Josh Soref
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868c822e02
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spelling: multiplied
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2019-10-29 02:26:13 -04:00 |
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Josh Soref
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8e1b094ade
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spelling: allowing
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2019-10-29 01:42:43 -04:00 |
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Richard Davey
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0ba697ee4a
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JSDoc updates
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2019-11-18 16:02:34 +00:00 |
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Richard Davey
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44f93cde30
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The Spine Plugin was not clearing down the resize event listener in WebGL, causing it to still fire even if the Scene was closed. Fix #4808
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2019-10-17 13:25:32 +01:00 |
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Richard Davey
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f9785d58e8
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Fixed issue with factory functions
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2019-09-27 16:04:15 +01:00 |
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Richard Davey
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850d46bde3
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Fixed Texture Atlas cache issue, Scene Renderer disposal and GameObjectFactory bindings
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2019-09-27 13:43:56 +01:00 |
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Richard Davey
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d0c40b647f
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SpineCanvasPlugin.shutdown would try to dispose of the sceneRenderer , but the property isn't set for Canvas.
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2019-09-04 14:25:56 +01:00 |
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Richard Davey
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9d32127659
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Removed incorrect member state
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2019-08-08 15:52:05 +01:00 |
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Richard Davey
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b3615b77df
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Added more jsdocs
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2019-08-08 12:27:30 +01:00 |
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Richard Davey
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6c1d59ec2e
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Lots more jsdocs completed
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2019-08-08 01:46:58 +01:00 |
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Richard Davey
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172ebef093
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More docs added
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2019-08-07 18:24:09 +01:00 |
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Richard Davey
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dc332f1e1e
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JSDocs added for whole Spine Plugin
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2019-08-07 17:43:19 +01:00 |
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Richard Davey
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03da666466
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Fixed Spine Canvas rendering
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2019-08-07 15:24:42 +01:00 |
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Richard Davey
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d2d03d0312
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Fixed plugin ref
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2019-08-02 01:51:32 +01:00 |
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Richard Davey
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4ed1cf04fc
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Added 'make' support and refactored 'add' support
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2019-08-01 17:44:41 +01:00 |
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Richard Davey
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e23383040d
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Added worldToLocal method for webgl context
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2019-07-29 23:16:40 +01:00 |
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Richard Davey
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4293a444e3
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Added getVector methods
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2019-07-29 17:45:37 +01:00 |
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Richard Davey
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d030e358f0
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Listen for resize event
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2019-07-29 13:46:07 +01:00 |
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Richard Davey
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feeefc9a57
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Exposed the debug methods
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2019-07-25 15:27:20 +01:00 |
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Richard Davey
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3b46296c07
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Added Spine runtime setBlendMode monkey patch to avoid batch flushing
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2019-07-25 13:26:58 +01:00 |
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Richard Davey
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e5d2d17972
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Removed un-used code and added pma support
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2019-07-25 13:17:17 +01:00 |
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Richard Davey
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eda554bd1d
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Oh pixelStorei you tricky little beast!
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2019-07-23 17:33:08 +01:00 |
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Richard Davey
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0c87eef039
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Fixed non-keyed skeleton names
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2019-07-22 17:28:11 +01:00 |
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Richard Davey
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d1bad8a1c1
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Set PMA to true
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2019-07-22 13:12:43 +01:00 |
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Richard Davey
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7d1f8181a3
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createSkeleton now supports multiple objects in a single json export
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2019-07-17 16:14:11 +01:00 |
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Richard Davey
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6609774217
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Now cleans up after itself properly. Fix #4562
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2019-07-17 14:39:50 +01:00 |
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Richard Davey
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9cf24df41f
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Refactored into a single plugin that can handle both renderers - keeps it much cleaner
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2019-07-16 17:34:48 +01:00 |
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Richard Davey
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7e783cabbf
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Spine now rendering in WebGL
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2018-10-24 17:25:38 +01:00 |
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Richard Davey
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6092892beb
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Splitting Spine plugin up into renderer bundles
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2018-10-24 14:09:11 +01:00 |
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Richard Davey
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f5f1e8ef15
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Added Spine Game Object and fully working canvas renderer
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2018-10-24 12:41:56 +01:00 |
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Richard Davey
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7dfba74940
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Spine plugin updates
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2018-10-23 17:47:36 +01:00 |
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Richard Davey
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849403adb6
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Added Spine plugin webpack build
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2018-10-22 17:15:45 +01:00 |
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Richard Davey
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557955e057
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Merging Scale Manager and Spine Plugin back into master
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2018-10-18 14:59:27 +01:00 |
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