phaser/src/gameobjects
2024-09-02 22:40:41 +01:00
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bitmaptext Removed empty line spacing added when text is undefined. Fix #6807 2024-07-30 13:40:53 +08:00
blitter Removed the uRoundPixels shader uniform and from the pipelines. Pass camera.roundPixels to setQuad. 2024-07-16 21:24:16 +01:00
components Updated rounding to use Math.floor + 0.5 2024-07-28 14:56:53 +01:00
container Docs: clarify moveAbove(), moveBelow() 2024-08-23 08:50:47 -07:00
domelement Revert define changes as they don't work 2024-02-21 13:23:52 +00:00
events Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
extern Revert define changes as they don't work 2024-02-21 13:23:52 +00:00
graphics Removed .js from require paths (not needed) 2024-05-15 15:02:31 +01:00
group Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
image Revert define changes as they don't work 2024-02-21 13:23:52 +00:00
layer Make Layer extend event emitter in the docs 2024-08-29 14:05:17 +01:00
lights Updated documentation and removed Transform component 2024-02-27 15:48:31 +00:00
mesh The Mesh WebGLRenderer will now recalculate the vertexOffset correctly if the batch flushes, fixing an issue where it would display missing triangles in a mesh after a batch flush. Fix #6814 2024-09-02 22:34:29 +01:00
nineslice The NineSlice Game Object will now guard against an invalid texture by checking for the frame and textureFrame vars before trying to read values from them. Fix #6804 2024-09-02 22:40:41 +01:00
particles Update ParticleEmitter.js 2024-06-26 10:58:39 +08:00
pathfollower Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
plane Quick cleanup and documentation update 2024-02-21 16:12:29 -05:00
pointlight Revert define changes as they don't work 2024-02-21 13:23:52 +00:00
rendertexture Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
rope Revert define changes as they don't work 2024-02-21 13:23:52 +00:00
shader Remove unsynced flipY from Shader and DynamicTexture textures. 2024-02-27 17:29:49 +13:00
shape Calling Ellipse.setSize will internally call updateDisplayOrigin to retain position 2024-07-16 20:25:26 +01:00
sprite Added useSpriteSheet config property. Fix #6752 2024-06-07 16:30:06 +01:00
text Update TextStyle.js 2024-09-02 11:06:01 +02:00
tilesprite Update TileSprite.js 2024-07-10 17:15:57 +08:00
typedefs Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
video Video.getFirstFrame is a new method that can be used to load the first frame of the Video into its texture without starting playback. This is useful if you want to display the first frame of a video behind a 'Play' button, without calling the 'play' method. Fix #6695 2024-09-02 22:02:55 +01:00
zone Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
BuildGameObject.js Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
BuildGameObjectAnimation.js Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
DisplayList.js Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
GameObject.js Added resetCursor boolean to disableInteractive and removeInteractive methods 2024-08-07 18:36:02 +01:00
GameObjectCreator.js Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
GameObjectFactory.js Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
GetCalcMatrix.js Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
index.js Remove .js from require path 2024-05-15 00:40:35 +01:00
UpdateList.js Updated copyright year, company and author 2024-02-19 17:12:24 +00:00