's kinda unnecessary
2020-10-03 18:22:29 -07:00
Kurt
bca8a80b39
Minor clean
2020-10-03 17:09:22 -07:00
Kurt
b242aed429
Add ability to load blank japanese/korean save files
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Detects the language of the currently loaded save file, and passes that info to the blank sav creator
Use a trainer name of "1337" instead of PKHeX for any Japanese save file, because Gen1/2(/3?) character tables don't have regular ascii chars.
2020-10-03 11:22:06 -07:00
Kurt
52a67f2425
Add Stadium2 Support
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Introducing a new PKM format: SK2
Split ICaughtData2 off of PK2 so it can be shared with SK2 when type-checks occur
Add conversion for PK2<->SK2
Split the split-buffer handling for GBPKM to GBPKML (what a name), so that I can reuse shared accessor logic for SK2.
2020-10-02 18:08:40 -07:00
Kurt
22f37910f0
Remove unnecessary single-member interfaces
2020-09-27 18:19:28 -07:00
Kurt
82afefa335
Make GP1 expose IEncounterable for metadata
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Make the main loader handle IEncounterable objects
2020-09-26 11:33:21 -07:00
Kurt
6243135f28
Minor clean
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Move Home8 location to Locations.cs for documentation
Move FestaFacility to correct folder
Remove unnecessary public modifier on interface method
Pass the program's Version to any loaded plugins, if they wanted to check compatibility...?
2020-09-25 23:55:31 -07:00
Kurt
efc17a1271
Add interface for revised savefile types (patches)
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SWSH is the first common savefile type that has different revisions after official patches. We want to indicate in the Program Title which revision we're currently editing, because people still are not editing latest-format saves and complaining y no urshifu.
Use short descriptions to indicate revision (Base, IoA, CT), rather than magic numbers (v0/v1) or 1.X or 1.X.Y+, because GameFreak can't follow semver rules.
go away ranch platinum update, i might handle you another time
2020-09-25 23:41:20 -07:00
Kurt
2b7e06e217
Refactoring
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Extract some logic, suppress some compiler messages
2020-09-18 22:11:13 -07:00
Kurt
7a1c438b74
Minor tweaks
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add method to randomize AVs from interface extension method
revise stat presence check to check ATK since HP is stored in gen1 format
2020-09-17 18:13:08 -07:00
soopercool101
1a1cfbda4a
Fix Hidden Power Power calculations (and add to UI) ( #2989 )
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* Fix broken hidden power power calculation
* Fix broken Gen 2 Hidden Power calculation
* Add parentheses
* WIP UI
* Finalize UI, only show on gens 1-5
* Inline some logic to reduce allocations
* Add unit tests for both hidden power calculation cases
Co-authored-by: Kurt <kaphotics@gmail.com>
2020-09-14 20:06:11 -07:00
soopercool101
63be1fb0e7
Update Underground Editor UI ( #2988 )
2020-09-14 19:05:49 -07:00
Egzon
4b1a9a89da
Add support for reading and editing Underground Items ( #2987 )
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Adds a sub-editor with localized support for editing Underground Items.
2020-09-13 14:55:50 -07:00
Kurt
407c986c89
Update netcore target from 3.0 to 3.1
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.NET 5 is in 2 months, might as well bump things to the current LTS
2020-09-09 18:27:12 -07:00
Kurt
01fb233e48
Minor tweaks
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Extract some interfaces
Suppress some warning messages with commented reasons if appropriate
2020-09-09 12:47:24 -07:00
Kurt
5d3bc289b6
seal hunting
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Mark things as sealed as they shouldn't be inherited from or overriden in a derived class.
2020-09-07 13:51:13 -07:00
Kurt
9191f023a3
Minor clean
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Nullability annotations and some logic simplification
2020-09-06 11:24:54 -07:00
Kurt
cf9e5ec37f
Minor refactoring
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Change Ability array to IReadOnlyList, add method to check ability index in personal data
Suppress some message warnings
Change EvolutionChain short-circuit for VC to jump from gen6 directly down to gen2. There aren't any notradeback 1 situations, so a notradeback1 will always start with g=1, so no need for the other if-continue.
Simplify pk5 conversion
2020-09-06 10:53:13 -07:00
Kurt
c2ec4d55e4
Minor clean
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Add some xmldoc, remove some empty lines, move some small logic pieces to a better spot
2020-09-03 14:28:51 -07:00
Kurt
b03a5f2818
Fix pika beach score reading
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fix reads as little endian instead of big endian
fix truncation if editor value from byte => ushort
Closes #2976
2020-09-01 16:05:52 -07:00
Kurt
9667e86446
Simplify dreamworld encounter init
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precompute result size
set Gen5 as lumped group for common encounters
remove linq usage (besides Sum call, whatever)
GetEncounters now only filters the in-game static encounters rather than the dreamworld too, as those are already filtered by separate arrays.
2020-08-30 19:51:44 -07:00
Kurt
bd11affa13
Minor clean
2020-08-30 19:24:40 -07:00
Kurt
75da70069c
Remove access to modified captured variable
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Get the variable rather than indexing into the array each time
Simplify some expressions in sav7 for readability
Make SAV_EventFlags use comboitem explicitly by type rather than an anonymous type with same member names
2020-08-30 15:48:11 -07:00
Jonathan Herbert
6eb348848d
Handle Exception When Adding Font File ( #2977 )
2020-08-25 11:42:08 -07:00
Kurt
890f3375c9
Misc clean
2020-08-18 15:39:45 -07:00
Matt
f9b4c1950b
Add Catch Rate to KChart ( #2972 )
2020-08-15 16:13:15 -07:00
Kurt
541c9761df
Minor clean
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Make flag indexes immutable
Rename some properties for clarity
2020-08-14 20:23:54 -07:00
Kurt
d8fe197a3a
Update 20.08.07
2020-08-06 19:15:16 -07:00
Kurt
12d9397c8c
Split GO from "GG" gameversion
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Make Gen7b as the combined ver for that expression
2020-08-06 18:24:20 -07:00
Kurt
85d1b0e7ad
Split gen6/7 affection stats to interface
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not in future formats, doesn't belong
2020-08-02 11:06:30 -07:00
Regnum
9e40fa132f
Improved Pokewalker Editing ( #2958 )
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* Added PokeWalker Courses, Watts, and Steps editing
* Use util method for getting bitflags
* Keep old cheat method
Change signature so that the default value passed is to unlock all; can pass 0 instead to lock all
* Pass reference to derived sav4-type object
Wev'e already type-tested once, capture the reference and pass it into the appropriate load/save methods.
* Add control anchoring for window resizing
Also widen the labels for localization (longer strings possibly)
2020-08-01 09:20:13 -07:00
Kurt
e84ce77008
Split memories from main pkm class to interface
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pk6/7/8, not pb7
2020-07-31 17:25:14 -07:00
Kurt
b7211000b0
Split Country/Region/ConsoleRegion from ITrainerInfo
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Only present in mainline gen6/7 game pairs, so it's not wise to have it for all games
2020-07-31 13:53:42 -07:00
Kurt
36684ab867
Minor clean
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Simplify some expressions
2020-07-31 11:20:48 -07:00
Kurt
27f15d2f20
Split Country/Region/ConsoleRegion to interface
2020-07-31 11:17:31 -07:00
Kurt
a221a27074
Click version/battleversion -> dropdown combobox
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User error help
2020-07-25 09:58:21 -07:00
Kurt
6bb2612059
Restart program on settings reset
2020-07-25 09:51:56 -07:00
Kurt
318016e9e5
Fix re-layout on grid refresh
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closes #2946
2020-07-21 23:50:23 -05:00
Alberto Tudela
2bae3e09e0
Spanish minor fixes ( #2947 )
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Minor Folder list fixes
2020-07-21 11:59:51 -05:00
Kurt
a6a3c6eaaa
Refactoring
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change some expressions for better perf/readability
2020-07-19 17:48:45 -05:00
Kurt
e4092e64df
Relocate gen3 ereader berry logic
2020-07-18 22:51:55 -05:00
Kurt
851d77ed3a
Show "NEW" for gen8 item edits
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why not
2020-07-18 20:27:22 -05:00
Kurt
a21bb09c37
Perserve & Display Favorite flag for items
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Also clamp give all for TMs to 1 instead of whatever the giveall value is, like for prior games' HMs
reuse the "free space" bool; no real benefit in increasing the amount of abstraction (even though that's my current urge for legality)
2020-07-18 20:15:41 -05:00
Kurt
65ecd3ca9a
Sync missing change
2020-07-18 20:07:55 -05:00
Kurt
705822c965
Abstract some gen1/2 encounter types from their parent class
2020-07-18 15:36:30 -05:00
Kurt
5c7f992ea9
Update 20.07.18
2020-07-17 21:45:46 -05:00
Kurt
523edecf7b
Get actual value rather than magic index
...
logic doesn't really work for gen2/3, so gate it behind gen4+ format only
2020-07-06 17:32:40 -05:00
Kurt
993673f0de
Minor clean
...
no functional change
2020-06-27 23:36:53 -05:00
Kurt
a7ba178005
Remove unreachable/const logic
...
Earlier compares result in some logic being unnecessary
The Gen7 level up move compare was actually an oversight, so it's a worthwhile fix :)
2020-06-27 22:44:14 -05:00
Kurt
0836d3191d
Rewrite some magic gender value logic
...
it's always been a byte for ratios, but we never know; plus, it's a little more self documenting
2020-06-27 12:01:28 -05:00
kckxpyr1
38d9bf18c0
Update lang_zh.txt ( #2906 )
...
This is more in line with the Chinese translation, I hope it can be modified
2020-06-25 07:06:40 -05:00
Kurt
66a797371a
add pokedex urshifu gmax translation strings
...
copied localization from the other checkbox ;)
2020-06-24 19:01:15 -05:00
Kurt
6574732380
Update 20.06.22
...
Update wc8 binary with events from past month
2020-06-21 23:06:52 -05:00
Kurt
6fb2ebe039
Minor clean
...
add some xmldoc
2020-06-21 19:46:06 -05:00
gjfkkk
6b506957c9
Update lang_zh.txt ( #2876 )
...
* Update lang_zh.txt
2020-06-21 09:33:44 -05:00
Kurt
b53a29a0af
Add flag for urshifu-1 gmax pokedex
...
ty @sora10pls
2020-06-20 20:00:35 -05:00
Kurt
4f7845547e
Minor clean
...
Remove met location dynamic sizing for C/XD (already resized for SWSH)
add some xmldoc comments
rename some parameters
2020-06-20 18:23:03 -05:00
Easy World
c0ee00cb7a
Update Chinese Localization ( #2871 )
...
* Update LegalityCheckStrings_zh.txt
* Update lang_zh.txt
2020-06-19 21:18:40 -05:00
XxPhoenix1996xX
0839882fda
Update Spanish Localization ( #2870 )
...
* Update LegalityCheckStrings_es.txt
* Update lang_es.txt
2020-06-19 20:53:21 -05:00
Kurt
e72a58bdee
Dump latest translatable strings
2020-06-19 20:18:37 -05:00
Kurt
45a234814b
Fix raid seed editing
...
Because we pass in a reference to the raid block, rather than obtain the reference from the to-be-edited save file object (which was cloned), we need to restore the unmodified data to the save file instead of copying the modified save data.
Bad explanation, but we've edited the origin save data. Revert to original.
2020-06-19 20:13:26 -05:00
Kurt
d6c5c6071d
Hide armor raids when not available
2020-06-19 19:56:24 -05:00
Kurt
1c1e01bc1a
Update 20.06.19
...
Now with Isle of Armor support!
Closes #2867 , #2855
2020-06-19 19:48:38 -05:00
Kurt
86a9711cc1
Show xor & tsv on gen3-5
...
TSV/PSV was never abused during these gens, but whatever, show the raw details.
Closes #2868
2020-06-19 18:59:00 -05:00
Kurt
36dd5ece21
Initial Isle of Armor support
...
Co-Authored-By: sciresm <sciresm@users.noreply.github.com>
Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
Co-Authored-By: Archit Date <architdate@gmail.com>
2020-06-19 18:51:15 -05:00
Kurt
ce3f887a97
Handle dragdrop from zip (win explorer)
2020-06-16 21:53:24 -05:00
Kurt
2cdb5d26db
Clean up some method signatures
...
rename things to be a little more consistent in naming conventions
2020-06-16 21:46:22 -05:00
Kurt
bfef634a1a
Set shiny type regardless of format
...
Don't loop if not required to loop
2020-06-12 11:45:56 -07:00
Kurt
e338fce910
Minor simplification
2020-06-11 09:29:46 -07:00
XxPhoenix1996xX
2bd33dd7de
Update Spanish Translation ( #2850 )
...
* Update MessageStrings_es.txt
* Update lang_es.txt
2020-06-06 17:11:35 -07:00
Kurt
afa368823e
Minor clean
...
handle some compiler messages
2020-05-26 16:59:47 -07:00
Kurt
4f039fe732
Remove duplicate icon
...
only one icon file remains
make splash screen smaller since we don't have a 64x64 icon preview anymore (only 32x32 & smaller)
2020-05-26 14:43:57 -07:00
Kurt
46b443903d
Fix SM dex form fetch for spewpa
...
Closes #2826
It doesn't find it in the SM table, but didn't return -1
rework logic flow to return when found, rather than after loop finishes.
Also fix display off-by-1 since we're not using zero indexing for our entry numbers.
Thanks @Ammako !
2020-05-24 20:42:45 -07:00
Kurt
c4326698a5
Add prompt for loading new save with unsaved changes
...
Closes #2823
remove old gen6 powersaves decrypted-xorpad strings (unused logic)
remove gen8 save fixing beta-pkhex-caused corruption (behaved for 6months)
2020-05-24 11:03:23 -07:00
Matt
8c6d674472
Misc changes ( #2838 )
...
Allow for up to 16 characters in SWSH Box Names.
Fix Rockruff-1 big sprite display.
2020-05-21 16:19:25 -07:00
Kurt
6164884700
Merge IGeneration into IEncounterable
...
all but egg exposed it; now, just make egg expose it and remove the unnecessary interface
we still need to Set generation for non-eggs/mgift, so have a separate Settable interface for internal purposes.
2020-05-17 12:32:28 -07:00
Kurt
9f490a605e
Rearrange order/anchoring for main tab
...
allows expanding the window to show location names
Closes #2825
2020-04-29 09:32:29 -07:00
Kurt
8c723b32ee
Don't show/modify earned bp on RS saves
...
Closes #2819
2020-04-26 17:53:50 -07:00
Kurt
73045ba7a4
Hide fame time until selected
...
Closes #2820
2020-04-26 17:49:32 -07:00
Kurt
a8f967e935
Disallow scrolling in Trainer Stat/Record
...
Unfinished text edits aren't pushed until after the combobox changes index
#2820
can't tell the numericupdown to finalize entry, even with a Focus() call to the combobox (to change focus from the numericupdown).
2020-04-26 17:49:10 -07:00
Kurt
460062a07c
add generic sav block editor
2020-04-26 16:23:06 -07:00
Kurt
8a0295e4e9
Minor clean
...
GetLanguageIndex never returns <0
2020-04-23 20:54:20 -07:00
Kurt
d6171669e4
Add swsh box wallpapers
...
Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-04-16 14:50:41 -07:00
Kurt
24edf7efe5
Improve detected savefile load speeds
...
Don't discard the initially detected data just to re-load it from the path; keep a reference and load the reference.
2020-04-16 13:15:35 -07:00
Kurt
b8814d2448
Split GG into LGPE (GP/GE), GG (LGPE||GO)
...
Update usages
2020-04-16 12:48:18 -07:00
Kurt
567b54b10f
Update Main.cs
2020-04-14 11:50:33 -07:00
Kurt
546412e410
Rename class/method name
2020-04-14 10:59:16 -07:00
Kurt
ee1cfa8912
Hanle some compiler messages
2020-04-14 10:52:19 -07:00
Kurt
49e4fd396d
Remove some unnecessary null checks
2020-04-14 10:08:56 -07:00
Kurt
f22b1c3e52
Update 20.04.14
2020-04-13 10:16:49 -07:00
Kurt
d398ad56d5
Update translations
...
Not really much here, but that's all that's been added since last time.
2020-04-13 09:55:21 -07:00
Kurt
bf47317dd1
Add setting to force large sprites for past gen
...
Causes the Other tab (daycare/gts/fused) to look wonky (not scaled), but I'm ok with that being a known flaw for now.
2020-04-13 09:52:25 -07:00
Kurt
33bdacebe8
Minor tweaks
...
Handle some compiler/extension suggestions
2020-04-12 16:07:59 -07:00
Kurt
e83f2a7dd0
Expand met location combobox
...
stupid long met location names in SW/SH; doesn't really hurt.
Not gonna measure all string lengths and dynamically stretch it -- not worth.
2020-04-12 13:26:35 -07:00
Kurt
0ada4cbd77
Remove some unnecessary null checks
2020-04-12 13:20:40 -07:00
Kurt
30d21e4532
Extract out showdown set interface
2020-04-12 13:05:29 -07:00
Kurt
270d984130
Minor clean
...
Remove unnecessary null checks
Mark some methods with nullable type
2020-04-04 19:30:50 -07:00
Kurt
80bedf2140
Add HomeTracker to list of hideable secrets
2020-03-21 10:56:15 -07:00
XxPhoenix1996xX
d66d761d3c
Update Spanish Translation ( #2795 )
...
* Update lang_es.txt
* Create flags_gg_es.txt
* Update PKHeX.Core.csproj
2020-03-20 11:42:58 -07:00
Kurt
5e32e9203e
Add setting to apply nature to statnature on import
...
Co-Authored-By: toim22 <toim22@users.noreply.github.com>
#2794
2020-03-19 13:47:25 -07:00
Kermalis
5bdfd74862
Fix sav path after exporting to new name ( #2791 )
2020-03-18 22:15:34 -07:00
XxPhoenix1996xX
8a1405125e
Add Spanish Event Flags Translation / Update Spanish Translation ( #2786 )
2020-03-18 10:25:22 -07:00
Kurt
68324847bb
Update PKMEditor.cs
2020-03-17 10:35:30 -07:00
Kurt
f1beef872f
Reorder origin mark returns
...
Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-03-17 10:34:23 -07:00
Kurt
696bdf7cae
Update 20.03.14
2020-03-14 14:58:36 -07:00
Kurt
a885f6b48f
Clean up PID/EC auto-update
...
Now loads & saves version-less data fine
Co-Authored-By: lusamine <lusamine@users.noreply.github.com>
2020-03-13 19:56:53 -07:00
pi1024e
8a1e73e5b3
Change OT_Class to have an expression body ( #2759 )
2020-03-13 10:28:50 -07:00
Kurt
fbd533092d
Fix misspelling of the word "Received"
...
Closes #2757
Co-Authored-By: pi1024e <pi1024e@users.noreply.github.com>
2020-03-12 15:05:34 -07:00
Kurt
dcb7336d92
Hide pika beach on !YW, add a few RS flags
...
Closes #2745 , ty @FeralFalcon
hidden items are meh, items can be hacked in.
Co-Authored-By: feralfalcon <feralfalcon@users.noreply.github.com>
2020-03-11 19:33:17 -07:00
Kurt
0aa6282d73
Sanity check value types via generic method
2020-03-11 16:31:53 -07:00
XxPhoenix1996xX
f6a157b2a1
Update lang_es.txt ( #2755 )
2020-03-07 20:44:58 -08:00
Kurt
4c226340fe
Add shiny sprites, alcremie sprites & big sprites for all
...
Keeping the 30x40 for now; might change my mind later.
Kept the gmax sprites but they're unused.
2020-03-03 20:22:57 -08:00
Kurt
9b30bb8a2f
Don't copy PID->EC if bad GenNumber
...
Reading raw uncaptured data from RAM
2020-02-29 10:55:30 -08:00
Kurt
d58426ebf5
Hide affection fields, remove setters for unused
...
#2738
2020-02-27 20:53:33 -08:00
qhq
8d413bb047
Update lang_zh.txt ( #2729 )
...
SAV_Database.L_Version=OT Version: >来源版本:
SAV_Encounters.L_Version=OT Version: >来源版本:
SAV_Database.L_EVTraining=EV Training:>努力值:
2020-02-20 19:26:51 -08:00
qhq
3d6fd82523
Update lang_zh.txt ( #2727 )
2020-02-19 22:05:54 -08:00
Easy World
4bfb57836a
Update lang_zh.txt ( #2722 )
...
* AV means 覚醒値(Japanese), Awakening values(English), not the Species strength
* OT means おや(Japanese), Original Trainer(English), not the Trainer
* L_RHeightMin min means minimum not minute
2020-02-19 06:59:35 -08:00
qhq
79b63b3af1
Update lang_zh.txt ( #2718 )
...
* Update lang_zh.txt
2020-02-17 20:22:21 -08:00
Kurt
66efbaf407
Add box manip for heal all slots
2020-02-17 19:28:20 -08:00
Kurt
620dd04064
Lock main window panel splitters
...
Nobody needs to resize things; was leaving things open for a bit but no more...
2020-02-16 20:27:24 -08:00
Kurt
fc9d0b4b24
Add hint for pkm with dummied moves
...
Closes #2716
2020-02-16 12:17:36 -08:00
Kurt
0ab63dd20f
Update shortcuts.txt
2020-02-15 15:59:54 -08:00
CanoeHope
b7a3d278b2
Update shortcuts.txt ( #2712 )
...
Very useful.
2020-02-15 15:47:43 -08:00
Kurt
0d4cff81c6
Clean
2020-02-15 14:29:23 -08:00
Kurt
5c845a3875
Hide home tracker on non pk8 formats
2020-02-14 11:54:04 -08:00
Kurt
e8759ee538
Determine shiny as square if fateful && shiny
...
regardless of xor value result
gotta make those shinies pop ;)
ty anubis
2020-02-13 16:51:14 -08:00
Kurt
92b22b9f44
Fix HOME tracker value GUI character entry length
...
Closes #2705
It's recommended that you NOT set a "random" value here; instead, let HOME regenerate one for you.
Clearing it still functions properly.
2020-02-13 10:52:19 -08:00
Kurt
ff23d094f0
Update 20.02.14
2020-02-13 08:44:07 -08:00
Kurt
6346444db7
Extract home tracker to interface
2020-02-12 18:52:48 -08:00
Kurt
a8a775b39c
Move setting update location
2020-02-12 18:22:32 -08:00
Kurt
6ef2950cc4
Add toggleable flag setting for tracker, update translations
2020-02-12 18:14:23 -08:00
Kurt
e77fa205a0
Add tracker editor
2020-02-12 18:10:03 -08:00
ReignOfComputer
fbcbbc7b05
Batch Editor Alert Fix ( #2703 )
...
Running a batch editor job in the same window pops the alert message in incrementing numbers until the window is closed.
2020-02-12 09:58:46 -08:00
Kurt
8e9664ba6c
Update database filters
...
Allow if it can exist in SWSH
2020-02-11 20:23:59 -08:00
Kurt
ebf20d927b
More transfer implications
...
Totems are downsized to regular
araquanid, togedemaru, and ribombee totems can't transfer (at the moment)
2020-02-11 20:11:33 -08:00
Kurt
239b2f4b52
Fix entree randomization for encounters with no special move
...
https://projectpokemon.org/home/forums/topic/56211-error-an-unhandled-exception-has-ocurred/
ty Pocket Monsters
2020-02-08 20:56:16 -08:00
Kurt
fe092ce043
Update changelog.txt
...
muh spell check
2020-02-07 23:39:32 -08:00
Kurt
fb640505a5
Update 20.02.08
...
No event gallery updates since last release :)
2020-02-07 23:38:28 -08:00
Yurical
a4e579c49b
Update Korean translation ( #2680 )
2020-02-04 07:36:40 -08:00
Kurt
0e8ce7427a
Move using to release build option
...
am not using reflection for debug, gets rid of a warning
2020-02-02 10:20:51 -08:00
Kurt
d260249b5e
Apply met location before suggestion check
...
Closes #2667
2020-01-28 18:29:05 -08:00
Kurt
dd07126d83
Relocate level suggestions to EncounterSuggestion
2020-01-28 16:21:38 -08:00
Kurt
e40f739494
Update tab ordering
...
Closes #2665
2020-01-27 17:15:58 -08:00
Kurt
410fcee85b
Sort sav sub-editors on load
2020-01-27 17:14:18 -08:00
matty
06522c2235
quality of life improvements on the mystery gift form ( #2664 )
...
* delete received items with the delete key
mass selection of received items for mass deletion as well
improved index selection on deletion
* tab indexing for the form
2020-01-26 11:19:58 -08:00
Kurt
1ba271db50
Fix block dump changing type on load
...
Loading the window and assigning the datasource fired the index changed event, changing the first block (array) to the (selected index of type), which was bool1. Exporting the save caused a bad block type write, yielding a bad size.
Only add the event after the constructor is finished, so that it only fires via user interaction.
Similarly reported but not exactly noticed in #2658
Closes #2663
Gonna update the release with a hotfix
2020-01-26 09:24:00 -08:00
Evan Dixon
4ef48a4e79
Add check for old PKHeX.Core.dll ( #2662 )
2020-01-26 08:55:13 -08:00
Kurt
a3e9649f09
Update 20.01.26
...
Update with latest events from EventsGallery
2020-01-26 00:35:31 -08:00
Kurt
c301ce88ab
Update Random to be a bit more thread safe
...
Random isn't thread safe; users of PKHeX.Core.dll might run multithreaded operations (see PKSM + ALM), so we need to have a thread-specific RNG available.
Thread Local get; to improve performance, save the random object locally whenever it is used more than once in the method.
https://docs.microsoft.com/en-us/dotnet/api/system.threading.threadlocal-1?redirectedfrom=MSDN&view=netframework-4.8
https://stackoverflow.com/questions/18333885/threadstatic-v-s-threadlocalt-is-generic-better-than-attribute/18337158#18337158
2020-01-25 21:49:52 -08:00
Kurt
1520210e68
Revert overload usage
...
yay core/framework enhancements
2020-01-25 18:12:58 -08:00
Kurt
38759be662
Update gui translations with latest
...
For dev update utility, move them to the new location in PKHeX.WinForms project
2020-01-25 18:06:04 -08:00
Kurt
b5d48bc14f
Split up portions of CommonEdits
...
Cuts out about half the size; there's still a bunch of apply-value logic but it's not really big enough for a separate class.
Rename BallRandomizer->BallApplicator
2020-01-25 16:47:44 -08:00
Kurt
88dcb59798
Extract language initialization to core
...
Call this method whenever you boot a separate app that needs legality strings to be ready.
2020-01-25 16:27:16 -08:00
Kurt
9b6a10df46
Extract metadata-reflection class to PKHeX.Core
...
separate GUI logic from non-gui logic :)
2020-01-24 17:57:47 -08:00
Kurt
0b0d534fd4
Order unknown blocks in dropdown by block type
...
Typing in the key to the combobox should immediately start filtering. We can't put the block type first, as we can't quickly fetch a block by key.
So, just trim off everything but the key when we start ordering things. They're already in order by ascending key -- the known blocks have already been pulled to the top and can be sorted without modification.
2020-01-24 17:38:31 -08:00
Kurt
46156b48c6
Add missing generation to accessor type name
...
Now matches Interface declaration style (iAccessorGenGame), and is consistently named with the other accessors already using the same naming style
plus they are now ordered in the file tree :)
no functional change
2020-01-23 23:22:54 -08:00
Kurt
fb02295c70
Use object block names in diff
2020-01-23 23:19:38 -08:00
Kurt
2adbca628b
Add raw value edits
...
Not done for Array types or Object types
muh reflection, such spooky
mark Offset as non-browsable so it doesn't show up in propertygrid if the block is being edited by a grid :)
I imagine a struct-type-sensitive array property grid edit could be done via Buffer.BlockCopy to a dest array, but there's so few Array blocks... so meh
2020-01-23 21:30:39 -08:00
Kurt
52309fd0d2
Add PropertyGrid for direct block edits
...
Hold control when selecting the block to just view the hex like any other block
dunno how I wanna handle typeconverter for a valuetype block :\
2020-01-23 20:34:18 -08:00
Kurt
99baa171f4
Indicate known block types at top
...
Uses reflection to grab a list of defined constants (block keys), and a list of defined block reader classes.
Show name of block in red for a more prominent hint that this block is somewhat editable :)
2020-01-23 20:11:39 -08:00
Kurt
333176006f
Add Hex View of block data
...
Readonly display
2020-01-23 19:02:09 -08:00
Egzon
a5985536e2
Miscelanous fix on Underground Scores ( #2657 )
...
* UG scores are uint32, with max value up to 999999.
* fixing label position
* another positioning fix!
2020-01-23 16:37:39 -08:00
Kurt
8f89346681
Sanitize filename before try write
...
Closes #2656 ty @xJam-es !
2020-01-23 08:35:12 -08:00
Kurt
225d5d0698
Refresh PP on applying suggested moves
...
Closes #2655
pretty sure the FieldsLoaded is preventing the pp refresh, so just manually do it
2020-01-22 09:24:25 -08:00
Kurt
4ea2be250f
Add TitleScreen8 and Trainer Card team structs
...
Closes #2653 , ty @CanoeHope !
Editable from the Trainer Info button, comes with a Copy From Party button for each.
2020-01-21 23:23:27 -08:00
matty
515dc1a558
set gen 5 battle subway max to 9999 + tab indexing ( #2650 )
...
since battle subway can have a maximum of 9999 for your record, it's silly to limit it to 100.
i also included some tab indexing so people can navigate the window with a keyboard, and a minor fix to the "record" labels so you can read them.
2020-01-20 23:30:47 -08:00
Kurt
6fdc71b2e4
Update tower record set
...
Record ID const declaration for reuse
Change 255->300 for streak max
Set record as well (ignore currently set value if modified via dropdown)
Closes #2649
Not sure if Money and BP can get a similar record-set treatment.
2020-01-20 18:16:46 -08:00
Kurt
40e5cd66da
Add block diff for swsh, add bool type toggle
...
Apparently my copypaste of the class didn't delete all the old unused controls. Ha!
Move non-gui logic to core as separate classes, in case ppl wanted to reuse them in their own projects.
2020-01-19 22:29:50 -08:00
Egzon Qukovci Jusufi
ab5016bf7d
Add Subway Scores edition ( #2643 )
...
* Add Subway Scores edition
* Changing the offsets handling
Simply use the block offset as the base and add them to it. Also allow edition on B2W2.
2020-01-18 19:31:36 -08:00
Kurt
8312c52cc1
Make Move[] readonly list
...
contract: don't modify the template movesets
mystery gift now exposes IRelearn, remove unnecessary type checks
2020-01-18 16:46:38 -08:00
Kurt
f3a9a9d7c2
Misc nullable handling update for winforms
...
Didn't enable it; there's some side effects from properties that used to be null in PKHeX.Core
there's probably more, but just handling a few.
Closes #2642
2020-01-18 13:27:48 -08:00
Kurt
9b0b0cb1a6
Add misc value r/w for trainer8
...
Closes #2639
casting object to generic T : struct isn't valid, so just cast the get/set appropriately
2020-01-17 23:25:02 -08:00
Kurt
c1428107f9
Show Type/Value of block more cleanly
...
Show Type in DropDown
Show Value in TextLabel
Export Value as filename after Key, helps show value
Import filename ignore content after Key (import accounting for value in export filename)
2020-01-17 19:01:24 -08:00
Kurt
41f909c08a
Add Roto Rally score, copy Jersey # to other block
...
Closes #2635
2020-01-15 20:48:19 -08:00
Kurt
f1b1f5e64e
Add dump customization options
...
Option to denote block start more clearly with an ASCII string (BLOCK XXXX)
Option to omit block type info
Option to omit blocks that aren't an array type
#2635
2020-01-14 19:03:04 -08:00
Kurt
1ba1597878
Dump decrypted/decompressed content instead of raw
...
more useful for analysis this way
2020-01-13 20:55:58 -08:00
Kurt
df1d317861
Add block dump/import
...
Can do block swaps with other saves (fashion block is d224f9ac) -- export the block and import it to another save!
2020-01-13 19:04:21 -08:00
Kurt
2e16fb058c
Show form arguments in gen6/7
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Clamp form argument load to current list bounds (used to throw arg range exception if invalid)
2020-01-13 17:09:03 -08:00
Kurt
5a20dc707d
Rewrite encounter suggestions
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Don't clone legality templates, and keep suggested information minimal -- this isn't automod
2020-01-12 19:40:36 -08:00
Kurt
eaeebea923
Remove another method shortcut
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EncounterSuggestion needs a facelift anyway
2020-01-12 17:00:03 -08:00
Kurt
82eaf39d45
Remove method alias for init mysterygift db
2020-01-12 11:41:23 -08:00
Egzon Qukovci Jusufi
fe13b3374d
Spanish Translations ( #2625 )
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* Update LegalityCheckStrings_es.txt
* Update lang_es.txt
2020-01-10 16:03:28 -08:00
Kurt
cf06335a22
Update 20.01.10
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Update with latest events from EventsGallery
2020-01-09 21:13:07 -08:00
Kurt
bbd1aff5fe
Add new lengths
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new format still crashes as block absolute index is now different
should do a different way of loading blocks (key instead of index)
2020-01-09 08:17:41 -08:00
Kurt
0dd4d1fe7a
Remove unnecessary casts
2020-01-06 17:50:18 -08:00
Kurt
efbac28b91
Rework accessors for PKMConverter trainer cache
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Might break downstream users, for the better. Internal behavior had to change!
2020-01-05 21:51:02 -08:00
Kurt
3d581283c2
Minor clean
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move Text.cs manual Courier new() to the designer, have it dispose when form is disposed. Set it as the numericupdown's font and just reuse that :)
2020-01-05 18:46:30 -08:00
Kurt
45c71aaabf
Add short path for no criteria specified
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Closes #2620
2020-01-04 11:09:50 -08:00
Kurt
87fbdf8222
Add Click PP label (not max) to refresh PP counts
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https://github.com/kwsch/PKHeX/issues/2603#issuecomment-570754419
2020-01-03 20:07:56 -08:00
Kurt
90dabf5b87
Restore original background if hover-glow not done
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Closes #2616
2020-01-03 19:46:04 -08:00
Kurt
852bd2af20
Relocate gui-only text files to WinForms project
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Split up the DataUtil method to load text files so that the caching
functionality can be reused
2020-01-03 15:53:48 -08:00
Kurt
24412a2812
Add setting to disable sound on legality/sav load
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Closes #2615
2020-01-03 15:29:12 -08:00
Kurt
166f8d82e5
Misc clean
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Refactor out some logic, make "en" literals reference one spot (where
appropriate)
2020-01-01 19:07:21 -08:00
Kurt
1e1c454885
Simplify equality comparison
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string.equals works better for genesect or whatever, just do it this
way.
2019-12-28 18:57:36 -08:00
Kurt
c7e396ef14
Update 19.12.26
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Update with latest event data from the Events Gallery
2019-12-26 19:07:04 -08:00
Kurt
26b4c991cb
Split Friendship and Form layout panels
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Closes #2569
hax form change update trigger from validated->textchanged
might be a little annoying to see the layout/order change, but it should
be better as stuff is now visually chunked.
2019-12-26 14:52:50 -08:00
Kurt
60d12e330c
Handle bad gender values when loading
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0/1/2 normally; I could just copy the genderless symbol for '3' as well
but eh
2019-12-26 14:27:17 -08:00
Kurt
9ee2b08ce5
Update rare flag logic
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Closes #2601
Add ComponentModel attributes for properties, add u64 typeconverter for
propertygrid
2019-12-26 13:39:07 -08:00
Kurt
827a7649c1
Export PCD/PGT as encrypted format
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add Write method for writing the data outside the program; only use Data
if you know what you're doing!
2019-12-24 23:24:28 -08:00
Kurt
97c3c6b610
Add raid/den detail browser
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Hold alt when hitting activate all to dump instead
I've seen DenType=5 Event=2 for at least one raid so far... not sure if
the event/rare properties are accurate.
2019-12-23 23:30:21 -08:00
Kurt
a81a6cc61c
Update QR popup view
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Dynamically size the window based on contents, size and position layers
according to inputs rather than hardcoded values
enforce minimum width for pk1/2 (EVs are 5characters each, at most)
2019-12-23 20:16:34 -08:00
Kurt
ff61c66a56
Manually trigger form validation before loading SAV
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Closes #2595
loading a new pkm template triggered the validation after the save
reference is swapped but the fields haven't been loaded
not gonna bother untangling things at this time
2019-12-21 15:33:20 -08:00
Kurt
ce463d057a
Add Pikachu Beach Score editing for YW saves
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Closes #2585
2019-12-21 15:17:05 -08:00
Kurt
4bf71de621
Minor clean
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automatically update total_watt if insufficient
SAV8 is not SAV8SWSH
#2583
2019-12-12 22:58:18 -08:00
Atzgi
d9c59666e0
Add watt in trainer data editor ( #2583 )
2019-12-12 16:27:01 -08:00
Kurt
9285dc5b52
Reduce width of formArg & flowlayoutpanel
...
Closes #2569
-2 combobox width
-15 flowlayoutpanel width (two of them)
I assume this works. Please let me know! The width was capped out on my
machine; the different scaled users might be off by a pixel (too big),
which makes it appear invisible because it can't render it in the
too-small space
2019-12-09 21:24:06 -08:00
Kurt
f832cff689
Update 19.12.09
2019-12-08 20:24:15 -08:00
Kurt
5e1fd36b96
Account for memory feeling off-by-one bug
...
If the feeling is zero the game's string formatter will treat it as
null, and will newline before the period.
Gen6 (if I recall correctly) had "it was happy" as index 0
Gen8 (new) has "it was happy" as index 1, with 0 being invalid-bad.
Slice the array differently for gen8 to include the empty line as index
0.
Closes #2549 , ty @crzyc && @architdate for testing index 0 :)
2019-12-08 18:56:37 -08:00
Kurt
8acb336d51
Use enum for species comparisons
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slightly easier to read with named values
2019-12-08 17:39:19 -08:00
Kurt
5ddd59c9aa
Fix runerigus/yamask partial load fail
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320 is max hp (31IV 252EV), is this just -60 from max HP (threshold to
evolve at?)
might need some more research to see what is going on with this
only trycatch in release builds; was confused until I stepped thru and
saw the crash
2019-12-08 00:03:08 -08:00
Kurt
4611146807
Update memory verifier
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Adds handling for SW/SH quirks
Closes #2545
2019-12-07 23:36:39 -08:00
Kurt
c2dd2c9145
Sync missing content
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see previous commit, lol
2019-12-07 15:15:35 -08:00
Kurt
a178418c3d
Fix clone to all slots behavior
2019-12-07 13:56:00 -08:00
Kurt
99a884c56e
Add click nature label to copy other nature
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For those who are annoyed that ShowdownSet does not import to Nature,
sure, you can do that with just one click now
(it's not overwritten automatically, just in case the event the
encounter is fixed nature)
2019-12-03 20:12:13 -08:00
Kurt
f45d730faf
Add TrainerID for trainer card
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Closes #2556
2019-12-03 19:54:34 -08:00
Kurt
20f3552e39
Add vc origin sprite
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ty @sora10pls
reorder for preference
2019-11-29 11:21:35 -08:00
Kurt
3c4e668d9a
Add alcremie formArg gui
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Closes #2538
Standardize nomenclature as FormArgument, add interface for those
exposing the property.
2019-11-29 10:44:52 -08:00
Kurt
e9b0dc09b2
Hide geolocation history
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Hide geolocation hist on non-geotrack
Update memory parse of no-memory to include nickname (new strings have
{0} for no-memory).
2019-11-28 14:02:05 -08:00
Kurt
65e2457762
Don't suggest relearn moves if not parsed correctly
2019-11-26 16:12:57 -08:00
Kurt
6627d7e2f4
Minor clean
2019-11-26 10:45:36 -08:00
Kurt
c0270b18e4
Add trainer card number editing
2019-11-25 23:26:01 -08:00
Kurt
5435a5d93e
Minor updates
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Fix mark (ribbon) read for index > 64
Heal party stats on set detail import
Wipe HT Language for eggs/untraded
Extract BST total color logic
2019-11-25 17:32:10 -08:00
Kurt
4a40d8c08f
Fix thanks textbox anchoring
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Closes #2524
it used to be anchored to the bottom right before the form was changed
to a tabcontrol setup
2019-11-25 13:01:25 -08:00
Kurt
5de7ef7ed0
Update 19.11.25
2019-11-25 10:36:32 -08:00
Archit Date
a05bed8f18
updated shiny indicator for xor0 ( #2522 )
2019-11-25 09:27:42 -08:00
Kurt
0dcd9b744a
Include swsh held items to valid items list
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Closes #2518
2019-11-24 22:34:51 -08:00
Kurt
32d8225023
Fix drag slot equality check
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prevents deleting party slots if a slot is dragged into its original
slot (X->X); Equals check only checked reference
2019-11-24 06:42:41 -08:00
Kurt
27754afea8
Fix box list width crunching
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Closes #2477
2019-11-23 08:51:54 -08:00
Kurt
b6f2dd623e
Fix external drag restoring of image
...
Closes #2476
2019-11-22 22:22:30 -08:00
Kurt
9e997f1613
Trycatch all clipboard set-text operations
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Closes #2486
redirect to a common method in the event that setting to the clipboard
fails; the handling is now the same for all usages (trycatched and a
shared error message).
2019-11-22 21:23:00 -08:00
Kurt
ea20b436ad
Change initial blank save version
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ppl who have launched the program (saved settings) will have to manually
change via settings, or load a save file...
2019-11-21 22:08:32 -08:00
Kurt
422b11bb42
Clamp max bp for bad vals
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https://projectpokemon.org/home/forums/topic/55524-pkhex-191115e/
2019-11-20 23:05:38 -08:00
Kurt
a50169d3d2
Add shift-set shinyxor0 pid
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Display xor value on hover, not gonna do alternate stars/square display
Closes #2482
2019-11-20 20:38:05 -08:00
Kurt
2aaa3763ee
Fix record setting logic
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Thanks @AnalogMan151 ! #2416
Fix method reference lol
2019-11-20 18:18:33 -08:00
Kurt
633d385482
Only weave on release builds
2019-11-18 22:19:02 -08:00
Kurt
f208df4070
Add GUI editing for Trainer Card name
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Closes #2447
2019-11-18 17:57:54 -08:00
Kurt
cca33fc0f9
Fix Technical Records box size
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all goofed out under certain conditions
2019-11-18 17:42:59 -08:00
Kurt
fac5182d4b
Add a ChangeAllCount to current value dropdown
2019-11-18 16:25:27 -08:00
Ammako
acf5df07be
Box Layout fixes ( #2449 )
...
* Enforce box name length in Box Layout
* Fix G4 box renaming
* Fix G7 box renaming
2019-11-18 16:01:36 -08:00
Kurt
7a77ca25f1
Show nature amps from statnature
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Trigger update in stat pane when statnature is changed too
2019-11-17 16:00:23 -08:00
Ammako
2292c7eb1d
Don't show notOT language on Gen. 6-7 ( #2442 )
2019-11-17 10:48:39 -08:00
Kurt
d077d8549e
Add alcremie form display for dex edit
...
Nothing for the PKM Editor; not sure how I want to handle the reused
FormDuration work value.
For the meantime, just use the Batch Editor for a targeted write.
Closes #2441
2019-11-17 09:34:04 -08:00
Kurt
d6aeaeb657
Filter out unobtainable encounters
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Closes #2440
2019-11-16 21:55:38 -08:00
Kurt
ac498fe643
Update box clamp
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off by 1, gen6 battle box causes it to be out of range
2019-11-16 21:21:02 -08:00
Kurt
08aef9abc0
Increase program size if required for different DPI
...
Closes #2439
2019-11-16 21:03:24 -08:00
Kurt
76b20d0739
Update Database/MGDB/EncounterDB for new size
...
Closes #2431
2019-11-16 15:56:30 -08:00
Kurt
f836a3dddb
Fix Daycare slot display
...
was redirecting to party; party was removed
all that remains in the slot list the SAVEditor manages is the two
daycare slots.
Maybe it'll be better to have a popup form in the future, that way
multiple daycares can be shown as appropriate.
Closes #2433
2019-11-16 14:45:21 -08:00
Kurt
025cf69eeb
Switch pkm export formats to party format
...
Now dumps party format bytes
Cons: more space
Pros: stats are retained, especially when users drag-drop.
Closes #2419
2019-11-16 14:03:25 -08:00
Kurt
0716e50fd6
Add Gigantamax owned flag logic
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Closes #2430 ty @igniscitrinus !
2019-11-16 13:10:46 -08:00
Kurt
f66de2f8b3
Load unknown flag in dex editor
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#2430
2019-11-16 12:29:59 -08:00
Kurt
ab25038b58
Update max gen, add pk8/wc8 to dropdowns
2019-11-16 08:25:05 -08:00
Kurt
627a236956
Add shift hotkey to apply current as TRs
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no window popup required
2019-11-15 23:22:21 -08:00
Kurt
981ed9a253
Add technical record flag editor & api
2019-11-15 23:12:28 -08:00
Kurt
f0dfaa2e50
Add temp hotfix for broken swsh saves
2019-11-15 21:33:23 -08:00
Kurt
c87674fd6d
Fix Game version set
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ty @ReignOfComputer
2019-11-15 20:03:11 -08:00
Kurt
8c33318852
Unclamp battled count in dex
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default was [0,100] for numericupdown, forgot to set max range (pretty
much uncapped)
2019-11-15 19:10:38 -08:00
Kurt
199570b12d
Update 19.11.15
...
Introducing Sword/Shield support!
Legality is still a work in progress, and documentation of encounters
and game features with respect to save data is ready for community
effort!
-Kurt
2019-11-15 17:52:08 -08:00