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https://github.com/photonstorm/phaser
synced 2024-11-13 08:27:25 +00:00
parent
b949773735
commit
a4fd4e30bf
1 changed files with 27 additions and 9 deletions
36
build/phaser.d.ts
vendored
36
build/phaser.d.ts
vendored
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@ -845,11 +845,14 @@ declare module PIXI {
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export class Texture extends EventTarget {
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baseTexture: BaseTexture;
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crop: Rectangle;
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frame: Rectangle;
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trim: Point;
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width: number;
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height: number;
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noFrame: boolean;
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scope: Object;
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trim: Point;
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valid: boolean;
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width: number;
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constructor(baseTexture: BaseTexture, frame?: Rectangle);
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@ -955,6 +958,7 @@ declare module PIXI {
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destroy(): void;
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pushMask(maskData: any[], renderSession: IRenderSession): void;
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popMask(renderSession: IRenderSession): void;
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setBlendMode(blendMode: number): void;
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setContext(gl: any);
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}
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@ -968,11 +972,12 @@ declare module PIXI {
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contextLost: boolean;
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width: number;
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height: number;
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preserveDrawingBuffer: boolean;
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transparent: boolean;
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type: number;
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view: HTMLCanvasElement;
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constructor(width: number, height: number, view?: HTMLCanvasElement, transparent?: boolean, antialias?: boolean);
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constructor(width: number, height: number, view?: HTMLCanvasElement, transparent?: boolean, antialias?: boolean, preserveDrawingBuffer?: boolean);
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destroy(): void;
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render(stage: Stage): void;
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@ -1911,12 +1916,14 @@ declare module Phaser {
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constructor(index: number, x: number, y: number, width: number, height: number, name: string, uuid: string);
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bottom: number;
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centerX: number;
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centerY: number;
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distance: number;
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height: number;
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index: number;
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name: string;
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right: number;
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rotated: boolean;
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rotationDirection: string;
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sourceSizeH: number;
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@ -1950,6 +1957,12 @@ declare module Phaser {
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}
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interface IGameConfig {
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enableDebug?: boolean;
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}
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class Game {
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constructor(width?: number, height?: number, renderer?: number, parent?: any, state?: Object, transparent?: boolean, antialias?: boolean, physicsConfig?: Object);
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@ -1959,7 +1972,7 @@ declare module Phaser {
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cache: Phaser.Cache;
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camera: Phaser.Camera;
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canvas: HTMLCanvasElement;
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config: Object;
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config: IGameConfig;
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context: Object;
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debug: Phaser.Utils.Debug;
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device: Phaser.Device;
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@ -1982,6 +1995,7 @@ declare module Phaser {
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pendingStep: boolean;
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physics: Phaser.Physics;
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physicsConfig: Object;
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preserveDrawingBuffer: Boolean;
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raf: Phaser.RequestAnimationFrame;
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renderer: number;
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renderType: number;
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@ -2158,11 +2172,11 @@ declare module Phaser {
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onDownCallback: Function;
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onFloatCallback: Function;
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onUpCallback: Function;
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pad1: boolean;
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pad2: boolean;
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pad3: boolean;
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pad4: boolean;
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padsConnected: boolean;
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pad1: Phaser.SinglePad;
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pad2: Phaser.SinglePad;
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pad3: Phaser.SinglePad;
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pad4: Phaser.SinglePad;
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padsConnected: number;
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supported: boolean;
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addCallbacks(context: Object, callbacks: Object): void;
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@ -4154,6 +4168,7 @@ declare module Phaser {
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constructor(game: Phaser.Game, width?: number, height?: number, key?: string, scaleMode?: number);
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crop: PIXI.Rectangle;
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game: Phaser.Game;
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key: string;
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type: number;
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@ -5083,11 +5098,13 @@ declare module Phaser {
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static extend(deep: boolean, target: Object): Object;
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static isPlainObject(object: Object): boolean;
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static mixin(from: Object, to: Object): Object;
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static pad(str: string, len: number, pad: number, dir?: number): string;
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static parseDimension(size: any, dimension: number): number;
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static rotateArray<T>(array: T[], direction: any): T;
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static shuffle<T>(array: T[]): T;
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static transposeArray<T>(array: T[]): T;
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}
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module Utils {
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@ -5159,6 +5176,7 @@ declare module Phaser {
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getObjectsUnderPointer(pointer: Phaser.Pointer, group: Phaser.Group, callback?: Function, callbackContext?: Object): Phaser.Sprite;
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setBounds(x: number, y: number, width: number, height: number): void;
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shutdown(): void;
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wrap(sprite: any, padding?: number, useBounds?: boolean, horizontal?: boolean, vertical?: boolean): void;
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}
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}
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