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bitmaptext
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Fixed lint errors and lines redeclaration
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2024-09-05 09:39:51 +01:00 |
blitter
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Removed the uRoundPixels shader uniform and from the pipelines. Pass camera.roundPixels to setQuad.
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2024-07-16 21:24:16 +01:00 |
components
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TransformMatrix.setQuad has been fixed so it no longer rounds the quad dimensions, only the x/y coordinates. This fixes a bug where it could give slightly different (+- 1px) sized textures based on how the dimensions were rounded when using roundPixels on the camera. Fix #6874
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2024-09-17 19:01:10 +01:00 |
container
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Docs: clarify moveAbove(), moveBelow()
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2024-08-23 08:50:47 -07:00 |
domelement
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Fixing DomElement position when camera zoom != 1
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2024-05-15 16:25:28 +02:00 |
events
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
extern
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Revert define changes as they don't work
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2024-02-21 13:23:52 +00:00 |
graphics
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Removed .js from require paths (not needed)
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2024-05-15 15:02:31 +01:00 |
group
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
image
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Revert define changes as they don't work
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2024-02-21 13:23:52 +00:00 |
layer
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Updated Layer jsdocs, which resolves a TypeScript extends error.
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2024-09-05 17:37:50 +01:00 |
lights
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Updated documentation and removed Transform component
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2024-02-27 15:48:31 +00:00 |
mesh
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The Mesh WebGLRenderer will now recalculate the vertexOffset correctly if the batch flushes, fixing an issue where it would display missing triangles in a mesh after a batch flush. Fix #6814
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2024-09-02 22:34:29 +01:00 |
nineslice
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The NineSlice Game Object will now guard against an invalid texture by checking for the frame and textureFrame vars before trying to read values from them. Fix #6804
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2024-09-02 22:40:41 +01:00 |
particles
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Fixed incorrect version numbers
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2024-09-05 09:50:39 +01:00 |
pathfollower
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
plane
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Quick cleanup and documentation update
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2024-02-21 16:12:29 -05:00 |
pointlight
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Revert define changes as they don't work
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2024-02-21 13:23:52 +00:00 |
rendertexture
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
rope
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Revert define changes as they don't work
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2024-02-21 13:23:52 +00:00 |
shader
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Remove unsynced flipY from Shader and DynamicTexture textures.
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2024-02-27 17:29:49 +13:00 |
shape
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Calling Ellipse.setSize will internally call updateDisplayOrigin to retain position
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2024-07-16 20:25:26 +01:00 |
sprite
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Added useSpriteSheet config property. Fix #6752
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2024-06-07 16:30:06 +01:00 |
text
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Update TextStyle.js
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2024-09-02 11:06:01 +02:00 |
tilesprite
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Update TileSprite.js
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2024-07-10 17:15:57 +08:00 |
typedefs
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
video
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Video.getFirstFrame is a new method that can be used to load the first frame of the Video into its texture without starting playback. This is useful if you want to display the first frame of a video behind a 'Play' button, without calling the 'play' method. Fix #6695
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2024-09-02 22:02:55 +01:00 |
zone
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
BuildGameObject.js
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
BuildGameObjectAnimation.js
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
DisplayList.js
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
GameObject.js
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Added getDisplayList method
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2024-09-05 11:29:18 +01:00 |
GameObjectCreator.js
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
GameObjectFactory.js
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
GetCalcMatrix.js
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |
index.js
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Remove .js from require path
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2024-05-15 00:40:35 +01:00 |
UpdateList.js
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Updated copyright year, company and author
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2024-02-19 17:12:24 +00:00 |