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https://github.com/kwsch/PKHeX
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XD: Purification is stored differently for jp games
A more condensed data structure, 72->60 bytes for each entry instead. Closes #3255 Related? #2956
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3 changed files with 39 additions and 13 deletions
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@ -33,7 +33,7 @@ namespace PKHeX.Core
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{
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// create fake objects
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StrategyMemo = new StrategyMemo();
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ShadowInfo = new ShadowInfoTableXD();
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ShadowInfo = new ShadowInfoTableXD(false);
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Initialize();
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ClearBoxes();
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}
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@ -92,8 +92,9 @@ namespace PKHeX.Core
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Shadow = subOffsets[7] + 0xA8;
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// Purifier = subOffsets[14] + 0xA8;
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bool jp = subLength[7] == 0x1E00;
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memo = new StrategyMemo(Data, Memo, xd: true);
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info = new ShadowInfoTableXD(Data.Slice(Shadow, subLength[7]));
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info = new ShadowInfoTableXD(Data.Slice(Shadow, subLength[7]), jp);
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}
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private void Initialize()
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@ -1,12 +1,10 @@
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namespace PKHeX.Core
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{
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public sealed class ShadowInfoEntryXD
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public abstract class ShadowInfoEntryXD
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{
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public readonly byte[] Data;
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internal const int SIZE_ENTRY = 72;
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public ShadowInfoEntryXD() => Data = new byte[SIZE_ENTRY];
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public ShadowInfoEntryXD(byte[] data) => Data = data;
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protected ShadowInfoEntryXD(byte[] data) => Data = data;
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public bool IsSnagged => Data[0] >> 6 != 0;
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public bool IsPurified { get => Data[0] >> 7 == 1; set { Data[0] &= 0x7F; if (value) Data[0] |= 0x80; } }
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@ -25,8 +23,32 @@
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public uint EXP { get => BigEndian.ToUInt32(Data, 0x04) >> 12; set => BigEndian.GetBytes((BigEndian.ToUInt32(Data, 0x04) & 0xFFF) | (value << 12)).CopyTo(Data, 0x04); }
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public bool IsEmpty => Species == 0;
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public int Index { get => Data[0x3F]; set => Data[0x3F] = (byte)value; }
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public abstract byte Index { get; set; }
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public override string ToString() => $"{(Species) Species} 0x{PID:X8} {Purification}";
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}
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public sealed class ShadowInfoEntry3J : ShadowInfoEntryXD
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{
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internal const int SIZE_ENTRY = 60; // -12 from U
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public ShadowInfoEntry3J() : base(new byte[SIZE_ENTRY]) { }
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public ShadowInfoEntry3J(byte[] data) : base(data) { }
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public override byte Index { get => Data[0x35]; set => Data[0x35] = value; }
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public override string ToString() => $"{(Species)Species} 0x{PID:X8} {Purification}";
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}
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public sealed class ShadowInfoEntry3U : ShadowInfoEntryXD
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{
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internal const int SIZE_ENTRY = 72; // -12 from U
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public ShadowInfoEntry3U() : base(new byte[SIZE_ENTRY]) { }
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public ShadowInfoEntry3U(byte[] data) : base(data) { }
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public override byte Index { get => Data[0x3F]; set => Data[0x3F] = value; }
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public override string ToString() => $"{(Species)Species} 0x{PID:X8} {Purification}";
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}
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}
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@ -6,24 +6,27 @@ namespace PKHeX.Core
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{
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private readonly ShadowInfoEntryXD[] Entries;
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private readonly int MaxLength;
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private const int SIZE_ENTRY = ShadowInfoEntryXD.SIZE_ENTRY;
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private readonly int SIZE_ENTRY;
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private const int MaxCount = 128;
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public ShadowInfoTableXD(byte[] data)
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public ShadowInfoTableXD(byte[] data, bool jp)
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{
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SIZE_ENTRY = GetEntrySize(jp);
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MaxLength = data.Length;
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int eCount = data.Length/SIZE_ENTRY;
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Entries = new ShadowInfoEntryXD[eCount];
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for (int i = 0; i < eCount; i++)
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Entries[i] = GetEntry(data, i);
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Entries[i] = GetEntry(data, i, jp);
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}
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public ShadowInfoTableXD() : this(new byte[SIZE_ENTRY * MaxCount]) { }
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private static int GetEntrySize(bool jp) => jp ? ShadowInfoEntry3J.SIZE_ENTRY : ShadowInfoEntry3U.SIZE_ENTRY;
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private static ShadowInfoEntryXD GetEntry(byte[] data, int index)
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public ShadowInfoTableXD(bool jp) : this(new byte[GetEntrySize(jp) * MaxCount], jp) { }
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private ShadowInfoEntryXD GetEntry(byte[] data, int index, bool jp)
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{
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var slice = data.Slice(index * SIZE_ENTRY, SIZE_ENTRY);
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return new ShadowInfoEntryXD(slice);
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return jp ? new ShadowInfoEntry3J(slice) : new ShadowInfoEntry3U(slice);
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}
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public byte[] Write() => Entries.SelectMany(entry => entry.Data).Take(MaxLength).ToArray();
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