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https://github.com/kwsch/PKHeX
synced 2024-11-23 12:33:06 +00:00
parent
8309060298
commit
ce463d057a
4 changed files with 39 additions and 1 deletions
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@ -263,6 +263,12 @@ namespace PKHeX.Core
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set => Data[Offsets.PikaFriendship] = value;
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}
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public int PikaBeachScore
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{
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get => BigEndian.BCDToInt32(Data, Offsets.PikaBeachScore, 2);
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set => SetData(BigEndian.Int32ToBCD(Math.Min(9999, value), 2), Offsets.PikaBeachScore);
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}
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public override string PlayTimeString => !PlayedMaximum ? base.PlayTimeString : $"{base.PlayTimeString} {Checksums.CRC16_CCITT(Data):X4}";
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public override int PlayedHours
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@ -15,6 +15,7 @@
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Badges = 0x2602,
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TID = 0x2605,
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PikaFriendship = 0x271C,
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PikaBeachScore = 0x2741,
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PrinterBrightness = 0x2744,
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PCItems = 0x27E6,
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CurrentBoxIndex = 0x284C,
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@ -39,6 +40,7 @@
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Badges = 0x25F8,
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TID = 0x25FB,
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PikaFriendship = 0x2712,
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PikaBeachScore = 0x2737,
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PrinterBrightness = 0x273A,
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PCItems = 0x27DC,
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CurrentBoxIndex = 0x2842,
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@ -62,6 +64,7 @@
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public int Badges { get; private set; }
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public int TID { get; private set; }
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public int PikaFriendship { get; private set; }
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public int PikaBeachScore { get; private set; }
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public int PrinterBrightness { get; private set; }
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public int PCItems { get; private set; }
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public int CurrentBoxIndex { get; private set; }
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@ -29,6 +29,8 @@
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private void InitializeComponent()
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{
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this.GB_Adventure = new System.Windows.Forms.GroupBox();
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this.L_PikaBeach = new System.Windows.Forms.Label();
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this.MT_PikaBeach = new System.Windows.Forms.MaskedTextBox();
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this.L_PikaFriend = new System.Windows.Forms.Label();
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this.MT_PikaFriend = new System.Windows.Forms.MaskedTextBox();
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this.L_Started = new System.Windows.Forms.Label();
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@ -106,6 +108,8 @@
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//
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// GB_Adventure
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//
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this.GB_Adventure.Controls.Add(this.L_PikaBeach);
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this.GB_Adventure.Controls.Add(this.MT_PikaBeach);
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this.GB_Adventure.Controls.Add(this.L_PikaFriend);
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this.GB_Adventure.Controls.Add(this.MT_PikaFriend);
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this.GB_Adventure.Controls.Add(this.L_Started);
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@ -127,6 +131,27 @@
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this.GB_Adventure.TabStop = false;
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this.GB_Adventure.Text = "Adventure Info";
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//
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// L_PikaBeach
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//
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this.L_PikaBeach.AutoSize = true;
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this.L_PikaBeach.Location = new System.Drawing.Point(7, 68);
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this.L_PikaBeach.Name = "L_PikaBeach";
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this.L_PikaBeach.Size = new System.Drawing.Size(83, 13);
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this.L_PikaBeach.TabIndex = 75;
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this.L_PikaBeach.Text = "Pikachu Beach:";
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this.L_PikaBeach.Visible = false;
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//
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// MT_PikaBeach
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//
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this.MT_PikaBeach.Location = new System.Drawing.Point(111, 64);
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this.MT_PikaBeach.Mask = "0000";
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this.MT_PikaBeach.Name = "MT_PikaBeach";
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this.MT_PikaBeach.RightToLeft = System.Windows.Forms.RightToLeft.Yes;
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this.MT_PikaBeach.Size = new System.Drawing.Size(39, 20);
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this.MT_PikaBeach.TabIndex = 74;
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this.MT_PikaBeach.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
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this.MT_PikaBeach.Visible = false;
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//
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// L_PikaFriend
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//
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this.L_PikaFriend.AutoSize = true;
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@ -918,5 +943,7 @@
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private System.Windows.Forms.CheckBox CHK_BattleEffects;
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private System.Windows.Forms.Label L_PikaFriend;
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private System.Windows.Forms.MaskedTextBox MT_PikaFriend;
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private System.Windows.Forms.Label L_PikaBeach;
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private System.Windows.Forms.MaskedTextBox MT_PikaBeach;
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}
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}
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@ -31,7 +31,7 @@ namespace PKHeX.WinForms
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L_Coins.Visible = B_MaxCoins.Visible = MT_Coins.Visible = SAV.Generation < 3;
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CB_Gender.Visible = SAV.Generation > 1;
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L_PikaFriend.Visible = MT_PikaFriend.Visible = SAV.Generation == 1;
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L_PikaFriend.Visible = MT_PikaFriend.Visible = L_PikaBeach.Visible = MT_PikaBeach.Visible = SAV.Generation == 1;
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TB_OTName.Text = SAV.OT;
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CB_Gender.SelectedIndex = SAV.Gender;
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@ -63,6 +63,7 @@ namespace PKHeX.WinForms
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CB_TextSpeed.SelectedIndex = sav1.TextSpeed;
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MT_PikaFriend.Text = sav1.PikaFriendship.ToString();
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MT_PikaBeach.Text = sav1.PikaBeachScore.ToString();
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if (!sav1.Version.Contains(GameVersion.YW))
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{
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L_PikaFriend.Visible = MT_PikaFriend.Visible = false;
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@ -204,6 +205,7 @@ namespace PKHeX.WinForms
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sav1.Coin = (ushort)Math.Min(Util.ToUInt32(MT_Coins.Text), SAV.MaxCoins);
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sav1.Badges = badgeval & 0xFF;
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sav1.PikaFriendship = (byte)Math.Min(255, Util.ToUInt32(MT_PikaFriend.Text));
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sav1.PikaBeachScore = (byte)Math.Min(9999, Util.ToUInt32(MT_PikaBeach.Text));
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sav1.BattleEffects = CHK_BattleEffects.Checked;
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sav1.BattleStyleSwitch = CB_BattleStyle.SelectedIndex == 0;
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sav1.Sound = CB_SoundType.SelectedIndex;
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