Hide ResetMoves for Gen1/2

Legally resetting data is too much of a pain, just hide the option.
Closes #2000
This commit is contained in:
Kurt 2018-06-12 17:54:21 -07:00
parent c3314f1b8e
commit 33fb382c3c

View file

@ -50,7 +50,7 @@ namespace PKHeX.WinForms.Controls
AddItem(Level.Modify, GetItem("HatchEggs", "Hatch Eggs", () => Modify(z => z.ForceHatchPKM()), Resources.about), s => s.Generation >= 2);
AddItem(Level.Modify, GetItem("MaxFriendship", "Max Friendship", () => Modify(z => z.MaximizeFriendship()), Resources.heart));
AddItem(Level.Modify, GetItem("MaxLevel", "Max Level", () => Modify(z => z.MaximizeLevel()), Resources.showdown));
AddItem(Level.Modify, GetItem("ResetMoves", "Reset Moves", () => Modify(z => z.SetMoves(z.GetMoveSet())), Resources.date));
AddItem(Level.Modify, GetItem("ResetMoves", "Reset Moves", () => Modify(z => z.SetMoves(z.GetMoveSet())), Resources.date), s => s.Generation >= 3);
AddItem(Level.Modify, GetItem("RandomMoves", "Randomize Moves", () => Modify(z => z.SetMoves(z.GetMoveSet(true))), Resources.wand));
AddItem(Level.Modify, GetItem("HyperTrain", "Hyper Train", () => Modify(z => z.SetSuggestedHyperTrainingData()), Resources.vallohi), s => s.Generation >= 7);
AddItem(Level.Modify, GetItem("RemoveNicknames", "Remove Nicknames", () => Modify(z => z.SetDefaultNickname()), Resources.alphaAZ));