Kurt
5d4a8e5328
Add Mystery Gift records for BDSP
2021-11-26 11:08:51 -08:00
Kurt
6fb1634a2f
Show internal affixed seal enum name for tostring
2021-11-26 09:35:25 -08:00
Kurt
b50791530c
Add ENC_SV_DATA, PLAYER_SAVE_DATA, capsules, UgCountRecord
2021-11-26 01:21:38 -08:00
Kurt
b7c9993bac
Add Misc editor form for bdsp
...
Three clickables so people can stop getting confused about event-bound encounters like Darkrai/Shaymin/Spiritomb
2021-11-25 22:48:09 -08:00
Kurt
54d54a0f39
Restrict Twinkling to require ContestStar as well
2021-11-25 20:51:17 -08:00
Kurt
02dc4dc8a7
Automatically update v1.1 expanded records on TID/SID change
...
Closes #3305
I think it was actually crashing due to the bad GameClear date record, not this extra record data, but we'll still update the head record
Fix note of ENC_SV_DATA start offset now that we know the real size of Record8b
Add actual maximums for all record entries
2021-11-25 20:05:39 -08:00
Kurt
a761704a34
Split Trainer verifier into TrainerName and TrainerID
...
verify BDSP legality restrictions
Enforce nonzero TID/SID in Trainer Editor window (can use Block Data editor to set whatever without restriction, idc).
#3305
2021-11-25 19:15:42 -08:00
Kurt
d9012b7d90
Disallow int.MaxValue seed for roamers
...
nice RNG quirk
2021-11-25 18:09:31 -08:00
Kurt
1a9f9fcfe5
Add more savedata notes
2021-11-25 18:09:05 -08:00
sora10pls
a1fd2bded2
Unban Gold Bottle Cap
...
Available via Battle Tower rewards. Still can't find EV feathers or Prism Scale anywhere, though.
2021-11-25 19:51:21 -05:00
Kurt
95bdde69a7
Add more savedata abstractions
...
Array sizes for the top level structures are now noted, should make it easier to determine the shape of them & offsets.
2021-11-25 16:38:58 -08:00
sora10pls
5b04a10fa3
Swap Pioneer and TwinklingStar indexes
...
silly me
2021-11-25 19:27:02 -05:00
sora10pls
b7e19cf06a
Update BDSP item banlist, ban Prism Scale evo for Feebas
2021-11-25 17:24:23 -05:00
Kurt
3f5c01a0b8
Update shiny-type preserving from faketid
...
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2021-11-25 13:34:53 -08:00
Kurt
0fe80edb37
Add bdsp v1.1 to valid save size hashset
...
Now shows the save file backups from v1.1 in the Folder Browser
2021-11-25 12:57:43 -08:00
Kurt
ae2c5080a5
Set nicknamed flag in GUI depending on encounter
...
#3311
2021-11-25 12:40:42 -08:00
Kurt
0254ae55b3
Don't set nickname flag for WB8 eggs
...
Closes #3311
2021-11-25 12:32:46 -08:00
Kurt
9d55fa9d80
Update ribbon legality for BDSP rules
...
Closes #3307
2021-11-25 12:28:23 -08:00
Kurt
614ae6855b
Allow ignored egg moves for v1.0 unpatched games
...
They didn't reference the TamagoWazaIgnore table until v1.1 lmao
mimic BDSP's index fetching and just grab the array of eggmoves directly to avoid the abstraction method's overhead
set evotree back to private because don't need direct access anymore
2021-11-25 11:24:34 -08:00
Kurt
56c7c8336a
Revise roamer shiny xor checking
...
shininess unrelated to your trainer ID, lol
probably also applies to other predetermined encounters like underground and radar, but those aren't EC-seed regenerated (?)
Remove unused interface declaration
2021-11-25 08:32:36 -08:00
Kurt
039095d75c
Revise zero hw checks
...
fishy by default, opt in
ignore certain encounters
2021-11-24 23:03:30 -08:00
Kurt
203b764829
Add zero height/weight flagging setting
...
because people couldn't hacc responsibly, I might as well give them a nudge in the right direction.
Doesn't mean I won't check your "random" choices distribution.
2021-11-24 19:29:02 -08:00
Kurt
d79864b049
Add seal list editor
...
Inject all the stickers you want.
2021-11-24 17:51:12 -08:00
Kurt
a7ab45746c
Set both gender flags for genderless species
...
Nice deviation from mainline logic :)
2021-11-24 17:02:29 -08:00
sora10pls
8a433b4dd4
Label Ramanas Park rebattle flags
...
Also removes sysflag 1294; the game has a flag reserved for a third captured species in the Soul Room after Latias and Latios but it's never set in scripts... third Lati DLC confirmed??????
2021-11-24 18:58:28 -05:00
Kurt
26c2b8cbbc
Add in sublocation text for bdsp met locations
...
Helps indicate grand underground areas better, but there's still a ton of same-display-name locations that are just different houses and stuff.
2021-11-24 13:12:26 -08:00
Kurt
5d98e41efb
Indicate true met location value for debug builds
...
Adds in the group offset
2021-11-24 13:11:30 -08:00
Kurt
199b695c76
Update bdsp 30000 met locations per v1.1
2021-11-24 13:11:08 -08:00
Kurt
dc0f56e790
Add underground save structure documentation
2021-11-24 00:45:11 -08:00
Kurt
ecee6ae8a1
Fix dropdown suggested green moves from showing swsh moves
...
Extract the IsLandlocked check to the IsMovesetRestricted which already exists.
2021-11-23 22:58:41 -08:00
Lusamine
f34bc9c3fa
Add Slippery Slope static encounter Trevenant
...
Closes #3287
2021-11-23 10:26:11 -06:00
Kurt
086c6492f2
Add trainer rebattle status block logic
2021-11-22 20:54:12 -08:00
Kurt
0e3d22112d
Remove UG_TALK_COUNT work entries
...
These aren't referenced for the spiritomb encounter; according to the scripts, there's a hardcoded function which reads a byte[] and counts the number of nonzero entries.
The UgSaveData structure stores `byte[] TalkedNPCsID`, as described above.
2021-11-22 20:27:23 -08:00
Kurt
97960d4439
Add placeholder berrytree+poffin blocks
2021-11-22 20:20:57 -08:00
Kurt
1ab895a6c4
Restrict constructor to BDSP save type
2021-11-22 19:31:19 -08:00
Kurt
d81f832a61
Fix Record8b capping first record (uncapped)
2021-11-22 19:30:51 -08:00
Kurt
4b40414b8b
Add BattleTower work reader, move BP get/set into it
2021-11-22 19:30:28 -08:00
Synthlight
b32ad02c10
Add/Enable BDSP Battle Tower Points (BP). ( #3309 )
2021-11-22 18:56:31 -08:00
Kurt
920c9062b8
Fix resource name
...
Closes #3306
2021-11-22 00:27:43 -08:00
Kurt
cd5c220ddc
Show correct HatchCounter value for BDSP traded eggs
...
Yay abstractions to hide away the quirks.
BDSP traded eggs set HT_Friendship and the CurrentHandler flag, but the HatchCounter is always the OT_Friendship value.
Trades always receive BaseFriendship, instead of a hardcoded 50. Necessary to not hardcode because it's immutable for eggs.
Clicking the hatch counter label now sets it to the legal minimum hatch counter (best), and control clicking sets it to the max (worst). Check the encounter template for the true maximum.
2021-11-21 19:53:13 -08:00
Kurt
1ca1b838c1
Handle traded BDSP eggs & flag HatchCounter=0
2021-11-21 19:29:07 -08:00
Kurt
27e899ffdd
Yield SP eggs in encounter db, detect "link trade" correctly
2021-11-21 18:36:36 -08:00
Xzonn
84495de858
Change 晶燦鑽石 to 晶灿钻石 (Simplified Chinese) ( #3294 )
...
https://www.pokemon.co.jp/ex/bdsp/sc/
2021-11-21 18:23:08 -08:00
Kurt
a9bc86bb13
Clear deleted item slots
...
Closes #3304 ty @MewtwoFanz
2021-11-21 17:49:34 -08:00
Kurt
ba9db5ae99
Ban ball inheritance for bdsp fossils
2021-11-21 17:31:45 -08:00
Kurt
9b8f1c8305
Allow multiple diggerdrill
2021-11-21 12:52:16 -08:00
Kurt
32edb660ce
BDSP: Add underground item-inventory editor
2021-11-21 11:33:04 -08:00
sora10pls
3db6b69c09
Add Poffin ingredient berries to item arrays
...
Closes #3301
2021-11-21 08:14:48 -05:00
Kurt
ee567a7d15
Add systemtime, (underground item, poketch, both no GUI)
...
systemtime to be integrated to trainer info editor later
2021-11-20 23:54:27 -08:00
Kurt
9d5cff5221
Add daycare reader, show playtime in backup filename
2021-11-20 19:10:42 -08:00
Kurt
d56d675868
Add feebas to slot list
2021-11-20 18:34:04 -08:00
Kurt
3e677bf6c0
Add elemental beam type tutors for BDSP
2021-11-20 16:50:44 -08:00
Kurt
6980026ca2
Add BDSP trainer stat records
...
Continue crawling down the serialized savedata structure :)
2021-11-20 15:40:18 -08:00
Kurt
c355a5f65d
Revise form match criteria for Burmy slots - can be any cloak
2021-11-20 09:59:14 -08:00
Kurt
baa7bd52a8
Manually hardcode incompatible conversion cases for P*8
2021-11-20 09:40:38 -08:00
Kurt
921b151aef
Add zoneID property
2021-11-20 09:37:40 -08:00
Kurt
d1165fe76c
Add fashion unlock flags
2021-11-20 09:37:22 -08:00
Kurt
b26f4db6ab
Enforce AffixedRibbon -1
...
All your hacks are still hacks
Re-expose affixed ribbon in the ribbon editor for PB8
Since there's no way to change it in BDSP, flag anything non-neg1
2021-11-20 09:04:09 -08:00
Kurt
b2fd51ddab
Revise roamer locations: source from mvpoke
...
Route 220 (00485) now valid
now invalid:
Route 224 (00411)
Route 225 (00412)
Route 227 (00414)
Route 228 (00416)
Route 229 (00420)
matt assumed dppt locations were reused, but not entirely :)
Closes #3296
2021-11-20 09:02:24 -08:00
Kurt
721d489402
Fix TM indexes (oops)
...
I guess none of us really tested TMs to notice
Closes #3293
2021-11-19 23:31:02 -08:00
Kurt
93aaad6cd4
Revert net6 to net5
...
would rather have pipeline builds for those keen right now
2021-11-19 23:19:41 -08:00
Kurt
b25a7b621f
Update BatchEditing.cs
2021-11-19 22:38:37 -08:00
Kurt
c67565288c
Update translatable resources
...
actually committing to master
2021-11-19 18:51:33 -08:00
Kurt
723514e89c
Update 21.11.19 - Brilliant Diamond & Shining Pearl ( #3289 )
...
Big thanks to @SciresM @sora10pls @Lusamine @architdate @ReignOfComputer for testing and contributing code / test cases. Can't add co-authors from the PR menu :(
Builds will fail because azure pipelines not yet updated with net6.
2021-11-19 18:23:49 -08:00
sora10pls
5cff79f382
Update GO legality binaries 🥒
2021-11-18 21:15:19 -05:00
sora10pls
ac9f3941c1
Add new distribution raids 🧬
2021-11-18 19:17:56 -05:00
Kurt
692898fe46
Set metadata for sav on certain paths
...
Closes #3282
2021-11-07 10:17:03 -08:00
Kurt
8a48730adf
Lessen severity of Gen1 missing moves if leveled up once
...
Closes #3277
2021-10-29 21:25:48 -07:00
sora10pls
338bc562bb
Add new distribution raids 🦊 👻
2021-10-28 20:05:02 -04:00
Kurt
533526465e
Omit exclusions if empty
2021-10-25 20:03:16 -07:00
Lusamine
bf94c1de1f
Document both SWSH bike boost save blocks
2021-10-24 20:39:10 -05:00
CanoeHope
aeb1043d4e
Added 2 SWSH blocks ( #3276 )
2021-10-23 22:15:48 -07:00
sora10pls
aa214524fd
Label SWSH event flag save blocks
...
Static encounters (stationary and Max Lair), gift encounters, and some general purpose flags. Can filter most of these out in PKHeX settings by ignoring `KCaptured` and `KReceived`.
2021-10-23 16:41:07 -04:00
FeralFalcon
3afd51e587
Adding a plethora of event flag data ( #3273 )
...
* Add metadata flagging for values
Allows users to set a minimum importance for the list displayed.
Could probably make this checkboxes within the flags UI.
* Add setting to filter out gen8 block names
Allows users to filter out unwanted low-value property names.
Co-authored-by: Kurt <kaphotics@gmail.com>
2021-10-23 11:25:14 -07:00
Kurt
009e37662f
Startup Enhancements, Gen1/2 Save Indication, Export SAV cleaned up ( #3275 )
...
* Providing pkm/sav files via command line (dragging files onto exe / associated file launched) will more intelligently source a partner sav/pkm object if not provided.
* Gen1/2 mainline save files now indicate if they are VC era or GB era (legality implications) in the program title bar.
* Fixes loading VC era save backups not being recognized as VC era (`.bak` extension hides `.dat`)
* Export BAK moved to the SAV tab, which allows Export main to be deleted and Export SAV to be used as the single-click for exporting saves. `CTRL-E` is still the hotkey.
2021-10-21 22:13:21 -07:00
Kurt
256b3c66ca
Recognize unhatched crystal eggs, 2F pokecenter location
...
lacking met location data on receipt, can result in 0 for eggs hatched on the second floor of a pokecenter
https://bulbapedia.bulbagarden.net/wiki/List_of_locations_by_index_number_(Generation_II)
Thanks Freezing Dart!
2021-10-19 21:53:22 -07:00
Kurt
93d5f0886a
Update Overworld8RNG.cs
2021-10-17 17:40:38 -07:00
Kurt
910f9a651b
Fix CuteCharm frame yield off-by-one call index
...
Closes #3271 , thanks @valthisse !
2021-10-15 18:23:51 -07:00
Kurt
4b263bf9bb
Fix pattern matching comparison
...
Wish I had an analyzer to catch this (missing parens) similar to boolean logic
#3271 - resolves the traded egg recognition issue
2021-10-13 20:05:19 -07:00
LegoFigure11
2661085e65
Add missing period in Characteristics ( #3270 )
2021-10-13 08:22:01 -07:00
Kurt
6304ef2006
Fix gets for u16 char widths
...
oops
Only gen1/2 have trash exposed for OT, so I guess I can just leave these.
2021-10-10 17:23:14 -07:00
Kurt
3bf8d2fe07
Add rival string editing for all remaining games
...
Block Editor for direct edits, no GUI
Co-Authored-By: FeralFalcon <33670476+FeralFalcon@users.noreply.github.com>
2021-10-10 16:11:46 -07:00
Matt
b5bc24de35
Unban Pika/vee Dynamax Crystal encounters
2021-10-09 21:40:49 -04:00
Kurt
df34f2b5c4
Disallow downleveled watchtower self hosted shinies
2021-10-09 17:12:54 -07:00
Kurt
507eef43e7
Move enum to separate file
2021-10-09 16:25:36 -07:00
Kurt
dd9b31dbbe
Remove unnecessary property
...
template stores the version; no need to refer to store it separate from the object
Generation being separate is fine for now
2021-10-08 23:30:03 -07:00
Kurt
92fe440208
Make bitflag get/set span-based
...
no temp array on write (unused in pkhex anyways)
no length checking on read
2021-10-08 17:48:34 -07:00
Kurt
40031fd94d
Fix give all goods for ORAS secret base
...
was overwriting pokepuffs, oops
2021-10-08 12:43:24 -07:00
Kurt
2ed8056ea4
Trailing commas
2021-10-08 12:42:32 -07:00
sora10pls
7722baa826
Update RibbonVerifier.cs
...
Series 11 allows restricted Pokémon and runs until January 31st, 2022.
2021-10-08 09:41:57 -04:00
Kurt
97af5a31c1
Rewrite gen1 trade evo check
...
Closes #3266 ty @CanoeHope !
2021-10-07 23:56:01 -07:00
Kurt
cb204f335b
Clamp gen1 learning of moves for min move count
...
Hope this doesn't regress for stadium tutoring moves
RB eevee with special 2-move set was being flagged (wanted 4 moves cuz the base 2 aren't the normal levelup moves)
capture references for more concise expressions
2021-10-07 23:55:15 -07:00
Kurt
5fe38e1707
Allow wc3 nickname flag due to 3->4 nick detection omission
...
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2021-10-05 22:46:21 -07:00
Kurt
aa5b8c217b
Don't update catch rate if it's already zero
2021-10-04 22:55:18 -07:00
Kurt
3e5cf73b78
Update WC7.cs
2021-10-03 19:58:34 -07:00
Kurt
3f438a8169
Min movecount: handle more edge cases with latest api
...
Still should be rewritten to traverse all possible moveset building actions
2021-10-03 18:10:53 -07:00
Kurt
113cd9be4f
Clamp pk5->pk6 feeling set for HT
...
bank transfers limited to first 10 feelings
2021-10-02 10:42:39 -07:00
Kurt
f53f46c2e4
Revise ability patch/capsule message
...
Fix PCD logic flow
2021-10-02 10:25:52 -07:00
Kurt
015afdf369
Hardcode kiribati date shift offset
...
Should have been "UTC+12"
We can just inline the shifting since it'll always add 12 hours to the current UTC time, thus that's the maximum date value possible
2021-10-01 08:35:11 -07:00
Kurt
93f2639de2
Update 21.10.01
...
Update events & go binaries with latest.
2021-09-30 23:04:02 -07:00
Kurt
51a01a6df5
Update G3PKM.cs
2021-09-30 21:46:13 -07:00
Kurt
f2dc3f1245
Exclude granbull/vibrava/flygon as single abilities
...
per the personal data in emerald, they are the only species that go from 2 distinct abilities to 1; since the game does not update the abilityNumber on evolution, it has the second ability being the same as the first, instead of the usual [ability,none] for all other single ability species.
2021-09-30 21:42:44 -07:00
Kurt
aa334a55f1
Revise future date clamping to use max current date
...
Transfers use local date rather than UTC date, so we gotta allow dates up to kiribati's current date :)
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2021-09-30 20:15:19 -07:00
Kurt
d4b20b8082
Add nickname checks for WC3, add non-english ageto/colo
...
Closes #3260
Co-Authored-By: FeralFalcon <33670476+FeralFalcon@users.noreply.github.com>
2021-09-30 19:57:52 -07:00
Kurt
ca35623124
Remove phantom invisible character, fix de mattle ho-oh
...
#3260 part 1
I searched for more instances of the phantom character, and found the one instance in gen7 zh flags :D
Co-Authored-By: FeralFalcon <33670476+FeralFalcon@users.noreply.github.com>
2021-09-30 19:29:22 -07:00
sora10pls
c9fed1ce70
Update BallVerifier.cs
2021-09-30 20:12:54 -04:00
sora10pls
9ec879bd99
Allow non-Poké Ball for Alolan starters
...
thank you game freak
2021-09-30 20:08:27 -04:00
sora10pls
769021cf77
Add Alolan distribution raids 🏝
2021-09-30 20:04:58 -04:00
Kurt
6a2f778c9a
Allow reload for debug build
2021-09-21 19:42:14 -07:00
Kurt
08b7d7ebfe
Update Misc5.cs
...
#3259
2021-09-18 17:52:58 -07:00
Kurt
0c83da7c1b
Add Poké Transfer minigame score editing (Gen 5)
...
Closes #3259
Co-Authored-By: FeralFalcon <33670476+FeralFalcon@users.noreply.github.com>
2021-09-18 16:31:22 -07:00
Kurt
ea90c9095f
Fix early return bool
...
oops
Probably should be doing this in a branch before pushing :)
2021-09-17 18:15:19 -07:00
Kurt
425f0067c3
Add min level for new gbl types
2021-09-17 17:58:38 -07:00
Kurt
25316fbaef
Add IV ceiling for GBL GO encounters
2021-09-17 17:56:15 -07:00
sora10pls
ffdd950a71
Disallow all Dynamax Crystals as held items
...
They cannot be given to a Pokémon to hold in-game. Also label new Pikachu/Eevee Dynamax Crystals.
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2021-09-16 20:15:22 -04:00
sora10pls
93cb6de183
Add Solrock/Lunatone distribution raids + new Dynamax Crystals
2021-09-16 20:11:10 -04:00
Kurt
4fb0f96dc4
Add daycare slot view for lgpe
...
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2021-09-16 14:21:44 -07:00
Kurt
02af45cb30
Add LGPE to block editor
...
thanks for nobody noticing this yet :)
2021-09-16 14:06:52 -07:00
Kurt
26422bc17c
Add Crystal blue card points get/set
...
Co-Authored-By: FeralFalcon <33670476+FeralFalcon@users.noreply.github.com>
#3258
2021-09-16 13:16:12 -07:00
Kurt
c3051b3002
Fix special beam move order
...
Differs from gen4 which has frenzy plant last
2021-09-16 12:50:55 -07:00
sora10pls
e166f86027
Update Evolution enums
...
Tyrogue => Hitmonlee and Tyrogue => Hitmontop were reversed. 5c4475a237
2021-09-16 08:53:14 -04:00
Kurt
2874f6fc69
Revise pichu volt tackle egg handling
...
Clean up ParseMovesWasEggPreRelearn as only EncounterEgg call into it, and no EncounterEgg has a special moves interface implemented.
2021-09-15 18:43:18 -07:00
Kurt
63580a2835
Minor tweaks
...
For BigEndian we don't have to invert the array access if we just iterate backwards :)
Fix xmldoc for gen1 trades ampersand
Add xmldoc for enc trade classes
No functional change.
2021-09-15 18:13:17 -07:00
Lusamine
25313ad58d
Eternatus can trigger legendary encounter memory
2021-09-15 20:04:09 -05:00
sora10pls
a572eeaa32
Label Ride Pager event flag for SM/USUM
...
Localization pending.
2021-09-15 20:50:25 -04:00
Kurt
50084eaaee
Fix sav3 [uninit, oneSave] primary secondary detection
...
Closes #3257
2021-09-14 18:38:46 -07:00
Lusamine
a779000097
Include Thunderstorm for Honeycalm Sea Seadra
2021-09-12 16:14:22 -05:00
Lusamine
4e398322b0
More memory legality checks ( #3256 )
...
* Add more memory legality checks
Includes the following new memory checks:
- 4: met in link-trade, allows all possible genlocs except dangerous place
- 7: successful fishing, allows fishable species in gen 6 and 8
- 9: paying attention to another mon, allows only available species for gen 8
- 29: encountering legendary Pokémon, only seen on Zacian, Zamazenta, Calyrex so far
- 32: riding a bike, only in genlocs where biking is possible
- 75: taken to Nursery and placed with a mon, allows only available species for gen 8
Unstubs lotto check and applies it to gen 6.
Co-Authored-By: Skadiv <62726360+Skadiv@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
* Loto-ID only has one t
* Crown Shrine has another genloc outside
* Consistent Loto name for array
Co-authored-by: Skadiv <62726360+Skadiv@users.noreply.github.com>
Co-authored-by: Matt <17801814+sora10pls@users.noreply.github.com>
2021-09-12 12:01:45 -07:00
Kurt
80d1712b72
Mark stuff with enums, remove unused arrays
...
Fix shuffled comments for FormInfo
Remove unnecessary Reset on ctor, all fields are already the default
2021-09-07 20:57:19 -07:00
Kurt
a9374560ec
Don't recurse, jump straight to eventual method for splitbreeds
...
Don't check splitbreed if generation <= 2, move that check upwards.
2021-09-07 15:40:14 -07:00
Kurt
91c7c28c6f
Inline form changeable species lists
2021-09-07 15:35:36 -07:00
Kurt
1d00e17217
Add properties for cleaner interaction
2021-09-07 15:31:54 -07:00
Kurt
d8c5c027ac
Emerald: Add walda wallpaper
...
use block editor
f7a699c686/include/global.h (L1045)
2021-09-06 20:46:41 -07:00
Kurt
2575d73144
Add IFixedAbilityNumber, hide vivillon region flags
...
tfw can't using static a private class in the file, gotta be explicit.
2021-09-06 18:11:32 -07:00
Kurt
17c32db8b5
Minor fixes
...
Replace hardcoded move int with enum val
Lillipup->Rockruff
personal_swsh: remove pledge bitflags (missed in CT update)
2021-09-06 18:04:14 -07:00
Kurt
41b1aaeb19
Search mystery gift relearn moves for needed moves
...
Add to encountertrades searcher, for futureproofing
solves gen8 mg searching volt tackle pikachu
2021-09-06 11:43:42 -07:00
Lusamine
9751a75f59
Free Sgr7121 GMax Duraludon
2021-09-06 13:26:18 -05:00
Kurt
99231b978e
Prevent egg generator from yielding unbreedable species-forms
...
The "IsPresentInGame" will likely have to be refactored out as an interface, as future games (BDSP) will likely have partial national dex content
2021-09-06 10:48:32 -07:00
Lusamine
4cb525aac1
Restrict memory 39 general locations for SWSH
2021-09-06 12:39:08 -05:00
Kurt
5079b4f311
Handle cutecharm ambiguous seed-frames
...
Iterate over all possible seed frames that yield the IV pattern; nature is right before IV rands (PID is algorithmic from gender ratio and prior nature call).
Split up GetFrames into stepwise methods, clean up parameter passing
2021-09-06 00:35:40 -07:00
Kurt
819b884b19
Update EventWork7b.cs
2021-09-05 13:07:33 -07:00
Kurt
a7ed5b400f
Add Trainer Class / Title property for LGPE
2021-09-04 22:04:49 -07:00
Kurt
f9d9bcfb80
XD: Purification is stored differently for jp games
...
A more condensed data structure, 72->60 bytes for each entry instead.
Closes #3255
Related? #2956
2021-09-03 18:16:09 -07:00
CanoeHope
5f0dcfe6af
Correct Gen 2 Snorlax Event Flag ( #3254 )
...
Needs to be the Vanish flag, not the story flag.
2021-09-03 16:03:30 -07:00
sora10pls
9bd0104954
Add new distribution raids 🧹
2021-09-02 20:04:14 -04:00
Lusamine
2f2cb43bd0
Disallow memory 17 from SWSH
...
It's a 1% memory that is impossible to obtain normally, but was missed earlier since it occurs on the in-game Throh/Sawk trades.
2021-08-29 19:22:09 -05:00
Kurt
adb7466a22
More memory legality additions
...
probably worthwhile to move the checks into the context, and return an enum -> switch to generate checkresult
2021-08-29 15:56:09 -07:00
Kurt
348fa4c9fa
Force Gen2 Red Gyarados to be male only, fixed IVs
...
Closes #3251
Uses fixed IVs to force shininess (rather than mutating DVs)
1f9e688b76/engine/battle/core.asm (L6103-L6110)
Co-Authored-By: CanoeHope <43196464+CanoeHope@users.noreply.github.com>
2021-08-29 13:23:34 -07:00
Kurt
92d15bdd03
Rename SetTradeMemoryHT, add SetTradeMemoryHT8
...
Gen6 behaves differently from Gen8.
Fix broken test case [Arrived via link trade, it had fun! (2) -> (3)]
2021-08-29 13:15:45 -07:00
Kurt
2f3e496e6f
Change defunct gen8 location memory setting to check 1%
...
Refer to previous commit, the apply-memory has a 1% chance of failing for 100% memories, resulting in the ability to have 0-memory HT via link trades.
In-game trades caused the previous logic, as those forget to set the HT memory (likely the same logic flaw as skipping the nickname check via game settings).
2021-08-29 13:09:26 -07:00
Kurt
1ac125d335
Add Gen8 memory table data
...
The middle table in poke_memory.prmb contains the analogue of Gen6's memory table data. All existing memory data is the same, with 20 memories added.
Feeling bitflags are the same as before, but as we've noticed, feeling 0 is not obtainable. All the feelings are value upshifted by 1. This is why the game shows a blank line for Gen6 Feeling-0, as that game was [0,23] not [1,24] for the span of feeling strings.
Memories with 1% chance are actually 0% due to how they if-abort in the game code. Nice bug, GameFreak! @Lusamine had previously committed the unobtainable memories, derived from the community's empirical data.
2021-08-29 13:06:44 -07:00
Kurt
20d0fcfab4
More performant trashbyte clearing
2021-08-29 12:02:07 -07:00
Lusamine
3627ff4104
Disallow specific memories from SWSH
...
Never observed these in 20k+ memories, and I wasn't able to trigger them myself either.
2021-08-29 10:42:16 -05:00
Skadiv
809557715d
Add Wyndon to the sign memory locations ( #3252 )
2021-08-29 09:38:15 -05:00
Lusamine
e85a75e796
Add Wyndon as a location for sitting on bench memory
2021-08-29 01:28:42 -05:00
Kurt
02e9d07745
Update EvolutionTree.cs
2021-08-28 14:44:07 -07:00
Lusamine
81f2744af2
Add story raid species for Dynamax memory
2021-08-28 15:55:47 -05:00
Kurt
c65fda5e7d
Allow HM moves in gen2-4 eggs
...
Yay silly inheritance
ty atrius
2021-08-28 13:54:58 -07:00
Kurt
7434af48bf
Fix HT know move memory deferral
...
Checks if it can know the move up until the current format, rather than origin game
2021-08-28 13:44:10 -07:00
Kurt
65b7102d4e
Permit gen1/2 format eggs to have eggmoves (GS)
...
Thanks Psyduck!
https://projectpokemon.org/home/forums/topic/57375-pkhex-new-update-legality-errors-contribution-page/page/10/?tab=comments#comment-268691
2021-08-27 23:11:21 -07:00
LegoFigure11
eeaf19f1c2
Fix incorrect met locations in XD GoD ( #3250 )
...
The Hexagon Brothers can be rematched in Phenac City if their shadows aren't snagged at the Cipher Lab, but Seedot, Houndour, Gulpin, and Spheal are all encountered outdoors (Phenac City (XD) [100]). Mareep and Baltoy are both encountered downstairs in the Mayor's House (Phenac City (XD) [096]).
Relevant .xk3 files: https://cdn.discordapp.com/attachments/537784151970021376/880816626176495626/Phenac_Rematches.zip
2021-08-27 07:33:12 -07:00
Kurt
92f30e26cc
Add misc memory checks for gen8 memID 42/51/70 args
...
Closes #3249
Co-Authored-By: Skadiv <62726360+Skadiv@users.noreply.github.com>
2021-08-26 21:20:52 -07:00
Kurt
d5c9ea978e
Indicate version metadata for lgpe gifts
...
Just metadata, no functional change
2021-08-26 15:47:44 -07:00
Kurt
87a268fa7f
Clean up memory generation parameter fetching
2021-08-25 19:45:47 -07:00
Kurt
0e2dac3ff6
Minor tweaks
...
Empty return for invalid species encountertemplate fetch
Expose property for ck3 @ 0xD7
show legal memory context items rather than gen8 always
2021-08-25 19:23:15 -07:00
Kurt
d3ae5e682f
Shift intensity back down by 1
...
Used to be index2,count7 per 9f1a8d1da1
diff. Needed to delete both blank lines, oops.
2021-08-25 10:47:40 -07:00
Kurt
6ea0d9f3bb
Handle bank transferred memory feelings 5->6
...
Apparently they don't use the bit-permission table in Bank to get a random feeling, and instead just do rand(0,10).
Our logic to set a random feeling for bank transfers is still fine, because we set [0,10) within the bit table.
2021-08-25 10:37:53 -07:00
Kurt
c1a7d04c5c
Fix ck3 fateful read
...
Hope 555e81205d
was actually incorrect and that this is finally correct
2021-08-24 22:23:45 -07:00
Kurt
ffcd2e96e0
Fateful Mattle Ho-oh on japanese colosseum
...
must have been an oopsie they reverted for international releases
Thanks @liketolike !
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
#3242
2021-08-24 19:29:51 -07:00
Kurt
6e3bcd5b66
Encounter visualization: Show ball and differentiate visually
2021-08-24 14:03:20 -07:00
Kurt
5a53ae85bc
Update WB7.cs
2021-08-24 13:12:14 -07:00
Kurt
9f1a8d1da1
Split memory text string resources
...
Much easier to maintain and reference now
2021-08-23 23:06:51 -07:00
Kurt
2e3a6cc719
Fix memory 6 (pokecenter) compare for gen8
2021-08-23 23:06:33 -07:00
Kurt
a3633bb562
Update MemoryContext8.cs
2021-08-23 19:15:39 -07:00
Kurt
d684b9fa14
Disallow starter pika/vee on opposite game storage
2021-08-23 16:46:03 -07:00
Kurt
47914c48c8
Update WB7.cs
...
https: //github.com/kwsch/PKHeX/commit/2a51eb174522754da51a5e1b059163e6a1ed9c6a#diff-8b09a6b11c41760f1242b597508eeb0ea4cde4a14cfd7e7ec1a0a37b146924c8L235-R228
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2021-08-23 16:30:38 -07:00
Kurt
86fde6d42e
Memory 3 updates, revert todo
2021-08-22 23:39:23 -07:00
Kurt
3a8947cc59
Allow battleversion-ambiguous relearn move
2021-08-22 22:23:59 -07:00
Kurt
6e9f230dee
Add cxd/rsbox event data for mainline sav3
...
Closes #3248
2021-08-22 18:52:29 -07:00
Kurt
a631e5cb4e
Rearrange how some memory info is checked
...
Split into different game contexts
2021-08-22 16:41:57 -07:00
Kurt
b099b8d82c
More genloc memory refinements
...
starting to see the flaws in how things are organized
2021-08-22 11:10:29 -07:00
Kurt
40d1249f1e
Add genloc checks for gen8 memories 1,2,3
...
Can definitely be refined as these memories can restrict to capture/hatch/gift encounters. The multi-value arrays can also be restricted for non-hatches too (maybe first element if WasEgg?)
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2021-08-22 01:40:08 -07:00
Kurt
28e7473f1a
Condense some expressions
2021-08-22 01:26:28 -07:00
Kurt
6112c9c91c
Condense into expression, add future-evo case
2021-08-22 00:06:02 -07:00
Kurt
5b42dc8ae4
Minor clean
2021-08-22 00:05:41 -07:00
Kurt
92d1666970
Make PIDIV a readonly struct
...
Add tests to ensure the optimization remains in effect later
2021-08-21 18:24:38 -07:00
Kurt
65c5890e1f
Make NPCLock a readonly struct
...
Reduces allocation, improves locality of data since the contents take less size than a pointer (can pass byval)
2021-08-21 17:44:43 -07:00
Kurt
ae0ca49628
Arrange CXD Shadow encounters, add ShadowID documentation
2021-08-21 17:01:50 -07:00
Kurt
c9b838b492
Inline clone method
...
More obvious what it does
2021-08-21 16:52:06 -07:00
Kurt
8f0fb902d1
ArgumentException -> ArgumentOutOfRangeException
2021-08-21 16:51:50 -07:00
Archit Date
27059268ba
un-trim alcremie form strings (cream vs swirl) ( #3246 )
...
also use proper alcremie forms for showdown
2021-08-21 13:02:37 -07:00
Kurt
8f4f86e88e
Update WC8.cs
2021-08-21 11:50:24 -07:00
Kurt
5da9b4a70a
Force alignment
...
FieldOffset isn't implied, fun.
2021-08-20 22:07:09 -07:00
Kurt
05364212ba
Update Encount5.cs
2021-08-20 20:53:23 -07:00
Kurt
9ef93552c9
Add ability to set swarms for gen3
2021-08-20 20:50:16 -07:00
Kurt
48024f1245
Add Swarm data get/set for gen3-5
...
#3245
2021-08-20 19:52:31 -07:00
Kurt
cd12962a50
Remove Tradeback state caching in PKM data
...
Since we have more metadata with move learn sourcing, we can check if it was traded to gen2 to get new moves / deleted.
Adjust call sites appropriately
might have some issues, to be ironed out maybe
2021-08-20 15:59:54 -07:00
Kurt
bedc52943e
Trailing commas
...
No functional change
2021-08-20 13:49:20 -07:00
Kurt
c6342a163f
Minor clean
...
variable swaps, simplifications
2021-08-20 13:42:25 -07:00
liketolike
8b4730a2ee
Update zh translation ( #3241 )
...
Adds Gen2 zh const/flag name files
Adds Gen7 zh lgpe flag names
Updates GUI translation
Updates gen3,4 const/flag files
2021-08-19 20:19:49 -07:00
Kurt
9f249ef4d6
Add bounds check for API purposes
...
chris doing things funkily, might as well range check ourselves before blindly accessing the array
Use a const value for vivillon max wild form value
2021-08-19 18:59:24 -07:00
sora10pls
5379bad7ff
Add new distribution raids 👻
2021-08-19 21:20:56 -04:00
Kurt
c0d748a975
Add Dream World upload slot indicator
...
Tested & works on bw & b2w2
Thanks Brokemia for the request!
2021-08-16 11:54:03 -07:00
Kurt
a926923a6b
Remove Fullness/Enjoyment from ExtraBytes
...
They show up in the memory editor
2021-08-15 19:32:50 -07:00
Kurt
05d745afe5
Fix inverted format search
2021-08-15 19:32:33 -07:00
Kurt
934628b077
Pre-filter memory mismatch on moves
...
All over the place with prior commits; everything should be correct (and more robust) now.
2021-08-15 14:23:15 -07:00
Kurt
31ddaf2bc4
Don't defer on ability mismatch
2021-08-15 11:07:59 -07:00
Kurt
42330eb771
Memories and special moves, bite the bullet
...
Allocate a list :(
We need to keep all the secondary deferred around, since they have special movepools.
2021-08-15 09:47:31 -07:00
Kurt
7c60363b38
Rework match ranking to have multi levels of deferral
2021-08-15 09:28:47 -07:00
Kurt
24e77e7382
Handle form changing for move memories
...
Doesn't invalidate any of the statements made today.
ty @Lusamine for identifying these cases.
2021-08-14 20:20:13 -07:00
Kurt
db1cbf8cce
Handle raids with specific TR moves tripping memory checks
...
Defer the ones that have the memory and don't have the move; we'll likely find another match else settle for this one.
2021-08-14 19:47:52 -07:00
Kurt
e1c8ab8d96
Fix remapped glyph
...
Future updates to glyph remapping to come later
2021-08-13 17:25:20 -07:00
Kurt
44e360f7c7
Add Wolfe coal gift ahead of actual release
2021-08-13 17:24:49 -07:00
Kurt
9793e9f1a0
Minor clean
...
Slap on interface for EntreeSlot
De-magic some 💯 numbers to indicate what they're doing
Improve perf of move-match-relearn check
Add an "else" as valid is never both values (history verifier)
2021-08-13 15:36:30 -07:00
Kurt
a0bdb1a40e
Fix OT->HT memory string output for HT verifier
...
Use the `memory.Handler string` value rather than recomputing. (lines 51, 64 pf memverify)
2021-08-12 17:33:31 -07:00
Kurt
cad09e68bb
Fix source string returns
...
I blame the goofy "move egg" names confusing me
Reorder some so that the switch case is sequential and can be optimized by jit as a jumptable
2021-08-12 17:32:25 -07:00
sora10pls
803fe84f04
Add form strings for Eiscue, Morpeko, and Zacian/Zamazenta
...
Ice Face, Full Belly Mode, and Hero of Many Battles (strings trimmed where appropriate)
2021-08-07 13:22:14 -04:00
Kurt
ad8d622443
Rearrange text resources
...
Put legality stuff with legality
2021-08-06 20:20:12 -07:00
Kurt
89372145b7
Extract legality report (invalids) methods
2021-08-06 16:12:11 -07:00
Kurt
b8e203bdef
Remove invalidmatch tracking
...
The Encounter verifier method rarely rejects as our inner encounter matching methods are all-or-nothing. Don't bother keeping references for this bloat.
Ran the unit tests and nothing hit this logic.
2021-08-06 15:38:39 -07:00
Kurt
9f8642f7d2
Hide Generation/Game setters behind mutation method
2021-08-06 15:35:49 -07:00
Kurt
391c6d4af6
Use Generation property when available
2021-08-06 15:34:28 -07:00
Kurt
69a907c5e7
Pass encounter object to innermost ability verifier
...
Fixes stuff for format3 CXD encounters as the side-games applied ability bits regardless of a second ability existing.
2021-08-06 15:26:21 -07:00
Kurt
70e10478dd
Extract fog boost location check
2021-08-06 14:54:32 -07:00
Kurt
a939a2dbd6
Add pkmdb sorting rules for loaded database set
2021-08-06 10:09:16 -07:00
Kurt
c126cd968a
Only boost templates to 60 in wild area
...
No functional change for legality checks, so should be fine unless you're trying to get tiny edge case stuff.
2021-08-06 09:42:27 -07:00
Kurt
5ec2b12ae5
Handle some warnings for release build
...
Unused usings; just make PIDType stuff visible.
2021-08-06 09:41:39 -07:00
Kurt
0094492bd2
Update 21.08.06
...
Update mgdb with latest
2021-08-06 00:34:31 -07:00
Kurt
0f3e5095c5
Replace more linq usage
2021-08-05 22:39:38 -07:00
Kurt
e18c2d8fa4
Replace linq with similar but faster logic
2021-08-05 20:47:32 -07:00
Kurt
5c472a400d
Expand shorthand parameters
...
int i => int index, or whatever the value is representing.
2021-08-05 20:33:25 -07:00
Kurt
a1f5c76790
Fix pgl jpeg save
2021-08-05 19:38:47 -07:00
Kurt
edcf3a9bd6
Remove duplicate no-item for gen6 held item list
2021-08-05 18:54:08 -07:00
Kurt
c409026a69
Merge branch 'master' of https://github.com/kwsch/PKHeX
2021-08-05 17:16:15 -07:00
Kurt
4e669468c3
Pass parse result list to encounter info fetch ctor
...
Old: when an encounter is found, we copied the contents of the list into our analysis list.
Since we stop when we find a suitable encounter, the old list is useless. By sharing the same list, there's no consequence. Reduces allocation by ~56B each analysis object!
Simplification reduces the amount of method calls by 1
2021-08-05 17:16:13 -07:00
Kurt
59d480c834
Minor tweaks
...
Discard empty pkm files (species 0) when loading boxes or templates
Add more xmldoc
Simplify some method parameter names for readability
2021-08-05 17:05:39 -07:00
sora10pls
2766c2c900
Add new distribution raids
...
Apparently the theme is summer
2021-08-05 20:03:56 -04:00
Kurt
ebb47867dd
Use FileUtil tryget for pkm from path
...
GetPKMFormatFromExtension is now only used once internally.
2021-08-05 16:29:32 -07:00
Kurt
2f9a60b5e6
Organize byte resources into subfolders
2021-08-05 15:35:29 -07:00
Kurt
cc0397f087
Misc tweaks
...
Improved readability
2021-08-05 15:18:43 -07:00
sora10pls
bfcf081e5b
Fix XY multiplayer sprite display
...
Reorder enums; Serena before Calem
2021-08-05 16:22:06 -04:00
Kurt
ab3795abaa
Handle enc->pk7 form-random vivillon Island Scan static
2021-08-05 12:36:47 -07:00
Kurt
0a74f6c33d
Ignore species for rby if not present
...
encounter moves not present for those, lol
2021-08-05 12:36:19 -07:00
Kurt
9f4ff5f070
Update SearchSettings.cs
2021-08-05 12:07:40 -07:00
Kurt
d1fb38b9cf
Set correlation with unrestricted details if failed
2021-08-04 19:58:25 -07:00
Kurt
616acc8bbd
Misc fixes
2021-08-04 19:54:04 -07:00
Kurt
83a72df7cc
Include gen1 encounter moves in not-needed list
...
Might result in some illegal matches as it includes it for all evolutions in the chain, but whatever. Could probably rewrite the generator to only generate for different starting-species, but it's fine now.
Inline the max level calc
2021-08-04 19:07:20 -07:00
Kurt
2f5e2016bc
Only use the TreatWarningsAsErrors for debug build ( #3237 )
...
* Update PKHeX.Core.csproj
2021-08-04 00:13:58 -07:00
Lusamine
0f1f0166ce
Check for Fishing flag in case of grass spawns
...
Handles exceptions like Chewtle in high level area of Route 2, which are
in the Normal weather grass slots as well as the fishing slots.
2021-08-03 23:12:09 -05:00
Lusamine
2858c6636d
Minor adjustments to area slot extensions
...
Invert check for crossover to disallow hidden (there are more symbol
tables). Galar Mine No. 2 has hidden fishing slots as well as curry.
HiddenMain3 SlotType was never used so it was removed.
Updates pkl to remove HiddenMain3.
2021-08-03 13:03:04 -05:00