Commit graph

362 commits

Author SHA1 Message Date
Kurt
51d2fc9d93 Update with slowpoke-1/new raid data
TransferVerifier: Revise transfer check to allow slowpoke-1 (slowpoke-0 is flagged via next check)
2020-01-09 18:44:45 -08:00
Kurt
7caeebd772 Add formcount for scatterbug/spewpa
USUM had 20 for both, but XY/AO/SM had only 1 (vivillon had 20); make
them consistent so that our generated evolution paths behave correctly

Add meowstic specific evolution form modifier... so silly
simpler to have it inlined with the sSpecies, for jit optimization

could probably do this with silvally but meh, things work fine now

Closes #2603
2020-01-04 22:31:46 -08:00
Kurt
852bd2af20 Relocate gui-only text files to WinForms project
Split up the DataUtil method to load text files so that the caching
functionality can be reused
2020-01-03 15:53:48 -08:00
Kurt
10b2120b93 Update translations with latest translatable fields 2020-01-03 15:29:31 -08:00
Matt
6f1611f360 Add Gen 4-6 Starter Event Constants (#2608) 2019-12-28 17:39:46 -08:00
Kurt
c7e396ef14 Update 19.12.26
Update with latest event data from the Events Gallery
2019-12-26 19:07:04 -08:00
Kurt
3b1cab0ab5 Update translation resources
things are pretty stabilized, so it seems like a good time to allow
translations
2019-12-22 13:53:16 -08:00
iiippppk
dfa951d76c Update Gen8 Traditional Chinese Species (#2579) 2019-12-11 06:09:41 -08:00
iiippppk
35c0a4d931 Fix Chinese text error (#2578) 2019-12-11 06:09:12 -08:00
Kurt
b49c5a5a8a Rewrite evolution lineage generating
- Use tail recursion and a lookup table (species | form) for reversing
- generate the reversal lookup by extrapolating all species-form
destination values (EvolutionLink)
All tests pass, and no special handling for forms is required. Kinda
suspicious that it works this simply...

Redo evolution banning (no wormhole for non-Alolan evolutions in SM), in
a style that we can ban the Gigantamax event evolutions
(pika/meowth/eevee). Their evolutions can't be resulted from a pre-evo,
because the in-game routine early aborts if the gigantamax flag is set
for those species.

Update gen4 personal tables (formCount was 0, needs to be a minimum of 1
by default)

Closes #2537
2019-12-05 22:32:47 -08:00
Archit Date
3526c37f1e update forme to showdown strings (#2558)
* update forme to showdown strings

Galarian is represented as Galar on PS!
Polteageist has no form atall
galarian now called Galar by default to match with Alola as a forme. changed darmanitan forme-strings in form converter. Added sinistea to the forme ignore list when converting to showdown
2019-12-03 16:41:52 -08:00
Kurt
c27224830d Rename rs Mystery Gift -> Mystery Event
Closes #2541

pret pokeruby still calls it Mystery Gift tho

11170ce90c/src/event_data.c (L88)
2019-11-29 18:48:58 -08:00
Kurt
5a1bffb2ba Split wild encounters for crossover & weather
Certain Mark values (ribbon) are only obtainable if the encounter was
obtained in some weather (I really hope there's no crossover cases for
this), and non-symbol encounters can't wander to another zone.

I wonder if you can wander from one zone with one exclusive weather, to
another zone, and get an 'unobtainable' mark (with the new zone's
weather) on the crossover mon's weather. yikes lmao
2019-11-27 22:46:14 -08:00
iiippppk
4a82b424ce Use simplified Chinese characters (#2458) 2019-11-18 21:35:21 -08:00
Michael Scire
4227343a62 WC8: Add SWSH Pokeball Plus Mew 2019-11-16 22:13:44 -08:00
Kurt
dfcd93bfff Fix alcremie form list, use toxtricity0 amped
https://projectpokemon.org/home/forums/topic/55410-alcreamie-mismatches/
2019-11-16 08:46:59 -08:00
Kurt
199570b12d Update 19.11.15
Introducing Sword/Shield support!

Legality is still a work in progress, and documentation of encounters
and game features with respect to save data is ready for community
effort!

-Kurt
2019-11-15 17:52:08 -08:00
Kurt
cefb56a749 Sword/Shield Update 2019-11-15 17:52:08 -08:00
Kurt
02420d3e93
PKHeX.Core Nullable cleanup (#2401)
* Handle some nullable cases

Refactor MysteryGift into a second abstract class (backed by a byte array, or fake data)
Make some classes have explicit constructors instead of { } initialization

* Handle bits more obviously without null

* Make SaveFile.BAK explicitly readonly again

* merge constructor methods to have readonly fields

* Inline some properties

* More nullable handling

* Rearrange box actions

define straightforward classes to not have any null properties

* Make extrabyte reference array immutable

* Move tooltip creation to designer

* Rearrange some logic to reduce nesting

* Cache generated fonts
* Split mystery gift album purpose
* Handle more tooltips
* Disallow null setters
* Don't capture RNG object, only type enum

* Unify learnset objects
Now have readonly properties which are never null
don't new() empty learnsets (>800 Learnset objects no longer created,
total of 2400 objects since we also new() a move & level array)
optimize g1/2 reader for early abort case

* Access rewrite
Initialize blocks in a separate object, and get via that object
removes a couple hundred "might be null" warnings since blocks are now readonly getters
some block references have been relocated, but interfaces should expose all that's needed
put HoF6 controls in a groupbox, and disable

* Readonly personal data
* IVs non nullable for mystery gift
* Explicitly initialize forced encounter moves
* Make shadow objects readonly & non-null
Put murkrow fix in binary data resource, instead of on startup
* Assign dex form fetch on constructor
Fixes legality parsing edge cases
also handle cxd parse for valid; exit before exception is thrown in FrameGenerator

* Remove unnecessary null checks
* Keep empty value until init
SetPouch sets the value to an actual one during load, but whatever

* Readonly team lock data
* Readonly locks
Put locked encounters at bottom (favor unlocked)

* Mail readonly data / offset
Rearrange some call flow and pass defaults
Add fake classes for SaveDataEditor mocking
Always party size, no need to check twice in stat editor
use a fake save file as initial data for savedata editor, and for
gamedata (wow i found a usage)
constrain eventwork editor to struct variable types (uint, int, etc),
thus preventing null assignment errors
2019-10-16 18:47:31 -07:00
Kurt
03c3610eb5 Handle level20 transferred feebas edge case
Closes #2394 thanks @iiippppk !
2019-09-27 20:22:54 -07:00
Kurt
ab0b8979e9
Add swsh content placeholders (#2392)
placeholder content until real data is dumped
2019-09-23 16:56:47 -07:00
Kurt
712a9cf4a0 Update 19.09.19
Update event binaries with latest from the Event Gallery
2019-09-18 15:29:07 -07:00
Kurt
d0ae47eb6c Update 19.08.19
Update event binaries with latest from the Event Gallery
2019-08-18 21:51:40 -07:00
Matt
d85a57ac1e Update Generation 3 Event Flags/Constants (#2374) 2019-08-12 15:26:00 -07:00
Kurt
8b49ddb0ad
Merge pull request #2372 from XxPhoenix1996xX/patch-13
Update lang_es.txt
2019-08-04 23:09:07 -07:00
Kurt
b81742c38c
Update MessageStrings_es.txt (#2371) 2019-08-04 23:08:58 -07:00
XxPhoenix1996xX
ec9ae87340 Update LegalityCheckStrings_es.txt (#2370) 2019-08-04 23:08:52 -07:00
XxPhoenix1996xX
e89c2f6d25
Update lang_es.txt 2019-08-04 19:13:56 -04:00
XxPhoenix1996xX
e2227cbddf
Update MessageStrings_es.txt 2019-08-04 18:50:34 -04:00
Riccardo Boninsegna
3e7be6832c Even more FR/LG stuff (#2364)
* corrections and styling
* FR/LG: some more story/item related variables
* FR/LG: More HMs and Oak's Aide's items
* FR/LG: League beaten flag fairly confirmed
* FR/LG: variables
2019-07-25 17:42:41 -07:00
Riccardo Boninsegna
8ffcdc9570 FR/LG: More variables! (#2363)
* FR/LG/E: Altering Cave variable

* FR/LG: Pokemon Tower related variables

* FR/LG: Pokedex/Oak/Rival (part 1) related variables

* FR/LG: more story related variables
2019-07-23 16:08:54 -07:00
Riccardo Boninsegna
c508d49f87 FR/LG flag names (#2362)
* FR/LG: Event flags for eventually reaching event-only places

(required to enable processing of the appropriate items; officially set by DLC scripts)

* FR/LG: Badge names and Running Shoes
2019-07-23 09:40:41 -07:00
Kurt
3f4f02cee1 Add string quality tests
Expect no duplicates in met locations, items, or moves. These are arrays
with common duplicate strings (poor localizations).

Should help futureproof / help implementation for this type of err:

https://projectpokemon.org/home/forums/topic/53818-these-events-are-flagged/
2019-07-08 22:05:59 -07:00
Kurt
808c1d2992 Update 19.07.05
Update event binaries with latest from the Event Gallery
2019-07-04 22:00:48 -07:00
Matt
4ff5fcb25c Add SM Poké Ride flags (#2341) 2019-06-26 11:39:39 -07:00
Matt
a47036d2f4 Add USUM Poké Ride flags (#2337) 2019-06-26 06:35:27 -07:00
ReignOfComputer
7625ab66b4 Fix Import Count on Load Boxes (#2308)
Calculation was wrong if non-overwrite is selected. Also fixed OCD-triggering extra space in output message.
2019-05-15 09:11:48 -07:00
Kurt
be8e8851e2 Update 19.05.15 2019-05-14 22:47:48 -07:00
ReignOfComputer
6c42e3b1bb Enhance Invalid Convert Error (#2305)
Makes it clearer for conversion failure with Pokemon files - prevent confusion with save files.
2019-05-13 15:38:33 -07:00
Kurt
7094132eac Fix b2w2 fr trade OT name
Closes #2291 ty @WEERSOQUEER
2019-04-29 17:42:39 -07:00
Kurt
286df71c5a Hide sound type for nonyellow gen1 saves
Closes #2283
Fix label name & update translation file for them
2019-04-15 15:38:49 -07:00
Kurt
054d498619 Add vc transfer nature checks
Closes #2279 thanks @SadisticMystic !
2019-04-03 20:13:35 -07:00
Kurt
9e83e13559 Update 19.04.02
Update mgdb too
2019-04-01 18:35:01 -07:00
Kurt
db7feaa8eb Update translations with latest additions 2019-03-30 12:37:18 -07:00
Kurt
41e066c562 Consolidate duplicate logic
Reformat g1/2 evolution data binaries for easy loading
precomputed count => no unnecessary allocation/resizing
2019-03-23 10:05:33 -07:00
Kurt
94c80fd32c Update 19.03.11
update mgdb latest
2019-03-10 22:56:30 -07:00
Kurt
e0ca0ac1f4 Add decoration / unown puzzle flags
UnlockAllDecorations already exists in SAV2.cs , but expose these in the
GUI with names
2019-03-09 23:13:07 -08:00
Kurt
88e2bce495 Sync gs en flags
match zh/ja
2019-03-09 00:16:16 -08:00
Kurt
61bf82e2bd Add gs event flags
https://projectpokemon.org/home/forums/topic/49717-pkhex-flag-editing/?tab=comments#comment-240804

via pret repo; looks like 2000 event flags, and 0x100 event
consts/work-vals (byte)
add more rebattle toggles
2019-03-05 23:06:05 -08:00
Kurt
726f69240a Update translations
no localization for new settings/sort options, just expanding from
csharp->english
2019-02-18 19:09:31 -08:00
Kurt
13090c0ced misc gen1 updates
sav1: assign personal table based on (detected/provided) version
catchrate editor: allow to use savefile personal
remove gb era prompt whenever gb/blank loaded; have it as a setting (can
be overridden for VC now). keep allowgbera as autodetect
personaltable: track format for debugging purposes/info

update translations
2019-01-21 20:06:02 -08:00
Kurt
f0d9e3f2e5 Fix encounter link wc6's
Closes #2244 thanks @kamronbatman & @NinFanBoyFTW !
2019-01-14 18:53:05 -08:00
Kurt
ce11bda416 Update mystery gift database 2019-01-12 23:49:16 -08:00
Kurt
81a660c2dc Update 2019.01.02
Update event binaries with latest from the Event Gallery
2019-01-01 20:52:25 -08:00
Kurt
b5f82f6535 Update translations with latest 2019-01-01 20:27:00 -08:00
XxPhoenix1996xX
ede44aaa1b Update text_Ribbons_es.txt (#2225) 2018-12-31 16:07:34 -08:00
Kurt
6c4fdfa559
Merge pull request #2224 from XxPhoenix1996xX/patch-9
Update lang_es.txt
2018-12-31 16:07:22 -08:00
Kurt
758ec7f55b
Update MessageStrings_es.txt (#2223) 2018-12-31 16:07:06 -08:00
XxPhoenix1996xX
fe57789160 Update LegalityCheckStrings_es.txt (#2222) 2018-12-31 16:06:59 -08:00
XxPhoenix1996xX
31b5b4eea4
Update lang_es.txt 2018-12-31 19:30:29 -03:00
XxPhoenix1996xX
f6c9c7b265
Update MessageStrings_es.txt 2018-12-31 18:50:00 -03:00
Ntonio36
2e698d99da Add French translations for ORAS, BW flags (#2206)
* Add French ORAS Flags
* Add French BW Flags
2018-12-20 20:30:23 -08:00
Kurt
7054b38e44 Fix bw volcarona spawn flag
Closes #2201
2018-12-08 10:04:59 -08:00
Ntonio36
89028b8a41 French Translation update (#2205)
* translation update

* shorten problematic fields
2018-12-08 09:17:59 -08:00
Kurt
8c73259d9b Update 2018.12.02
Update event binaries with latest from the Event Gallery
2018-12-01 22:39:07 -08:00
Kurt
8e3e218d54 Update translations 2018-11-30 17:09:40 -08:00
Kurt
add025798f update control names 2018-11-30 17:05:13 -08:00
Ntonio36
b3b8bf1d6d French translation update (#2187)
* French translation update
2018-11-30 15:16:42 -08:00
Kurt
660b7cc399 update articuno flag
turns out there's 2, seems like the second is what's used
2018-11-29 19:05:50 -08:00
Kurt
58080f36c9 Add WB7 and legality detection logic
Derived from WC7 with minor alterations (dynamic OT/Nickname which is
stored in the Full data). Since the 0x108 is not stored in the save
file, just keep the full data around.
2018-11-21 12:24:41 -08:00
Matt
04de361792 Update GG flag names (#2169)
* Update GG flag names
2018-11-18 16:07:44 -08:00
Kurt
e619ba41fe Update 18.11.16
Update event binaries with latest from the Event Gallery
2018-11-16 17:53:44 -08:00
Kurt
43a9d4eb99 Add gg evolution tree
turns out it was totally needed; am glad I didn't do the silly stuff of
past gen evo tables (gen6/7 is just raw evo data)
2018-11-15 17:34:54 -08:00
Kurt
1adbc270ce Scrub unused data
empty movesets, empty tmhm

bool IsInvalid(int x)
{
int[] banned = {918, 933, 959, 960, 961,962,963,964,965};
if (banned.Contains(x))
return true;

var index = baseForms[x];
if ((x > 151 && x < 808))
return true;
if ((index > 151 && index < 808))
return true;
return false;
}
2018-11-12 18:58:02 -08:00
Kurt
ac314fe0d7 add dumped encounters/levelup moves
waza_oboe was lz4 compressed (gfpak), encounters were in a flatbuffer
2018-11-11 22:46:56 -08:00
Kurt
00af735afd Add personal table for gg 2018-11-11 13:11:07 -08:00
Kurt
5ddf6f62ce Add eventflag notes
there's some "AHTB" files which contain the internal enum names; dump
out a few that seem useful
note they come from different tables, will need to figure out spacing &
if their order is absolute or uses that weird hash in front???
2018-11-10 21:53:25 -08:00
Kurt
e6a9014243 Add text dumps from GG 2018-11-10 20:25:26 -08:00
Kurt
43d20581e4 Update some string resources
In anticipation of 2wks from now, might as well get some easy tedious
stuff out of the way
2018-11-01 15:18:33 -07:00
Kurt
f709448220 Update 18.11.01
Update event binaries with latest from the Event Gallery
2018-10-31 14:08:58 -07:00
Kurt
ed3699fbb4 Update Ho-Oh mattle check
More languages than Italian have a rule-breaking name. Rework checks a
bit
Flag eggs more accurately
Update force hatch to move Link Trade met location to Egg Location

fix Ho-oh -> Ho-Oh text strings (correctness is key!)
2018-10-27 16:06:06 -07:00
Ntonio36
ee3889b184 French translation update (#2147) 2018-10-21 08:27:33 -05:00
Kurt
4fe1a5b4e0 Add more frlg flags
https://www.pokecommunity.com/showthread.php?t=302347
2018-09-30 21:53:06 -07:00
Kurt
30851a0059 Add a bunch of useful emerald event flag names
will show up in editor
can toggle overworlds back to visible to rebattle
2018-09-30 21:23:15 -07:00
Kurt
ca0a533779 Add frlg flag toggles from thread 2018-09-27 20:01:34 -07:00
Kurt
db30fea38c Remove gsc dodrio trade OT trailing space
Closes #2126
Rewrite trade OT validation by using the trade's OTs property
2018-09-19 19:09:29 -07:00
Kurt
dad3e59263 update for poipole event
release has been updated too
2018-09-10 20:04:47 -07:00
Kurt
b20020fbe6 Update 18.09.11
Update event binaries with latest from the Event Gallery
2018-09-10 19:10:28 -07:00
Kurt
f57e7bf686 Separate box manipulator to ui-less class
clear separation of functionality
2018-09-02 11:31:34 -07:00
Kurt
7e03d1203d Remove unused legality strings 2018-09-01 14:37:58 -07:00
Kurt
bfc9d99286 Remap legality string files
need to update exporter to not undo my changes
2018-09-01 14:33:26 -07:00
Kurt
91c37ab573 Update legality check message string style
V### names weren't enjoyable to work with; use similar verbose style as
the program message strings.

updating the translation files with the remapped variable names shortly

remap list: https://pastebin.com/jybkVDAK
2018-09-01 14:11:12 -07:00
ajtudela
b5089658f7 Update spanish translations (#2106) 2018-08-28 08:04:55 -07:00
Kurt
daf9364fb2 Alphebetize settings
probably want to switch to a propertygrid later.
2018-08-19 21:25:21 -07:00
Kurt
c7aea9cad2 add option to hide pid/ec
hides pid & ec in pkmeditor, gamesync & securevalue in saveditor
easier to share screenshots/stream without leaking identifying
information

fix auto-centering of pkmeditor subwindows when a savefile is detected
on program load(tab_otmisc isn't initialized and reads an incorrect
width)
2018-08-19 18:22:07 -07:00
Kurt
af0b8b2a37 Add egg sprite alternate display + setting
egg sprites can be a little difficult to see what's underneath (glance
value)
make the new egg sprite method the new default; adds setting to revert
to old behavior

adds translation text for the mega rayq control from #2098
2018-08-19 16:45:20 -07:00
Matt
8c64f378c1 Add Mega Rayquaza unlock to GUI (#2098)
* Add Mega Rayquaza unlock to GUI
2018-08-19 08:24:59 -07:00
Alberto Tudela
58eddd0225 Update spanish translations with new hide savdetail setting 2018-08-18 16:45:39 +02:00
Kurt
10f050eb18 Update translations with new hide savdetail setting 2018-08-13 19:40:00 -07:00
Kurt
70a6cd9421 Remove untranslatable content
sav6 recently added trainer appearance editor, prior commits removed pt
translation (only official ingame translations)
2018-08-13 19:24:49 -07:00