mirror of
https://github.com/kwsch/PKHeX
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5423390863
Remove duplicated SAV pkm set method (byte[] instead of PKM, was unused. All it did was getPKM(decryptPKM(data)).) Tweak Seen/Caught count expression body to use the HasPokeDex bool, as GB(A) games did not use the PokeDex int offset. Things were simpler back then :) Remove unnecessary toarrays fix 3->4 items being deleted even if they were valid be nice and allow held item to transfer 4->5 if it can still be held invert purification values, heart gauge is [-100,0] not [0,100] |
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.. | ||
Main.cs | ||
Main.Designer.cs | ||
Main.resx | ||
MainCK3.cs | ||
MainPK1.cs | ||
MainPK2.cs | ||
MainPK3.cs | ||
MainPK4.cs | ||
MainPK5.cs | ||
MainPK6.cs | ||
MainPK7.cs | ||
MainXK3.cs | ||
SlotChange.cs |