PKHeX/PKHeX.WinForms/Controls/SAV Editor
Kurt 2e88da9d3c Make BitmapAnimator usage single-object
Don't unlock/lock the GlowBase bitmap repeatedly; store the bytes
separately for frame generating. Fixes any memory access exceptions
(unlock->unlock due to program lag).
Do more preprocessing of egg glow sprites for cleaner appearance (now
glow inside sprite)

extract glow method for easier reuse
2018-07-27 19:59:14 -07:00
..
BitmapAnimator.cs Make BitmapAnimator usage single-object 2018-07-27 19:59:14 -07:00
BoxEditor.cs Stop animation on box change 2018-07-25 19:50:44 -07:00
BoxEditor.Designer.cs Add box rearranging 2018-01-23 22:37:55 -08:00
BoxEditor.resx Misc tweaks 2017-12-16 18:29:10 -08:00
BoxMenuStrip.cs Hide ResetMoves for Gen1/2 2018-06-12 17:54:21 -07:00
ContextMenuSAV.cs Misc reorg 2018-07-20 21:32:33 -07:00
ContextMenuSAV.Designer.cs Add icons 2018-04-21 22:31:11 -07:00
ContextMenuSAV.resx Refactor main form into smaller pieces 2017-05-22 21:55:12 -07:00
SAVEditor.cs Add box scrolling 2018-07-25 19:29:41 -07:00
SAVEditor.Designer.cs Misc pbr ui fixes 2018-05-19 16:33:06 -07:00
SAVEditor.resx use SlotList view to dynamically show slots (#1798) 2018-01-30 18:52:55 -08:00
SlotChangeManager.cs Make BitmapAnimator usage single-object 2018-07-27 19:59:14 -07:00
SlotIndex.cs Rework slot interactivity a little 2018-05-05 08:07:22 -07:00
SlotList.cs Rework slot interactivity a little 2018-05-05 08:07:22 -07:00
SlotList.Designer.cs use SlotList view to dynamically show slots (#1798) 2018-01-30 18:52:55 -08:00
SlotList.resx Add SlotList control 2018-01-16 19:32:54 -08:00
SlotViewer.cs Rework slot interactivity a little 2018-05-05 08:07:22 -07:00