PKHeX/PKHeX.WinForms/MainWindow
Kurt 3ae6256459 Refactoring
Adds game selection subform for RSEFRLG/Memcard game selection
Backs up entire memory card instead of just gci when loading from
memcard
Reduce string usage (easier dialog translation if that ever happens)

Does the memory card store date last saved? Could be used to autodetect
the last saved game and load directly instead of selecting.
2017-04-02 13:42:42 -07:00
..
Main.cs Refactoring 2017-04-02 13:42:42 -07:00
Main.Designer.cs The UI was checking wrong if a pokemon is shadow or purified 2017-04-02 17:10:40 +02:00
Main.resx Add setting for unset changes notification 2017-03-22 18:02:05 -07:00
MainCK3.cs The UI was checking wrong if a pokemon is shadow or purified 2017-04-02 17:10:40 +02:00
MainPK1.cs Split winforms to separate project 2017-01-07 23:54:09 -08:00
MainPK2.cs Refactoring & fixes 2017-01-14 16:43:16 -08:00
MainPK3.cs Add more event recognition 2017-03-24 22:41:45 -07:00
MainPK4.cs static analysis fixes 2017-03-20 00:03:31 -07:00
MainPK5.cs static analysis fixes 2017-03-20 00:03:31 -07:00
MainPK6.cs Add Check for Bad Ability Length 2017-02-05 23:23:02 +08:00
MainPK7.cs Add Check for Bad Ability Length 2 2017-02-05 23:23:17 +08:00
MainXK3.cs The UI was checking wrong if a pokemon is shadow or purified 2017-04-02 17:10:40 +02:00
SlotChange.cs Split winforms to separate project 2017-01-07 23:54:09 -08:00