Commit graph

117 commits

Author SHA1 Message Date
Kurt
ef35055d4e Fix directory not found issue
Thanks ArcticLoveBunny!
2017-04-19 18:47:42 -07:00
Kurt
757cf11f52 Database improvements
Reduce linq usage (toarray) and just use the actual index
Implement GetHashCode for Mystery Gifts to only add unique data arrays
#1071
2017-04-19 03:15:54 -07:00
Kurt
5d9962d102 Mark SAV as unmodified upon load
Closes #1076
seems kinda lazy as I didn't bother tracking down the suspect that
modifies the save (presumably the hex seed values); those should load
correctly and not change any bytes.
2017-04-17 23:36:46 -07:00
wwwwwwzx
06f54bb3d0 Gen3/5 Ability Check Fixes (#1056)
* Fix gen3 abiltiy legality check

Seperate Ability (AbilityBit i.e top bit of IV32) and AbilityNumber
(PID)
Fix in-game trade Electrode's ability

* Fix function deal with "encountermatch is int"

Keep encountermatch as null after UpdateEncounterInfo

* Fix gen5-7 ability check

Consider ability capsule
gen5 personal table have HA, ability_count won't work
Some simplification and avoid duplicate invalid message

* Simplify ability check

Use bool? to mark 3 states
GameVersion CXD needs more info

* Temp fix gen3 in-game trade ability check

Lickitung have 2 regular ability at gen3, there is a AbilityBit and
AbilityNumber mismatch
Guess those ingame trade have static PID

* Change abilitybit to bool and revert change

revert change in UpdateEncounterChain.
let egg encounter / null encounter choose vs.Last().Species as before

* Update Chinese legality translation strings
2017-04-14 16:24:41 -07:00
Kurt
8a8b43948b Improve visual interactivity with storage slots
* Replace the background with a frosty partially transparent image to
snap user attention to the hovered slot
* change cursor to hand symbol when over a draggable box slot
* remove duplicated resource references
* remove unused line in rtc3
2017-04-13 23:05:19 -07:00
Kurt
bbc6915114 Add RTC Editor for Gen3
FRLG doesn't have an RTC, so only permit the editor on RS & E.
2017-04-13 19:11:01 -07:00
Kurt
bb97c0ffef Update wurmple check
wurmple index was calculated incorrectly
update main form EC reroll; now that legality checking (and gen1->7) is
implemented the legality indicator will alert the user to their error
instead.
2017-04-12 21:38:53 -07:00
Kurt
dbae1fb932 Tweak gameselect parameters
Combo items are now localized automatically by specifying the game IDs
and using the gameinfo values. (odd style is to support eventual message
localization).
program title now indicates XD/C/Batrev instead of just SAV(generation)
2017-04-10 16:28:44 -07:00
javierhimura
5e87608079 E-reader Berry (#1050)
* E-Reader berry improvement
Load from the savegame the name of the e-reader berry and show in the item list that name instead of enigma berry if there is any e-reader berry data stored
Also check Legality of the berry, as enigma berry is unrelead in generation 3, but if there is e-berry data if check if the e-berry name is from one of the released cards

* Fix Shedinja moves check in generation 3 format

* Update comments, e-berry code is based in Suloku work for the gen 3 wc-tool

* Move e-reader comunication with Legality class to Main.cs
Remove curly braces in GameInfo

* Undo all changes in SaveUtil.cs
2017-04-10 15:59:16 -07:00
Kurt
0d8a58d3ab Cleanup
reduce nesting & complexity by splitting into smaller methods
fetch species list on boot instead of every gen1pkm
misc style fixes
2017-04-09 17:43:05 -07:00
Kurt
06f778ac92 Add event nicknamed fishy flag
Also updates lang translations for incorrect/missing strings

(ps: uncomment the line in main to copy the current localization strings
to clipboard for ez paste replace into notepad)
2017-04-09 16:38:29 -07:00
Kurt
691493cafe String editing refactor
Move all sanitization operations from PK* and SAV* to PKX; add general
method for fetching a generation specific string
Changes the Text subform editor to show trash bytes when appropriate.
Special characters to be shown can be easily inserted in the future.
2017-04-09 14:06:50 -07:00
pokecal
7d430387f8 add Gen4 MiscEditForm
there is now only a tab Poketch.
2017-04-08 18:20:16 +09:00
suloku
1dc5831921 Added Honey Tree Editor for DP and Pt savegames. (#1029) 2017-04-06 17:39:36 -07:00
Kurt
b789478a25 Add friend safari cheat macro
Thanks @suloku !
#330
resx stop being goofy
2017-04-04 18:58:32 -07:00
wwwwwwzx
015bdc606b Misc gen4 legality checking fixes (#1025)
* Fix hgss safari zone encounters

* Add fishing slots at night (hgss)

* Fix Japanese Special Character (gen 4)

* Add gen4 ball with HA legality checking (gen7)

Males can pass the ball with HA females ONLY when they have the same
pokedex number

* Add safari ball with HA checking (gen7)

* Fix ball legality checking for shedninja

Poke Ball only

* Map Unicode Chinese characters to in-game chars

Chinese species names in sun/moon were remapped by GF.

* Add nickname legality check for east asia language

Can not give Chinese or Japanese kanji nickname to pkm.

* Remove hiding nickname textbox for chs/cht

Since remapping and legality checking are implemented, There will be no
strange character or misunderstanding.
2017-04-03 20:02:40 -07:00
Kurt
3ae6256459 Refactoring
Adds game selection subform for RSEFRLG/Memcard game selection
Backs up entire memory card instead of just gci when loading from
memcard
Reduce string usage (easier dialog translation if that ever happens)

Does the memory card store date last saved? Could be used to autodetect
the last saved game and load directly instead of selecting.
2017-04-02 13:42:42 -07:00
javierhimura
ab67bf0d60 Split memory card files extension for bin and raw files.
Raw is the extension used by Dolphin and Bin is used by Wii Devolution, both have the exact internal format and size
2017-04-02 17:36:50 +02:00
javierhimura
699dadcccb The UI was checking wrong if a pokemon is shadow or purified
The internal data of GC games for purification for shadow pokemon does not have values from 0-non shadow to 100-total shadow, it have values sarting from the initial shadow hearth gauge to 0-non shadow.
2017-04-02 17:10:40 +02:00
javierhimura
a38e923e83 Load pokemon savegames directly from gamecube memory card files. This files can be saved again in the same memory card file or exported as a gci file with only the savegame.
Do not allow to resize memory cards nor create a new memory card from a gci files
If the MC contains multiple save files the program ask the user what game he want to edit
2017-04-02 16:53:46 +02:00
Kurt
288aee8c3b performance tweak
only do the flicker hack if the combobox is actually visible
delay form appearing until initial files are loaded
2017-03-29 22:23:18 -07:00
Kurt
f2c072bc8a Fix gen2 slot set
Fixes #1007
Closes #1008 with a slightly different implementation of the validation
check; other fixes for legality incorporated. Thanks @javierhimura !

Note for the Electrode encounter: both PIDIVs should be method 1 (not
J/K) thus only one is kept in the array.
2017-03-29 17:43:17 -07:00
javierhimura
aecd3f9738 Fix error loading save from gen 2 when pokeball does not have elements 2017-03-26 18:24:02 +02:00
Kurt
7d45b5c4fb Fix levelup egg pre-relearnmove check
Closes #991
2017-03-25 19:57:41 -07:00
Kurt
047d7a0ae5 Add more event recognition
Transferred events 4->5+ now recognized (met location checks for
transfer value)
Re-mapped gen3 AbilityNumber to gen6 style (1/2/4)
Add gen3 egg hatch location suggestion, gen3/4 met level
2017-03-24 22:41:45 -07:00
Evan Dixon
056318d108 Altered the order of operations in language changes
Fixes a bug where language changes would not apply in new implementation of legality string translation
2017-03-24 13:18:14 -05:00
Evan Dixon
a80a2489a4 Refactored implementation of #959 2017-03-24 12:59:45 -05:00
Kurt
121a821180 Fix clickOT order of operations
Closes #976
subregion was set first, but changing the country caused it to reset the
subregion to 0/existing value.

thus, load country first then subregion (why not move 3DSReg first 👍
)
2017-03-23 18:10:14 -07:00
Kurt
38bcfe30cc Add setting for unset changes notification
opt in setting
resx too goofy

Closes #970
2017-03-22 18:02:05 -07:00
Kurt
eb8b9602b2 Add pkm modified & unset alert
Same for save edited check on closing, this will alert the user if View
is called without the data being Set first.
2017-03-21 23:25:17 -07:00
Kurt
503a9b9d71 Finish legality string translation feature
Same " = " separator as the main form translation, uses the cache style
in GameStrings to only load once.

Closes #959, feel free to discuss there.
2017-03-21 21:40:33 -07:00
ReignOfComputer
6f7c8e73a0 Dump Single Box (#962)
* Dump Single Box

Probably can be better optimized or something. The code works, the thing
is I can't seem to edit the Menu Items to add this in as it causes the
view to go haywire. VS can be silly sometimes. For your consideration :)

Related:
https://projectpokemon.org/forums/forums/topic/40358-how-to-export-all-pokemon-in-boxes-as-pk7/

* Manual Design Edit of Main
2017-03-21 00:21:03 -07:00
Kurt
3027eadb8d Refactory legality strings
For future translation feature as per #959
3 helper methods provided to facilitate the localization (import /
export / update)

I decided to simplify some duplicate-function sections
2017-03-21 00:18:44 -07:00
Kurt
127d2c2aaa static analysis fixes
fixes the friend safari form checks (if else were chained incorrectly)
argumentorder of some unused sections (BV date, canlearnmachinemove)
2017-03-20 00:03:31 -07:00
Kurt
deac1724c7 Add gen4/5 event concatenated binaries
events now show up in the event browser too

pcd(4)/pgf(5) will be used for encounter matching by the legality check.
2017-03-19 16:19:59 -07:00
Kurt
ab88f5b4e2 Fix application path detection
Launching from args sets the Environment.CurrentDirectory to that of the
files that launched the program; instead we want the
Application.StartupPath (where the exe is, which is where our backup
files are).

Closes #948
2017-03-19 10:42:48 -07:00
Kurt
a099d18c9c Alpha 3-5 legality checking
Incorporates files from #190
Skeleton added for future implementations; currently missing gifts,
encounter info, and the fine tuning that follows.
Basically sets up areas for future implementation... feel free to submit
pull requests filling in the EncounterStatic/EncounterTrade blocks with
the basic info. I'll probably focus on gen5->4->3 in terms of priority.

Encounter slots need to be marked up for encounter slot legality (yay
32bit RNG), and will be used for PIDIV detection too.

XD/C is not in this round of implementation. Pretty much every pkm 3-5
will show up as invalid until this round of dev is finished.
2017-03-18 16:50:34 -07:00
Kurt
9106896909 Update 170318
Updates event binaries
Clear AllowGBCartEra if not gen2.

lookin at u 3-5, 4/7 over 50%! /cryptic
2017-03-17 22:27:59 -07:00
Kurt
5423390863 Misc tweaks
Remove duplicated SAV pkm set method (byte[] instead of PKM, was unused.
All it did was getPKM(decryptPKM(data)).)

Tweak Seen/Caught count expression body to use the HasPokeDex bool, as
GB(A) games did not use the PokeDex int offset. Things were simpler back
then :)

Remove unnecessary toarrays

fix 3->4 items being deleted even if they were valid
be nice and allow held item to transfer 4->5 if it can still be held

invert purification values, heart gauge is [-100,0] not [0,100]
2017-03-16 21:20:16 -07:00
Kurt
cc5b065a39 Force validation when exporting data
Apply same logic to PKM exporting; the existing setup was manually
triggering validation by changing focus; now just call the
ValidateChildren method on the form.

Closes #936
Thanks @Storm-Eagle20 !
2017-03-12 17:01:48 -07:00
Kurt
fe66a65464 Misc updates
Closes #860 by adding in prompt for Gen1 saves to determine if the save
originated from VC. Will disable Gen2 legality sources when checking pk1
files.

--

Fixes froslass/gallade evolution tree pruning movesets. For whatever
reason, the level argument of the Evolution is not 0 when using the
item; I manually edited the evos_sm.pkl binary to set the 2 evolutions
from [XX] -> 00.

Fixes gen1 ingame trades slipping through the getEncounter12 preference.
Gen2 has set TIDs, so check if TID is set.

Loosens checks for Gen7 trades (including prior transfers) as trading
between games clears the memory.

Add 3 more g7 trainer stat records too.

Thanks Holla!

--

Add getMoves(100) optimization as gen7 learnsets can grab 1->100, better
than looping over the range every time it's checked.
2017-03-12 16:36:23 -07:00
Kurt
bcbebf73ff Refactor qr server fetch & add notification 2017-03-10 20:35:18 -08:00
Kurt
0715f133d2 Add misc info editor for gen3
Closes #193
If there's more offsets found, this would be the place to edit oddball
stats.

Also threw in BP/Coin (& Rival Name FRLG only) editing.
2017-03-09 19:38:57 -08:00
Kurt
4874c174d8 Add gen4 pokedex editor
Fixes the setDex implementation for gen4
why u have to be so weird gen4
hgss has 0x1C extra form flags in the first form array... unused?
2017-03-06 22:43:46 -08:00
Kurt
199257fabd Re-add selectionlength
only use it when repopulating move legality
skip repopulation when clicking moves or met location since it's updated
at the end of the respective method
2017-03-05 20:00:27 -08:00
Kurt
5ecf01e481 Add gen5 pokedex editor
Cloned and modified from XY's editor

might as well simplify the dex setting for gen5. / -> >>, % -> &
2017-03-05 17:34:30 -08:00
Kurt
8550253842 Add gen3 pokedex editor
Uses SimplePokedex form since the pokedex is currently simple
2017-03-05 16:40:57 -08:00
Kurt
a76b549a49 Switch MessageBox usage to util
Use the WinFormsUtil implementation of alert/prompt
2017-03-04 17:21:33 -08:00
Kurt
529f8d1348 Misc profiling improvements
ResetBoxes reduce method calls for new blank/setting, just set data.
160ms->4ms

ComboBox Validation calling SelectedText.Length=0 no longer needed 3y
after it was originally added.
268ms->0ms

speeds up main thread by a third of a second (wowww), but the
selectedtext removal makes the program snappier during regular use
(loading/modifying)
2017-03-04 09:38:39 -08:00
Evan Dixon
0eda87fdf6 Averted potential null reference exception 2017-03-02 09:40:33 -06:00