Daniel
|
ea1d01b325
|
Fill all description tags for Phaser.Math.Factorial
|
2018-04-22 16:59:44 +10:00 |
|
Daniel
|
9701d68af2
|
Fill all description tags for Phaser.Math.FloatBetween
|
2018-04-22 16:59:25 +10:00 |
|
Daniel
|
d7c5d8951a
|
Fill all description tags for Phaser.Math.Factorial
|
2018-04-22 16:53:35 +10:00 |
|
Daniel
|
2c584d3d0e
|
Fill all description tags in GetPhysicsPlugins.js
|
2018-04-22 16:50:09 +10:00 |
|
Pavle Goloskokovic
|
116e62fafe
|
Setting locked lag only if there are locked audio tags
|
2018-04-21 20:09:18 +02:00 |
|
Pavle Goloskokovic
|
eec19e146a
|
Removing locked actions from queue before performing it
|
2018-04-21 20:08:25 +02:00 |
|
Pavle Goloskokovic
|
923ac40d65
|
No need for resetting lockedActionsQueue
|
2018-04-21 20:06:14 +02:00 |
|
Pavle Goloskokovic
|
53b69f036c
|
Removed assigning lockedActionsQueue to empty array since it is initialized in constructor
|
2018-04-21 20:02:48 +02:00 |
|
Pavle Goloskokovic
|
f89a11793f
|
Initializing lockedActionsQueue in constructor
|
2018-04-21 19:58:52 +02:00 |
|
Richard Davey
|
606ba6d8d7
|
Added new Mask component and added to all relevant Game Objects
|
2018-04-20 18:57:49 +01:00 |
|
Richard Davey
|
9cd2565c6e
|
Added new SHADER_REQUIRE
|
2018-04-20 18:57:34 +01:00 |
|
Richard Davey
|
445439e253
|
The Texture Manager will now emit an addtexture event whenever you add a new texture to it, which includes when you load images files from the Loader (as it automatically populates the Texture Manager). Once you receive an addtexture event you know the image is loaded and the texture is safe to be applied to a Game Object.
|
2018-04-20 18:57:23 +01:00 |
|
Richard Davey
|
84fa696f97
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-04-20 14:03:10 +01:00 |
|
Richard Davey
|
6626fae27d
|
eslint fix
|
2018-04-20 14:03:06 +01:00 |
|
Richard Davey
|
1185586b23
|
Web Audio context.close now picks up the Promise.
|
2018-04-20 14:01:57 +01:00 |
|
Richard Davey
|
d50cb2505f
|
Merge pull request #3599 from wtravO/JSDocFix
Fixed bug in AnimationConfig jsdoc and filled in several empty descriptions
|
2018-04-20 13:55:43 +01:00 |
|
Richard Davey
|
e3aa437340
|
DataManagerPlugin would throw an error on Game.destroy if you had any Scenes in the Scene Manager had not been run. Fix #3596
|
2018-04-20 13:34:45 +01:00 |
|
Richard Davey
|
4018d6ab39
|
Added require.extensions and eslint rule. Fix #3598
|
2018-04-20 01:10:04 +01:00 |
|
Richard Davey
|
6299019838
|
Updated to use typeof DefinePlugin check.
|
2018-04-20 00:23:24 +01:00 |
|
Richard Davey
|
fc4fdc4e3c
|
Preparing for 3.6.1
|
2018-04-19 22:47:10 +01:00 |
|
Travis O'Neal
|
67ea16e3b2
|
Fixed bug in AnimationConfig jsdoc and filled in several empty descriptions
|
2018-04-19 11:36:13 -04:00 |
|
Richard Davey
|
75b250ba5b
|
3.6.0 Release
|
2018-04-19 14:45:54 +01:00 |
|
Richard Davey
|
349a95bc4b
|
Updating to 3.6.0
|
2018-04-19 14:45:45 +01:00 |
|
Richard Davey
|
cfc4528370
|
Containers no longer in beta.
|
2018-04-19 14:35:17 +01:00 |
|
Richard Davey
|
59ec8de57b
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-04-19 14:28:25 +01:00 |
|
Richard Davey
|
305ffdf840
|
Updated change log
|
2018-04-19 14:28:22 +01:00 |
|
Richard Davey
|
4cd2713bd8
|
Merge pull request #3597 from Fabadiculous/docs
Filling out some docs in for Line, Point, PlayAnimation and Random
|
2018-04-19 14:27:26 +01:00 |
|
Richard Davey
|
8f54932f93
|
Remove canvas from parent node.
|
2018-04-19 14:23:55 +01:00 |
|
Richard Davey
|
3d0be3e20c
|
Group.remove and clear have optional destroyChild arguments
|
2018-04-19 14:13:46 +01:00 |
|
Richard Davey
|
e14d0c5054
|
eslint fixes
|
2018-04-19 13:57:33 +01:00 |
|
Richard Davey
|
a6c430674a
|
# not .
|
2018-04-19 13:31:21 +01:00 |
|
Richard Davey
|
eb1990d061
|
jsdoc fix
|
2018-04-19 13:30:19 +01:00 |
|
Richard Davey
|
176b085402
|
jsdoc fix
|
2018-04-19 13:28:10 +01:00 |
|
Richard Davey
|
cb4eb9e435
|
Rescoped RetroFont so it's no longer bound to BitmapText
|
2018-04-19 13:07:59 +01:00 |
|
Daniel
|
24afeded9b
|
Add full stops at end of descriptions
|
2018-04-19 21:59:27 +10:00 |
|
Richard Davey
|
5b31a51dd5
|
Rescoped
|
2018-04-19 12:42:35 +01:00 |
|
Richard Davey
|
895c9f9694
|
Missing module fix
|
2018-04-19 12:39:28 +01:00 |
|
Richard Davey
|
32ce8d7947
|
jsdoc fixes and removed un-used ResetKey file.
|
2018-04-19 12:30:38 +01:00 |
|
Daniel
|
58964da286
|
Filled description tags for constructor, x1, x2, y1, y2, getPoint return statement, getRandomPoint and setTo methods
|
2018-04-19 16:33:14 +10:00 |
|
Daniel
|
29799f36d0
|
All description tags filled
|
2018-04-19 16:27:32 +10:00 |
|
Daniel
|
000fd9fd96
|
Completed all description tags
|
2018-04-19 16:18:48 +10:00 |
|
Daniel
|
f983f121d4
|
Add docs for PlayAnimation
|
2018-04-19 08:36:57 +10:00 |
|
Daniel
|
ead3537d45
|
Added docs for PlayAnimation
|
2018-04-19 08:31:21 +10:00 |
|
Felipe Alfonso
|
504ba9e133
|
Fixed eslint errors on TextureTintPipeline.js
|
2018-04-18 18:54:06 -03:00 |
|
Richard Davey
|
d0878233e6
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-04-18 22:46:52 +01:00 |
|
Richard Davey
|
f2c629c588
|
Updated change log
|
2018-04-18 22:46:49 +01:00 |
|
Felipe Alfonso
|
4496e773a7
|
Removed particle scroll factor property and calculation from canvas rendering
|
2018-04-18 18:44:09 -03:00 |
|
Felipe Alfonso
|
c4afb51c1b
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-04-18 18:40:41 -03:00 |
|
Felipe Alfonso
|
aef538d61b
|
Added parent transform matrix to Light2D pipieline to allow support for containers
|
2018-04-18 18:40:27 -03:00 |
|
Richard Davey
|
973d8ecac5
|
Merge pull request #3592 from samme/fix/group-get-handler
Fix incorrect `active` state selection in Group#getHandler
|
2018-04-18 22:37:22 +01:00 |
|