new Circle(x, y, radius)
The Circle object can be used to specify a hit area for displayObjects
Parameters:
Name | Type | Description |
---|---|---|
x |
Number | The X coordinate of the center of this circle |
y |
Number | The Y coordinate of the center of this circle |
radius |
Number | The radius of the circle |
- Source - pixi/geom/Circle.js, line 5
Members
-
radius :Number
-
- Default Value:
- 0
- Source - pixi/geom/Circle.js, line 30
-
type :Number
-
The type of the object, should be one of the Graphics type consts, PIXI.Graphics.CIRC in this case
- Default Value:
- 0
- Source - pixi/geom/Circle.js, line 37
-
x :Number
-
- Default Value:
- 0
- Source - pixi/geom/Circle.js, line 16
-
y :Number
-
- Default Value:
- 0
- Source - pixi/geom/Circle.js, line 23
Methods
-
clone() → {PIXI.Circle}
-
Creates a clone of this Circle instance
Returns:
a copy of the Circle
- Source - pixi/geom/Circle.js, line 45
-
contains(x, y) → {Boolean}
-
Checks whether the x and y coordinates given are contained within this circle
Parameters:
Name Type Description x
Number The X coordinate of the point to test
y
Number The Y coordinate of the point to test
Returns:
Boolean -Whether the x/y coordinates are within this Circle
- Source - pixi/geom/Circle.js, line 56
-
getBounds() → {PIXI.Rectangle}
-
Returns the framing rectangle of the circle as a PIXI.Rectangle object
Returns:
the framing rectangle
- Source - pixi/geom/Circle.js, line 79