Commit graph

5575 commits

Author SHA1 Message Date
Richard Davey
445439e253 The Texture Manager will now emit an addtexture event whenever you add a new texture to it, which includes when you load images files from the Loader (as it automatically populates the Texture Manager). Once you receive an addtexture event you know the image is loaded and the texture is safe to be applied to a Game Object. 2018-04-20 18:57:23 +01:00
Richard Davey
84fa696f97 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-04-20 14:03:10 +01:00
Richard Davey
6626fae27d eslint fix 2018-04-20 14:03:06 +01:00
Richard Davey
1185586b23 Web Audio context.close now picks up the Promise. 2018-04-20 14:01:57 +01:00
Richard Davey
d50cb2505f
Merge pull request #3599 from wtravO/JSDocFix
Fixed bug in AnimationConfig jsdoc and filled in several empty descriptions
2018-04-20 13:55:43 +01:00
Richard Davey
e3aa437340 DataManagerPlugin would throw an error on Game.destroy if you had any Scenes in the Scene Manager had not been run. Fix #3596 2018-04-20 13:34:45 +01:00
Richard Davey
4018d6ab39 Added require.extensions and eslint rule. Fix #3598 2018-04-20 01:10:04 +01:00
Richard Davey
6299019838 Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
Richard Davey
fc4fdc4e3c Preparing for 3.6.1 2018-04-19 22:47:10 +01:00
Travis O'Neal
67ea16e3b2 Fixed bug in AnimationConfig jsdoc and filled in several empty descriptions 2018-04-19 11:36:13 -04:00
Richard Davey
349a95bc4b Updating to 3.6.0 2018-04-19 14:45:45 +01:00
Richard Davey
cfc4528370 Containers no longer in beta. 2018-04-19 14:35:17 +01:00
Richard Davey
4cd2713bd8
Merge pull request #3597 from Fabadiculous/docs
Filling out some docs in for Line, Point, PlayAnimation and  Random
2018-04-19 14:27:26 +01:00
Richard Davey
8f54932f93 Remove canvas from parent node. 2018-04-19 14:23:55 +01:00
Richard Davey
3d0be3e20c Group.remove and clear have optional destroyChild arguments 2018-04-19 14:13:46 +01:00
Richard Davey
e14d0c5054 eslint fixes 2018-04-19 13:57:33 +01:00
Richard Davey
a6c430674a # not . 2018-04-19 13:31:21 +01:00
Richard Davey
eb1990d061 jsdoc fix 2018-04-19 13:30:19 +01:00
Richard Davey
176b085402 jsdoc fix 2018-04-19 13:28:10 +01:00
Richard Davey
cb4eb9e435 Rescoped RetroFont so it's no longer bound to BitmapText 2018-04-19 13:07:59 +01:00
Daniel
24afeded9b Add full stops at end of descriptions 2018-04-19 21:59:27 +10:00
Richard Davey
5b31a51dd5 Rescoped 2018-04-19 12:42:35 +01:00
Richard Davey
895c9f9694 Missing module fix 2018-04-19 12:39:28 +01:00
Richard Davey
32ce8d7947 jsdoc fixes and removed un-used ResetKey file. 2018-04-19 12:30:38 +01:00
Daniel
58964da286 Filled description tags for constructor, x1, x2, y1, y2, getPoint return statement, getRandomPoint and setTo methods 2018-04-19 16:33:14 +10:00
Daniel
29799f36d0 All description tags filled 2018-04-19 16:27:32 +10:00
Daniel
000fd9fd96 Completed all description tags 2018-04-19 16:18:48 +10:00
Daniel
f983f121d4 Add docs for PlayAnimation 2018-04-19 08:36:57 +10:00
Daniel
ead3537d45 Added docs for PlayAnimation 2018-04-19 08:31:21 +10:00
Felipe Alfonso
504ba9e133 Fixed eslint errors on TextureTintPipeline.js 2018-04-18 18:54:06 -03:00
Felipe Alfonso
4496e773a7 Removed particle scroll factor property and calculation from canvas rendering 2018-04-18 18:44:09 -03:00
Felipe Alfonso
c4afb51c1b Merge branch 'master' of https://github.com/photonstorm/phaser 2018-04-18 18:40:41 -03:00
Felipe Alfonso
aef538d61b Added parent transform matrix to Light2D pipieline to allow support for containers 2018-04-18 18:40:27 -03:00
Richard Davey
973d8ecac5
Merge pull request #3592 from samme/fix/group-get-handler
Fix incorrect `active` state selection in Group#getHandler
2018-04-18 22:37:22 +01:00
Felipe Alfonso
e25f420269 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-04-18 18:35:42 -03:00
Felipe Alfonso
47bee69b3b Fixed transformation matrix order for batchGraphics 2018-04-18 18:35:18 -03:00
Richard Davey
f57ab02fe6 Recoded how RTree generations its functions. Solves perf issue introduced in 3.4 Fix #3594 2018-04-18 22:32:52 +01:00
Felipe Alfonso
18e178a72f Fixed matrix transformation order for batchTexture 2018-04-18 18:30:54 -03:00
Felipe Alfonso
f3e0ae8d44 Fixed order of transformation for dynamic bitmap text 2018-04-18 18:28:08 -03:00
Felipe Alfonso
dbafd9a70c Fixed order of matrix transformation on:
-emitter
-blitter
-sprite
-mesh
-bitmap text
2018-04-18 18:15:43 -03:00
samme
1c0905a103 Fix incorrect active state selection 2018-04-18 08:44:10 -07:00
Richard Davey
23f353326c jsdoc fix 2018-04-18 13:48:25 +01:00
Richard Davey
af3273b2e6 jsdoc fixes 2018-04-18 13:39:55 +01:00
Richard Davey
f73e18043f jsdoc fix 2018-04-18 13:35:43 +01:00
Richard Davey
6e77557375 jsdoc fixes 2018-04-18 13:34:22 +01:00
Richard Davey
b0544c73b8 jsdoc fixes 2018-04-18 13:29:22 +01:00
Richard Davey
c391662faa Updated log and changed version 2018-04-18 13:29:15 +01:00
Richard Davey
d96382f94d Added getFirstNth and getLastNth 2018-04-18 13:28:57 +01:00
Richard Davey
55965c748f jsdoc fixes 2018-04-18 12:13:49 +01:00
Richard Davey
5b4feedcaf Added Group.GetLast 2018-04-18 04:01:06 +01:00