Commit graph

624 commits

Author SHA1 Message Date
Kurt
fc754b346b
File scoped namespaces (#3529)
[Language Reference](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/proposals/csharp-10.0/file-scoped-namespaces)

Updates all the files, one less level of indentation.

Some small changes were made to API surfaces, renaming `PKM pkm` -> `PKM pk`, and `LegalityAnalysis.pkm` -> `LegalityAnalysis.Entity`
2022-06-18 11:04:24 -07:00
BlackShark
600c8f704f
Updated German translation (#3521)
* Updated German translation

* More translations

* And more

* Use correct language specific links in readmes
2022-06-12 15:29:04 -07:00
Manu
7ae4e0769b
Translated MessageStrings_it.txt, text_ItemsG2_it.txt and some tweaks (#3514)
* Added Gen2 italian items text

* Italian translation text_ItemsG2_it.txt

* Translated MessageStrings_it.txt and improved some other italian messages/strings for better comprehension.

* Some tweaks
2022-06-04 01:00:33 -07:00
Kurt
48ace3ca49 Update translatables 2022-06-01 21:58:56 -07:00
Kurt
f2356f1865 Update 22.06.01 2022-06-01 21:27:54 -07:00
Manu
2f44d7486f
Italian translation for lang_it.txt and LegalityCheckStrings_it.txt (#3508)
* Italian translation for lang_it.txt and LegalityCheckStrings_it.txt

* Readme update

* Update README-it.md
2022-06-01 11:51:08 -07:00
Kurt
5bcccc6d92
HOME 2.0.0: Handle conversion behavior & restrictions (#3506)
* Revises legality checks to account for traveling between the three game islands (PLA/BDSP/SWSH)
* Adds conversion mechanisms between the three formats, as well as flexible conversion options to backfill missing data (thanks GameFreak/ILCA for opting for lossy conversion instead of updating the games).
* Adds API abstractions for HOME data storage format (EKH/PKH format 1, aka EH1/PH1).
* Revises some APIs for better usage:
  - `PKM` now exposes a `Context` to indicate the isolation context for legality purposes.
  - Some method signatures have changed to accept `Context` or `GameVersion` instead of a vague `int` for Generation.
  - Evolution History is now tracked in the Legality parse for specific contexts, rather than only per generation.
2022-05-30 21:43:52 -07:00
Kurt
e34d03d2e5 Update 22.05.08 2022-05-07 14:30:16 -07:00
CanoeHope
fd3cce0005
Update const_gg_en.txt (#3491) 2022-05-07 10:56:24 -07:00
Kurt
9deafa851a
Create initial movesets for Alpha entities correctly, verify initial mastery (#3489)
* Draft checks for encounter slot mastery

* Check encounter mastery flags

* Add moves for LA static encounters that don't follow learnset

* Add moves on crossover LA static encounters

* add alpha moveset population method

Now generates and applies moves as the game does
Updates some handling of other methods to use Span

* Show better message for bad mastery init flags

* Insert descending if candidates have same level

Level 78 Yanmega:
- [01] [10] Quick Attack
- [06] [15] Gust
- [11] [20] Silver Wind
- [18] [28] Hypnosis
- [25] [35] Air Slash
- [34] [45] Ancient Power
- [43] [54] Crunch
- [43] [54] Bug Buzz

Yields:
AlphaMove
Crunch*
Bug Buzz*
Ancient Power

* Descending order due to iteration

Co-authored-by: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-05-06 15:43:23 -07:00
Kurt
ad249dbb76 Differentiate MO + MMO slot types 2022-04-22 20:33:12 -07:00
CanoeHope
adcbc0221f
Update LegalityCheckStrings_ja.txt (#3478) 2022-04-11 15:10:04 -07:00
CanoeHope
cf901861e7
Update Shortcuts and Legality texts (#3477)
* Update LegalityCheckStrings_en.txt

* Update LegalityCheckStrings_de.txt

* Update LegalityCheckStrings_es.txt

* Update LegalityCheckStrings_fr.txt

* Update LegalityCheckStrings_it.txt

* Update shortcuts.txt
2022-04-11 15:09:42 -07:00
Kurt
1a26ecbf40 Update 22.03.18 2022-03-18 15:59:07 -07:00
sora10pls
df408ced45 Revise Shining Pearl Hall of Origin location string 2022-03-17 13:29:40 -04:00
Kurt
4841a01b4e Update GO pickles, move Shiny.Never before Always 2022-03-12 17:39:01 -08:00
Kurt
8c9c5e0198 Update 22.03.01 2022-02-28 23:16:17 -08:00
Kurt
b0f846ae35 Optimize bdsp eggmove bin
Strip out unused entries
Use form-less loader format (nothing has formed eggmoves), just let shellos-1 use shellos-0's table.
2022-02-28 18:24:11 -08:00
Kurt
85e422c225 Compress PLA wild bin resource
Change the data structure so that different locations are tied to the table, rather than separate usages of the table.

This de-bloats from 344KB->85KB and has less runtime memory consumption.
2022-02-27 15:08:53 -08:00
Kurt
c2e9401468 Add computed new huge outbreak slots 2022-02-27 13:51:33 -08:00
Kurt
3bef0452d6 Update bdsp underground table for area6
819b90f931
Closes #3450
2022-02-26 11:54:24 -08:00
Kurt
fc3f142d16 Update 22.02.22 2022-02-22 21:40:01 -08:00
CanoeHope
61821c7986
Add L:A blocks and BDSP event constants (#3444)
* Update SaveBlockAccessor8LA.cs

* Update work_bdsp_en.txt
2022-02-20 22:46:20 -08:00
Kurt
013fe95c8d Update 22.02.14 2022-02-13 01:18:19 -08:00
Kurt
b06f889cdd Update 22.02.08 2022-02-07 20:13:19 -08:00
sora10pls
43b0c340c1 Update Korean research task localization
oops
2022-02-06 10:47:26 -05:00
Kurt
1297dd45e0 Fix missing event flag rows for Platinum-spanish event flags
https://projectpokemon.org/home/forums/topic/60601-pokemon-platinum-error/
2022-02-05 22:11:20 -08:00
Kurt
3ca8c4c69f Add GV legality check
GUI already did indicate if a value was legal, but this actually flags the pkm in the legality checking report.
2022-02-05 13:48:34 -08:00
Easy World
52b980290f
update Chinese translation for PLA (#3385)
* Update text_Games_zh.txt

* Update text_Ribbons_zh.txt

* Update lang_zh.txt
2022-02-04 20:01:28 -08:00
sora10pls
97eb2d47d5 Update GO legality binaries 2022-02-04 21:41:49 -05:00
Kurt
eed5bb04e3
Merge pull request #3382 from kwsch/pla
Update 22.02.04
Individual commits from this PR are not cherry-pickable in a vacuum; these were manually re-committed from a staging repo in order to group together changes for general public viewing. There were over 250 commits on the private development repo for this update.
2022-02-04 18:28:17 -08:00
Kurt
d4a6392b44 Update 22.02.04
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2022-02-04 18:21:10 -08:00
Kurt
cdf41c0376 Update program translations 2022-02-04 17:42:00 -08:00
Kurt
b2a65363ff Add forms, games, species, moves localization
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
2022-02-04 17:30:06 -08:00
Kurt
b3eae15a0c Add item localizations 2022-02-04 17:28:19 -08:00
Kurt
9d2d7a6cd1 Add met location localizations 2022-02-04 17:28:06 -08:00
Kurt
b63e401652 Add research task localizations 2022-02-04 17:27:38 -08:00
Kurt
c1a2b55191 Add new legality binaries from pkNX
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
2022-02-04 17:26:55 -08:00
Kurt
4c280c4c6d Add BinLinkerAccessor for better startup perf
Read without splitting the arrays by using span instead.
2022-02-04 17:20:56 -08:00
Kurt
b0197a84a0 Update lgpe route20 lapras level range
Closes #3380
2022-02-04 00:53:29 -08:00
sora10pls
42fd9124a6 Label more LGPE event flags 2022-01-09 20:54:55 -05:00
MewTracker
d5a79079c0
Added named constant for BDSP swarms (#3362) 2022-01-02 15:43:18 -08:00
Kurt
3f769d6f52 Update 22.01.01 2022-01-02 00:53:37 -08:00
Kurt
ac6fd085ba Update translation files 2021-12-25 19:03:11 -08:00
tastymeatball
2d3fae889b
Update flags_e_en.txt (#3350)
add a lot of flags to emerald
2021-12-25 18:57:02 -08:00
Kurt
1e0ac7fb26 Ban more BDSP egg moves before HOME
https: //github.com/kwsch/UnityDPtools/pull/2
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2021-12-20 19:00:48 -08:00
sora10pls
57efeff0ee Expose WK_SCENE_GAME_START in Work Values
hilarious that you can use this to skip the opening movie
2021-12-13 18:43:31 -05:00
sora10pls
3e92d5a85d Add Dialga/Palkia + Roamer resets to Misc Editor
For roamers, go back to Lake Valor/Fullmoon Island, and re-interact with Mesprit/Cresselia so that the game can generate a new one.

Also add Rotom rebattle event flag, and fix consistency with flag labels.
2021-12-12 11:28:48 -05:00
Kurt
e5efbdcbf0 Remove head smash from hgss nosepass eggmoves
Closes #3327
2021-12-09 22:41:14 -08:00
Kurt
22cd12ee8d Recategorize bdsp Honey Tree encounters from Grass to HoneyTree
Now they no longer show as Radar possible (no longer "grass")
2021-12-09 15:55:14 -08:00
Kurt
6e0170f938 Update eggmove_bdsp.pkl
Of all the available Pokémon in BDSP, the following cannot have these corresponding Egg Moves:
Snorlax: Power-Up Punch
Taillow: Boomburst
Chatot: Boomburst

Revert this commit when HOME is available for BDSP
2021-12-09 01:30:20 -08:00
sora10pls
ffebc74b90 Update National Dex Underground encounter minimum requirements
See https://github.com/kwsch/UnityDPtools/pull/1/files for more details.
2021-12-05 12:00:51 -05:00
Kurt
4cb80b5463 Update memory feeling localization files for gen8
Keep the old localizations around for displaying gen6 format memories in their original localization.

I didn't rename the files so the git diff was clean for showing the re-localized lines.

Closes #3302
2021-12-04 11:40:40 -08:00
XxPhoenix1996xX
1481831ec6
Update (ES) localization (#3317)
* Create flag_bdsp_es.txt

* Update flag_bdsp_es.txt

* Update lang_es.txt

* Update flags_c_es.txt
2021-11-30 13:19:06 -08:00
Kurt
73159053e2 Shift x0001 offset textfiles to x0000
Removes a lot of the offset-by-1 indexing, notably in the `GameStrings.GetLocationName` method which shifted everything 1. BDSP files we dumped don't replicate this off by 1, and I don't see a reason to maintain this off-by-1 for prior games since it's unnecessary quirks to maintain.

Zero indexed ftw.
2021-11-28 14:32:05 -08:00
sora10pls
dd6ec251d8 Update item localizations for BDSP
Some very minor changes made between SWSH and BDSP.

In BDSP (English), the Seal Case and Seal Bag are now localized to Sticker Case and Sticker Bag respectively, but because those items are unobtainable in BDSP, keep the older strings for Gen4's sake.
2021-11-28 00:26:00 -05:00
sora10pls
dfff798855 Label more BDSP flags/work vals 2021-11-27 23:12:29 -05:00
Kurt
cc34d40120 Update 21.11.27 2021-11-27 10:50:42 -08:00
Kurt
335baf68e6 Reorder poffin names from raw -> indexed
StreamingAssets\AssetAssistant\FureaiHiroba\fureai\masterdata\PoffinResult.json indicates which text line is used for a given MstID

Change Taste to Smooth to match community's naming
2021-11-27 10:20:22 -08:00
Kurt
be3af9fba9 Add bdsp poffin editor
The RAM is pretty dirty for unallocated poffins; slots that have never been filled will have junk with whatever the unallocated pointer was looking at.

An empty poffin slot is just marked as FF, ignores the stats for that slot. Not sure on the naming, but Matt had a single Level 60 poffin -> must be Mild? Thus, all the names are -1 from the textfile array...
2021-11-27 02:06:35 -08:00
Kurt
329a663383 Update evos_bs.pkl
Closes #3314
Thanks @NinFanBoyFTW !
2021-11-26 15:54:43 -08:00
Kurt
b7c9993bac Add Misc editor form for bdsp
Three clickables so people can stop getting confused about event-bound encounters like Darkrai/Shaymin/Spiritomb
2021-11-25 22:48:09 -08:00
sora10pls
5b04a10fa3 Swap Pioneer and TwinklingStar indexes
silly me
2021-11-25 19:27:02 -05:00
Kurt
d79864b049 Add seal list editor
Inject all the stickers you want.
2021-11-24 17:51:12 -08:00
sora10pls
8a433b4dd4 Label Ramanas Park rebattle flags
Also removes sysflag 1294; the game has a flag reserved for a third captured species in the Soul Room after Latias and Latios but it's never set in scripts... third Lati DLC confirmed??????
2021-11-24 18:58:28 -05:00
Kurt
26c2b8cbbc Add in sublocation text for bdsp met locations
Helps indicate grand underground areas better, but there's still a ton of same-display-name locations that are just different houses and stuff.
2021-11-24 13:12:26 -08:00
Kurt
199b695c76 Update bdsp 30000 met locations per v1.1 2021-11-24 13:11:08 -08:00
Kurt
0e3d22112d Remove UG_TALK_COUNT work entries
These aren't referenced for the spiritomb encounter; according to the scripts, there's a hardcoded function which reads a byte[] and counts the number of nonzero entries.

The UgSaveData structure stores `byte[] TalkedNPCsID`, as described above.
2021-11-22 20:27:23 -08:00
Kurt
920c9062b8 Fix resource name
Closes #3306
2021-11-22 00:27:43 -08:00
Xzonn
84495de858
Change 晶燦鑽石 to 晶灿钻石 (Simplified Chinese) (#3294)
https://www.pokemon.co.jp/ex/bdsp/sc/
2021-11-21 18:23:08 -08:00
Kurt
32edb660ce BDSP: Add underground item-inventory editor 2021-11-21 11:33:04 -08:00
Kurt
d56d675868 Add feebas to slot list 2021-11-20 18:34:04 -08:00
Kurt
d1165fe76c Add fashion unlock flags 2021-11-20 09:37:22 -08:00
Kurt
c67565288c Update translatable resources
actually committing to master
2021-11-19 18:51:33 -08:00
Kurt
723514e89c
Update 21.11.19 - Brilliant Diamond & Shining Pearl (#3289)
Big thanks to @SciresM @sora10pls @Lusamine @architdate @ReignOfComputer for testing and contributing code / test cases. Can't add co-authors from the PR menu :(

Builds will fail because azure pipelines not yet updated with net6.
2021-11-19 18:23:49 -08:00
sora10pls
5cff79f382 Update GO legality binaries 🥒 2021-11-18 21:15:19 -05:00
FeralFalcon
3afd51e587
Adding a plethora of event flag data (#3273)
* Add metadata flagging for values

Allows users to set a minimum importance for the list displayed.

Could probably make this checkboxes within the flags UI.

* Add setting to filter out gen8 block names

Allows users to filter out unwanted low-value property names.

Co-authored-by: Kurt <kaphotics@gmail.com>
2021-10-23 11:25:14 -07:00
LegoFigure11
2661085e65
Add missing period in Characteristics (#3270) 2021-10-13 08:22:01 -07:00
Kurt
f53f46c2e4 Revise ability patch/capsule message
Fix PCD logic flow
2021-10-02 10:25:52 -07:00
Kurt
93f2639de2 Update 21.10.01
Update events & go binaries with latest.
2021-09-30 23:04:02 -07:00
Kurt
ca35623124 Remove phantom invisible character, fix de mattle ho-oh
#3260 part 1

I searched for more instances of the phantom character, and found the one instance in gen7 zh flags :D

Co-Authored-By: FeralFalcon <33670476+FeralFalcon@users.noreply.github.com>
2021-09-30 19:29:22 -07:00
sora10pls
a572eeaa32 Label Ride Pager event flag for SM/USUM
Localization pending.
2021-09-15 20:50:25 -04:00
Kurt
17c32db8b5 Minor fixes
Replace hardcoded move int with enum val
Lillipup->Rockruff
personal_swsh: remove pledge bitflags (missed in CT update)
2021-09-06 18:04:14 -07:00
CanoeHope
5f0dcfe6af
Correct Gen 2 Snorlax Event Flag (#3254)
Needs to be the Vanish flag, not the story flag.
2021-09-03 16:03:30 -07:00
Kurt
d3ae5e682f Shift intensity back down by 1
Used to be index2,count7 per 9f1a8d1da1 diff. Needed to delete both blank lines, oops.
2021-08-25 10:47:40 -07:00
Kurt
9f1a8d1da1 Split memory text string resources
Much easier to maintain and reference now
2021-08-23 23:06:51 -07:00
Archit Date
27059268ba
un-trim alcremie form strings (cream vs swirl) (#3246)
also use proper alcremie forms for showdown
2021-08-21 13:02:37 -07:00
liketolike
8b4730a2ee
Update zh translation (#3241)
Adds Gen2 zh const/flag name files
Adds Gen7 zh lgpe flag names
Updates GUI translation
Updates gen3,4 const/flag files
2021-08-19 20:19:49 -07:00
Kurt
44e360f7c7 Add Wolfe coal gift ahead of actual release 2021-08-13 17:24:49 -07:00
sora10pls
803fe84f04 Add form strings for Eiscue, Morpeko, and Zacian/Zamazenta
Ice Face, Full Belly Mode, and Hero of Many Battles (strings trimmed where appropriate)
2021-08-07 13:22:14 -04:00
Kurt
ad8d622443 Rearrange text resources
Put legality stuff with legality
2021-08-06 20:20:12 -07:00
Kurt
0094492bd2 Update 21.08.06
Update mgdb with latest
2021-08-06 00:34:31 -07:00
Kurt
2f9a60b5e6 Organize byte resources into subfolders 2021-08-05 15:35:29 -07:00
Lusamine
2858c6636d Minor adjustments to area slot extensions
Invert check for crossover to disallow hidden (there are more symbol
tables). Galar Mine No. 2 has hidden fishing slots as well as curry.
HiddenMain3 SlotType was never used so it was removed.

Updates pkl to remove HiddenMain3.
2021-08-03 13:03:04 -05:00
Lusamine
8af275312a Localize Vivillon non-native legality string 2021-08-02 12:49:29 -05:00
Kurt
846f9506fb Misc form handling update (EncounterSlots)
Mark gen7 Minior slots with 31
Mark gen2 Unown slots with 31
Mark gen4 Unown slots with 31
2021-07-31 22:41:52 -07:00
Kurt
a57e12db59 Remove unobtainable encounter slots from gen4 tables 2021-07-30 13:06:15 -07:00
Kurt
fc03076093 Fix dunsparce swarm slots
Thanks Purrmewtations !
a12cd8f227
https://projectpokemon.org/home/forums/topic/57375-pkhex-new-update-legality-errors-contribution-page/?do=findComment&comment=267911
2021-07-27 18:45:46 -07:00
Lusamine
ab33df2fc9
Enforce weather legality for SWSH (#3221)
* Add weather types by location

Creates a dictionary of possible weather types for each SWSH location.
Unlisted locations may only have Normal weather or do not have any
encounter slots.

* Prune unused weather from static encounters

Some encounters were too permissive with weather, e.g. Sandstorm in
Fields of Honor and Challenge Beach; Snowstorm at Dyna Tree Hill.

A few crossover areas that would have limited the possible weathers were
marked with a "(c)". An example is Nidorina from Giant's Bed crossing
to Frostpoint Field, where Raining and Thunderstorm do not occur.

This additionally organizes encounters by location.

* Move location-weather dictionary to EncounterArea8

* Verify weather marks on encounterslot/static encounters

* Adds some static encounters available through weather bleed

Weathers aren't normally available, but these static encounters are
close enough to the boundary that the weather in an adjacent area can be
used to spawn them.

- Frostpoint Field Snorlax with Raining/Thunderstorm from Giant's Bed
- Snowslide Slope Amaura with Raining/Thunderstorm from Giant's Bed
- Frigid Sea Carracosta with Intense_Sun from Three-Point Pass
- Frigid Sea Magmortar with Intense_Sun from Three-Point Pass
- Ballimere Lake Corviknight with Snowstorm from Giant's Bed
- Ballimere Lake Cryogonal with Snowstorm from Giant's Bed
- Ballimere Lake Tyrunt with all weather from Giant's Bed
- Lakeside Cave Ferrothorn with all weather from Ballimere Lake
- Tunnel to the Top Golbat with all weather from Path to the Peak

* Defer weather marks if incompatible, enforce encounterslot weather

This uses the area weather to check fishing slots and tentatively adds
some tables for weather bleed encounterslots.

* Warm-Up Tunnel gets weather bleed from Training Lowlands

* Update for base PKHeX

* Handle weather bleed for SWSH encounter slots

Co-authored-by: Skadiv <62726360+Skadiv@users.noreply.github.com>

* Minor clean

Having duplicate weather marks is illegal, so just auto-partial match them instead of checking the other marks.

* Rearrange slot weather check logic

* Claim reserved byte in SWSH pkl

* No need for two variable names now

* Valid weather marks on tree/fishing should return with main weather

* Fix tree/fishing deferral and add another surf slot weather bleed

* Disallow tree/fishing encounters from using bleed tables

None are currently known at this time, and only hidden grass encounters
have a weather bleed table

* Condense bleed expression, combine tree/fish flag check

* Move weather-bleed check into EncounterArea8

Makes the dictionaries private instead of internal.

Co-authored-by: Skadiv <62726360+Skadiv@users.noreply.github.com>
2021-07-26 14:28:05 -07:00
Kurt
3351e0a66f Update wc8.pkl
Update wc8.pkl
2021-07-15 20:40:00 -07:00