Commit graph

76 commits

Author SHA1 Message Date
Richard Davey
4e18d35098 Fixed doc types 2023-04-04 17:55:56 +01:00
Richard Davey
8adbb15c13 Added new Matter Body methods (velocity and speed) 2023-04-04 15:05:42 +01:00
Richard Davey
468bf7821d Updated copyright year 2023-01-02 17:36:27 +00:00
Richard Davey
2a8250ef60 Modified return types to 'this' 2022-11-03 16:03:51 +00:00
Richard Davey
59fbcc5ca3 Updated copyright year 2022-02-28 14:29:51 +00:00
Richard Davey
74fd1531bc Matter.Components.Sleep.setToSleep and setAwake were documented as returning this, however they didn't return anything. Both now return this correctly. Fix #5567 2021-02-17 13:08:24 +00:00
Erik Demaine
3accf46223
Fix setPolygon documentation
The order of arguments in `Body.setPolygon`'s documentation was the opposite from the actual code.
2021-01-22 20:13:25 -05:00
Richard Davey
07865a5823 Final set of namespace changes. Fix #5062 2020-09-01 20:28:42 +01:00
Richard Davey
ff65e69cd1 Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Richard Davey
f15ef8648e Lots of type fixes 2020-01-14 17:11:07 +00:00
Richard Davey
271e4e3943 Use FuzzyEquals for safety 2020-01-13 11:33:21 +00:00
Richard Davey
cf1e4645f3 Ignore if CoM is 0.5 2020-01-10 18:05:20 +00:00
Richard Davey
f90d679d22 Added setToSleep and setAwake methods 2020-01-10 17:39:40 +00:00
Richard Davey
d884fd0468 Handle scaled bodies properly 2020-01-10 17:03:50 +00:00
Richard Davey
8b1cc40a23 SetBody can now use JSON data natively 2020-01-10 16:24:40 +00:00
Richard Davey
4e53d74581 Removed un-used properties 2020-01-10 11:20:41 +00:00
Richard Davey
ea338cadaa Fixed JSDocs and origin assignment. 2020-01-10 08:56:31 +00:00
Richard Davey
5c9c00bfdb Removed un-used code. 2020-01-10 08:56:17 +00:00
Richard Davey
d63001d719 Testing offsets 2020-01-09 17:55:03 +00:00
Richard Davey
4de6f17a38 Formatted docs 2020-01-09 13:17:43 +00:00
Richard Davey
ae8bfbc013 Added missing JSDocs 2020-01-08 12:15:29 +00:00
Richard Davey
beefcf09b6 Added jsdocs 2020-01-05 23:54:08 +00:00
Richard Davey
c5675ae171 Added jsdocs 2020-01-05 23:47:25 +00:00
Richard Davey
ba4c82e140 Added jsdocs 2020-01-04 12:27:04 +00:00
Richard Davey
5e027f7031 Added JSDocs 2020-01-02 16:45:28 +00:00
Richard Davey
58c8efc2e5 Added jsdocs 2020-01-01 17:33:45 +00:00
Richard Davey
e6b43a2f48 Improves jsdocs 2019-12-17 18:03:23 +00:00
Richard Davey
efcbd1e4e5 Added helper methods for setting body collision callbacks 2019-12-17 16:42:46 +00:00
Richard Davey
d260643c61 Stricter checks against body removal and addition 2019-12-17 13:07:16 +00:00
Richard Davey
819a6b20ae Walking through Matter compare merge 2019-12-16 17:12:12 +00:00
Richard Davey
8f67dad4a5 Matter.setExistingBody, which is called interally whenever a Body is set on a Game Object, now uses the new centerOffset values to ensure that the texture frame is correctly centered based on the center of mass, not the Body bounds, allowing for much more accurate body to texture mapping with complex multi-part compound bodies. 2019-12-09 12:51:26 +00:00
Richard Davey
53314ca435 The Matter.Mass.centerOfMass component property now returns the pre-calculated Body centerOfMass property, which is much more accurate than the previous bounds offset value. 2019-12-09 12:49:55 +00:00
Richard Davey
9f012ebf86 Matter.Transform.centerOffsetX is a new read-only property available on all Matter Game Objects that returns the horizontal offset between the center of the frame and the center of mass. This can be used to allow for accurately mapping texture centers to the body center. 2019-12-09 12:48:51 +00:00
Richard Davey
75e2f76f8f Update Collision.js 2019-12-03 16:56:16 +00:00
Richard Davey
c91ed91ce3 License link update 2019-05-10 16:15:04 +01:00
Richard Davey
b50e1c78b5 Lots more jsdoc tweaks and improvements 2019-02-12 15:01:54 +00:00
Richard Davey
8b35743943 Matter Events added 2019-01-17 15:47:27 +00:00
Richard Davey
aa341854c7 Happy New Year 2019-01-15 16:20:22 +00:00
Richard Davey
cc55ee73cf Changing scaleX or scaleY on a MatterImage or MatterSprite would cause the body scale to become distorted as the setters didn't use the correct factor when resetting the initial scale. Fix #4206 2018-12-12 12:07:16 +00:00
Richard Davey
2780babe10 Final Doc Jam merge 2018-12-03 15:16:23 +00:00
Richard Davey
4c4421c47f Docjam merge 2018-10-19 12:32:43 +01:00
Richard Davey
a9063604dc Replace @readOnly with @readonly 2018-10-09 13:40:00 +01:00
Richard Davey
c237209bb8 Added new jsdocs 2018-09-28 12:19:21 +01:00
Richard Davey
534814adb0
Merge pull request #4065 from rgk/patch-4
Matter.js Force Component Docs
2018-09-28 11:03:34 +01:00
Richard Davey
9c5876ffb0 Skip conditional if fromVerts given. Correctly set parts reference. 2018-09-26 14:15:38 +01:00
Robert Kowalski
bf38ce9fd4
Revsions based on Comments
Updated, better?
2018-09-25 11:31:18 -04:00
Robert Kowalski
0020745544
Quick space. 2018-09-25 07:15:11 -04:00
Robert Kowalski
185b19787e
Matterjs Gravity Component Doc 2018-09-25 07:14:32 -04:00
Robert Kowalski
5d0d84fe55
Matter.js Force Component Docs
Checking if I did this well before I start jumping into multiple files.
2018-09-25 04:46:30 -04:00
Richard Davey
89b9f42f3e Adding jsdocs 2018-09-24 23:20:43 +01:00