Commit graph

33 commits

Author SHA1 Message Date
Josh Soref
868c822e02 spelling: multiplied 2019-10-29 02:26:13 -04:00
Josh Soref
8e1b094ade spelling: allowing 2019-10-29 01:42:43 -04:00
Richard Davey
0ba697ee4a JSDoc updates 2019-11-18 16:02:34 +00:00
Richard Davey
44f93cde30 The Spine Plugin was not clearing down the resize event listener in WebGL, causing it to still fire even if the Scene was closed. Fix #4808 2019-10-17 13:25:32 +01:00
Richard Davey
f9785d58e8 Fixed issue with factory functions 2019-09-27 16:04:15 +01:00
Richard Davey
850d46bde3 Fixed Texture Atlas cache issue, Scene Renderer disposal and GameObjectFactory bindings 2019-09-27 13:43:56 +01:00
Richard Davey
d0c40b647f SpineCanvasPlugin.shutdown would try to dispose of the sceneRenderer, but the property isn't set for Canvas. 2019-09-04 14:25:56 +01:00
Richard Davey
9d32127659 Removed incorrect member state 2019-08-08 15:52:05 +01:00
Richard Davey
b3615b77df Added more jsdocs 2019-08-08 12:27:30 +01:00
Richard Davey
6c1d59ec2e Lots more jsdocs completed 2019-08-08 01:46:58 +01:00
Richard Davey
172ebef093 More docs added 2019-08-07 18:24:09 +01:00
Richard Davey
dc332f1e1e JSDocs added for whole Spine Plugin 2019-08-07 17:43:19 +01:00
Richard Davey
03da666466 Fixed Spine Canvas rendering 2019-08-07 15:24:42 +01:00
Richard Davey
d2d03d0312 Fixed plugin ref 2019-08-02 01:51:32 +01:00
Richard Davey
4ed1cf04fc Added 'make' support and refactored 'add' support 2019-08-01 17:44:41 +01:00
Richard Davey
e23383040d Added worldToLocal method for webgl context 2019-07-29 23:16:40 +01:00
Richard Davey
4293a444e3 Added getVector methods 2019-07-29 17:45:37 +01:00
Richard Davey
d030e358f0 Listen for resize event 2019-07-29 13:46:07 +01:00
Richard Davey
feeefc9a57 Exposed the debug methods 2019-07-25 15:27:20 +01:00
Richard Davey
3b46296c07 Added Spine runtime setBlendMode monkey patch to avoid batch flushing 2019-07-25 13:26:58 +01:00
Richard Davey
e5d2d17972 Removed un-used code and added pma support 2019-07-25 13:17:17 +01:00
Richard Davey
eda554bd1d Oh pixelStorei you tricky little beast! 2019-07-23 17:33:08 +01:00
Richard Davey
0c87eef039 Fixed non-keyed skeleton names 2019-07-22 17:28:11 +01:00
Richard Davey
d1bad8a1c1 Set PMA to true 2019-07-22 13:12:43 +01:00
Richard Davey
7d1f8181a3 createSkeleton now supports multiple objects in a single json export 2019-07-17 16:14:11 +01:00
Richard Davey
6609774217 Now cleans up after itself properly. Fix #4562 2019-07-17 14:39:50 +01:00
Richard Davey
9cf24df41f Refactored into a single plugin that can handle both renderers - keeps it much cleaner 2019-07-16 17:34:48 +01:00
Richard Davey
7e783cabbf Spine now rendering in WebGL 2018-10-24 17:25:38 +01:00
Richard Davey
6092892beb Splitting Spine plugin up into renderer bundles 2018-10-24 14:09:11 +01:00
Richard Davey
f5f1e8ef15 Added Spine Game Object and fully working canvas renderer 2018-10-24 12:41:56 +01:00
Richard Davey
7dfba74940 Spine plugin updates 2018-10-23 17:47:36 +01:00
Richard Davey
849403adb6 Added Spine plugin webpack build 2018-10-22 17:15:45 +01:00
Richard Davey
557955e057 Merging Scale Manager and Spine Plugin back into master 2018-10-18 14:59:27 +01:00