Commit graph

106 commits

Author SHA1 Message Date
Richard Davey
57a2bb171e Updated Spine webpack configs and runtimes 2019-08-08 13:31:52 +01:00
Richard Davey
b3615b77df Added more jsdocs 2019-08-08 12:27:30 +01:00
Richard Davey
6c1d59ec2e Lots more jsdocs completed 2019-08-08 01:46:58 +01:00
Richard Davey
172ebef093 More docs added 2019-08-07 18:24:09 +01:00
Richard Davey
f27606bdaa New plugin build 2019-08-07 17:43:25 +01:00
Richard Davey
dc332f1e1e JSDocs added for whole Spine Plugin 2019-08-07 17:43:19 +01:00
Richard Davey
c6e477cd85 New Spine plugin build 2019-08-07 15:24:52 +01:00
Richard Davey
03da666466 Fixed Spine Canvas rendering 2019-08-07 15:24:42 +01:00
Richard Davey
692e0b1d46 Updated plugin 2019-08-05 17:52:01 +01:00
Richard Davey
7b8f4c638b Added Events and better 'ignore if playing' handling 2019-08-05 01:12:53 +01:00
Richard Davey
d43e755695 Added scale override and event listeners 2019-08-04 20:47:41 +01:00
Richard Davey
b209a9b416 New plugin build 2019-08-03 11:08:47 +01:00
Richard Davey
c94f603cc9 Finally rotation handles all edge-cases, including negative x and y scales 2019-08-03 11:08:40 +01:00
Richard Davey
cb49d8909b New plugin build 2019-08-02 17:29:05 +01:00
Richard Davey
ffb87d594d Handle negative scales 2019-08-02 17:28:58 +01:00
Richard Davey
9a7b8bfc88 New plugin build 2019-08-02 01:51:52 +01:00
Richard Davey
969a574a75 Testing rotation fix (again) 2019-08-02 01:51:44 +01:00
Richard Davey
d2d03d0312 Fixed plugin ref 2019-08-02 01:51:32 +01:00
Richard Davey
83ef7402a1 Return this 2019-08-02 01:51:21 +01:00
Richard Davey
31b25043b9 New 3.7 runtimes 2019-08-02 01:50:26 +01:00
Richard Davey
ecee32b0b2 New plugin build 2019-08-01 17:45:31 +01:00
Richard Davey
c8d61d9549 Lots of new updates include alpha and tint support, bone angles, render overrides and more 2019-08-01 17:45:25 +01:00
Richard Davey
76eb71345d If it won't render but the batch is open, flush it 2019-08-01 17:45:10 +01:00
Richard Davey
27e9e66299 Delete SpineGameObjectFactory.js 2019-08-01 17:44:55 +01:00
Richard Davey
4ed1cf04fc Added 'make' support and refactored 'add' support 2019-08-01 17:44:41 +01:00
Richard Davey
91c58c5ef6 New plugin build 2019-07-31 17:33:49 +01:00
Richard Davey
7b96356cfc Fixed setSkin method and added other helper methods 2019-07-31 17:33:43 +01:00
Richard Davey
00661c4d5d window library target so works via es6 import 2019-07-31 15:51:14 +01:00
Richard Davey
b96df660e4 Copy to backers folder 2019-07-31 15:50:59 +01:00
Richard Davey
4bdbaec33a New plugin build 2019-07-30 23:49:42 +01:00
Richard Davey
47eca23e26 Added refresh method and updated bones properly 2019-07-30 23:49:34 +01:00
Richard Davey
ec0773ab93 Removed Input class 2019-07-30 23:49:21 +01:00
Richard Davey
e23383040d Added worldToLocal method for webgl context 2019-07-29 23:16:40 +01:00
Richard Davey
f2a19c933c New plugin build 2019-07-29 17:45:52 +01:00
Richard Davey
dedab594fd Added getBoneList 2019-07-29 17:45:46 +01:00
Richard Davey
4293a444e3 Added getVector methods 2019-07-29 17:45:37 +01:00
Richard Davey
5e6dc5e2a6 New plugin build 2019-07-29 13:46:40 +01:00
Richard Davey
bc915403b2 Removed Spine events and added new methods 2019-07-29 13:46:35 +01:00
Richard Davey
7126a52d45 Docs update and move viewport changes to plugin 2019-07-29 13:46:22 +01:00
Richard Davey
d030e358f0 Listen for resize event 2019-07-29 13:46:07 +01:00
Richard Davey
9adde867d4 New plugin build 2019-07-26 19:04:15 +01:00
Richard Davey
19e602ba8e Testing skeleton w/h instead of bounds for size 2019-07-26 19:04:03 +01:00
Richard Davey
9ac86227ae New plugin build 2019-07-26 14:26:32 +01:00
Richard Davey
d8f44dc116 Fixed rotation conversion 2019-07-26 14:26:21 +01:00
Richard Davey
64b3e834d3 Testing rotation fix 2019-07-25 17:57:20 +01:00
Richard Davey
ff809f8e6b New plugin build 2019-07-25 15:27:27 +01:00
Richard Davey
feeefc9a57 Exposed the debug methods 2019-07-25 15:27:20 +01:00
Richard Davey
868c045f62 Getting debugging working again 2019-07-25 15:27:08 +01:00
Richard Davey
45947e771b New plugin build 2019-07-25 13:27:05 +01:00
Richard Davey
3b46296c07 Added Spine runtime setBlendMode monkey patch to avoid batch flushing 2019-07-25 13:26:58 +01:00