mirror of
https://github.com/kwsch/PKHeX
synced 2024-09-20 22:32:00 +00:00
Load pokemon savegames directly from gamecube memory card files. This files can be saved again in the same memory card file or exported as a gci file with only the savegame.
Do not allow to resize memory cards nor create a new memory card from a gci files If the MC contains multiple save files the program ask the user what game he want to edit
This commit is contained in:
parent
32b2abf7a9
commit
a38e923e83
8 changed files with 565 additions and 10 deletions
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@ -725,7 +725,7 @@ namespace PKHeX.WinForms
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string ext = Path.GetExtension(path);
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FileInfo fi = new FileInfo(path);
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if (fi.Length > 0x10009C && fi.Length != 0x380000)
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if (fi.Length > 0x10009C && fi.Length != 0x380000 && ! SAV3GCMemoryCard.IsMemoryCardSize(fi.Length))
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WinFormsUtil.Error("Input file is too large." + Environment.NewLine + $"Size: {fi.Length} bytes", path);
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else if (fi.Length < 32)
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WinFormsUtil.Error("Input file is too small." + Environment.NewLine + $"Size: {fi.Length} bytes", path);
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@ -782,6 +782,20 @@ namespace PKHeX.WinForms
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{
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openSAV(sav, path);
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}
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else if ((SAV3GCMemoryCard.IsMemoryCardSize(input)))
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{
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SAV3GCMemoryCard MC = CheckGCMemoryCard(input, path);
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if (MC == null)
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return;
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if ((sav = SaveUtil.getVariantSAV(MC)) != null)
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{
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openSAV(sav, path);
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}
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else
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WinFormsUtil.Error("Attempted to load an unsupported file type/size.",
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$"File Loaded:{Environment.NewLine}{path}",
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$"File Size:{Environment.NewLine}{input.Length} bytes (0x{input.Length:X4})");
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}
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else if ((temp = PKMConverter.getPKMfromBytes(input, prefer: ext.Length > 0 ? (ext.Last() - 0x30)&7 : SAV.Generation)) != null)
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{
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PKM pk = PKMConverter.convertToFormat(temp, SAV.PKMType, out c);
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@ -902,6 +916,83 @@ namespace PKHeX.WinForms
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openSAV(s, s.FileName);
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return true;
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}
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private GameVersion SelectMemoryCardSaveGame(SAV3GCMemoryCard MC)
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{
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//SaveGameCount
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if (MC.SaveGameCount == 1)
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return MC.SelectedGameVersion;
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GameVersion[] Options = new GameVersion[2];
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string[] Names = new string[2];
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if (MC.SaveGameCount == 3)
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{
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var drGC3Select = WinFormsUtil.Prompt(MessageBoxButtons.YesNoCancel, $"Pokémon Colloseum, Pokémon XD and Pokémon RS Box Save Files detected. Select game to edit.",
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"Yes: Pokémon Colloseum/XD" + Environment.NewLine + "No: Pokémon RS Box");
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if (drGC3Select == DialogResult.Cancel)
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return GameVersion.CXD;
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if(drGC3Select == DialogResult.No)
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return GameVersion.RSBOX;
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Options = new[] { GameVersion.COLO, GameVersion.XD };
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Names = new[] { "Pokémon Colloseum", "Pokémon XD" };
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}
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// 2 games only
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if (MC.SaveGameCount == 2 && MC.HaveRSBoxSaveGame)
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{
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if( MC.HaveColloseumSaveGame)
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{
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Options[0] = GameVersion.COLO;
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Names[0] = "Pokémon Colloseum";
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}
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else //XD
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{
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Options[0] = GameVersion.XD;
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Names[0] = "Pokémon XD";
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}
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Options[1] = GameVersion.RSBOX;
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Names[1] = "Pokémon RS Box";
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}
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else // RXBox discarted
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{
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Options = new[] { GameVersion.COLO, GameVersion.XD };
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Names = new[] { "Pokémon Colloseum", "Pokémon XD" };
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}
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var drGCSelect = WinFormsUtil.Prompt(MessageBoxButtons.YesNoCancel, $"{Names[0]} and {Names[1]} Save Files detected. Select game to edit.",
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$"Yes: {Names[0]}" + Environment.NewLine + $"No: {Names[1]}");
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if (drGCSelect == DialogResult.Cancel)
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return GameVersion.CXD;
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if (drGCSelect == DialogResult.Yes)
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return Options[0];
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return Options[1];
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}
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private SAV3GCMemoryCard CheckGCMemoryCard(byte[] Data, string path)
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{
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SAV3GCMemoryCard MC = new SAV3GCMemoryCard();
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GCMemoryCardState MCState = MC.LoadMemoryCardFile(Data);
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switch(MCState)
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{
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case GCMemoryCardState.Invalid: { WinFormsUtil.Error("Invalid or corrupted GC Memory Card. Aborting.", path); return null; }
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case GCMemoryCardState.NoPkmSaveGame: { WinFormsUtil.Error("GC Memory Card without any Pokémon save file. Aborting.", path); return null; }
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case GCMemoryCardState.ColloseumSaveGameDuplicated: { WinFormsUtil.Error("GC Memory Card with multiple Pokémon Colloseum save files. Aborting.", path); return null; }
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case GCMemoryCardState.XDSaveGameDuplicated: { WinFormsUtil.Error("GC Memory Card with multiple Pokémon XD save files. Aborting.", path); return null; }
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case GCMemoryCardState.RSBoxSaveGameDuplicated: { WinFormsUtil.Error("GC Memory Card with multiple Pokémon RS Box save files. Aborting.", path); return null; }
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case GCMemoryCardState.MultipleSaveGame:
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{
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GameVersion Game = SelectMemoryCardSaveGame(MC);
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if (Game == GameVersion.CXD) //Cancel
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return null;
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MC.SelectSaveGame(Game);
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break;
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}
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case GCMemoryCardState.ColloseumSaveGame: { MC.SelectSaveGame(GameVersion.COLO); break; }
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case GCMemoryCardState.XDSaveGame: { MC.SelectSaveGame(GameVersion.XD); break; }
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case GCMemoryCardState.RSBoxSaveGame: { MC.SelectSaveGame(GameVersion.RSBOX); break; }
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}
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return MC;
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}
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private void openSAV(SaveFile sav, string path)
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{
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if (sav == null || sav.Version == GameVersion.Invalid)
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@ -3319,9 +3410,10 @@ namespace PKHeX.WinForms
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SAV.CurrentBox = CB_BoxSelect.SelectedIndex;
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bool dsv = Path.GetExtension(main.FileName)?.ToLower() == ".dsv";
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bool gci = Path.GetExtension(main.FileName)?.ToLower() == ".gci";
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try
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{
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File.WriteAllBytes(main.FileName, SAV.Write(dsv));
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File.WriteAllBytes(main.FileName, SAV.Write(dsv, gci));
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SAV.Edited = false;
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WinFormsUtil.Alert("SAV exported to:", main.FileName);
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}
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@ -211,6 +211,7 @@
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="Saves\SAV3GCMemoryCard.cs" />
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<Compile Include="Saves\SAV7.cs" />
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<Compile Include="Saves\Substructures\BattleVideo.cs" />
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<Compile Include="Saves\Substructures\BlockInfo.cs" />
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@ -7,8 +7,17 @@ namespace PKHeX.Core
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public sealed class SAV3Colosseum : SaveFile, IDisposable
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{
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public override string BAKName => $"{FileName} [{OT} ({Version}) - {PlayTimeString}].bak";
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public override string Filter => "GameCube Save File|*.gci|All Files|*.*";
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public override string Extension => ".gci";
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public override string Filter
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{
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get
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{
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if (IsMemoryCardSave)
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return "Memory Card File|*.raw,*.bin|GameCube Save File|*.gci|All Files|*.*";
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return "GameCube Save File|*.gci|All Files|*.*";
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}
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}
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public override string Extension => IsMemoryCardSave ? ".raw" : ".gci";
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// 3 Save files are stored
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// 0x0000-0x6000 contains memory card data
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@ -29,6 +38,13 @@ namespace PKHeX.Core
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private readonly int Memo;
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private readonly ushort[] LegalItems, LegalKeyItems, LegalBalls, LegalTMHMs, LegalBerries, LegalCologne;
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private readonly int OFS_PouchCologne;
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private SAV3GCMemoryCard MC;
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public override bool IsMemoryCardSave => MC != null;
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public SAV3Colosseum(byte[] data,SAV3GCMemoryCard MC)
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: this(data)
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{
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this.MC = MC;
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}
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public SAV3Colosseum(byte[] data = null)
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{
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Data = data == null ? new byte[SaveUtil.SIZE_G3COLO] : (byte[])data.Clone();
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@ -100,6 +116,10 @@ namespace PKHeX.Core
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private readonly byte[] OriginalData;
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public override byte[] Write(bool DSV)
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{
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return Write(DSV,false);
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}
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public override byte[] Write(bool DSV, bool GCI = false)
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{
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StrategyMemo.FinalData.CopyTo(Data, Memo);
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setChecksums();
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@ -111,6 +131,9 @@ namespace PKHeX.Core
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// Put save slot back in original save data
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byte[] newFile = (byte[])OriginalData.Clone();
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Array.Copy(newSAV, 0, newFile, SLOT_START + SaveIndex*SLOT_SIZE, newSAV.Length);
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//Return the complete memory card only if the save was loaded from a memory card and gci output was not selecte
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if (IsMemoryCardSave && !GCI)
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return MC.WriteSaveGameData(newFile.ToArray());
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return Header.Concat(newFile).ToArray();
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}
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370
PKHeX/Saves/SAV3GCMemoryCard.cs
Normal file
370
PKHeX/Saves/SAV3GCMemoryCard.cs
Normal file
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@ -0,0 +1,370 @@
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using System;
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using System.IO;
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using System.Linq;
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using System.Security.Cryptography;
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using System.Text;
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namespace PKHeX.Core
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{
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/* GameCube memory card format data, checksum and code to extract files based on Dolphin code, adapted from C++ to C#
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* https://github.com/dolphin-emu/dolphin/
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*/
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public enum GCMemoryCardState
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{
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Invalid,
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NoPkmSaveGame,
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ColloseumSaveGame,
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XDSaveGame,
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RSBoxSaveGame,
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MultipleSaveGame,
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ColloseumSaveGameDuplicated,
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XDSaveGameDuplicated,
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RSBoxSaveGameDuplicated,
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}
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public sealed class SAV3GCMemoryCard
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{
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const int BLOCK_SIZE = 0x2000;
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const int MBIT_TO_BLOCKS = 0x10;
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const int DENTRY_STRLEN = 0x20;
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const int DENTRY_SIZE = 0x40;
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int NumEntries_Directory { get { return BLOCK_SIZE / DENTRY_SIZE; } }
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internal readonly string[] Colloseum_GameCode = new[]
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{
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"GC6J","GC6E","GC6P" // NTSC-J, NTSC-U, PAL
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};
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internal readonly string[] XD_GameCode = new[]
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{
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"GXXJ","GXXE","GXXP" // NTSC-J, NTSC-U, PAL
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};
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internal readonly string[] Box_GameCode = new[]
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{
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"GPXJ","GPXE","GPXP" // NTSC-J, NTSC-U, PAL
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};
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internal static readonly int[] validMCSizes = new[]
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{
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524288, // 512KB 59 Blocks Memory Card
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1048576, // 1MB
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2097152, // 2MB
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4194304, // 4MB 251 Blocks Memory Card
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8388608, // 8MB
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16777216, // 16MB 1019 Blocks Default Dolphin Memory Card
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33554432, // 64MB
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67108864 // 128 MB
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};
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internal readonly byte[] RawEmpty_DEntry = new byte[] { 0xFF, 0xFF, 0xFF, 0xFF };
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// Control blocks
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private const int Header_Block = 0;
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private const int Directory_Block = 1;
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private const int DirectoryBackup_Block = 2;
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private const int BlockAlloc_Block = 3;
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private const int BlockAllocBackup_Block = 4;
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// BigEndian treatment
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private ushort SwapEndian(ushort x)
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{
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return (ushort)((ushort)((x & 0xff) << 8) | ((x >> 8) & 0xff));
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}
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private ushort BigEndianToUint16(byte[] value, int startIndex)
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{
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ushort x = BitConverter.ToUInt16(value, startIndex);
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if (!BitConverter.IsLittleEndian)
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return x;
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return SwapEndian(x);
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}
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private void calc_checksumsBE(int blockoffset, int offset, int length, ref ushort csum, ref ushort inv_csum)
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{
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csum = inv_csum = 0;
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var ofs = blockoffset * BLOCK_SIZE + offset;
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for (int i = 0; i < length; ++i)
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{
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csum += BigEndianToUint16(RawData, ofs + i * 2);
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inv_csum += SwapEndian((ushort)(BitConverter.ToUInt16(RawData, ofs + i * 2) ^ 0xffff));
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}
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if (csum == 0xffff)
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{
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csum = 0;
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}
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if (inv_csum == 0xffff)
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{
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inv_csum = 0;
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}
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}
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private uint TestChecksums()
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{
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ushort csum = 0, csum_inv = 0;
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uint results = 0;
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calc_checksumsBE(Header_Block, 0, 0xFE, ref csum, ref csum_inv);
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if ((Header_Checksum != csum) || (Header_Checksum_Inv != csum_inv))
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results |= 1;
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calc_checksumsBE(Directory_Block, 0, 0xFFE, ref csum, ref csum_inv);
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if ((Directory_Checksum != csum) || (Directory_Checksum_Inv != csum_inv))
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results |= 2;
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calc_checksumsBE(DirectoryBackup_Block, 0, 0xFFE, ref csum, ref csum_inv);
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if ((DirectoryBck_Checksum != csum) || (DirectoryBck_Checksum_Inv != csum_inv))
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results |= 4;
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calc_checksumsBE(BlockAlloc_Block, 4, 0xFFE, ref csum, ref csum_inv);
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if ((BlockAlloc_Checksum != csum) || (BlockAlloc_Checksum_Inv != csum_inv))
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results |= 8;
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calc_checksumsBE(BlockAllocBackup_Block, 4, 0xFFE, ref csum, ref csum_inv);
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if ((BlockAllocBck_Checksum != csum) || (BlockAllocBck_Checksum_Inv != csum_inv))
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results |= 16;
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return results;
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}
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int Header_Size { get { return BigEndianToUint16(RawData, Header_Block * BLOCK_SIZE + 0x0022); } }
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ushort Header_Checksum { get { return BigEndianToUint16(RawData, Header_Block * BLOCK_SIZE + 0x01fc); } }
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ushort Header_Checksum_Inv { get { return BigEndianToUint16(RawData, Header_Block * BLOCK_SIZE + 0x01fe); } }
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//Encoding (Windows-1252 or Shift JIS)
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int Header_Encoding { get { return BigEndianToUint16(RawData, Header_Block * BLOCK_SIZE + 0x0024); } }
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bool Header_Japanese { get { return Header_Encoding == 1; } }
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Encoding Header_EncodingType { get { return Header_Japanese ? Encoding.GetEncoding(1252) : Encoding.GetEncoding(932); } }
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int Directory_UpdateCounter { get { return BigEndianToUint16(RawData, Directory_Block * BLOCK_SIZE + 0x1ffa); } }
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int Directory_Checksum { get { return BigEndianToUint16(RawData, Directory_Block * BLOCK_SIZE + 0x1ffc); } }
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int Directory_Checksum_Inv { get { return BigEndianToUint16(RawData, Directory_Block * BLOCK_SIZE + 0x1ffe); } }
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int DirectoryBck_UpdateCounter { get { return BigEndianToUint16(RawData, DirectoryBackup_Block * BLOCK_SIZE + 0x1ffa); } }
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int DirectoryBck_Checksum { get { return BigEndianToUint16(RawData, DirectoryBackup_Block * BLOCK_SIZE + 0x1ffc); } }
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int DirectoryBck_Checksum_Inv { get { return BigEndianToUint16(RawData, DirectoryBackup_Block * BLOCK_SIZE + 0x1ffe); } }
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int BlockAlloc_Checksum { get { return BigEndianToUint16(RawData, BlockAlloc_Block * BLOCK_SIZE + 0x0000); } }
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int BlockAlloc_Checksum_Inv { get { return BigEndianToUint16(RawData, BlockAlloc_Block * BLOCK_SIZE + 0x0002); } }
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int BlockAllocBck_Checksum { get { return BigEndianToUint16(RawData, BlockAllocBackup_Block * BLOCK_SIZE + 0x0000); } }
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int BlockAllocBck_Checksum_Inv { get { return BigEndianToUint16(RawData, BlockAllocBackup_Block * BLOCK_SIZE + 0x0002); } }
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byte[] RawData;
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int DirectoryBlock_Used;
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int NumBlocks => RawData.Length / BLOCK_SIZE - 5;
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int Colloseum_Entry = -1;
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int XD_Entry = -1;
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int RSBox_Entry = -1;
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int Selected_Entry = -1;
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public int SaveGameCount = 0;
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public bool HaveColloseumSaveGame => Colloseum_Entry > -1;
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public bool HaveXDSaveGame => XD_Entry > -1;
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public bool HaveRSBoxSaveGame => RSBox_Entry > -1;
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private bool IsCorruptedMemoryCard()
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{
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uint csums = TestChecksums();
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if ((csums & 0x1) == 1)
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{
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// Header checksum failed
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// invalid files do not always get here
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return true;
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}
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if ((csums & 0x2) == 1) // directory checksum error!
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{
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if ((csums & 0x4) == 1) // backup is also wrong!
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{
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// Directory checksum and directory backup checksum failed
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return true;
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}
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else
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{
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// backup is correct, restore
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Array.Copy(RawData, DirectoryBackup_Block * BLOCK_SIZE, RawData, Directory_Block * BLOCK_SIZE, BLOCK_SIZE);
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Array.Copy(RawData, BlockAlloc_Block * BLOCK_SIZE, RawData, BlockAllocBackup_Block * BLOCK_SIZE, BLOCK_SIZE);
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// update checksums
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csums = TestChecksums();
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}
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}
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if ((csums & 0x8) == 1) // BAT checksum error!
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{
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if ((csums & 0x10) == 1) // backup is also wrong!
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{
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// Block Allocation Table checksum failed
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return true;
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}
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else
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{
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// backup is correct, restore
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Array.Copy(RawData, DirectoryBackup_Block * BLOCK_SIZE, RawData, Directory_Block * BLOCK_SIZE, BLOCK_SIZE);
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Array.Copy(RawData, BlockAlloc_Block * BLOCK_SIZE, RawData, BlockAllocBackup_Block * BLOCK_SIZE, BLOCK_SIZE);
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}
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}
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return false;
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}
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public static bool IsMemoryCardSize(long Size)
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{
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if (Size > int.MaxValue)
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return false;
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return validMCSizes.Contains(((int)Size));
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}
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|
||||
public static bool IsMemoryCardSize(byte[] Data)
|
||||
{
|
||||
return validMCSizes.Contains(Data.Length);
|
||||
}
|
||||
|
||||
public GCMemoryCardState LoadMemoryCardFile(byte[] Data)
|
||||
{
|
||||
RawData = Data;
|
||||
if (!IsMemoryCardSize(RawData))
|
||||
// Invalid size
|
||||
return GCMemoryCardState.Invalid;
|
||||
|
||||
// Size in megabits, not megabytes
|
||||
int m_sizeMb = ((RawData.Length / BLOCK_SIZE) / MBIT_TO_BLOCKS);
|
||||
if (m_sizeMb != Header_Size)
|
||||
//Memory card file size does not match the header size
|
||||
return GCMemoryCardState.Invalid;
|
||||
|
||||
if (IsCorruptedMemoryCard())
|
||||
return GCMemoryCardState.Invalid;
|
||||
|
||||
// Use the most recent directory block
|
||||
if (DirectoryBck_UpdateCounter > Directory_UpdateCounter)
|
||||
DirectoryBlock_Used = DirectoryBackup_Block;
|
||||
else
|
||||
DirectoryBlock_Used = Directory_Block;
|
||||
|
||||
string Empty_DEntry = Header_EncodingType.GetString(RawEmpty_DEntry, 0, 4);
|
||||
// Search for pokemon savegames in the directory
|
||||
for (int i = 0; i < NumEntries_Directory; i++)
|
||||
{
|
||||
string GameCode = Header_EncodingType.GetString(RawData, DirectoryBlock_Used * BLOCK_SIZE + i * DENTRY_SIZE, 4);
|
||||
if (GameCode == Empty_DEntry)
|
||||
continue;
|
||||
int FirstBlock = BigEndianToUint16(RawData, DirectoryBlock_Used * BLOCK_SIZE + i * DENTRY_SIZE + 0x36);
|
||||
int BlockCount = BigEndianToUint16(RawData, DirectoryBlock_Used * BLOCK_SIZE + i * DENTRY_SIZE + 0x38);
|
||||
// Memory card directory contains info for deleted files with boundaries beyond memory card size, ignore
|
||||
if (FirstBlock + BlockCount > NumBlocks)
|
||||
continue;
|
||||
if (Colloseum_GameCode.Contains(GameCode))
|
||||
{
|
||||
if (Colloseum_Entry > -1)
|
||||
// Memory Card contains more than 1 Pokémon Colloseum save data.
|
||||
// It is not possible with a real GC nor with Dolphin to have multiple savegames in the same MC
|
||||
// If two are found assume corrupted memory card, it wont work with the games after all
|
||||
return GCMemoryCardState.ColloseumSaveGameDuplicated;
|
||||
|
||||
Colloseum_Entry = i;
|
||||
SaveGameCount++;
|
||||
}
|
||||
if (XD_GameCode.Contains(GameCode))
|
||||
{
|
||||
if (XD_Entry > -1)
|
||||
// Memory Card contains more than 1 Pokémon XD save data.
|
||||
return GCMemoryCardState.XDSaveGameDuplicated;
|
||||
XD_Entry = i;
|
||||
SaveGameCount++;
|
||||
}
|
||||
if (Box_GameCode.Contains(GameCode))
|
||||
{
|
||||
if (RSBox_Entry > -1)
|
||||
// Memory Card contains more than 1 Pokémon RS Box save data.
|
||||
return GCMemoryCardState.RSBoxSaveGameDuplicated;
|
||||
RSBox_Entry = i;
|
||||
SaveGameCount++;
|
||||
}
|
||||
}
|
||||
if (SaveGameCount == 0)
|
||||
// There is no savedata from a Pokémon GameCube game.
|
||||
return GCMemoryCardState.NoPkmSaveGame;
|
||||
|
||||
if (SaveGameCount > 1)
|
||||
return GCMemoryCardState.MultipleSaveGame;
|
||||
|
||||
if (Colloseum_Entry > -1)
|
||||
{
|
||||
Selected_Entry = Colloseum_Entry;
|
||||
return GCMemoryCardState.ColloseumSaveGame;
|
||||
}
|
||||
if(XD_Entry > -1)
|
||||
{
|
||||
Selected_Entry = XD_Entry;
|
||||
return GCMemoryCardState.XDSaveGame;
|
||||
}
|
||||
Selected_Entry = RSBox_Entry;
|
||||
return GCMemoryCardState.RSBoxSaveGame;
|
||||
}
|
||||
|
||||
public GameVersion SelectedGameVersion
|
||||
{
|
||||
get
|
||||
{
|
||||
if(Colloseum_Entry > -1 && Selected_Entry == Colloseum_Entry)
|
||||
return GameVersion.COLO;
|
||||
if (XD_Entry > -1 && Selected_Entry == XD_Entry)
|
||||
return GameVersion.XD;
|
||||
if (RSBox_Entry > -1 && Selected_Entry == RSBox_Entry)
|
||||
return GameVersion.RSBOX;
|
||||
return GameVersion.CXD; //Default for no game selected
|
||||
}
|
||||
}
|
||||
|
||||
public void SelectSaveGame(GameVersion Game)
|
||||
{
|
||||
switch(Game)
|
||||
{
|
||||
case GameVersion.COLO: if (Colloseum_Entry > -1) Selected_Entry = Colloseum_Entry; break;
|
||||
case GameVersion.XD: if (XD_Entry > -1) Selected_Entry = XD_Entry; break;
|
||||
case GameVersion.RSBOX: if (RSBox_Entry > -1) Selected_Entry = RSBox_Entry; break;
|
||||
}
|
||||
}
|
||||
|
||||
public string getGCISaveGameName()
|
||||
{
|
||||
string GameCode = Header_EncodingType.GetString(RawData, DirectoryBlock_Used * BLOCK_SIZE + Selected_Entry * DENTRY_SIZE, 4);
|
||||
string Makercode = Header_EncodingType.GetString(RawData, DirectoryBlock_Used * BLOCK_SIZE + Selected_Entry * DENTRY_SIZE + 0x04, 2);
|
||||
string FileName = Header_EncodingType.GetString(RawData, DirectoryBlock_Used * BLOCK_SIZE + Selected_Entry * DENTRY_SIZE + 0x08, DENTRY_STRLEN);
|
||||
|
||||
return Makercode + "-" + GameCode + "-" + FileName.Replace("\0", "") + ".gci";
|
||||
}
|
||||
|
||||
public byte[] ReadSaveGameData()
|
||||
{
|
||||
if (Selected_Entry == -1)
|
||||
// Not selected any entry
|
||||
return null;
|
||||
|
||||
int FirstBlock = BigEndianToUint16(RawData, DirectoryBlock_Used * BLOCK_SIZE + Selected_Entry * DENTRY_SIZE + 0x36);
|
||||
int BlockCount = BigEndianToUint16(RawData, DirectoryBlock_Used * BLOCK_SIZE + Selected_Entry * DENTRY_SIZE + 0x38);
|
||||
|
||||
byte[] SaveData = new byte[BlockCount * BLOCK_SIZE];
|
||||
Array.Copy(RawData, FirstBlock * BLOCK_SIZE, SaveData, 0, BlockCount * BLOCK_SIZE);
|
||||
|
||||
return SaveData;
|
||||
}
|
||||
|
||||
public byte[] WriteSaveGameData(byte[] SaveData)
|
||||
{
|
||||
if (Selected_Entry == -1)
|
||||
// Not selected any entry
|
||||
return RawData;
|
||||
|
||||
int FirstBlock = BigEndianToUint16(RawData, DirectoryBlock_Used * BLOCK_SIZE + Selected_Entry * DENTRY_SIZE + 0x36);
|
||||
int BlockCount = BigEndianToUint16(RawData, DirectoryBlock_Used * BLOCK_SIZE + Selected_Entry * DENTRY_SIZE + 0x38);
|
||||
|
||||
if (SaveData.Length != BlockCount * BLOCK_SIZE)
|
||||
// Invalid File Size
|
||||
return null;
|
||||
|
||||
Array.Copy(SaveData, 0, RawData, FirstBlock * BLOCK_SIZE, BlockCount * BLOCK_SIZE);
|
||||
return RawData;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -6,9 +6,23 @@ namespace PKHeX.Core
|
|||
public sealed class SAV3RSBox : SaveFile
|
||||
{
|
||||
public override string BAKName => $"{FileName} [{Version} #{SaveCount:0000}].bak";
|
||||
public override string Filter => "GameCube Save File|*.gci|All Files|*.*";
|
||||
public override string Extension => ".gci";
|
||||
|
||||
public override string Filter
|
||||
{
|
||||
get
|
||||
{
|
||||
if (IsMemoryCardSave)
|
||||
return "Memory Card File|*.raw,*.bin|GameCube Save File|*.gci|All Files|*.*";
|
||||
return "GameCube Save File|*.gci|All Files|*.*";
|
||||
}
|
||||
}
|
||||
public override string Extension => IsMemoryCardSave ? ".raw" : ".gci";
|
||||
private SAV3GCMemoryCard MC;
|
||||
public override bool IsMemoryCardSave => MC != null;
|
||||
public SAV3RSBox(byte[] data, SAV3GCMemoryCard MC)
|
||||
: this(data)
|
||||
{
|
||||
this.MC = MC;
|
||||
}
|
||||
public SAV3RSBox(byte[] data = null)
|
||||
{
|
||||
Data = data == null ? new byte[SaveUtil.SIZE_G3BOX] : (byte[])data.Clone();
|
||||
|
@ -52,6 +66,10 @@ namespace PKHeX.Core
|
|||
private const int BLOCK_SIZE = 0x2000;
|
||||
private const int SIZE_RESERVED = BLOCK_COUNT * BLOCK_SIZE; // unpacked box data
|
||||
public override byte[] Write(bool DSV)
|
||||
{
|
||||
return Write(DSV, false);
|
||||
}
|
||||
public override byte[] Write(bool DSV, bool GCI = false)
|
||||
{
|
||||
// Copy Box data back to block
|
||||
foreach (RSBOX_Block b in Blocks)
|
||||
|
@ -63,6 +81,9 @@ namespace PKHeX.Core
|
|||
foreach (RSBOX_Block b in Blocks)
|
||||
b.Data.CopyTo(Data, b.Offset);
|
||||
byte[] newFile = getData(0, Data.Length - SIZE_RESERVED);
|
||||
//Return the complete memory card only if the save was loaded from a memory card and gci output was not selecte
|
||||
if (IsMemoryCardSave && !GCI)
|
||||
return MC.WriteSaveGameData(newFile.ToArray());
|
||||
return Header.Concat(newFile).ToArray();
|
||||
}
|
||||
|
||||
|
|
|
@ -6,8 +6,16 @@ namespace PKHeX.Core
|
|||
public sealed class SAV3XD : SaveFile
|
||||
{
|
||||
public override string BAKName => $"{FileName} [{OT} ({Version}) #{SaveCount:0000}].bak";
|
||||
public override string Filter => "GameCube Save File|*.gci|All Files|*.*";
|
||||
public override string Extension => ".gci";
|
||||
public override string Filter
|
||||
{
|
||||
get
|
||||
{
|
||||
if (IsMemoryCardSave)
|
||||
return "Memory Card File|*.raw|GameCube Save File|*.gci|All Files|*.*";
|
||||
return "GameCube Save File|*.gci|All Files|*.*";
|
||||
}
|
||||
}
|
||||
public override string Extension => IsMemoryCardSave ? ".raw" : ".gci";
|
||||
|
||||
private const int SLOT_SIZE = 0x28000;
|
||||
private const int SLOT_START = 0x6000;
|
||||
|
@ -22,6 +30,13 @@ namespace PKHeX.Core
|
|||
private readonly ushort[] LegalItems, LegalKeyItems, LegalBalls, LegalTMHMs, LegalBerries, LegalCologne, LegalDisc;
|
||||
private readonly int OFS_PouchCologne, OFS_PouchDisc;
|
||||
private readonly int[] subOffsets = new int[16];
|
||||
private SAV3GCMemoryCard MC;
|
||||
public override bool IsMemoryCardSave => MC != null;
|
||||
public SAV3XD(byte[] data, SAV3GCMemoryCard MC)
|
||||
: this(data)
|
||||
{
|
||||
this.MC = MC;
|
||||
}
|
||||
public SAV3XD(byte[] data = null)
|
||||
{
|
||||
Data = data == null ? new byte[SaveUtil.SIZE_G3XD] : (byte[])data.Clone();
|
||||
|
@ -109,6 +124,10 @@ namespace PKHeX.Core
|
|||
|
||||
private readonly byte[] OriginalData;
|
||||
public override byte[] Write(bool DSV)
|
||||
{
|
||||
return Write(DSV, false);
|
||||
}
|
||||
public override byte[] Write(bool DSV, bool GCI = false)
|
||||
{
|
||||
// Set Memo Back
|
||||
StrategyMemo.FinalData.CopyTo(Data, Memo);
|
||||
|
@ -124,6 +143,9 @@ namespace PKHeX.Core
|
|||
// Put save slot back in original save data
|
||||
byte[] newFile = (byte[])OriginalData.Clone();
|
||||
Array.Copy(newSAV, 0, newFile, SLOT_START + SaveIndex * SLOT_SIZE, newSAV.Length);
|
||||
//Return the complete memory card only if the save was loaded from a memory card and gci output was not selected
|
||||
if (IsMemoryCardSave && !GCI)
|
||||
return MC.WriteSaveGameData(newFile.ToArray());
|
||||
return Header.Concat(newFile).ToArray();
|
||||
}
|
||||
|
||||
|
|
|
@ -31,7 +31,7 @@ namespace PKHeX.Core
|
|||
int gen = f.Last() - 0x30;
|
||||
return 3 <= gen && gen <= Generation;
|
||||
}).ToArray();
|
||||
|
||||
public virtual bool IsMemoryCardSave => false;
|
||||
// General PKM Properties
|
||||
public abstract Type PKMType { get; }
|
||||
public abstract PKM getPKM(byte[] data);
|
||||
|
@ -44,6 +44,10 @@ namespace PKHeX.Core
|
|||
public ushort[] HeldItems { get; protected set; }
|
||||
|
||||
// General SAV Properties
|
||||
public virtual byte[] Write(bool DSV, bool GCI = false)
|
||||
{
|
||||
return Write(DSV);
|
||||
}
|
||||
public virtual byte[] Write(bool DSV)
|
||||
{
|
||||
setChecksums();
|
||||
|
|
|
@ -418,6 +418,28 @@ namespace PKHeX.Core
|
|||
sav.Footer = footer;
|
||||
return sav;
|
||||
}
|
||||
public static SaveFile getVariantSAV(SAV3GCMemoryCard MC)
|
||||
{
|
||||
// Pre-check for header/footer signatures
|
||||
SaveFile sav;
|
||||
byte[] header = new byte[0], footer = new byte[0];
|
||||
byte[] data = MC.ReadSaveGameData();
|
||||
CheckHeaderFooter(ref data, ref header, ref footer);
|
||||
|
||||
switch (MC.SelectedGameVersion)
|
||||
{
|
||||
// Side Games
|
||||
case GameVersion.COLO: sav = new SAV3Colosseum(data,MC); break;
|
||||
case GameVersion.XD: sav = new SAV3XD(data, MC); break;
|
||||
case GameVersion.RSBOX: sav = new SAV3RSBox(data, MC); break;
|
||||
|
||||
// No pattern matched
|
||||
default: return null;
|
||||
}
|
||||
sav.Header = header;
|
||||
sav.Footer = footer;
|
||||
return sav;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates an instance of a SaveFile with a blank base.
|
||||
|
|
Loading…
Reference in a new issue