Commit graph

429 commits

Author SHA1 Message Date
Kurt
944c47326e Exclude unobtainable SOS encounters
Rather than do backtracking logic to see if the slot can be yielded, don't acknowledge the slot exists if it can't be yielded.
See pk3DS commit where we check EscapeRate for the base wild slot prior to adding it to the exported slot list.
2020-10-10 00:29:53 -07:00
Lusamine
87ee1b63c0
Fix CHT species names (#2998) 2020-09-23 20:06:23 -07:00
Kurt
9f4b18119e Propagate ability1 to empty ability slots
now matches all other personal table formats

var data = File.ReadAllBytes(path);
for (int i = 0; i < data.Length; i += PersonalInfoBW.SIZE)
{
	if (data[i + 0x19] == 0) // Ability2
		data[i + 0x19] = data[i + 0x18];
	if (data[i + 0x1A] == 0) // AbilityH
		data[i + 0x1A] = data[i + 0x18];
}
File.WriteAllBytes(path, data);
2020-09-19 07:53:25 -07:00
Kurt
76b704cfe1 Fix g1 yellow personal table in binary rather than while running 2020-09-19 07:52:35 -07:00
Egzon
4b1a9a89da
Add support for reading and editing Underground Items (#2987)
Adds a sub-editor with localized support for editing Underground Items.
2020-09-13 14:55:50 -07:00
Kurt
6ee7a8724b
Offload EncounterSlot loading logic to reduce complexity (#2980)
* Rework gen1 slot loading

Slot templates are precomputed from ROM data and just loaded straight in, with tight coupling to the encounter area (grouped by slot types).

* Revise fuzzy met check for underleveled wild evos

Example: Level 23 poliwhirl in RBY as a level 50 poliwhirl, will assume the chain is 25-50 for poliwhirl (as poliwag evolves at 25). Instead of revising the origin chain, just ignore the evo min level in the comparison.

Previous commit fixed it for gen1.

* Rework gen2-4 slot loading

Gen4 not finished, Type Encounter data and some edge encounters not recognizing yet...

* Add feebas slots for old/good encounters

* Begin moving properties

Great news! Gen5-7 need to be de-dumbed like Gen1-4.

Then I can remove the bang (!) on the Area accessor and ensure that it's never null!

* Split off XD pokespot slot encounter table type

* Set area in constructor

* Deduplicate g3 roaming encounters

* Deduplicate xd encounter locations (rebattle)

Only difference is met location; no need to create 500 extra encounter objects. A simple contains check is ok (rarely in gen3 format).

* Make all slots have a readonly reference to their parent area

* Minor clean

* Remove "Safari" slot type flag

Can be determined via other means (generation-location), allows us to reduce the size of SlotType member to a byte

Output of slot binaries didn't preserve the Safari flag anyway.

* Update SlotType.cs

* Handle type encounters correctly

* Merge safari area into regular xy area

* Merge dexnav accessor logic

* fix some logic so that tests pass again

rearrange g5 dw init to be done outside of static constructor (initializer instead)
PIDGenerator: friend safari slots now generate with required flawless IV count

* Add cianwood tentacool gift encounter

* Remove unnecessary abstractions

Fake area just returned a slot; since Slots have a non-null reference to the area, we can just return the slot and use the API to grab a list of possible slots for the chain.

Increase restrictiveness of location/type get-set operations

* Minor tweaks, pass parameters

DexNav observed state isn't necessary to use, only need to see if it's possible to dexnav. Now that we have metadata for slots, we can.

* Remove unused legality tables
2020-08-30 10:23:22 -07:00
Kurt
d8fe197a3a Update 20.08.07 2020-08-06 19:15:16 -07:00
Regnum
9e40fa132f
Improved Pokewalker Editing (#2958)
* Added PokeWalker Courses, Watts, and Steps editing

* Use util method for getting bitflags

* Keep old cheat method

Change signature so that the default value passed is to unlock all; can pass 0 instead to lock all

* Pass reference to derived sav4-type object

Wev'e already type-tested once, capture the reference and pass it into the appropriate load/save methods.

* Add control anchoring for window resizing

Also widen the labels for localization (longer strings possibly)
2020-08-01 09:20:13 -07:00
Kurt
9b14235a6c Add zeraora wc from event gallery 2020-07-17 20:40:11 -05:00
Matt
fa7c8929b1
Update SWSH enc binaries, fix Rotom form/move issues (#2927)
Some zone names were mislabeled in pkNX -- Staryu are not scripted encounters!
Remove altform specific moves from distro/static Rotom, which would erroneously allow illegal mismatches (e.g. Hydro Pump Rotom-1); thanks Abyzab (Discord)!
2020-07-05 11:45:53 -05:00
Matt
c75a12c934
Add more HGSS/USUM event flags/constants (#2923)
I put a coin under my circle pad and let it run for about 16 hours before finding that Mimikyu flag :)
2020-07-04 12:00:01 -05:00
Kurt
1ae9cb7602 Handle pika/meow soup evolutions
Can lose gmax flag if its current species is able to eat soup, or its origin species could eat soup

this handles stuff like charmander->charizard, as charmeleon would not pass

hopefully there's never a mid-stage evo that has a gmax form, and its final evo doesn't... (don't get any ideas, gamefreak)
2020-06-24 18:59:26 -05:00
Kurt
6574732380 Update 20.06.22
Update wc8 binary with events from past month
2020-06-21 23:06:52 -05:00
NPC-C83H
541909b999
fix Chinese Translation out of index range (#2875)
* fix Chinese Translation out of index range

* Update text_Forms_zh.txt
2020-06-19 23:50:58 -05:00
Easy World
c0ee00cb7a
Update Chinese Localization (#2871)
* Update LegalityCheckStrings_zh.txt

* Update lang_zh.txt
2020-06-19 21:18:40 -05:00
XxPhoenix1996xX
0839882fda
Update Spanish Localization (#2870)
* Update LegalityCheckStrings_es.txt

* Update lang_es.txt
2020-06-19 20:53:21 -05:00
Kurt
e72a58bdee Dump latest translatable strings 2020-06-19 20:18:37 -05:00
Kurt
5dd98cc9b0 Fix mystic/aurora ticket flag name inversion
Closes #2862
2020-06-19 19:00:40 -05:00
Kurt
36dd5ece21 Initial Isle of Armor support
Co-Authored-By: sciresm <sciresm@users.noreply.github.com>
Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
Co-Authored-By: Archit Date <architdate@gmail.com>
2020-06-19 18:51:15 -05:00
Kurt
fe0ef71e67 Add zh flag names for emerald
Closes #2848

Co-Authored-By: hard <kamisama6866@users.noreply.github.com>
2020-06-11 09:29:01 -07:00
XxPhoenix1996xX
2bd33dd7de
Update Spanish Translation (#2850)
* Update MessageStrings_es.txt

* Update lang_es.txt
2020-06-06 17:11:35 -07:00
XxPhoenix1996xX
fe8001f991
Update Spanish Translation (#2845)
* Update LegalityCheckStrings_es.txt

* Update MessageStrings_es.txt

* Update LegalityCheckStrings_es.txt
2020-05-28 23:30:57 -07:00
Kurt
dc5af9ea57 Add zh frlg event flags
Closes #2844
Closes #2843 via prior commit

Co-Authored-By: kamisama6866 <kamisama6866@users.noreply.github.com>
2020-05-28 22:06:33 -07:00
Kurt
940a9cb269 Add zh rs event flags
Closes #2843

Co-Authored-By: kamisama6866 <kamisama6866@users.noreply.github.com>
2020-05-28 14:48:44 -07:00
Kurt
7c6ea78c63 Add fullness legality check
Closes #2836

Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-05-24 20:00:32 -07:00
Kurt
c4326698a5 Add prompt for loading new save with unsaved changes
Closes #2823

remove old gen6 powersaves decrypted-xorpad strings (unused logic)
remove gen8 save fixing beta-pkhex-caused corruption (behaved for 6months)
2020-05-24 11:03:23 -07:00
ultima-soul
496a3a45ff
Add flag for Foreign DexNav Encounters Unlocked. (#2834) 2020-05-12 11:57:56 -07:00
Kurt
a55b4da05c Add evo data for mimejr-0 => mrmime-0 (no gen8) 2020-04-26 12:00:45 -07:00
Kurt
b0c94fc381 Revert "调整细节 (#2720)"
This reverts commit 8b94794115.
2020-04-25 08:49:18 -07:00
Kurt
f22b1c3e52 Update 20.04.14 2020-04-13 10:16:49 -07:00
Kurt
d398ad56d5 Update translations
Not really much here, but that's all that's been added since last time.
2020-04-13 09:55:21 -07:00
Matt
6f39f25189
Misc changes (#2806)
Add small Female Hippopotas/Hippowdon sprites (Closes #2789)
Add Pt Togepi Gift Egg Event Constant (Closes #2801)
Remove Pokémon Den from Egg Locations (Closes #2804)
Fix Shiny Dhelmise sprite (as per 3774e0dd34)
2020-04-04 17:10:41 -07:00
Kurt
f4952faa6f Add zh2 trade localization
ye it's different from the zh strings, resulting in different nick/OT

ty @Lusamine !

add another gyarados location while we're here
2020-03-21 10:48:26 -07:00
XxPhoenix1996xX
d66d761d3c
Update Spanish Translation (#2795)
* Update lang_es.txt

* Create flags_gg_es.txt

* Update PKHeX.Core.csproj
2020-03-20 11:42:58 -07:00
Kamron Batman
a33fa5efbe
Fixes files (#2792) 2020-03-19 13:48:46 -07:00
Kurt
5e32e9203e Add setting to apply nature to statnature on import
Co-Authored-By: toim22 <toim22@users.noreply.github.com>

#2794
2020-03-19 13:47:25 -07:00
XxPhoenix1996xX
8a1405125e
Add Spanish Event Flags Translation / Update Spanish Translation (#2786) 2020-03-18 10:25:22 -07:00
Kurt
3aaf318035 Update event database, handle HOME gifts horribly 2020-03-14 14:22:45 -07:00
Kurt
6a5bf02126 Add min levels for trades
Make PIDs readonly for trades
Clone FR/LG Lickitung (different min levels)
2020-03-13 21:39:35 -07:00
Kurt
fbd533092d Fix misspelling of the word "Received"
Closes #2757

Co-Authored-By: pi1024e <pi1024e@users.noreply.github.com>
2020-03-12 15:05:34 -07:00
Kurt
dcb7336d92 Hide pika beach on !YW, add a few RS flags
Closes #2745 , ty @FeralFalcon

hidden items are meh, items can be hacked in.

Co-Authored-By: feralfalcon <feralfalcon@users.noreply.github.com>
2020-03-11 19:33:17 -07:00
qhq
b799819131
Update text_Forms_zh.txt (#2753) 2020-03-11 18:18:27 -07:00
qhq
5d63235dee
Update LegalityCheckStrings_zh.txt (#2752) 2020-03-06 05:54:13 -08:00
Kurt
d7cebb9d0c
Update LegalityCheckStrings_es.txt (#2750)
Making some changes on the previous strings update (not putting away Phoenix's effort tho!)
2020-03-05 10:59:32 -08:00
Kurt
116962317c
Update LegalityCheckStrings_es.txt (#2748) 2020-03-05 08:01:42 -08:00
Kermalis
5a89c6af4c
Gen 3 Flags (Remastered!) (#2744) 2020-03-02 16:44:52 -08:00
Kermalis
441a60a2fb
Some gen 3 flags (#2732) 2020-02-21 21:42:34 -08:00
qhq
8b94794115
调整细节 (#2720) 2020-02-17 20:22:36 -08:00
Kurt
0e2734d2d5 Add evo data for alolan raichu / weezing
Ban the evolution methods since they can't be triggered in-game
allows the gen8 evo tree to reverse evolve past gen specimens
2020-02-16 18:16:22 -08:00
Kurt
6ef2950cc4 Add toggleable flag setting for tracker, update translations 2020-02-12 18:14:23 -08:00
Kurt
d3c060e1d4 Add pt flags
Closes #2699

Co-Authored-By: FeralFalcon <feralfalcon@users.noreply.github.com>
2020-02-11 23:21:21 -08:00
Kurt
4656978a43 Enforce toxtricity encounters to have restricted nature 2020-02-08 15:08:12 -08:00
Kurt
cdd4cb33b2 Add togepi hgss const
Closes #2689

Co-Authored-By: asterysx <asterysx@users.noreply.github.com>
2020-02-06 19:36:47 -08:00
Yurical
a4e579c49b
Update Korean translation (#2680) 2020-02-04 07:36:40 -08:00
Kurt
a3e9649f09 Update 20.01.26
Update with latest events from EventsGallery
2020-01-26 00:35:31 -08:00
Kurt
edc95efe95 Add 2 more b2w2 flags
Closes #2661
Add more clarification for kyogre/groudon const value; not gonna re-localize myself :P
2020-01-25 18:09:27 -08:00
Kurt
9b062bc770 Remove unused legality check strings
Fix spanish translation messages not being loaded
2020-01-25 17:37:47 -08:00
Kurt
63ee520e75 Fix de ribbon name missing 2020-01-25 10:17:02 -08:00
Kurt
6dddb0526f Fix starter order
Closes #2660
2020-01-24 20:18:26 -08:00
Kurt
f50ee0f18e Update gen3/4 event flag lists
Closes #2659 ty @FeralFalcon !
2020-01-24 18:13:23 -08:00
Kurt
ff466826af Flip hgss trade flag state meaning
Closes #2640
2020-01-17 16:39:19 -08:00
Kurt
726947eaf5 Add HGSS starter const/flags
Closes #2634 ty @asterysx !
2020-01-13 20:40:44 -08:00
Kurt
a305c00ac4 Reorder feebas evo for swsh, patch data
Updated comment in #2394 with byte swap info
Forgot to check tests when importing patched data :)
2020-01-12 11:48:42 -08:00
Kurt
9ed441885a Remove manual personal info fix
Change FDDC from 47 -> 41
SM is 40, as the tutor isn't possible in that game.
2020-01-12 11:39:43 -08:00
Egzon Qukovci Jusufi
fe13b3374d Spanish Translations (#2625)
* Update LegalityCheckStrings_es.txt

* Update lang_es.txt
2020-01-10 16:03:28 -08:00
Kurt
f291da8f32 Add 2 bw flags
Closes #2628
2020-01-10 15:53:26 -08:00
Kurt
cf06335a22 Update 20.01.10
Update with latest events from EventsGallery
2020-01-09 21:13:07 -08:00
Kurt
51d2fc9d93 Update with slowpoke-1/new raid data
TransferVerifier: Revise transfer check to allow slowpoke-1 (slowpoke-0 is flagged via next check)
2020-01-09 18:44:45 -08:00
Kurt
7caeebd772 Add formcount for scatterbug/spewpa
USUM had 20 for both, but XY/AO/SM had only 1 (vivillon had 20); make
them consistent so that our generated evolution paths behave correctly

Add meowstic specific evolution form modifier... so silly
simpler to have it inlined with the sSpecies, for jit optimization

could probably do this with silvally but meh, things work fine now

Closes #2603
2020-01-04 22:31:46 -08:00
Kurt
852bd2af20 Relocate gui-only text files to WinForms project
Split up the DataUtil method to load text files so that the caching
functionality can be reused
2020-01-03 15:53:48 -08:00
Kurt
10b2120b93 Update translations with latest translatable fields 2020-01-03 15:29:31 -08:00
Matt
6f1611f360 Add Gen 4-6 Starter Event Constants (#2608) 2019-12-28 17:39:46 -08:00
Kurt
c7e396ef14 Update 19.12.26
Update with latest event data from the Events Gallery
2019-12-26 19:07:04 -08:00
Kurt
3b1cab0ab5 Update translation resources
things are pretty stabilized, so it seems like a good time to allow
translations
2019-12-22 13:53:16 -08:00
iiippppk
dfa951d76c Update Gen8 Traditional Chinese Species (#2579) 2019-12-11 06:09:41 -08:00
iiippppk
35c0a4d931 Fix Chinese text error (#2578) 2019-12-11 06:09:12 -08:00
Kurt
b49c5a5a8a Rewrite evolution lineage generating
- Use tail recursion and a lookup table (species | form) for reversing
- generate the reversal lookup by extrapolating all species-form
destination values (EvolutionLink)
All tests pass, and no special handling for forms is required. Kinda
suspicious that it works this simply...

Redo evolution banning (no wormhole for non-Alolan evolutions in SM), in
a style that we can ban the Gigantamax event evolutions
(pika/meowth/eevee). Their evolutions can't be resulted from a pre-evo,
because the in-game routine early aborts if the gigantamax flag is set
for those species.

Update gen4 personal tables (formCount was 0, needs to be a minimum of 1
by default)

Closes #2537
2019-12-05 22:32:47 -08:00
Archit Date
3526c37f1e update forme to showdown strings (#2558)
* update forme to showdown strings

Galarian is represented as Galar on PS!
Polteageist has no form atall
galarian now called Galar by default to match with Alola as a forme. changed darmanitan forme-strings in form converter. Added sinistea to the forme ignore list when converting to showdown
2019-12-03 16:41:52 -08:00
Kurt
c27224830d Rename rs Mystery Gift -> Mystery Event
Closes #2541

pret pokeruby still calls it Mystery Gift tho

11170ce90c/src/event_data.c (L88)
2019-11-29 18:48:58 -08:00
Kurt
5a1bffb2ba Split wild encounters for crossover & weather
Certain Mark values (ribbon) are only obtainable if the encounter was
obtained in some weather (I really hope there's no crossover cases for
this), and non-symbol encounters can't wander to another zone.

I wonder if you can wander from one zone with one exclusive weather, to
another zone, and get an 'unobtainable' mark (with the new zone's
weather) on the crossover mon's weather. yikes lmao
2019-11-27 22:46:14 -08:00
iiippppk
4a82b424ce Use simplified Chinese characters (#2458) 2019-11-18 21:35:21 -08:00
Michael Scire
4227343a62 WC8: Add SWSH Pokeball Plus Mew 2019-11-16 22:13:44 -08:00
Kurt
dfcd93bfff Fix alcremie form list, use toxtricity0 amped
https://projectpokemon.org/home/forums/topic/55410-alcreamie-mismatches/
2019-11-16 08:46:59 -08:00
Kurt
199570b12d Update 19.11.15
Introducing Sword/Shield support!

Legality is still a work in progress, and documentation of encounters
and game features with respect to save data is ready for community
effort!

-Kurt
2019-11-15 17:52:08 -08:00
Kurt
cefb56a749 Sword/Shield Update 2019-11-15 17:52:08 -08:00
Kurt
02420d3e93
PKHeX.Core Nullable cleanup (#2401)
* Handle some nullable cases

Refactor MysteryGift into a second abstract class (backed by a byte array, or fake data)
Make some classes have explicit constructors instead of { } initialization

* Handle bits more obviously without null

* Make SaveFile.BAK explicitly readonly again

* merge constructor methods to have readonly fields

* Inline some properties

* More nullable handling

* Rearrange box actions

define straightforward classes to not have any null properties

* Make extrabyte reference array immutable

* Move tooltip creation to designer

* Rearrange some logic to reduce nesting

* Cache generated fonts
* Split mystery gift album purpose
* Handle more tooltips
* Disallow null setters
* Don't capture RNG object, only type enum

* Unify learnset objects
Now have readonly properties which are never null
don't new() empty learnsets (>800 Learnset objects no longer created,
total of 2400 objects since we also new() a move & level array)
optimize g1/2 reader for early abort case

* Access rewrite
Initialize blocks in a separate object, and get via that object
removes a couple hundred "might be null" warnings since blocks are now readonly getters
some block references have been relocated, but interfaces should expose all that's needed
put HoF6 controls in a groupbox, and disable

* Readonly personal data
* IVs non nullable for mystery gift
* Explicitly initialize forced encounter moves
* Make shadow objects readonly & non-null
Put murkrow fix in binary data resource, instead of on startup
* Assign dex form fetch on constructor
Fixes legality parsing edge cases
also handle cxd parse for valid; exit before exception is thrown in FrameGenerator

* Remove unnecessary null checks
* Keep empty value until init
SetPouch sets the value to an actual one during load, but whatever

* Readonly team lock data
* Readonly locks
Put locked encounters at bottom (favor unlocked)

* Mail readonly data / offset
Rearrange some call flow and pass defaults
Add fake classes for SaveDataEditor mocking
Always party size, no need to check twice in stat editor
use a fake save file as initial data for savedata editor, and for
gamedata (wow i found a usage)
constrain eventwork editor to struct variable types (uint, int, etc),
thus preventing null assignment errors
2019-10-16 18:47:31 -07:00
Kurt
03c3610eb5 Handle level20 transferred feebas edge case
Closes #2394 thanks @iiippppk !
2019-09-27 20:22:54 -07:00
Kurt
ab0b8979e9
Add swsh content placeholders (#2392)
placeholder content until real data is dumped
2019-09-23 16:56:47 -07:00
Kurt
712a9cf4a0 Update 19.09.19
Update event binaries with latest from the Event Gallery
2019-09-18 15:29:07 -07:00
Kurt
d0ae47eb6c Update 19.08.19
Update event binaries with latest from the Event Gallery
2019-08-18 21:51:40 -07:00
Matt
d85a57ac1e Update Generation 3 Event Flags/Constants (#2374) 2019-08-12 15:26:00 -07:00
Kurt
8b49ddb0ad
Merge pull request #2372 from XxPhoenix1996xX/patch-13
Update lang_es.txt
2019-08-04 23:09:07 -07:00
Kurt
b81742c38c
Update MessageStrings_es.txt (#2371) 2019-08-04 23:08:58 -07:00
XxPhoenix1996xX
ec9ae87340 Update LegalityCheckStrings_es.txt (#2370) 2019-08-04 23:08:52 -07:00
XxPhoenix1996xX
e89c2f6d25
Update lang_es.txt 2019-08-04 19:13:56 -04:00
XxPhoenix1996xX
e2227cbddf
Update MessageStrings_es.txt 2019-08-04 18:50:34 -04:00
Riccardo Boninsegna
3e7be6832c Even more FR/LG stuff (#2364)
* corrections and styling
* FR/LG: some more story/item related variables
* FR/LG: More HMs and Oak's Aide's items
* FR/LG: League beaten flag fairly confirmed
* FR/LG: variables
2019-07-25 17:42:41 -07:00
Riccardo Boninsegna
8ffcdc9570 FR/LG: More variables! (#2363)
* FR/LG/E: Altering Cave variable

* FR/LG: Pokemon Tower related variables

* FR/LG: Pokedex/Oak/Rival (part 1) related variables

* FR/LG: more story related variables
2019-07-23 16:08:54 -07:00
Riccardo Boninsegna
c508d49f87 FR/LG flag names (#2362)
* FR/LG: Event flags for eventually reaching event-only places

(required to enable processing of the appropriate items; officially set by DLC scripts)

* FR/LG: Badge names and Running Shoes
2019-07-23 09:40:41 -07:00
Kurt
3f4f02cee1 Add string quality tests
Expect no duplicates in met locations, items, or moves. These are arrays
with common duplicate strings (poor localizations).

Should help futureproof / help implementation for this type of err:

https://projectpokemon.org/home/forums/topic/53818-these-events-are-flagged/
2019-07-08 22:05:59 -07:00