Commit graph

295 commits

Author SHA1 Message Date
Kurt
5dcf2f4dc8 Use enum instead of nullable bool tristate 2019-03-29 17:52:26 -07:00
Kurt
d3dd4fb2a5 Track slot modified count on sort/delete/mod
Sorting will always show multiples of boxcount since it repositions
empty slots
2019-02-20 17:59:54 -08:00
Kurt
98b21eaaa8 Add clone deletion quick action
kinda slow, if a save has 900 mons, it has to check 900*900 which is
O(n^2), takes a few seconds
as opposed to just doing a hashset checking contains, would be O(n)
gotta do some fun stuff to make it faster
2019-02-18 17:00:16 -08:00
Kurt
9171055fd4 Add box sort by encounter type
grabs encounter name and orders by that (Egg/Static/Wild etc)
2019-02-18 15:34:55 -08:00
Kurt
d1f6a5a3ff Misc clean
no functional change
2019-02-15 11:46:46 -08:00
Kurt
48e2bbcfed Refactor DumpBox to return 1 value
count < 0 implies an error; values >= 0 can be used to indicate actual
dumped count
2019-02-09 20:19:55 -08:00
Kurt
dc5cdc34d7 Remove FieldsInitialized and rename check method 2019-02-09 17:07:44 -08:00
Kurt
19ae752937 Extract color config to separate class 2019-02-09 13:15:37 -08:00
Kurt
29253ed636 More cleaning 2019-02-03 20:28:03 -08:00
Kurt
893f98d667 Misc clarity
no functional change
make batch editor prefix list readonly
2019-02-03 10:28:33 -08:00
Kurt
2eef523475 Misc clean
meh
2019-02-02 15:20:08 -08:00
Kurt
6ed9f979de Continued refactoring
removing null results as indicators of no data (c# 8 sooooon)
2019-02-01 23:26:43 -08:00
Kurt
aa022fad40 Misc refactoring
remove some null usages, return an empty array instead
reduce as arg
2019-02-01 23:08:03 -08:00
Kurt
ae6010f169 Add ranch r(/w?) support
not gonna edit the metadata

properly handle an irregular sized display box
2019-01-14 21:31:53 -08:00
Kurt
ad7d1c645d Fix GetPKMSetOverride yes/no return value
lets be explicit here
Closes #2240 , thanks @bpxhmemcpy !
2019-01-11 18:27:29 -08:00
Kurt
9a4f12c279 Misc updates
rearrange pkm version groups for clear break between
twins/siblings/family
clear pokelist for sav7b on non-exportable saves (prevents b1s1 from
showing markings)
rename horohoro (pgo) to non romaji lol, hide daycare/party tabs on
nonexportable save
remove some unnecessary operations
rewrite getallcontrolsoftype to remove ToList() and make generic
2019-01-05 15:40:25 -08:00
Kurt
6f22599baf Prevent slot overwriting on bulk import
https://projectpokemon.org/home/forums/topic/48912-how-to-batch-import-pokemon-boxes-without-erasing-existing-pokemon/
2018-12-28 17:58:13 -08:00
Kurt
d5a8d29088 Misc updates
reduce some allocs, clearer names/enum usage
2018-12-27 20:24:24 -08:00
Kurt
423afa4518 Fix boxviewer not being initialized
2d774ac7cc
had removed the Reset() call from the Setup method; call afterwards.

Thanks RoC!
2018-12-26 13:06:58 -08:00
Kurt
2d774ac7cc Allow dynamic default savefile type load
Make extrabytes a pkm property (don't mutate array pls)
reconfigure startup loading to only initialize after initial load of sav
& pkm (using blanks if not provided)
2018-12-19 22:10:32 -08:00
Kurt
d7a501c168 Relocate some logic to interfaces 2018-12-18 17:15:35 -08:00
Kurt
ff649009ca Misc tweaks
misc perf adjustments
add utility for slot locked check (without box argument, absolute slot
index)
localize dragdrop strings
increase dragdrop file delete delay (dropping files into discord waits
until you confirm; 10s gives enough time to hit confirm)
2018-12-17 11:17:19 -08:00
Kurt
efb9b7eba2 Misc cleanup
removes clickonce logic/reference
2018-12-10 20:32:08 -08:00
Kurt
71fab815bf Provide more slot information
remove lockedslots, store & save all teamslots for sav7
differentiate locked slots from overwrite protected slots by emitting an
enum containing info about the slot

locked = can't be replaced, period.
starter/battleteam = can't be pasted over by bulk-pastes

can eventually show more specific sprite layers to denote party
indexes/team#/starter
2018-12-04 22:59:28 -08:00
Kurt
bca8924437 Add favorite flag editing
Closes #2199
2018-12-04 18:38:47 -08:00
Kurt
f27816e622 Add party pointer sort
Pulls party members (and follower index if not already in party?) to the
first slot(s) in the (current/all) box.
2018-11-22 23:02:57 -08:00
Kurt
95776d8520 Set default savefile to gg 2018-11-21 13:51:26 -08:00
Kurt
8f70aa0113 Only allow main window box to change sav.currentbox 2018-11-20 23:53:17 -08:00
Kurt
644fa4e929 Call slot compression
Doesn't work correctly (data shifted down still persists)
2018-11-14 22:20:59 -08:00
Kurt
e109c1ba64 Show new sav editors for gg 2018-11-13 19:23:31 -08:00
Kurt
78446a4d7f Show new pb7 sorting methods 2018-11-13 19:21:33 -08:00
Kurt
3cd45cf5c4 Continue extracting logic 2018-09-16 12:44:00 -07:00
Matt
789449f4d6 Fix alt form cries from not playing (#2119) 2018-09-12 10:37:13 -07:00
Kurt
d8c355cf64 use sprite resource name instead of species-form
Closes #2113
2018-09-07 19:11:22 -07:00
Kurt
81f6988d3e Prevent sort/clear reverse on shortcut use
Closes #2111 by preventing the user error
2018-09-04 15:01:14 -07:00
Kurt
53216333e6 Misc updates
extract final pkm manipulation logic from pkm editor
add xmldoc to boxmanipulator, add utility class for enum->manip fetching
fix xmldoc referencing removed enum member
relocate boxmanip overview logic to utility class
move SAVPaths file pointer to Main for reuse #2109 , will add to
autodetect in a later commit
open/save dialog with extra extensions: ignore ones already present
2018-09-03 10:30:35 -07:00
Kurt
493bef75eb Misc updates
condense repeated logic
extract properties
extract reusable methods
2018-09-02 18:02:25 -07:00
Kurt
f57e7bf686 Separate box manipulator to ui-less class
clear separation of functionality
2018-09-02 11:31:34 -07:00
Kurt
6abeec507f Catch gdi exception & ignore
#2072
2018-08-28 18:21:46 -07:00
Kurt
dfdcc28789 reduce animation fragility
#2072
no idea if this works since I can't repro on my end
2018-08-28 16:40:27 -07:00
Kurt
c7aea9cad2 add option to hide pid/ec
hides pid & ec in pkmeditor, gamesync & securevalue in saveditor
easier to share screenshots/stream without leaking identifying
information

fix auto-centering of pkmeditor subwindows when a savefile is detected
on program load(tab_otmisc isn't initialized and reads an incorrect
width)
2018-08-19 18:22:07 -07:00
Kurt
af87752475 Reference underlying control visibility
closes #2092
2018-08-14 19:39:14 -07:00
Kurt
61013b8f18 Simplify drop/set into party
would reset the battle box sprites legality to not shown; also, the
prior fix for #2069 did not work for reloaded save files since
GetSlotFiller was called instead.
2018-08-12 19:28:35 -07:00
Kurt
6edc828cc3 misc style updates 2018-08-12 19:27:11 -07:00
Kurt
1c718e641e Prevent box scrolling if contextmenu is open 2018-08-12 11:01:21 -07:00
Kurt
c3136187de Style updates 2018-08-04 10:06:06 -07:00
Kurt
1486b7f14a Misc style & minor tweaks
Remove move combobox flicker hack (no longer necessary)
Add more Array.Empty usages
cache mysterygift sizes
seal some classes

no functionality changes
2018-08-02 20:11:42 -07:00
Kurt
f35712fcf2 Extract experience logic to separate file
add exp bar logic, unused.
2018-07-29 17:43:30 -07:00
Kurt
1313d84d5d re-add lock to avoid race condition
enough pls
2018-07-29 11:05:48 -07:00
Kurt
5d4c3d3390 Update slot drag / view/set/delete behavior 2018-07-28 09:56:13 -07:00
Kurt
2e88da9d3c Make BitmapAnimator usage single-object
Don't unlock/lock the GlowBase bitmap repeatedly; store the bytes
separately for frame generating. Fixes any memory access exceptions
(unlock->unlock due to program lag).
Do more preprocessing of egg glow sprites for cleaner appearance (now
glow inside sprite)

extract glow method for easier reuse
2018-07-27 19:59:14 -07:00
Kurt
c8563a3737 Respacening
Style guidelines, handle a bunch of files
no functional change
2018-07-26 19:34:27 -07:00
Kurt
7d4309970c Stop animation on box change
slot glow can bleed into another box
2018-07-25 19:50:44 -07:00
Kurt
91f39d74db Add box scrolling
https://projectpokemon.org/home/forums/topic/46370-bug-cant-scroll-between-boxes/
2018-07-25 19:29:41 -07:00
Kurt
c24a48e815 Remove picturebox references
sprite gen is more than adequate
2018-07-25 19:23:48 -07:00
Kurt
64284eafef Add pk1/pk2 direct import checks
dragdrop: check
import files from folder: check
no other paths convert afaik

Closes #2074
2018-07-24 15:49:00 -07:00
Kurt
d6f623ecfb Fix #2072
Just a guess; don't dispose of the bitmaps
suspected race where two beginhovers happen and one cancels the other
2018-07-23 18:31:01 -07:00
Kurt
68d251f89c Pass -1 for party/battlebox slot arg
Sprite creation uses slot>=0 for determining if it's in a box or not;
kinda should redo the logic but there's no upside to passing 0-6 to the
sprite generator for these.

Closes #2069 thanks @iiippppk !
2018-07-23 16:45:47 -07:00
Kurt
922cbdf583 Add glow animation to slothover 2018-07-22 20:04:28 -07:00
Kurt
3c4ba0d52b Misc cleanup 2018-07-22 17:26:19 -07:00
Kurt
e1365c837c Glow sprite edges
Continue using the hover frost effect on the edges too
doesn't really play well with the colorized slot image since it's 1px,
whatever.
2018-07-21 21:55:37 -07:00
Kurt
c7175fbdb4 Misc reorg
bye bye SAVUtil and PKMUtil
2018-07-20 21:32:33 -07:00
Kurt
6ee534c4b1 Update undo/redo
Closes #2059
2018-07-16 06:40:35 -07:00
Kurt
fae36e2086 Add layerimage overload
transparency=1 is no opacity change
remove Rectangle use, just provide coordinates (looks to be simpler in
the .net src too)
2018-07-14 18:43:46 -07:00
Kurt
4d73fa70d8 Simplify binding to ComboItem logic
could probably look into better binding but meh
2018-07-14 16:00:28 -07:00
Kurt
5d20c79568 Add showdownset localization for slot previews
Localization only for game strings (not Ability/Nature/Stat/etc labels)
feels kinda goofy but it works
2018-07-13 19:13:25 -07:00
Kurt
296d1c20ed Use ITrainerInfo interface for trdata 2018-07-12 18:15:20 -07:00
Kurt
2e02ec9719 Refactoring
Move some logic out of saveditor/subs
2018-07-07 11:20:05 -07:00
Kurt
9f8edc89bf Refactoring
put some string[] behind IReadOnlyList to prevent any consumer from
modifying it
2018-06-30 09:59:48 -07:00
Kurt
3a7a257a01 Add export current box to showdown pastes
Rework box fetch in SaveFile to be a little more flexible, can now fetch
a single box

Hold control to... export all boxes :)

I wonder if there's a decorator that showdown skips when importing lines
that can help differentiate the boxes since there's the potential for
hundreds output (ie comments in a showdown set?) doubt it.
2018-06-16 21:56:16 -07:00
Kurt
39ce7e56e4 Cancel boxmenu if not clicking tab
contextmenu is set causing it to open for anywhere in the box area
that's white
only show if right clicking the tab at the top
2018-06-16 17:03:22 -07:00
Kurt
be3eeb4036 Hide batrev trainer/inventory buttons
Closes #2010
2018-06-16 07:52:45 -07:00
Kurt
33fb382c3c Hide ResetMoves for Gen1/2
Legally resetting data is too much of a pain, just hide the option.
Closes #2000
2018-06-12 17:54:21 -07:00
Kurt
26f45d44d0 Rework OPower editor
https://projectpokemon.org/home/forums/topic/45683-pkhex-made-odd-number-of-zygarde-cells-usm/?do=findComment&comment=232476

Thanks @sora10pls for documenting what each flag does
2018-06-09 21:04:34 -07:00
Kurt
cb4761403a Relocate oras setopower data to sav6 2018-06-09 12:32:55 -07:00
Kurt
e0aa1934e7 Update translations
yield the Box Sort/Modify/Delete menustrip
2018-06-01 19:10:05 -07:00
Kurt
f237476ccc Add nickname reset modify
nickname reset clears except for encountertrades (some have fixed
nicknames).

remove untraded check for HT memory verification, has to be traded if it
has a HT memory.
2018-05-31 19:49:47 -07:00
Kurt
abe3567174 Update db search
search caused cross thread exception due to ConfigurAwait not returning
context
finish await -> update controls with after restoring context.

don't rebox results 2x lmao; keep results as list due to other Remove
operations being present in other events.
2018-05-24 21:22:44 -07:00
Kurt
13fe1a2948 Ignore redirected load request results on dragdrop
Closes #1964 ; any redirected load request has its own 'fail to load'
message.

(dragdrop a save file on a box slot; message is no longer presented that
'could not set to this slot').
2018-05-24 19:05:13 -07:00
Kurt
6c2a864dcc show/hide box options based on savefile
retain save provider
add optional visibility toggle criteria (not present => always visible)

now hides sort/mod/delete if the criteria is not applicable to the
current format
2018-05-23 18:29:30 -07:00
Kurt
199512a9f7 Add box name & repoint party offset
refresh box names on saveslot swap
rework saveslot list to be (name, slotIndex) of valid slots
2018-05-22 19:02:56 -07:00
Kurt
d3ea1968bd Add hypertrain quick modify 2018-05-22 16:51:24 -07:00
Kurt
4d0007f49b Show nature of pk1/2 via slothover
derived via EXP%25 as if it were converted to pk7.
#1954
2018-05-20 18:33:38 -07:00
Kurt
199b6f2caf Add move rand for batch editor
Also add Move Rand & Move Reset to box modify contextmenu
2018-05-20 14:29:13 -07:00
Kurt
e216c38151 Misc updates
Add GetShowdownSets text output methods
Add party/box overload methods for easier slot setting api
Protect locked slots when importing BoxData
Misc saveditor simplifications
Add wc3->pk3 test
2018-05-19 20:48:03 -07:00
Kurt
b391faa494 sync missing commit
i swear
2018-05-19 16:39:01 -07:00
Kurt
9fd5df6e99 Misc pbr ui fixes
remove todo comment
fix exception when refreshing slot coloring
update box when saveslot index changed, not validated.
update boxviewers when saveslot changes
2018-05-19 16:33:06 -07:00
Kurt
128fd1331f sync missing content 2018-05-18 20:02:49 -07:00
Kurt
95b4d0820d Minor reorganization
amount of pkm obj classes is pretty high, move the static utility
classes to another folder

breaks usage of pkm.ShowdownText; removes a dependency from PKM.
2018-05-18 19:33:11 -07:00
Kurt
5f2f295541 Restore old clicksort functionality
no longer reverses sort
Closes #1946
2018-05-15 15:56:48 -07:00
Kurt
b798da9b03 Use altform first
Closes #1947
2018-05-15 15:23:31 -07:00
Evan Dixon
bbdb94007e Simplify logic in PlayCry (#1944)
Local functions are cool and all, but for something this simple, it just hurts readability and makes things needlessly complex.
2018-05-14 20:04:15 -07:00
Kurt
663ec5c536 Add sound path
Closes #1943
2018-05-14 15:46:36 -07:00
Kurt
857919bd28 Add basic plugin sys
reference PKHeX.Core, main window loads assemblies & initializes
providing an ISaveProvider and the menustrip control (to insert controls
into)

pretty rough but should allow for inserting external control buttons &
allowing it to edit the UI a little

example: https://github.com/kwsch/PKHeXPluginExample
feedback is appreciated
2018-05-13 12:49:29 -07:00
Kurt
28ef791014 Update hovered slot on box change
using keyboard instead of mouse can change box without moving mouse
outside the slot picturebox
trigger an update when the box is changed, but only if the updating
parent has the hovered child (ie a boxviewer changing box while hovering
the main window won't re-cry the main window slot since it wasn't
updated)
Closes #1940

add some gender threshold properties to personalinfo
2018-05-13 08:14:46 -07:00
Kurt
19f2420670 Add settings for slotText & slotCry
Closes #1939
2018-05-12 20:04:58 -07:00
Kurt
99005d8fc0 Refactoring
more discards & simplifications
2018-05-12 12:28:48 -07:00
Kurt
e2f11edc43 Refactoring
discards, Array.Find over FirstOrDefault
2018-05-12 08:41:29 -07:00
Kurt
5a3c8f4147 Remove trailing whitespace 2018-05-12 08:41:29 -07:00
Kurt
c2644cc9f0 Flag gendered pkm without gender
for lack of a better message
#1936

add some docs & trycatch bad wavs
2018-05-11 21:05:15 -07:00
Kurt
4fdff9581f Add forme specific cry detect
dex-form.wav
if not found, reverts to none (dex.wav)

47be96e92d (commitcomment-28950071)
2018-05-11 17:40:00 -07:00
Kurt
b933677c44 Stop sounds on leaving
yeah moving your mouse out and having pkm cries exploding in ur ears is
fun ;)
2018-05-11 17:05:42 -07:00
Kurt
47be96e92d Add feature: pkm cries on sprite hover
Years ago a branch was made to play a pkm's cry when its sprite was
hovered over, to assist users who are less fortunate in the ocular
department. Since a pkm's sprite is not text, playing the pkm's cry
helps the user identify what is in each data slot.

To enable the feature, put a folder named "sounds" in the same folder as
the executable; name all pkmcry files after the species national dex
number (no padding zeros), with an extension .wav
2018-05-11 16:58:29 -07:00
Kurt
fc63a863d5 Update drag&drop
remove hover-tooltip keycombo
reuse logic for move/drop
2018-05-11 16:38:09 -07:00
Kurt
9fb7056837 Add test living dex generator
doesn't generate everything due to the evo chain not being 'full'
(instead is unevolved singular pkm), nor does it evolve pkm
2018-05-09 21:02:35 -07:00
Kurt
6e3f66ef25 Fix unsettable slots allowing bad drop-swap 2018-05-05 18:19:49 -07:00
Kurt
b572620dac Remove if not activated
Closes #1926
2018-05-05 17:29:38 -07:00
Kurt
16e2fc3344 Tack on shift to the showdownset view
hold ctrl+shift for the set preview; I forgot that ctrl was already used
for quick loading to tabs (makes it impossible with just ctrl)
2018-05-05 08:50:15 -07:00
Kurt
c8cdff8abc Add showdownset preview bubble for slot views
Hold control when you move your mouse to enter the slot's control area
(ie put your mouse on the sprite while holding control); the program
will display a ShowdownSet summary of the contents so you don't have to
load to tabs.

Holding Control is required for now (can always recompile to have it
always on); can be a nuisance for those not wanting to view details
since it overlays a big window (obscuring).

Closes #1925
2018-05-05 08:25:36 -07:00
Kurt
232427d002 Rework slot interactivity a little
decentralize some logic, individual view providers now provide the
details rather than detecting from a huge array.

#1925
2018-05-05 08:07:22 -07:00
Kurt
21cb931123 Repoint old delete/sort shortcuts
Closes #1923 , actual controls are nested 1 deeper.
2018-05-02 17:57:40 -07:00
Matt
77276302a5 Add Past Generation deleter (#1922)
4b6ee3fbf5 (commitcomment-28822553) ;)
2018-05-02 10:07:09 -07:00
Kurt
7303ace32a Add simple shiny sort
again, hold ctrl to revese sort
add inverse clear for eggs (clears all but eggs if ctrl held)
2018-05-01 22:35:37 -07:00
Kurt
4b6ee3fbf5 Update 'sorter'
Adds IV count sorting
Adds Itemless & Illegal deleting
Adds Max level modding, item clearing. Handle egg cases sensitively.

remove final sortby for reversal case as the incremental integer
prevents further ordering.

Any suggestions? Keep in mind that some modifications can be done by the
Batch Editor scripts; smart deletions & sorts are highest value
additions ;)
2018-05-01 19:24:47 -07:00
Kurt
4c9177fcb3 Add sort force-reverse
hold control when triggering the sort
sneaky linq to reverse a sort by:
* re-doing the initial sort, then
* reversing the sorted pkm data by using a throwaway increment
* re-doing the final sort
2018-04-30 21:39:12 -07:00
Kurt
8dcee4e0ee Add 3 more advanced sorters
Primary->Secondary typing
Generation->Version
Base Stat Total
2018-04-30 21:20:28 -07:00
Kurt
bbcbdd80a1 Update 'sorter' with more functionality
Nest item choices into separated groups (based on their overall
function).

Adds 3 more deletion options: eggs, untrained, or not-matching-savefile.
Adds 1 more modification option: Max Friendship of current handler
2018-04-30 17:32:23 -07:00
Kurt
df4fc96f4d Add legality sorter
Closes #1919
2018-04-29 09:55:26 -07:00
Kurt
15ce1acfdb update box manipulation
closes #1911 , changes end to be inclusive rather than exclusive. abuse
the optional to let it fill in the end caps.
2018-04-23 19:11:55 -07:00
Kurt
a6903953a0 Re-add old boxtab clicks
#1910
2018-04-23 18:55:58 -07:00
Kurt
9e874a0784 Add modify handling to 'sorter' dropdown
adds hatch all eggs in box(es, with shift)
2018-04-22 12:43:18 -07:00
Kurt
762c5e5cae Add random sorter
closes #1909
2018-04-22 12:16:08 -07:00
Matt
7db2c484ea Update sort menu labels (#1907) 2018-04-22 11:37:01 -07:00
Kurt
f6dda90f52 Add icons
icons are credit to Dave Gandy's Font Awesome pack on flaticon.com
https://www.flaticon.com/packs/font-awesome
2018-04-21 22:31:11 -07:00
Kurt
e2405346a4 Update usage sorting
sort friendship delta with high values to front
reference correct method for usage sort
2018-04-21 21:15:19 -07:00
Kurt
7649d2ef95 Update contextmenu names
copypasta ftw
2018-04-21 19:24:50 -07:00
Kurt
df75543f2a Implement pkm sort option control
right click the box tab
* no longer silly key-combos to initiate a clear/sort
* provides multiple sorting options
Advanced sorting includes:
* Recieved Date
* Friendship usage (using it raises friendship, more used pkm will be
sorted to the top)
* Ownership (current SAV's first, then by other OTs)
2018-04-21 16:31:41 -07:00
Kurt
e91cb806e5 Extract extension->prefer format method
fails for 'pkx' (returned 8 instead of 6); establish standard behavior
2018-04-21 14:38:18 -07:00
Kurt
1d4e815689 Extract more mesage strings
all common strings in forms used by multiple generations

would rather rework the individual generation strings to be unnecessary
with better interaction instead (if possible), as translating hundreds
of limited exposure strings is a drag.
2018-04-06 21:23:09 -07:00
Kurt
5e96c6e035 Extract main window strings to translatable class
Similar to LegalityCheckStrings
no resource files yet, will generate those tomorrow(?)

some strings are not translatable (useless gen6 passerby export text),
not really worth
2018-04-05 21:25:18 -07:00
Kurt
99a4c55579 Relocate some logic to core
party stats set when setting a slot to a save file
simplify set/delete slotchange duplicate logic
suggest better met locations beyond VC transfers
hatching a gen6 egg applies memories automatically
2018-03-25 19:05:49 -07:00
Kurt
9bb4120ff9 add faster pkm slot presence check
instead of checking if the array is empty, only check PID and species
2018-03-18 16:22:21 -07:00
Kurt
934757eac1 Add Bank7 r/w 2018-02-24 13:03:32 -08:00
Kurt
8e0ec17e9f Misc refactoring
no functional changes
2018-02-21 20:35:07 -08:00
Kurt
1a5d4efdfe Add database/mgdb -> save importing
Closes #1804
2018-02-01 17:29:07 -08:00
Kurt
afe16dd1a7 Hide mailbox on gc/batrev
closes #1802
2018-01-31 20:21:47 -08:00
Kurt
1ca9180e21
use SlotList view to dynamically show slots (#1798)
Closes #1795 by redoing the controls

Allows for a specified slot type & offset to be passed, can easily add extra slots by updating the GetExtraSlots extension method.
2018-01-30 18:52:55 -08:00
Kurt
e472bfe278 Refactoring
move slotchange to core
2018-01-29 17:52:21 -08:00
Kurt
98dead5664 Remove out of range box name for no-saves
oops
closes #1774
2018-01-25 18:45:11 -08:00
Kurt
b16a2f9ad2 Add box rearranging
enables the left/right arrows on each box to allow switching with the
adjacent box
2018-01-23 22:37:55 -08:00
Kurt
f073585592 Add all-boxes viewer
removed ability to have multiple single box popups
double click the Box tab when holding shift to bring it up
resize to preferences: https://i.imgur.com/XB2978R.png
2018-01-22 21:38:42 -08:00
Kurt
6eb0cd17cb fix slot bg image with multiple boxviews open
main window ignores box, and other windows don't clear. fix both for
accurate indication of what slot was just used by the pkmeditor.
2018-01-22 21:31:42 -08:00
Kurt
f690f4885c Change slot indexing to use an enum
Still need to figure out how to reconfigure everything to support
ancillary slot displays (3x fused in USUM)
2018-01-21 15:30:57 -08:00
Kurt
69896a3a04 Hide gen1 second daycare slot
is duplicate with first
the slot is properly hidden but then set visible when the preview is
loaded for it. im sure the set-visible was a very old design decision
2018-01-16 19:32:54 -08:00
Kurt
c118dc4dae Add SlotList control
unused, i dont like the saveditor indexing slots from a fixed list
2018-01-16 19:32:54 -08:00
Kurt
c6089a183c fix designer deletion of sav editor control
custom constructor parameters aren't expected, needs a default without
optional

(no usages were using a sav provided anyway)
2018-01-02 23:00:52 -08:00
Kurt
ef0453ecf6 Add shiny sprite toggle setting
not functional yet
#1735
2018-01-02 17:08:14 -08:00
Kurt
648f250303 Fix party/other tab loading for sav loads
loading pbr/rsbox -> loading a game that has party & daycare causes the
daycare tab to be loaded in the incorrect spot.
PartyTab needs to be calculated closer to its use
2017-12-29 16:50:55 -08:00
Kurt
61b65198f2 Allow box name editing on gen2 2017-12-27 15:52:29 -08:00
Kurt
9263856845 Add apricorn pouch editing 2017-12-18 09:36:53 -08:00