Update translations

Not really much here, but that's all that's been added since last time.
This commit is contained in:
Kurt 2020-04-13 09:55:21 -07:00
parent bf47317dd1
commit d398ad56d5
16 changed files with 16 additions and 0 deletions

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@ -324,6 +324,7 @@ LRibbonAllValid = All ribbons accounted for.
LRibbonEgg = Can't receive Ribbon(s) as an Egg.
LRibbonFInvalid_0 = Invalid Ribbons: {0}
LRibbonFMissing_0 = Missing Ribbons: {0}
LRibbonMarkingFInvalid_0 = Invalid Marking: {0}
LStatDynamaxInvalid = Dynamax Level is not within the expected range.
LStatGigantamaxInvalid = Gigantamax Flag mismatch.
LStatIncorrectCP = Calculated CP does not match stored value.

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@ -324,6 +324,7 @@ LRibbonAllValid = All ribbons accounted for.
LRibbonEgg = Can't receive Ribbon(s) as an Egg.
LRibbonFInvalid_0 = Invalid Ribbons: {0}
LRibbonFMissing_0 = Missing Ribbons: {0}
LRibbonMarkingFInvalid_0 = Invalid Marking: {0}
LStatDynamaxInvalid = Dynamax Level is not within the expected range.
LStatGigantamaxInvalid = Gigantamax Flag mismatch.
LStatIncorrectCP = Calculated CP does not match stored value.

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@ -324,6 +324,7 @@ LRibbonAllValid = Todas las cintas están justificadas.
LRibbonEgg = No se pueden recibir Cintas siendo un Huevo.
LRibbonFInvalid_0 = Cintas inválidas: {0}
LRibbonFMissing_0 = Cintas que faltan: {0}
LRibbonMarkingFInvalid_0 = Invalid Marking: {0}
LStatDynamaxInvalid = El nivel Dinamax no está dentro del rango esperado.
LStatGigantamaxInvalid = Gigamax incompatible.
LStatIncorrectCP = Los CP calculados no concuerdan con el valor almacenado.

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@ -324,6 +324,7 @@ LRibbonAllValid = All ribbons accounted for.
LRibbonEgg = L'Œuf ne peut pas recevoir de Rubans.
LRibbonFInvalid_0 = Rubans invalidess : {0}
LRibbonFMissing_0 = Rubans manquantss : {0}
LRibbonMarkingFInvalid_0 = Invalid Marking: {0}
LStatDynamaxInvalid = Dynamax Level is not within the expected range.
LStatGigantamaxInvalid = Gigantamax Flag mismatch.
LStatIncorrectCP = Calculated CP does not match stored value.

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@ -324,6 +324,7 @@ LRibbonAllValid = All ribbons accounted for.
LRibbonEgg = Can't receive Ribbon(s) as an Egg.
LRibbonFInvalid_0 = Invalid Ribbons: {0}
LRibbonFMissing_0 = Missing Ribbons: {0}
LRibbonMarkingFInvalid_0 = Invalid Marking: {0}
LStatDynamaxInvalid = Dynamax Level is not within the expected range.
LStatGigantamaxInvalid = Gigantamax Flag mismatch.
LStatIncorrectCP = Calculated CP does not match stored value.

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@ -324,6 +324,7 @@ LRibbonAllValid = All ribbons accounted for.
LRibbonEgg = タマゴにリボンは設定できません
LRibbonFInvalid_0 = 無効なリボンが設定されています: {0}
LRibbonFMissing_0 = 次のリボンが不足しています: {0}
LRibbonMarkingFInvalid_0 = Invalid Marking: {0}
LStatDynamaxInvalid = Dynamax Level is not within the expected range.
LStatGigantamaxInvalid = Gigantamax Flag mismatch.
LStatIncorrectCP = Calculated CP does not match stored value.

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@ -324,6 +324,7 @@ LRibbonAllValid = 모든 리본이 채워졌습니다.
LRibbonEgg = 알은 리본을 얻을 수 없습니다.
LRibbonFInvalid_0 = 사용할 수 없는 리본: {0}
LRibbonFMissing_0 = 없는 리본: {0}
LRibbonMarkingFInvalid_0 = Invalid Marking: {0}
LStatDynamaxInvalid = 다이맥스 레벨이 예상 범위를 벗어났습니다.
LStatGigantamaxInvalid = 거다이맥스 플래그가 일치하지 않습니다.
LStatIncorrectCP = 계산된 CP와 저장된 값이 일치하지 않습니다.

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@ -324,6 +324,7 @@ LRibbonAllValid = 所有奖章合法。
LRibbonEgg = 蛋不能接受奖章。
LRibbonFInvalid_0 = 不合法奖章: {0}
LRibbonFMissing_0 = 缺失奖章: {0}
LRibbonMarkingFInvalid_0 = Invalid Marking: {0}
LStatDynamaxInvalid = 极巨等级不在预期范围内.
LStatGigantamaxInvalid = 超级极巨标志不匹配.
LStatIncorrectCP = 计算的CP值与存储值不匹配.

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@ -1386,6 +1386,7 @@ SettingsEditor.ShowEggSpriteAsHeldItem=Show Egg Sprite As Held Item
SettingsEditor.Tab_Bool=Toggles
SettingsEditor.Tab_Color=Colors
SettingsEditor.Unicode=Unicode
SettingsEditor.UseLargeSprites=Always Use Large Sprites (Past Games)
SuperTrainingEditor.B_All=Alle
SuperTrainingEditor.B_Cancel=Abbrechen
SuperTrainingEditor.B_None=Nichts

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@ -1382,6 +1382,7 @@ SettingsEditor.ShowEggSpriteAsHeldItem=Show Egg Sprite As Held Item
SettingsEditor.Tab_Bool=Toggles
SettingsEditor.Tab_Color=Colors
SettingsEditor.Unicode=Unicode
SettingsEditor.UseLargeSprites=Always Use Large Sprites (Past Games)
SuperTrainingEditor.B_All=Give All
SuperTrainingEditor.B_Cancel=Cancel
SuperTrainingEditor.B_None=Remove All

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@ -1382,6 +1382,7 @@ SettingsEditor.ShowEggSpriteAsHeldItem=Mostrar sprite de huevo como objeto equip
SettingsEditor.Tab_Bool=Opciones
SettingsEditor.Tab_Color=Colores
SettingsEditor.Unicode=Unicode
SettingsEditor.UseLargeSprites=Always Use Large Sprites (Past Games)
SuperTrainingEditor.B_All=Dar todos
SuperTrainingEditor.B_Cancel=Cancelar
SuperTrainingEditor.B_None=Quitar todos

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@ -1386,6 +1386,7 @@ SettingsEditor.ShowEggSpriteAsHeldItem=Montrer le sprite de l'Œuf en tant qu'ob
SettingsEditor.Tab_Bool=Toggles
SettingsEditor.Tab_Color=Colors
SettingsEditor.Unicode=Unicode
SettingsEditor.UseLargeSprites=Always Use Large Sprites (Past Games)
SuperTrainingEditor.B_All=Tout donner
SuperTrainingEditor.B_Cancel=Annuler
SuperTrainingEditor.B_None=Tout retirer

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@ -1392,6 +1392,7 @@ SettingsEditor.ShowEggSpriteAsHeldItem=Show Egg Sprite As Held Item
SettingsEditor.Tab_Bool=Toggles
SettingsEditor.Tab_Color=Colors
SettingsEditor.Unicode=Unicode
SettingsEditor.UseLargeSprites=Always Use Large Sprites (Past Games)
SuperTrainingEditor.B_All=Give All
SuperTrainingEditor.B_Cancel=Cancel
SuperTrainingEditor.B_None=Remove All

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@ -1386,6 +1386,7 @@ SettingsEditor.ShowEggSpriteAsHeldItem=Show Egg Sprite As Held Item
SettingsEditor.Tab_Bool=Toggles
SettingsEditor.Tab_Color=Colors
SettingsEditor.Unicode=Unicode
SettingsEditor.UseLargeSprites=Always Use Large Sprites (Past Games)
SuperTrainingEditor.B_All=全て取得
SuperTrainingEditor.B_Cancel=キャンセル
SuperTrainingEditor.B_None=全て消去

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@ -1382,6 +1382,7 @@ SettingsEditor.ShowEggSpriteAsHeldItem=알 스프라이트를 지닌 물건에
SettingsEditor.Tab_Bool=토글
SettingsEditor.Tab_Color=색상
SettingsEditor.Unicode=유니코드 사용
SettingsEditor.UseLargeSprites=Always Use Large Sprites (Past Games)
SuperTrainingEditor.B_All=모두 주기
SuperTrainingEditor.B_Cancel=취소
SuperTrainingEditor.B_None=모두 제거

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@ -1382,6 +1382,7 @@ SettingsEditor.ShowEggSpriteAsHeldItem=将蛋作为持有物品展示
SettingsEditor.Tab_Bool=切换
SettingsEditor.Tab_Color=颜色
SettingsEditor.Unicode=统一
SettingsEditor.UseLargeSprites=Always Use Large Sprites (Past Games)
SuperTrainingEditor.B_All=获得全部
SuperTrainingEditor.B_Cancel=取消
SuperTrainingEditor.B_None=全部清除