Alessandro Pezzè
3fe176c99e
refactor: add sprites submodule
2020-07-08 21:37:04 +02:00
Alessandro Pezzè
0f1a68140b
refactor: remove sprites
2020-07-08 21:28:22 +02:00
Julian Lawrance
0180a15092
Add type data for Arceus and Silvally forms
2020-04-25 14:58:30 +01:00
Julian Lawrance
98d67b19ed
Create model, serialiser and migration for Pokemon form types
2020-04-25 14:10:50 +01:00
Julian Lawrance
5ce6547f74
Create CSV data for Pokemon form types
2020-04-25 14:10:42 +01:00
Alessandro Pezzè
4a6e519b39
feat: fix rare cases where description is ill formatted
2019-12-17 17:25:50 +01:00
Alessandro Pezzè
3d116fef9c
feat: update pokemon sprites
2019-12-17 12:38:39 +01:00
Alessandro Pezzè
f9f8a9bc1d
feat: update items sprites
2019-12-17 12:38:39 +01:00
Alessandro Pezzè
122f2519d7
feat: update CSVs
2019-12-17 12:38:39 +01:00
Julian Lawrance
e847276e9b
Add build step for past type efficacy
2019-12-01 12:39:30 +00:00
Julian Lawrance
c923d8844a
Create data for past type efficacy
2019-12-01 12:32:49 +00:00
Julian Lawrance
734d69d9d6
Add past type entries for Rotom forms
...
They were all Electric-Ghost type prior to Generation V
2019-11-30 23:03:00 +00:00
Julian Lawrance
385a2d62cc
Add build step for past Pokemon types
2019-11-30 20:49:55 +00:00
Julian Lawrance
eb5b0968eb
Create data for past Pokemon types
2019-11-30 20:42:34 +00:00
Alessandro Pezzè
46134774fc
feat: add updated data from Veekun
2018-10-29 23:29:45 +01:00
Charles Marttinen
63b4f9040b
chore: Configure PyLint and correct code formatting
2018-10-20 11:35:11 -04:00
Charles Marttinen
8832c819e3
chore: Remove python2 compatibility code
2018-10-20 11:35:11 -04:00
Charles Marttinen
3d64938a3f
chore: Upgrade to Python 3 and update Django to 2.0
2018-10-20 11:35:11 -04:00
Charles Marttinen
2cb886eee3
Implement suggested naming changes
2018-09-10 06:25:02 +10:00
Charles Marttinen
9d4f893a69
Improve performance of database build script
...
The remainder of the build script has been converted to use
`bulk_create()`. Running the build script on my machine with a
PostgresQL database took only 5 minutes 40 seconds, and with
SQLite 26 minutes 18 seconds.
2018-09-10 06:25:02 +10:00
Charles Marttinen
def70662f1
Modify database build script to use bulk_create
(WIP)
2018-09-10 06:25:02 +10:00
Charles Marttinen
b12d8576d9
Fix v2 database build script to work on Windows
...
Image sprite paths should be Unix-style, but the build script used the
OS default, so the process failed on Windows.
2018-06-02 19:29:18 -04:00
Alessandro Pezzè
9203a0d286
Sun and moon data ( #305 )
...
* badges
* Added CSV from Veekun
* added sprites from Veekun website
* quick fixes for an Exception
* bumped dependencies version
* add comment on how to upgrade to Django 1.11
* added some reminds to caching, our official wrappers and the true cost of the server
* remove index.html from sprites
* update to conform django-rest-framework 3.3.0 guidelines
* lint
2017-10-21 13:21:23 +00:00
Peter Jeschke
4803d224ed
Fix wrong heights ( #219 )
...
See here: b5e4038f2d
Original commit by AxeBane
2016-06-28 11:27:28 +01:00
Akhil Indurti
9f61b53782
Added missing sprites for pokemon ids 10064-10090. ( #157 )
2016-06-05 22:17:30 -04:00
phalt
944af0455d
build script fixes
2016-03-05 12:25:50 +00:00
phalt
4bbb7b0a44
final lints
2016-03-05 11:40:41 +00:00
Zane Adickes
552ae130d1
sprites for v2-images
2016-02-25 00:09:40 -05:00
Zane Adickes
77c69889e1
clean merge
2016-02-25 00:02:51 -05:00
Paul Hallett
c9661531b0
Merge pull request #79 from zaneadix/New-Data
...
updated data with all of latest veekun updates
2016-02-23 10:06:21 +00:00
Zane Adickes
08c4e351e2
remove images for now
2016-02-18 00:04:49 -05:00
Zane Adickes
791d6853d6
forgot to uncomment some things
2016-02-16 01:47:05 -05:00
Zane Adickes
ec58b95478
images implemented for pokmon, pokemon forms and items
2016-02-16 01:31:19 -05:00
Zane Adickes
fdcfae9c5c
merge with phalt
2016-02-12 23:44:08 -05:00
Ben Chauvette
84b8e7c256
Fix leftover merge conflict from stash
2016-02-11 22:36:39 -05:00
Zane Adickes
396bbd45ae
adding some images
2016-02-10 08:09:36 -05:00
Zane Adickes
399643aa87
get started
2016-02-09 23:11:37 -05:00
Paul Hallett
1b59324630
Merge pull request #81 from zaneadix/new-ui
...
New ui
2016-01-31 12:03:26 +00:00
Zane Adickes
d6ca4a3f60
had a stash mistake on the last push. this should be a complete push
2016-01-26 21:09:44 -05:00
Zane Adickes
d0909e1cc3
updated data with all of latest veekun updates
2015-12-28 00:00:14 -05:00
Adickes
1f41e3c17f
remove templating from strings when building database
2015-12-27 00:42:41 -05:00
nimaje
33ae7a6073
avoid starimports
...
don't use starimports so don't use them in examples
2015-12-07 21:29:39 +01:00
Adickes
b58a5b76c3
a few doc changes
2015-12-07 15:17:33 -05:00
Courtney Strachan
41662657a1
Update build.py - remove duplicate data load
...
I noticed that there was a duplicate PokemonGameIndex import in the original build.py for the v2 import. It's still in your updated build.py so I edited it out.
2015-12-05 18:54:09 -08:00
Benjamin Takacs
35240b3ae5
renamed prozess_csv
to process_csv
2015-12-05 13:21:56 +01:00
Benjamin Takacs
5e5854fb7b
One function for each group of models¬
...
NOT TESTED YET! Buildscript has not finished yet (needed about 18h until now).
Made `data/v2/__init__.py` and `config/local.py` python3 compatible.
Writen helper functions because of repeating code:
+ `process_csv`
+ `build_generic`
useage demonstrated with `_build_languages`.
Writen `with_iter` for closing files automatical
when the processing has finished.
Writen for each group of models a function (named `build_`groupname)
and a function `build_all` which calls these functions.
2015-12-05 12:13:46 +01:00
Adickes
3d8e9a7649
tests now handling all convenience attributes in all apis
2015-11-26 02:18:35 +01:00
Adickes
1f480cedac
tests covering all endpoints. working on adding some convenience attributes to api resources to help connect them two way style. tests will probably need some small tweaks
2015-11-15 22:29:30 -05:00
Adickes
75e39ba530
cleaned up the berry mess
2015-11-10 14:20:06 -05:00
Adickes
aa1d7d9939
fished serving almost all data (with the exception of machines and some csv files that didnt have data yet but have been updated in veekuns repo. TESTS STILL NEED TO BE DONE.
2015-11-08 16:26:02 -05:00
Adickes
c1f1f9ace7
apis for locations, location areas, encounters, encounter rates, characteristics, contests, super contests
2015-11-05 09:55:14 -05:00
Adickes
db91f73085
fix build steps
2015-10-29 15:09:28 -04:00
Adickes
b099558de2
starting a few more api endpoints (locations and encounters)
2015-10-29 13:46:15 -04:00
Zane Adickes
ede6577c17
whoops I commented a bunch of crap out
2015-10-28 00:28:21 -04:00
Adickes
44151e1963
Finished tests for all current API endpoints (34 of them)
2015-10-27 09:36:33 -04:00
Adickes
f3654c3458
half of api tests are done
2015-10-23 00:56:01 -04:00
Adickes
df503e3424
About 80% of data is being served
2015-10-06 13:09:07 -04:00
Adickes
6d7fd53ece
little more work on pokemon evolution chains
2015-10-02 23:40:21 -04:00
Adickes
163e29c527
Renamed PokemonMoveMethod models to MoveLearnMethod because it just damn well makes more sense when I'm reading the code and I assume anyone else will feel the same way. Also, progress on many api resources.
2015-09-26 23:20:19 -05:00
Zane Adickes
3b8b1a6cf0
Pokedex resources. Getting closer to Pokemon resources
2015-09-15 08:26:47 -04:00
Adickes
b8cf2128a3
Serving Language, Generation, Version, Ability, Type
2015-09-12 00:53:46 -04:00
Zane Adickes
8eff28a872
Getting started with the APIs. A few serving lists and details by name or pk
2015-09-09 00:28:33 -04:00
Zane Adickes
e830c8c47f
Merge branch 'New-Data' into Complete-Models
2015-05-18 22:29:10 -04:00
Zane Adickes
bd508937ae
Additional Data
...
Filling out remaining data so Models have complete associations.
Data and models added for:
Pokemon
Moves
Pal Park
Berries
Regions
Pokeathlon
Contests
SuperContests
Items
Encounters
Locations
2015-04-20 23:38:33 -04:00
Zane Adickes
49926dc026
Completed Models/Build Script
...
-Added models for Pokemon, Moves, and all other remaining models.
-Added new models to build script
-Build script will now clean and reset auto-incrementers for each table
in pokeapi_co_db
-Build script now runs against both postgres and sqlite (dev)
-Added all models to admin site registry
-Added instructions for building out db in README
2015-04-20 23:31:59 -04:00
Zane Adickes
5ad1cb0ea5
Revert "Pokemon/Move Models"
...
This reverts commit 1882c47f90
.
2015-04-20 21:46:34 -04:00
Zane Adickes
5e9296f948
Revert "Added Remaining Data and Models"
...
This reverts commit b069ee991b
.
2015-04-20 21:43:55 -04:00
Zane Adickes
87b53aadbf
Revert b069ee9..28035e5
...
This rolls back to commit b069ee991b
.
2015-04-20 21:43:18 -04:00
Zane Adickes
28035e5aeb
Merge remote-tracking branch 'origin/master'
...
Conflicts:
data/v2/build.py
2015-04-19 22:26:20 -04:00
Zane Adickes
b069ee991b
Added Remaining Data and Models
...
Data and models added for:
Pal Park
Berries
Regions
Pokeathlon
Contests
SuperContests
Items
Encounters
Locations
2015-04-19 22:24:14 -04:00
Zane Adickes
4890407482
Just adding instructions
...
really complicated things
2015-04-12 22:48:28 -04:00
Zane Adickes
1882c47f90
Pokemon/Move Models
...
-Added models for Pokemon, Moves, and all other remaining models.
-Added new models to build script
-Build script will now clean and reset auto-incrementers for each table
in pokeapi_co_db
-Build script now runs against both postgres and sqlite (dev)
-Some v2 cvs files had no data in them. Pulled in the data from veekun
where necessary.
-Added all models to admin site registry
-Added instructions for building out db in README
2015-04-12 22:29:36 -04:00
Zane Adickes
b6b6ff0938
Move Models
...
Created models for all move related models and added build steps for
each
2015-04-09 00:45:23 -04:00
Zane Adickes
fc4fe24270
More of the same for now
2015-04-07 08:14:31 -04:00
Zane Adickes
9a255298fc
More Models
...
Whole bunch of modelin’ goin’ on around here
2015-04-06 00:27:59 -04:00
Zane Adickes
d9720665b8
more ability stuff
2015-04-03 08:03:02 -04:00
Zane Adickes
7a7c2d9737
ability stuff
2015-04-02 08:21:39 -04:00
phalt
21a1d4bf46
initial commit
2014-12-04 11:11:46 +00:00