Commit graph

407 commits

Author SHA1 Message Date
Richard Davey
02c34cd64e Replace integer with number 2020-11-23 10:22:13 +00:00
Richard Davey
afbbf2aee0 JSDoc fixes 2020-11-20 16:30:05 +00:00
Richard Davey
4f980c773a Update Simplify.js 2020-11-20 15:59:07 +00:00
Richard Davey
df3b7d5f79 JSDoc fixes 2020-11-20 15:47:35 +00:00
Richard Davey
17e7f2d75b Moved Model class 2020-11-20 15:31:34 +00:00
Richard Davey
774b6987c4 Added Face.alpha getter and setter 2020-10-21 10:14:56 +01:00
Richard Davey
653c2ee600 Parallel and divide by zero fix 2020-10-15 18:08:35 +01:00
Richard Davey
37c9b0884d Updated Polygon points type. Fix #5357 2020-10-15 12:01:13 +01:00
Richard Davey
c03b5af079 Use mesh size 2020-10-15 10:09:02 +01:00
Richard Davey
020cfab2d6 Fixed issue with no mesh specified and texture getting 2020-10-15 09:58:54 +01:00
Richard Davey
e79ec0c96c Generate Grid can now calculate w/h based on ortho texture 2020-10-14 16:32:06 +01:00
Richard Davey
5639862010 Update GenerateGridVerts.js 2020-10-09 17:20:40 +01:00
Richard Davey
2801d3d804 Added setUVs method 2020-10-09 16:22:27 +01:00
Richard Davey
acfb6c469f Much more powerful grid generation now 2020-10-09 16:22:19 +01:00
Richard Davey
50a0f0705f Face is now responsible for determining if it can be rendered, or not. Split the update and load process into two. 2020-10-09 11:55:00 +01:00
Richard Davey
f77a5de32c Geom.Mesh.RotateFace is a new function that will rotate a Face by a given amount, based on an optional center of rotation. 2020-10-09 11:53:57 +01:00
Richard Davey
bf8cd60aab Added ability to rotate data on import 2020-10-08 15:53:13 +01:00
Richard Davey
c05cec3ba0 Added JSDocs 2020-10-08 14:40:32 +01:00
Richard Davey
79a1264f8b Fixed property name 2020-10-08 14:40:25 +01:00
Richard Davey
e46ba609a8 Expose new functions 2020-10-08 13:24:09 +01:00
Richard Davey
2f85c8a8ba Added normals parameters 2020-10-08 13:24:01 +01:00
Richard Davey
8838781aa1 Create GenerateGridVerts.js 2020-10-08 13:23:24 +01:00
Richard Davey
d2ea1c45c3 Create GenerateObjVerts.js 2020-10-08 13:23:20 +01:00
Richard Davey
8a73523d6c Create GenerateVerts.js 2020-10-08 13:23:17 +01:00
Richard Davey
b3f1a7986e Create GenerateGridConfig.js 2020-10-08 13:23:13 +01:00
Richard Davey
d09764518d Create GenerateGridVertsResult.js 2020-10-08 13:23:09 +01:00
Richard Davey
20f4e8a66b Create GenerateVertsResult.js 2020-10-08 13:23:05 +01:00
Richard Davey
82c87ee814 Create materials container 2020-10-08 10:44:32 +01:00
Richard Davey
f191283928 Moved ParseObjMaterial to Geom namespace 2020-10-08 10:44:23 +01:00
Richard Davey
dda4431366 Merged the Layer3D Game Object and pipeline back in for now 2020-10-07 17:44:36 +01:00
Richard Davey
2137e3413d Added cameraZ parameter 2020-10-07 13:15:53 +01:00
Richard Davey
c6d25c9559 Added z parameter 2020-10-07 13:15:44 +01:00
Richard Davey
e331638b05 Updated to use transformed values 2020-10-07 12:04:58 +01:00
Richard Davey
a367799da1 Update Vertex.js 2020-10-07 12:04:16 +01:00
Richard Davey
7a0b056fef Trying out MeshCamera 2020-10-06 18:05:14 +01:00
Richard Davey
7287a760ae Added ParseOBJ type defs 2020-10-06 10:38:21 +01:00
Richard Davey
eb6d342607 Merged the Mesh Geometry functions back in and completed the JSDocs 2020-10-05 16:52:44 +01:00
Richard Davey
3baecb19d4 Moved old mesh pipeline and code into own folder 2020-10-01 17:56:49 +01:00
Richard Davey
6ab0803469 Fixed path 2020-09-30 15:11:42 +01:00
Richard Davey
95b9ba55de Added setPosition and setScale 2020-09-22 15:25:09 +01:00
Richard Davey
fe17dfc022 Updated docs 2020-09-22 12:48:23 +01:00
Richard Davey
183e68580f Fixed dirty flag reset 2020-09-22 11:45:49 +01:00
Richard Davey
bd25dbc355 Added per-model cull mode 2020-09-22 11:39:26 +01:00
Richard Davey
3950191468 Lots of docs and tidying up 2020-09-21 18:24:47 +01:00
Richard Davey
6abeb84ff6 Remove Face and Vertex classes 2020-09-21 18:24:03 +01:00
Richard Davey
24f7c2e3df Updated to use RGB objects, finished missing methods 2020-09-21 15:57:57 +01:00
Richard Davey
7a8932a3a4 Remove log 2020-09-21 14:04:52 +01:00
Richard Davey
7f7d7a1b2e Can now rotate the model 2020-09-21 10:13:58 +01:00
Richard Davey
0ad265da2e Removed faces and verts arrays as moved to a single ArrayBuffer instance 2020-09-21 00:17:38 +01:00
Richard Davey
8366d90f96 Added material and other new methods 2020-09-18 17:52:53 +01:00
Richard Davey
371fb5e68a Added normals, removed Vec3 2020-09-18 17:50:47 +01:00
Richard Davey
87ed734475 Easier iteration 2020-09-17 10:08:07 +01:00
Richard Davey
f853a2be70 Use the projected coordinates 2020-09-17 10:07:56 +01:00
Richard Davey
38958d025a We need the z axis 2020-09-17 10:07:19 +01:00
Richard Davey
8ca1730cc1 Remove log 2020-09-16 17:49:00 +01:00
Richard Davey
303f09b23e Final JSDocs 2020-09-16 17:25:42 +01:00
Richard Davey
fcf0867843 Final JSDocs 2020-09-16 17:15:25 +01:00
Richard Davey
fcd1cf96b8 Added dirty handling, drawDebug and destroy 2020-09-16 16:38:53 +01:00
Richard Davey
a96d380933 Created new Geom.Mesh namespace for all of the Mesh related functions and classes 2020-09-16 13:50:36 +01:00
Richard Davey
a0b47e8c5f Geom.ParseObj is a new function that will parse a Wavefront OBJ file into model data that can be consumed by the Mesh Game Object. 2020-09-15 18:05:47 +01:00
Richard Davey
1f50b49eff Earcut has now been exposed and is available via Geom.Polygon.Earcut and is fully documented. 2020-08-25 09:54:03 +01:00
Richard Davey
2db1496511 Geom.Polygon.Simplify is a new function that takes a polygon and simplifies the points by running them through a combination of Douglas-Peucker and Radial Distance algorithms, potentially dramatically reducing the number of points while retaining its shape. 2020-08-18 18:05:45 +01:00
Richard Davey
305ea40baf Update GetRaysFromPointToPolygon.js 2020-08-18 18:05:38 +01:00
Richard Davey
616dbfceb5 Earcut, used for polygon triangulation, has been updated from 2.1.4 to 2.2.2. 2020-08-18 17:24:45 +01:00
Richard Davey
995cfb6271 Expose new function 2020-08-18 17:05:12 +01:00
Richard Davey
74f24a06f3 Use new GetLineToPoints function 2020-08-18 17:05:06 +01:00
Richard Davey
1a1275958f Only test unique angles 2020-08-18 17:04:55 +01:00
Richard Davey
4678fc7186 Geom.Intersects.GetLineToPoints is a new function that checks for the closest point of intersection between a line segment and an array of points, where each pair of points form a line segment. 2020-08-18 17:04:32 +01:00
Richard Davey
06c92f9af8 Geom.Intersects.GetRaysFromPointToPolygon is a new function that emits rays out from the given point and detects for intersection against all given polygons, returning the points of intersection in the results array. 2020-08-17 15:05:46 +01:00
Richard Davey
4baa0522b9 Bumping to 3.50 2020-07-31 13:41:29 +01:00
Richard Davey
ce9c750175 Geom.Polygon.Translate is a new function that allows you to translate all the points of a polygon by the given values. 2020-07-30 12:58:35 +01:00
Richard Davey
ee92d1dac9 Geom.Intersects.GetLineToPolygon is a new function that checks for the closest point of intersection between a line segment and an array of polygons. 2020-07-29 18:12:40 +01:00
Richard Davey
517183fd2e Geom.Intersects.GetLineToLine is a new function that will return a Vector3 containing the point of intersection between 2 line segments, with the z property holding the distance value. 2020-07-29 17:15:57 +01:00
Richard Davey
e1b8b04623
Merge pull request #4975 from JasonHK/jsdoc
Fixed `this` return types
2020-04-27 13:25:58 +01:00
Richard Davey
d0c4f4df12
Merge pull request #5047 from jdcook/fix/particles-get-points
added stepRate check for GetPoints methods
2020-04-27 12:20:22 +01:00
samme
dfe4219f65 Add Geom.Rectangle.FromXY 2020-04-03 20:46:10 -07:00
Jared Cook
2f8c00639b added stepRate check for GetPoints methods 2020-03-16 16:12:22 -05:00
Richard Davey
0ee6d16c17 Finished Geom JSDocs 2020-02-04 16:19:42 +00:00
Jason Kwok
5f4941d9a4 Fixed this return types for Phaser.Geom.Triangle 2020-01-30 23:41:35 +08:00
Jason Kwok
77cae094d9 Fixed this return types for Phaser.Geom.Rectangle 2020-01-30 23:40:25 +08:00
Jason Kwok
24fbe810df Fixed this return types for Phaser.Geom.Polygon 2020-01-30 23:39:08 +08:00
Jason Kwok
edb035512b Fixed this return types for Phaser.Geom.Point 2020-01-30 23:37:03 +08:00
Jason Kwok
6dd76958fd Fixed this return types for Phaser.Geom.Line 2020-01-30 23:33:40 +08:00
Jason Kwok
5d11497e67 Fixed this return types for Phaser.Geom.Ellipse 2020-01-30 23:32:05 +08:00
Jason Kwok
c8f6dfdabe Fixed this return types for Phaser.Geom.Circle 2020-01-30 23:29:34 +08:00
Richard Davey
6a72524869 Added new GetEasedPoints function 2020-01-20 23:34:33 +00:00
Richard Davey
ff65e69cd1 Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Richard Davey
2bb1f0867b
Merge pull request #4939 from Chnapy/master
Improve JSDoc typings & improve tsgen with default generic types
2020-01-13 11:41:59 +00:00
Richard Davey
439d50ee9f Update Polygon.js 2020-01-11 16:18:56 +00:00
Chnapy
9bb02d57ef improve typings: getPoints functions 2020-01-03 13:21:50 +01:00
Chnapy
3dfec6fbc3 improve typings: BresenhamPoints function 2020-01-02 20:18:14 +01:00
Richard Davey
9ff331e10e
Merge pull request #4829 from jsoref/spelling
Spelling
2019-11-18 21:47:26 +00:00
Richard Davey
50d9931c11 Added cached MIN/MAX SAFE INT for IE support #4833 2019-11-18 17:01:55 +00:00
Richard Davey
0ba697ee4a JSDoc updates 2019-11-18 16:02:34 +00:00
Josh Soref
02a7169129 spelling: vertex 2019-10-29 02:41:21 -04:00
Josh Soref
0be8286887 spelling: intersection 2019-10-29 02:24:28 -04:00
Josh Soref
d9acb432c6 spelling: falsey 2019-10-29 02:18:26 -04:00
Josh Soref
d6820e6da8 spelling: envelope 2019-10-29 01:53:22 -04:00
Josh Soref
9fb412bb07 spelling: coordinates 2019-10-29 01:50:33 -04:00
Josh Soref
b394e7d777 spelling: collinear 2019-10-29 01:49:07 -04:00