Organize byte resources into subfolders

This commit is contained in:
Kurt 2021-08-05 15:35:29 -07:00
parent cc0397f087
commit 2f9a60b5e6
111 changed files with 2 additions and 2 deletions

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@ -11,8 +11,8 @@ namespace PKHeX.Core
private static readonly EncounterArea6XY FriendSafari = new();
internal static readonly EncounterArea6XY[] SlotsX = EncounterArea6XY.GetAreas(Get("x", "xy"), X, FriendSafari);
internal static readonly EncounterArea6XY[] SlotsY = EncounterArea6XY.GetAreas(Get("y", "xy"), Y, FriendSafari);
internal static readonly EncounterArea6AO[] SlotsA = EncounterArea6AO.GetAreas(Get("a", "ao"), AS);
internal static readonly EncounterArea6AO[] SlotsO = EncounterArea6AO.GetAreas(Get("o", "ao"), OR);
internal static readonly EncounterArea6AO[] SlotsA = EncounterArea6AO.GetAreas(Get("as", "ao"), AS);
internal static readonly EncounterArea6AO[] SlotsO = EncounterArea6AO.GetAreas(Get("or", "ao"), OR);
private static byte[][] Get(string resource, string ident) => BinLinker.Unpack(Util.GetBinaryResource($"encounter_{resource}.pkl"), ident);
static Encounters6()

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