Updated build files with patched Pixi UMD statement.

This commit is contained in:
photonstorm 2014-07-11 11:52:14 +01:00 committed by Clark Stevenson
parent e0dce49024
commit 0d3b801768
12 changed files with 80 additions and 50 deletions

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@ -7,7 +7,7 @@
*
* Phaser - http://phaser.io
*
* v2.0.6 "Jornhill" - Built: Thu Jul 10 2014 20:17:38
* v2.1.0 "Shienar" - Built: Fri Jul 11 2014 11:53:15
*
* By Richard Davey http://www.photonstorm.com @photonstorm
*
@ -11421,7 +11421,7 @@ PIXI.RenderTexture.tempMatrix = new PIXI.Matrix();
}
exports.PIXI = PIXI;
} else if (typeof define !== 'undefined' && define.amd) {
define(PIXI);
define('PIXI', (function() { return root.PIXI = PIXI; })() );
} else {
root.PIXI = PIXI;
}
@ -11435,7 +11435,7 @@ PIXI.RenderTexture.tempMatrix = new PIXI.Matrix();
*
* Phaser - http://phaser.io
*
* v2.0.6 "Jornhill" - Built: Thu Jul 10 2014 20:17:38
* v2.1.0 "Shienar" - Built: Fri Jul 11 2014 11:53:15
*
* By Richard Davey http://www.photonstorm.com @photonstorm
*
@ -11478,7 +11478,7 @@ PIXI.RenderTexture.tempMatrix = new PIXI.Matrix();
*/
var Phaser = Phaser || {
VERSION: '2.0.6',
VERSION: '2.1.0-dev',
GAMES: [],
AUTO: 0,
@ -21813,7 +21813,11 @@ Phaser.Game.prototype = {
this.pendingStep = true;
}
this.debug.preUpdate();
if (this.config['enableDebug'])
{
this.debug.preUpdate();
}
this.physics.preUpdate();
this.state.preUpdate();
this.plugins.preUpdate();
@ -21834,8 +21838,11 @@ Phaser.Game.prototype = {
else
{
this.state.pauseUpdate();
// this.input.update();
this.debug.preUpdate();
if (this.config['enableDebug'])
{
this.debug.preUpdate();
}
}
if (this.renderType != Phaser.HEADLESS)
@ -28245,7 +28252,7 @@ Phaser.InputHandler.prototype = {
this.dragOffset = new Phaser.Point();
this.dragFromCenter = lockCenter;
this.pixelPerfect = pixelPerfect;
this.pixelPerfectClick = pixelPerfect;
this.pixelPerfectAlpha = alphaThreshold;
if (boundsRect)
@ -30841,6 +30848,7 @@ Phaser.Sprite.prototype.loadTexture = function (key, frame) {
}
else if (typeof key === 'string' && !this.game.cache.checkImageKey(key))
{
console.warn("Texture with key '" + key + "' not found.");
this.key = '__missing';
this.setTexture(PIXI.TextureCache[this.key]);
}
@ -31920,6 +31928,7 @@ Phaser.Image.prototype.loadTexture = function (key, frame) {
}
else if (typeof key === 'string' && !this.game.cache.checkImageKey(key))
{
console.warn("Texture with key '" + key + "' not found.");
this.key = '__missing';
this.setTexture(PIXI.TextureCache[this.key]);
}
@ -32733,6 +32742,7 @@ Phaser.TileSprite.prototype.loadTexture = function (key, frame) {
}
else if (typeof key === 'string' && !this.game.cache.checkImageKey(key))
{
console.warn("Texture with key '" + key + "' not found.");
this.key = '__missing';
this.setTexture(PIXI.TextureCache[this.key]);
}

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@ -7,7 +7,7 @@
*
* Phaser - http://phaser.io
*
* v2.0.6 "Jornhill" - Built: Thu Jul 10 2014 20:17:38
* v2.1.0 "Shienar" - Built: Fri Jul 11 2014 11:53:15
*
* By Richard Davey http://www.photonstorm.com @photonstorm
*
@ -50,7 +50,7 @@
*/
var Phaser = Phaser || {
VERSION: '2.0.6',
VERSION: '2.1.0-dev',
GAMES: [],
AUTO: 0,
@ -10385,7 +10385,11 @@ Phaser.Game.prototype = {
this.pendingStep = true;
}
this.debug.preUpdate();
if (this.config['enableDebug'])
{
this.debug.preUpdate();
}
this.physics.preUpdate();
this.state.preUpdate();
this.plugins.preUpdate();
@ -10406,8 +10410,11 @@ Phaser.Game.prototype = {
else
{
this.state.pauseUpdate();
// this.input.update();
this.debug.preUpdate();
if (this.config['enableDebug'])
{
this.debug.preUpdate();
}
}
if (this.renderType != Phaser.HEADLESS)
@ -16817,7 +16824,7 @@ Phaser.InputHandler.prototype = {
this.dragOffset = new Phaser.Point();
this.dragFromCenter = lockCenter;
this.pixelPerfect = pixelPerfect;
this.pixelPerfectClick = pixelPerfect;
this.pixelPerfectAlpha = alphaThreshold;
if (boundsRect)
@ -19413,6 +19420,7 @@ Phaser.Sprite.prototype.loadTexture = function (key, frame) {
}
else if (typeof key === 'string' && !this.game.cache.checkImageKey(key))
{
console.warn("Texture with key '" + key + "' not found.");
this.key = '__missing';
this.setTexture(PIXI.TextureCache[this.key]);
}
@ -20492,6 +20500,7 @@ Phaser.Image.prototype.loadTexture = function (key, frame) {
}
else if (typeof key === 'string' && !this.game.cache.checkImageKey(key))
{
console.warn("Texture with key '" + key + "' not found.");
this.key = '__missing';
this.setTexture(PIXI.TextureCache[this.key]);
}
@ -21305,6 +21314,7 @@ Phaser.TileSprite.prototype.loadTexture = function (key, frame) {
}
else if (typeof key === 'string' && !this.game.cache.checkImageKey(key))
{
console.warn("Texture with key '" + key + "' not found.");
this.key = '__missing';
this.setTexture(PIXI.TextureCache[this.key]);
}

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@ -11391,7 +11391,7 @@ PIXI.RenderTexture.tempMatrix = new PIXI.Matrix();
}
exports.PIXI = PIXI;
} else if (typeof define !== 'undefined' && define.amd) {
define(PIXI);
define('PIXI', (function() { return root.PIXI = PIXI; })() );
} else {
root.PIXI = PIXI;
}

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@ -7,7 +7,7 @@
*
* Phaser - http://phaser.io
*
* v2.0.6 "Jornhill" - Built: Thu Jul 10 2014 20:17:38
* v2.1.0 "Shienar" - Built: Fri Jul 11 2014 11:53:15
*
* By Richard Davey http://www.photonstorm.com @photonstorm
*
@ -11421,7 +11421,7 @@ PIXI.RenderTexture.tempMatrix = new PIXI.Matrix();
}
exports.PIXI = PIXI;
} else if (typeof define !== 'undefined' && define.amd) {
define(PIXI);
define('PIXI', (function() { return root.PIXI = PIXI; })() );
} else {
root.PIXI = PIXI;
}
@ -11435,7 +11435,7 @@ PIXI.RenderTexture.tempMatrix = new PIXI.Matrix();
*
* Phaser - http://phaser.io
*
* v2.0.6 "Jornhill" - Built: Thu Jul 10 2014 20:17:38
* v2.1.0 "Shienar" - Built: Fri Jul 11 2014 11:53:15
*
* By Richard Davey http://www.photonstorm.com @photonstorm
*
@ -11478,7 +11478,7 @@ PIXI.RenderTexture.tempMatrix = new PIXI.Matrix();
*/
var Phaser = Phaser || {
VERSION: '2.0.6',
VERSION: '2.1.0-dev',
GAMES: [],
AUTO: 0,
@ -21813,7 +21813,11 @@ Phaser.Game.prototype = {
this.pendingStep = true;
}
this.debug.preUpdate();
if (this.config['enableDebug'])
{
this.debug.preUpdate();
}
this.physics.preUpdate();
this.state.preUpdate();
this.plugins.preUpdate();
@ -21834,8 +21838,11 @@ Phaser.Game.prototype = {
else
{
this.state.pauseUpdate();
// this.input.update();
this.debug.preUpdate();
if (this.config['enableDebug'])
{
this.debug.preUpdate();
}
}
if (this.renderType != Phaser.HEADLESS)
@ -28245,7 +28252,7 @@ Phaser.InputHandler.prototype = {
this.dragOffset = new Phaser.Point();
this.dragFromCenter = lockCenter;
this.pixelPerfect = pixelPerfect;
this.pixelPerfectClick = pixelPerfect;
this.pixelPerfectAlpha = alphaThreshold;
if (boundsRect)
@ -30841,6 +30848,7 @@ Phaser.Sprite.prototype.loadTexture = function (key, frame) {
}
else if (typeof key === 'string' && !this.game.cache.checkImageKey(key))
{
console.warn("Texture with key '" + key + "' not found.");
this.key = '__missing';
this.setTexture(PIXI.TextureCache[this.key]);
}
@ -31920,6 +31928,7 @@ Phaser.Image.prototype.loadTexture = function (key, frame) {
}
else if (typeof key === 'string' && !this.game.cache.checkImageKey(key))
{
console.warn("Texture with key '" + key + "' not found.");
this.key = '__missing';
this.setTexture(PIXI.TextureCache[this.key]);
}
@ -32733,6 +32742,7 @@ Phaser.TileSprite.prototype.loadTexture = function (key, frame) {
}
else if (typeof key === 'string' && !this.game.cache.checkImageKey(key))
{
console.warn("Texture with key '" + key + "' not found.");
this.key = '__missing';
this.setTexture(PIXI.TextureCache[this.key]);
}

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12
build/phaser.min.js vendored

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@ -8,7 +8,7 @@
}
exports.PIXI = PIXI;
} else if (typeof define !== 'undefined' && define.amd) {
define(PIXI);
define('PIXI', (function() { return root.PIXI = PIXI; })() );
} else {
root.PIXI = PIXI;
}