phaser/src
Richard Davey 4abc386a7e
Merge pull request #4448 from kyranet/patch-1
fix: Inconsistent return in Tween#pause()
2019-04-05 17:16:45 +01:00
..
actions Typo fix 2019-04-05 17:13:04 +01:00
animations fix reverse generateFrameNumbers 2019-02-15 17:38:39 -02:00
cache Added jsdoc version numbers to each event 2019-02-12 11:37:58 +00:00
cameras Fixes #3833 2019-03-31 15:16:05 +02:00
core Transparent type added GameConfig 2019-03-09 16:05:36 +01:00
create Moving all of the typedefs to properly namespaced scopes, rather than globals 2019-02-13 12:35:12 +00:00
curves Moving all of the typedefs to properly namespaced scopes, rather than globals 2019-02-13 12:35:12 +00:00
data Added jsdoc version numbers to each event 2019-02-12 11:37:58 +00:00
device Removed all references to Cocoon. 2019-02-15 10:38:57 +00:00
display Moving all of the typedefs to properly namespaced scopes, rather than globals 2019-02-13 12:35:12 +00:00
dom Removed all references to Cocoon. 2019-02-15 10:38:57 +00:00
events Happy New Year 2019-01-15 16:20:22 +00:00
gameobjects strokePoints and fillPoints have no closePath argument. 2019-04-05 17:12:31 +01:00
geom More jsdoc global fixes 2019-02-12 12:14:26 +00:00
input Bumping to 3.17.0 2019-03-07 12:31:06 +00:00
loader The PluginManager.installScenePlugin method has a new optional boolean parameter fromLoader which controls if the plugin is coming in from the result of a Loader operation or not. If it is, it no longer throws a console warning if the plugin already exists. This fixes an issue where if you return to a Scene that loads a Scene Plugin it would throw a warning and then not install the plugin to the Scene. 2019-02-28 12:24:41 +00:00
math Properties are optional 2019-02-13 17:20:10 +00:00
physics Added directX and directY properties as well as setDirectPosition method. 2019-04-01 23:15:00 +01:00
plugins The PluginManager.installScenePlugin method has a new optional boolean parameter fromLoader which controls if the plugin is coming in from the result of a Loader operation or not. If it is, it no longer throws a console warning if the plugin already exists. This fixes an issue where if you return to a Scene that loads a Scene Plugin it would throw a warning and then not install the plugin to the Scene. 2019-02-28 12:24:41 +00:00
polyfills Removed bind polyfill as it's in IE9+ anyway 2018-07-19 16:22:43 +01:00
renderer Matter and Snapshot typedefs 2019-02-13 15:22:29 +00:00
scale startFullscreen now uses a Promise internally, if it can do so, to resolve and handle the request. 2019-03-07 12:32:32 +00:00
scene Bumping to 3.17.0 2019-03-07 12:31:06 +00:00
sound More typedefs 2019-02-13 15:38:50 +00:00
structs Updated docs 2019-03-07 13:36:01 +00:00
textures Textures typedefs 2019-02-13 15:43:08 +00:00
tilemaps Removed missing component 2019-03-25 12:54:49 +00:00
time The Clock.now property value is now synced to be the TimeStep.time value when the Clock plugin boots and is no longer Date.now() until the first update 2019-03-26 14:35:14 +00:00
tweens fix: Inconsistent return in Tween#pause() 2019-03-28 01:03:29 +01:00
utils Merge pull request #4380 from englercj/master 2019-02-24 23:07:10 +00:00
const.js Bumping to 3.17.0 2019-03-07 12:31:06 +00:00
phaser-arcade-physics.js Moved ScaleManager to its own namespace (Phaser.Scale) and out of DOM 2019-01-29 15:42:27 +00:00
phaser-core.js Moved ScaleManager to its own namespace (Phaser.Scale) and out of DOM 2019-01-29 15:42:27 +00:00
phaser.js Moved ScaleManager to its own namespace (Phaser.Scale) and out of DOM 2019-01-29 15:42:27 +00:00