Commit graph

7275 commits

Author SHA1 Message Date
Michael Hadley
3f14382951 Make naming consistent for accessing individual tiles (e.g. getTile vs getTileAt) 2017-11-18 15:41:26 -06:00
Michael Hadley
759252a078 Better handling of resizing a tilemap
Force the tilesets and tiles to inherit their tile size from the tilemap
2017-11-18 15:40:27 -06:00
Michael Hadley
e2960486a9 Filling out Tile with some methods & props from v2 2017-11-18 15:38:46 -06:00
Michael Hadley
b48d82daee Format name typo 2017-11-18 08:41:57 -06:00
Michael Hadley
d2f72fbe58 Create CullTiles component to allow static and dynamic layers to cull when needed
Fixes performance issue with canvas static tile renderer on large maps
2017-11-18 08:31:59 -06:00
Michael Hadley
b5fb0b8879 Refactor in order to update TilemapCreator & TilemapFactory 2017-11-17 15:55:12 -06:00
Michael Hadley
f82217e868 Move Parse to tilemap/Parse 2017-11-17 15:54:18 -06:00
Michael Hadley
49854bfd1b Format Typo 2017-11-17 15:49:32 -06:00
Michael Hadley
6da642bd99 Set alpha in dynamic layer canvas renderer
Set it directly because of the explicit save/restore commands throw the renderer's internal alpha out-of-sync
2017-11-17 15:31:41 -06:00
Felipe Alfonso
320c0902f6 Small fixes with texture binding to MaskRenderer and WebGLRenderer. 2017-11-17 18:01:06 -03:00
Michael Hadley
5535af2a17 Bug fix: tilemap layer renderer didn't account for layer xy position 2017-11-17 13:53:11 -06:00
Michael Hadley
09ed883f4d Remove old todos in static layer 2017-11-17 13:52:32 -06:00
Michael Hadley
b8e8d9d3aa Made data structure for maps and layers more explicit via classes & default props 2017-11-17 13:16:39 -06:00
Richard Davey
7a2b970bb1 Added SetTint (and Shuffle into the index) 2017-11-17 18:29:51 +00:00
Richard Davey
5f1c022866 lint fix 2017-11-17 18:29:50 +00:00
Richard Davey
1d68b5feb7 Set the default values in case there is a delay (stops getValue returning wrong value) 2017-11-17 18:29:49 +00:00
Richard Davey
52bb930cdf Abort if distance is zero. 2017-11-17 18:29:49 +00:00
Pavle Goloskokovic
82083897aa updated source stopping logic for WebAudioSound class 2017-11-17 18:38:23 +01:00
Pavle Goloskokovic
6897d6567b updated checks in playback control methods for BaseSound class 2017-11-17 18:37:49 +01:00
Pavle Goloskokovic
8aafefa6c2 Merge remote-tracking branch 'origin/master' 2017-11-17 17:34:21 +01:00
Pavle Goloskokovic
6577a232a1 adding flag to WebAudioSoundManager indicating if Web Audio implementation is webkit or standards based 2017-11-17 17:30:29 +01:00
Pavle Goloskokovic
9098b806b2 added checks to playback control methods for WebAudioSound 2017-11-17 17:17:06 +01:00
Pavle Goloskokovic
40c4b9f6e5 added checks to playback control methods for BaseSound class 2017-11-17 17:16:06 +01:00
Pavle Goloskokovic
720d2a9665 moved source buffer stopping and removing to separate method for reuse 2017-11-17 17:07:04 +01:00
Pavle Goloskokovic
a6fcb4cf53 added a couple of TODOs 2017-11-17 17:02:11 +01:00
Pavle Goloskokovic
478656df98 moved source buffer creation and starting to separate method for reuse 2017-11-17 17:01:12 +01:00
Richard Davey
fd4f08e4a7 Updated to latest release of matter-js. 2017-11-17 15:29:37 +00:00
Richard Davey
56249c8272
Merge pull request #3091 from Twilrom/bugfixes
Bugfixes
2017-11-17 15:23:27 +00:00
Pavle Goloskokovic
e6f17744b6 handling source buffer on method calls for WebAudioSound 2017-11-17 16:16:01 +01:00
Pavle Goloskokovic
7b90fc7f90 updating pausedTime value on method calls for WebAudioSound 2017-11-17 15:42:22 +01:00
Pavle Goloskokovic
f7f5bebd72 added pausedTime field to WebAudioSound class 2017-11-17 15:33:42 +01:00
Pavle Goloskokovic
f1a15571ff setting startTime to context current time on play for WebAudioSound 2017-11-17 15:29:49 +01:00
Pavle Goloskokovic
7f0930eec0 stopping source buffer if sound is already playing on play for WebAudioSound 2017-11-17 15:28:27 +01:00
Pavle Goloskokovic
ead02ec186 added super calls to pause and resume methods for WebAudioSound 2017-11-17 15:23:52 +01:00
Pavle Goloskokovic
d1fcc39fd3 setting playback flags to correct values on resume call for BaseSound 2017-11-17 15:18:51 +01:00
Pavle Goloskokovic
1d7d488e68 setting playback flags to correct values on pause call for BaseSound 2017-11-17 15:16:25 +01:00
Pavle Goloskokovic
c5436c7fcc setting playback flags to correct values on play call for BaseSound 2017-11-17 15:14:57 +01:00
Pavle Goloskokovic
a9692ce2dd stopping source and resetting fields on stop call for WebAudioSound 2017-11-17 15:05:17 +01:00
Pavle Goloskokovic
38a8ce378d resetting flags on stop call for BaseSound 2017-11-17 15:03:59 +01:00
Michael Hadley
3266974ea0 Tilemap & layer WorldXY methods: get, has, put, remove 2017-11-17 07:58:33 -06:00
Pavle Goloskokovic
0d1fb8a15e added startTime field to WebAudioSound class 2017-11-17 14:57:57 +01:00
Pavle Goloskokovic
7a4939d435 added isPaused field to BaseSound class 2017-11-17 14:51:23 +01:00
Richard Davey
ea989edca1 GameObjectCreator is now bootable and maintains its own display and update list references. 2017-11-17 13:30:53 +00:00
Richard Davey
6ccae5ec49 Particle Manager no longer uses BuildGameObject and instead manages its own addition to the system lists. 2017-11-17 13:30:29 +00:00
Richard Davey
d74018f3d0 Rogue null check borked the creation of emitters when a null frame was specified. 2017-11-17 13:30:07 +00:00
Richard Davey
153d1a113a Fixed factory name. 2017-11-17 13:29:33 +00:00
Richard Davey
f29d94356c eslint tidy 2017-11-17 13:29:23 +00:00
Pavle Goloskokovic
0eca17520c updated references in sound folder index.js 2017-11-17 14:18:22 +01:00
Pavle Goloskokovic
3828540ba4 moved web audio implementations into separate folder 2017-11-17 14:17:59 +01:00
Michael Hadley
b34d18e10c World to Tile conversion on maps and layers - both accounting for camera scroll 2017-11-16 20:36:45 -06:00