phaser/src
2018-04-20 18:57:23 +01:00
..
actions Add full stops at end of descriptions 2018-04-19 21:59:27 +10:00
animations Fixed bug in AnimationConfig jsdoc and filled in several empty descriptions 2018-04-19 11:36:13 -04:00
boot Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
cache Not protected 2018-04-03 23:56:27 +01:00
cameras jsdoc fixes 2018-04-18 13:29:22 +01:00
create Initial Commit 2018-03-30 13:46:44 -04:00
curves jsdoc fixes and removed un-used ResetKey file. 2018-04-19 12:30:38 +01:00
data DataManagerPlugin would throw an error on Game.destroy if you had any Scenes in the Scene Manager had not been run. Fix #3596 2018-04-20 13:34:45 +01:00
device Added additional check for node 2018-04-13 15:22:59 +02:00
display lint fix 2018-04-17 15:59:57 +01:00
dom adding documentation to some files with only one [description] tag 2018-04-08 14:13:02 -05:00
events jsdoc / tsdef : extend jsdoc for EventEmitter#emit to properly reflect its ability to have any amount of arguments 2018-04-05 02:02:27 +02:00
gameobjects Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
geom Add full stops at end of descriptions 2018-04-19 21:59:27 +10:00
input Updating to 3.6.0 2018-04-19 14:45:45 +01:00
loader # not . 2018-04-19 13:31:21 +01:00
math The RandomDataGenerator class is now exposed under Phaser.Math should you wish to instantiate it yourself. Fix #3576 2018-04-16 16:07:52 +01:00
physics Updating to 3.6.0 2018-04-19 14:45:45 +01:00
polyfills Initial Commit 2018-03-30 13:46:44 -04:00
renderer jsdoc fix 2018-04-19 13:28:10 +01:00
scene jsdoc fixes 2018-04-18 13:29:22 +01:00
sound eslint fix 2018-04-20 14:03:06 +01:00
structs Recoded how RTree generations its functions. Solves perf issue introduced in 3.4 Fix #3594 2018-04-18 22:32:52 +01:00
textures The Texture Manager will now emit an addtexture event whenever you add a new texture to it, which includes when you load images files from the Loader (as it automatically populates the Texture Manager). Once you receive an addtexture event you know the image is loaded and the texture is safe to be applied to a Game Object. 2018-04-20 18:57:23 +01:00
tilemaps Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
time destroy only called once, no matter how many times the Scene restarts. Fix #3581 2018-04-17 12:25:45 +01:00
tweens destroy only called once, no matter how many times the Scene restarts. Fix #3581 2018-04-17 12:25:45 +01:00
utils Limit fix 2018-04-11 17:12:40 +01:00
const.js Preparing for 3.6.1 2018-04-19 22:47:10 +01:00
phaser-arcade-physics.js Mmm, pizza 2018-04-13 17:05:24 +01:00
phaser-core.js eslint fixes 2018-04-13 18:09:16 +01:00
phaser.js Added require.extensions and eslint rule. Fix #3598 2018-04-20 01:10:04 +01:00
plugins.js Initial Commit 2018-03-30 13:46:44 -04:00