photonstorm
321acd1676
New build files.
2014-07-13 23:46:20 +01:00
photonstorm
b30ac258f5
Updated docs.
2014-07-13 23:46:16 +01:00
photonstorm
0cc24d0966
Restored old Image object.
2014-07-13 23:46:13 +01:00
photonstorm
0632e87ebc
Pixi 1.6 patches for RenderTextures and IE9 Float32 calls.
2014-07-13 23:46:09 +01:00
photonstorm
0f5c07e4a0
Reverting to a 2.0.7 release to fix the issues with Image / RetroText / Buttons.
2014-07-13 23:46:05 +01:00
photonstorm
aa8384a738
Temporary fix for #997
2014-07-13 23:46:02 +01:00
Alvin
9e9cf1ab23
Added game.add.plugin to the definitions file
2014-07-13 23:45:58 +01:00
photonstorm
938fd51ac3
NuSphere updates
2014-07-13 23:45:54 +01:00
photonstorm
d08c6ba7c9
Updated build files with patched Pixi UMD statement.
2014-07-13 23:45:51 +01:00
photonstorm
a0113ed231
Debug.preUpdate was still being called in the Game Loop even if enableDebug was set to false (thanks @qdrj, #995 )
2014-07-13 23:45:47 +01:00
Jeroen Verfallie
43845c2c34
Fixed pixel perfect dragging, this was still using the old property 'pixelPerfect' instead of the new 'pixelPerfectClick'
2014-07-13 23:45:43 +01:00
photonstorm
0d04eefd03
Preparing for 2.1.0 build.
2014-07-13 23:45:39 +01:00
Clark Stevenson
a4fd4e30bf
Updated Phaser.d.ts to dev
...
Fixes #1008
2014-07-13 23:11:08 +01:00
photonstorm
b949773735
New build files.
2014-07-13 23:11:04 +01:00
photonstorm
be54d0f9ca
Updated docs.
2014-07-13 23:11:00 +01:00
photonstorm
b4633852ca
Restored old Image object.
2014-07-13 23:10:57 +01:00
photonstorm
84f0d5bfe1
Pixi 1.6 patches for RenderTextures and IE9 Float32 calls.
2014-07-13 23:10:53 +01:00
photonstorm
81b88aef27
Reverting to a 2.0.7 release to fix the issues with Image / RetroText / Buttons.
2014-07-13 23:10:50 +01:00
photonstorm
ef76d9bd6c
Temporary fix for #997
2014-07-13 23:10:46 +01:00
Alvin
2bf1ee305c
Added game.add.plugin to the definitions file
2014-07-13 23:10:42 +01:00
photonstorm
aa62026abc
NuSphere updates
2014-07-13 23:10:39 +01:00
photonstorm
0d3b801768
Updated build files with patched Pixi UMD statement.
2014-07-13 23:10:35 +01:00
photonstorm
e0dce49024
Debug.preUpdate was still being called in the Game Loop even if enableDebug was set to false (thanks @qdrj, #995 )
2014-07-13 23:10:31 +01:00
Jeroen Verfallie
8a1c1db8d9
Fixed pixel perfect dragging, this was still using the old property 'pixelPerfect' instead of the new 'pixelPerfectClick'
2014-07-13 23:10:27 +01:00
mjeffery
fcc23ef5d2
fixed onPackComplete Signal
2014-07-13 15:38:13 -04:00
Petar Petrov
78771d875b
Fix issue #883
...
Check if points is an Array before parsing arguments.
2014-07-12 22:50:48 +02:00
photonstorm
0b903bf792
New build files.
2014-07-11 18:03:43 +01:00
photonstorm
bc9e5804b2
Updated docs.
2014-07-11 18:02:47 +01:00
photonstorm
22462566b4
Restored old Image object.
2014-07-11 18:02:40 +01:00
photonstorm
79c5544869
Pixi 1.6 patches for RenderTextures and IE9 Float32 calls.
2014-07-11 18:02:24 +01:00
photonstorm
0353ee12be
Reverting to a 2.0.7 release to fix the issues with Image / RetroText / Buttons.
2014-07-11 16:30:25 +01:00
Richard Davey
ed0a228c90
Merge pull request #998 from alvinsight/dev
...
Added game.add.plugin to the definitions file
2014-07-11 16:06:06 +01:00
photonstorm
26fb6cb866
Temporary fix for #997
2014-07-11 16:04:15 +01:00
Alvin
4b45d488bc
Added game.add.plugin to the definitions file
2014-07-11 15:24:20 +02:00
photonstorm
810b397a46
NuSphere updates
2014-07-11 13:58:48 +01:00
photonstorm
ded5eac8c7
Updated build files with patched Pixi UMD statement.
2014-07-11 11:53:44 +01:00
photonstorm
74679922d1
Debug.preUpdate was still being called in the Game Loop even if enableDebug was set to false (thanks @qdrj, #995 )
2014-07-11 11:52:48 +01:00
Richard Davey
8c486f5c18
Merge pull request #996 from jeroenverfallie/dev
...
Fixed pixel perfect dragging
2014-07-11 11:44:47 +01:00
Jeroen Verfallie
01a761b77f
Fixed pixel perfect dragging, this was still using the old property 'pixelPerfect' instead of the new 'pixelPerfectClick'
2014-07-11 09:58:38 +02:00
photonstorm
d7bed24a27
Preparing for 2.1.0 build.
2014-07-10 23:14:29 +01:00
photonstorm
8421cfc400
Final readme updates.
2014-07-10 20:39:17 +01:00
photonstorm
4259a9ae14
Republished docs.
2014-07-10 20:39:17 +01:00
photonstorm
43c8a25b03
2.0.6 release.
2014-07-10 20:39:14 +01:00
photonstorm
d0727b9c04
ReadMe update.
2014-07-10 20:39:13 +01:00
photonstorm
46eb906253
Pixi 1.6 merge.
2014-07-10 20:39:13 +01:00
Richard Davey
435fab5205
Merge pull request #990 from lucbloom/warn-texture-not-found
...
Warn about missing textures and show the key that the author was trying to use.
2014-07-10 19:16:07 +01:00
photonstorm
0d0a16ee2c
loadTexture fix.
2014-07-10 19:13:17 +01:00
photonstorm
a3cf246aee
Image.loadTexture fix and new dist files.
2014-07-10 19:03:17 +01:00
Luc Bloom
3f5bde89fc
Warn about missing textures
...
And show the key that the author was trying to use. It can be very
helpful for debugging which image a sprite was trying to load exactly.
2014-07-10 18:49:16 +02:00
Luc Bloom
4183237fb3
Android stock browser check
...
This is a class-static function of Phaser.Device to check wether we’re
running on an Android Stock browser. Autors might want to scale down on
effects and switch to the CANVAS rendering method on those devices.
Usage: var defaultRenderingMode = Phaser.Device.isAndroidStockBrowser()
? Phaser.CANVAS : Phaser.AUTO;
2014-07-10 18:00:29 +02:00