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Geom.Intersects.GetLineToLine
is a new function that will return a Vector3 containing the point of intersection between 2 line segments, with the z
property holding the distance value.
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src/geom/intersects/GetLineToLine.js
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63
src/geom/intersects/GetLineToLine.js
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/**
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* @author Richard Davey
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* @copyright 2020 Photon Storm Ltd.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
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var Vector3 = require('../../math/Vector3');
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/**
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* Checks for intersection between the two line segments and returns the intersection point as a Vector3,
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* or `null` if the lines are parallel, or do not intersect.
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*
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* The `z` property of the Vector3 contains the intersection distance, which can be used to find
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* the closest intersecting point from a group of line segments.
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*
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* @function Phaser.Geom.Intersects.GetLineToLine
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* @since 3.25.0
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*
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* @param {Phaser.Geom.Line} line1 - The first line segment to check.
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* @param {Phaser.Geom.Line} line2 - The second line segment to check.
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* @param {Phaser.Math.Vector3} [out] - A Vector3 to store the intersection results in.
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*
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* @return {Phaser.Math.Vector3} A Vector3 containing the intersection results, or `null`.
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*/
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var GetLineToLine = function (line1, line2, out)
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{
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var dx1 = line1.x2 - line1.x1;
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var dy1 = line1.y2 - line1.y1;
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var dx2 = line2.x2 - line2.x1;
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var dy2 = line2.y2 - line2.y1;
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var mag1 = Math.sqrt(dx1 * dx1 + dy1 * dy1);
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var mag2 = Math.sqrt(dx2 * dx2 + dy2 * dy2);
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// Parallel?
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if (dx1 / mag1 === dx2 / mag2 && dy1 / mag1 === dy2 / mag2)
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{
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return null;
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}
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var T2 = (dx1 * (line2.y1 - line1.y1) + dy1 * (line1.x1 - line2.x1)) / (dx2 * dy1 - dy2 * dx1);
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var T1 = (line2.x1 + dx2 * T2 - line1.x1) / dx1;
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// Intersects?
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if (T1 < 0 || T2 < 0 || T2 > 1)
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{
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return null;
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}
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if (out === undefined)
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{
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out = new Vector3();
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}
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return out.set(
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line1.x1 + dx1 * T1,
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line1.y1 + dy1 * T1,
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T1
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);
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};
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module.exports = GetLineToLine;
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@ -15,6 +15,7 @@ module.exports = {
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GetCircleToCircle: require('./GetCircleToCircle'),
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GetCircleToRectangle: require('./GetCircleToRectangle'),
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GetLineToCircle: require('./GetLineToCircle'),
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GetLineToLine: require('./GetLineToLine'),
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GetLineToRectangle: require('./GetLineToRectangle'),
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GetRectangleIntersection: require('./GetRectangleIntersection'),
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GetRectangleToRectangle: require('./GetRectangleToRectangle'),
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