Richard Davey
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eda554bd1d
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Oh pixelStorei you tricky little beast!
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2019-07-23 17:33:08 +01:00 |
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Richard Davey
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0c87eef039
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Fixed non-keyed skeleton names
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2019-07-22 17:28:11 +01:00 |
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Richard Davey
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143986fddb
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New plugin build
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2019-07-22 13:18:21 +01:00 |
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Richard Davey
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0c9f5f26a3
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Always base w/h on scale of 1
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2019-07-22 13:18:13 +01:00 |
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Richard Davey
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d1bad8a1c1
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Set PMA to true
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2019-07-22 13:12:43 +01:00 |
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Richard Davey
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8cc91ce9b5
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Always set PMA
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2019-07-22 13:12:32 +01:00 |
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Richard Davey
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7658f0e0cb
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Fixed initial bounds + origin creation
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2019-07-22 13:12:18 +01:00 |
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Richard Davey
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fbb815ce60
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Set proper display sizes
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2019-07-22 10:36:51 +01:00 |
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Richard Davey
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de195fe820
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Now supports multiple atlases per Spine set
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2019-07-19 18:24:59 +01:00 |
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Richard Davey
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3e93f20529
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New Spine plugin build
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2019-07-17 16:59:58 +01:00 |
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Richard Davey
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9af50236e6
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Update SpineGameObject.js
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2019-07-17 16:59:47 +01:00 |
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Richard Davey
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7d1f8181a3
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createSkeleton now supports multiple objects in a single json export
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2019-07-17 16:14:11 +01:00 |
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Richard Davey
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96511901c4
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Rendering a Spine object when a Camer has renderToTexture enabled on it would cause the object to be vertically flipped. It now renders correctly in both cases. Fix #4647
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2019-07-17 15:10:18 +01:00 |
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Richard Davey
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d5d9d990d8
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New dist build
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2019-07-17 14:40:58 +01:00 |
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Richard Davey
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6609774217
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Now cleans up after itself properly. Fix #4562
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2019-07-17 14:39:50 +01:00 |
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Richard Davey
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c0d677ee8c
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Added display origin and size component
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2019-07-17 14:39:11 +01:00 |
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Richard Davey
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240b849917
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New WebGL renderer that uses proper batching, renderer look-ahead and a single mvp and skeleton placement
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2019-07-16 17:36:26 +01:00 |
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Richard Davey
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9fc7d741f1
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Added rootBone support and removed runtime property, no longer needed
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2019-07-16 17:35:47 +01:00 |
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Richard Davey
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4db503a4be
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Latest Spine runtimes plus new webpack config
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2019-07-16 17:35:15 +01:00 |
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Richard Davey
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9cf24df41f
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Refactored into a single plugin that can handle both renderers - keeps it much cleaner
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2019-07-16 17:34:48 +01:00 |
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Richard Davey
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1205a930e4
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New dist build
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2019-07-16 17:34:13 +01:00 |
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ldd
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4cd8787212
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Fix some JSDoc descriptions
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2019-06-17 16:03:22 -04:00 |
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Richard Davey
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046498d294
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Fixed Leaderboard namespace
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2019-05-09 11:21:52 +01:00 |
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Krzysztof Grzybek
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8d50195896
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add missing apostrophe
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2019-03-25 19:25:44 +01:00 |
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Richard Davey
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0a87a0bdef
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Added new getProduct method and fixed naming of consumePurchases .
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2019-03-13 12:37:01 +00:00 |
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Richard Davey
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4f6f6ee72f
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Lots of jsdoc and type fixes
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2019-01-31 12:19:01 +00:00 |
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Richard Davey
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439c644702
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Fixed an API validation error in the chooseContext method. Fix #4248
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2019-01-04 14:05:53 +00:00 |
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Amaury Butaux
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8b3876e9d4
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Fixed Issue #4271
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2019-01-02 04:13:52 +01:00 |
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Richard Davey
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06c6b280e7
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New global adshowerror handler and better event flow.
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2018-12-07 04:29:18 +00:00 |
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Richard Davey
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2ed6c649a3
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Swapped ad events placement.
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2018-12-07 01:49:01 +00:00 |
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Richard Davey
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e672592aef
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Modified how ad placement loading works.
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2018-12-07 01:39:30 +00:00 |
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Richard Davey
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23cc8b84e3
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Added getConnectedScores method
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2018-11-12 17:15:00 +00:00 |
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Richard Davey
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0557ee071b
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Updated setScore handling
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2018-11-12 12:38:18 +00:00 |
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Richard Davey
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4b162fb3f6
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New Spine dist
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2018-10-29 23:07:37 +00:00 |
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Richard Davey
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0cf9811ff2
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New dist build
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2018-10-26 19:40:09 +01:00 |
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Richard Davey
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cc6e7a8cc8
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Support for Spine objects inside a container and no skeletons
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2018-10-26 19:40:03 +01:00 |
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Richard Davey
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618f514392
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No skeleton, no render!
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2018-10-26 19:39:48 +01:00 |
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Richard Davey
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f17d0246af
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Added ability to create skeleton after creation
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2018-10-26 19:39:30 +01:00 |
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Richard Davey
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28895c5162
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Base Spine plugin now handles a lot more
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2018-10-26 19:39:11 +01:00 |
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Richard Davey
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caa55e7ab3
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Added optional child argument
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2018-10-25 17:14:57 +01:00 |
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Richard Davey
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f6124e253b
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New dist builds
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2018-10-25 16:27:21 +01:00 |
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Richard Davey
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38f1ebef32
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Added Flip component and extra methods
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2018-10-25 16:27:13 +01:00 |
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Richard Davey
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79bd0342ac
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Added canvas debug
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2018-10-25 16:27:00 +01:00 |
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Richard Davey
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6505e6837a
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Removed un-used calls
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2018-10-25 16:26:48 +01:00 |
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Richard Davey
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1cdb4fbf80
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Added debug renderer and shader
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2018-10-25 14:14:26 +01:00 |
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Richard Davey
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b5573e5427
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Now suppors camera matrix
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2018-10-25 14:14:14 +01:00 |
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Richard Davey
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ff03c4389c
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Removed mvp as the plugin can use a single instance
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2018-10-25 14:14:04 +01:00 |
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Richard Davey
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8d12286b01
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New buid
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2018-10-24 23:46:31 +01:00 |
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Richard Davey
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3c80553834
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Spine GL now resets pipeline properly
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2018-10-24 23:46:10 +01:00 |
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Richard Davey
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7e783cabbf
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Spine now rendering in WebGL
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2018-10-24 17:25:38 +01:00 |
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